I'm working on a subclass of SkaarjTrooper. It has custom model and animations.
Didn't replace all of the animations, but the essential ones:
(doesn't need running anim, HAS NO LEGS!!)
Code: Select all
#exec MESH SEQUENCE MESH=snowman SEQ=All STARTFRAME=0 NUMFRAMES=45
#exec MESH SEQUENCE MESH=snowman SEQ=GutHit STARTFRAME=1 NUMFRAMES=1
#exec MESH SEQUENCE MESH=snowman SEQ=Breath STARTFRAME=2 NUMFRAMES=4
#exec MESH SEQUENCE MESH=snowman SEQ=Death STARTFRAME=6 NUMFRAMES=5
#exec MESH SEQUENCE MESH=snowman SEQ=Death2 STARTFRAME=11 NUMFRAMES=4
#exec MESH SEQUENCE MESH=snowman SEQ=Duck STARTFRAME=15 NUMFRAMES=1
#exec MESH SEQUENCE MESH=snowman SEQ=Fighter STARTFRAME=16 NUMFRAMES=3
#exec MESH SEQUENCE MESH=snowman SEQ=Jump STARTFRAME=19 NUMFRAMES=2
#exec MESH SEQUENCE MESH=snowman SEQ=Death3 STARTFRAME=22 NUMFRAMES=4
#exec MESH SEQUENCE MESH=snowman SEQ=Death4 STARTFRAME=26 NUMFRAMES=4
#exec MESH SEQUENCE MESH=snowman SEQ=Death5 STARTFRAME=30 NUMFRAMES=4
#exec MESH SEQUENCE MESH=snowman SEQ=Firing STARTFRAME=34 NUMFRAMES=6
Help is much appreciated!!!