Got the hang of making shootable exploding walls, added three into it, two reside in the two teams bases, and the third is on the At4 walkway, so if someone from the enemy team goes for the at4 and your not havin it you can blast the walkway . Luckily the at4 flys away and hovers in mid air next to a lamp post. so it's out of commission for the entire match. Any opinions and tips are always welcomed and appreciated, i like to improve ^^
http://rapidshare.com/files/205903683/Inf__O.M.C_Destruction.unr.html[/u]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Shot0005.jpg[/img]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Shot0006.jpg[/img]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Shot0013.jpg[/img]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Shot0014.jpg[/img]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Inf_Destruction10.jpg[/img]
[img]http://i19.photobucket.com/albums/b165/lolhehe/Inf_Destruction11.jpg[/img]
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Inf_(O.M.C)Destruction
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Inf_(O.M.C)Destruction
May I ask what texture packs did you use?
Also, a piece of advice: bind 'shot' to a key.
Also, a piece of advice: bind 'shot' to a key.
☆
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
- Pub
- OldUnreal Member
- Posts: 50
- Joined: Sun Aug 07, 2005 5:29 am
Re: Inf_(O.M.C)Destruction
lol
yeah its nalicast
yeah its nalicast