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Static mesh lightning problem
Posted: Wed May 09, 2018 1:46 pm
by Rocky
I am trying to port DM-1on1-Serpentine map from UT2k3/2k4 to Unreal 227. So far the results are positive, but I am having problem with few Static meshes which stays unlit even when bUnlit is false and bShowCast is true.
SS:
Can someone help?
Re: Static mesh lightning problem
Posted: Wed May 09, 2018 2:59 pm
by yrex .
Make sure the origin isn't inside a wall.
Re: Static mesh lightning problem
Posted: Thu May 10, 2018 7:21 am
by Rocky
So that was the reason of the problem. Thanks. New thing learned.
Re: Static mesh lightning problem
Posted: Thu May 10, 2018 3:03 pm
by Krull0r
you can also change origin of a staticmesh with PrePivot.