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StaticMesh collision in Infiltration

Posted: Fri Oct 23, 2020 2:52 am
by Teromen
In my map whenever I'm playing stand-off mode if I crouch, as soon as I release the crouch key I fall through the floor lol. Anyone have any ideas?

B.t.w. I created a custom collision for the landscape with a brush that matched it. Hoping that would fix it. Didn't. Only Infiltration seem to do this.

Re: StaticMesh collision in Infiltration

Posted: Tue Nov 03, 2020 7:06 pm
by Kajgue
Yo Teromen,

I brought this up with .:..: (one of the 227 developers) a while ago in regards to weak static mesh collisions, and a (on the most side) fix was implemented for it that will appear in the upcoming 227Jversion. The fix doesn't resolve the issue entirely, but in a way makes it harder to fall through the static mesh. :O

Hopefully the wait before J is released now won't be too long.

:)