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A CTF History of Asymmetry

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Neon_Knight
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Joined: Tue Aug 25, 2009 9:02 pm

A CTF History of Asymmetry

Post by Neon_Knight »

Just a recount of the asymmetrical base-based maps (CTF and vCTF) UT had throughout its history. I'm sure there will be at least one that'll escape me.

Not sure if it's a good idea to include Double Domination from the 2Kx/Championship games or the Onslaught/Warfare ones, though. They had a different thing in mind.

UNREAL TOURNAMENT

CTF-Command



CTF-EternalCave



CTF-Gauntlet



CTF-LavaGiant



CTF-November (the original)



CTF-Phalanx (PS2/DC exclusive)



UNREAL CHAMPIONSHIP 2: THE LIANDRI CONFLICT

CTF-GauntletII



UNREAL TOURNAMENT 3

VCTF-Corruption



VCTF-Stranded (Titan Pack exclusive)



UNREAL TOURNAMENT 4

CTF-BigRock



CTF-CrashSite (cut map)



CTF-Lance (cut map)



CTF-Mine (cut map)



CTF-Volcano

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Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
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Hellkeeper
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Re: A CTF History of Asymmetry

Post by Hellkeeper »

Asymmetrical maps are interesting. I wouldn't count ONS maps in them because they're quite different. As for DDOM maps from UTkx, it's debatable. Some are conceived more or less like CTF maps but with players starting in the middle, others are much more unstructured.
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