Dm-Maze Arena
Author
:
EmperorStalwartUK
Version
:
225
Release Date
: August 2003
MAP
PROS
* Great music and sounds
* Cool atmosphere
(this author is great at that)
* Abundant stuff; weapons, ammo,
etc.
(perhaps, too much ... the place looks littered)
CONS
* Too dark in many areas
* The Death-Shafts are not marked
COMMENTS
This map consists of two distinct
mazes that are NOT hidden from the players; nifty idea. I think
every map could benefit from a small "maze-like" inclusion IF the
map itself doesn't serve that end. The Death-Shafts are not
marked and numerous, though cool in application. This leads the
player to stumble into one (one of many) so often that it
certainly instills a sense of foreboding and paralysis. These are
terrific effects to give a player -but- they come at the (shortly)
inevitable cost of not wanting to move at all -and- how does that
add to the game-play ? Combat moves along at an excellent pace
and (if not for the eventual rifle shot) one can have a good time
just dodging rockets on the upper walk-around. Many areas within
the maze are poorly lit and compounds the disorientation of the
maze. That may be an asset when first encountering the maze but
it proves deadly when trying to get-away from a bot-like
adversary. The ability to get on top of the walls of the maze is
cool and adds resoundingly to the maps pluses. All in all,
another beautiful map by this author - who may eventually - give
us some of the more ingenious maps we'll find. d:-)