MAP
PROS
* Game Play (ultra high marks)
* Brilliant “concept” execution
CONS
* Small (and that is a “small” con as
well)
COMMENTS
Anyone who thinks they cannot make an
Unreal map (LOL or thinks they can) MUST look at this one. For it
is BOTH "simple in design" and "outstanding in conception". This
is the kind of map every mapper should strive for –why?- because
it has incorporated within it;
A: randomness
(other than structural components – needed for environmental
cohesion),
B: diversity
(in room characteristics and area atmospheric segways),
C: top marks in Game Play
(THIS – is it’s resounding applause worthy feature).
There are weapons enough to trip over and health & shields where
you wish you had one. If you’re a Stargate fan (and what serious
person isn’t) you can love this map for that aspect alone.
However, as an Unreal map I (personally) find it extraordinary in
layout, concept and functionality. There is primarily a maze-like
structure (fabulously done) with a (YES) Stargate to an outside
enclosure that can take you back to the "maze" using a Goa'uld
ring device, awesome in their execution. The subtle touches,
sound effects and atmospheric additions make this one of the very
best GamePlay maps I've had the pleasure to experience. I
recommend you do the same. d:-)