Dm Destory

MAP

Dm Destory  . . . .  Author Lee "fusion" Timms  . . . .  review by Flapjax

PROS

* very cool castle layout

* excellent texture selection

CONS

* one half more symmetrical than the other
(this is a small complaint only accented because of the structural sophistication of the other half )

* may be my machine but the stars, contrary to my expectations, don't hold still
(I could find no reason why the skybox was doing this[?] --- needs fixed)

* would like to have seen some wall accents, torches, flags ...
(i.e. see DmdEthBecome'sHer  by  Daddog)* no music (personal caveat)

COMMENTS

Excellent example of how symmetry can be utilized without it being a hindrance to the game play.  Some areas allow the player to get into the flow of the structure until the place feels real.  Well thought out placement of walkways; cool in design and functionally account for the restrictions imposed on an Unreal game character.  It is only the lack of appropriate appointments; wall hangings, statues, torches, flags, colored lighting, secret passages_(my favorite castle caveat) that keep this map from being *extraordinary*.   It has a feel like it is 88% finished and so close to super-cool as to warrant a rewrite.  "fusion" dress this map up, give it a dungeon, crumple that symmetric end as craftily as you did the other and it can go to the “top-of-the-list” category.  d:-)