Dm-Glout Arena

Author : TheEmperorStalwartUK 
Version :
224
Release Date : February 2004

 

Dm-Glout

  Dm-Glout   Dm-Glout

 

MAP

Dm-Glout Arena   . . . .   Author   TheEmperorStalwartUK  . . . .   review by Flapjax

PROS

*  Ultra-fast GamePlay

*  Item placement enough to trip over (works AND NEEDED in this cramped space)

*  Health is almost as plentiful as body parts

*  Symmetry (YES - that is a CON -but- it becomes the one thing you can count on in here)

CONS

*  Small map

*  Did I mention it was a Small map

*  Tiny map

*  Symmetric (YES - I read the above -but- wouldn't it be nice if this map wasn't)

*  Did I mention it was an "oh-so" Small map 

COMMENTS

I stand corrected.  There was a map I reviewed "prior" to this one that I anointed as the fastest paced map I'd seen.  That stood ... until NOW.  Everything works so well (design, ammo, and Especially Health) that it is a joyful free-for-all.  Still, it would be "icing" on this cake to have had additional areas/rooms to "flee" into if nothing else but to give the entire map an anchor in creditability.  TESUK - I believe you did this to us in DMRevenge.  One of these days ... you're going to knock-us-out with one of your maps.  Glout suffers from the same Author-inflicted issues as Revenge; i.e. Almost-Awesome.  My recommendations for Revenge can apply to Glout.  I love what you're doing ... but don't stop when it dazzles you.  Glout, as the author says, is a "simple" cross design.  Man it works !!!  It will also grow tiresome and "sadly" repetitive.  This should be an outstanding ONLINE map for "short-term" play.  Alas once again, it is a map-design on the door-locked threshold of brilliance.  Open some doors TESUK ...  I, for one, will gleefully run through.  d:-)