DM-Skeleton Hall

Author :
The Eyeball Kid
Version :
224
Release Date : March 24th , 2003


Skeleton Hall   Skeleton Hall   Skeleton Hall
 

 

DM-Skeleton Hall  . . . .  Author TheEyeBallKid  . . . . review by Flapjax
 
PROS
 
* moody  (!!!  I mean REAL moody  !!!)
 
* external views support surrealistic music / environment
   (very nice skyZONE effect - if a little fast)
 
CONS
 
* small map
 
* no elevator sounds (not needed in this map - but missed by this player)
 
* exceptional floating planet effect is not illuminated and thus - not seen.  "FIX THAT"
   (as nice as it is, I recommend that you just delete it)
 
COMMENTS
 
This is a symmetric map and although I chastise mapmakers who cling to copy-and-paste, EBK has delicately interwoven secret (sort-of) passageways to cool mini-rooms and segways.  This is so nicely done that symmetry is a non-issue.  Some over use of transparent textures (guilty of that myself) either eliminate some of those or cut back on the details (i.e. candles, ammo, hanging lamps, or make those large stairways ramps).  For some one reading this review without seeing the map I feel obligated to mention the unique artwork and music that EBK has employed in this map.  NO - I won't tell you What it is, only that you haven't seen or heard any such thing in any standard Unreal map.  Even if it will never be your favorite map ... you will find Few as honed to one mapper's idiosyncratic perspective.  I only wish it was a larger map.  d:-)


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