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Vulkan renderer is here

Questions, Tips&Tricks for the special patches
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lowenz
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Vulkan renderer is here

Post by lowenz »

The task is not so much to see what no one has yet seen, but to think what nobody has yet thought, about that which everybody sees - E.S.
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Smirftsch
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Re: Vulkan renderer is here

Post by Smirftsch »

was made aware about it already, but it seems currently it ain't much more than an (almost) empty template yet. Let's see what happens.
Last edited by Smirftsch on Wed Feb 08, 2017 8:57 am, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
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Dr.Flay™
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Re: Vulkan renderer is here

Post by Dr.Flay™ »

Looking at what can be done to Q2 with a similar system, it could prove very useful
http://brechpunkt.de/q2vkpt/
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Smirftsch
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Re: Vulkan renderer is here

Post by Smirftsch »

interesting, and sort of exciting, will have a look later today.
But I'm afraid for this stuff a hell a lot of changes would have to be done internally in engine before, things preventing me already now from implementing certain OpenGL4 features.
Sometimes you have to lose a fight to win the war.
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