At the mo im using 2.1.0.7 due to issues with 2.1.0.8
when i quit unreal it doesnt completely quit
the process is still running. leaving approx 16mb still in memory
just thought i let you know
i have a small prob written by "Death Pax" which make it easier to kill the process without going into the task mananger
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
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If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal's process and the opengl drivers
- hell
- OldUnreal Member
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- Smirftsch
- Administrator
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Re: Unreal's process and the opengl drivers
First report of something like that. Can't reproduce it here either, didnt happen on my test systems. So please check anyone for that problem (guess most people are not checking it).
Sometimes you have to lose a fight to win the war.
- TCP_Wolf
- Administrator
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Re: Unreal's process and the opengl drivers
Something like this happened to me sometimes several years ago on Win95/98 machines with low RAM. Unreal would then take 5 minutes to quit or even longer. Never occured on any modern system to me.
-=]HONESTY PAYS[=-
- Shivaxi
- OldUnreal Member
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Re: Unreal's process and the opengl drivers
how long does it take to quit?
or do u have to do it manually?
or do u have to do it manually?
- deathpax
- OldUnreal Member
- Posts: 21
- Joined: Mon Apr 30, 2007 8:38 pm
Re: Unreal's process and the opengl drivers
i honestly did not figure out the problem with his unreal, i merely wrote a work around.. an unreal launcher... that launches unreal when run and when it is shut down, kills unreal.. a quick fix to ease his troubles >.