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[UGold227i] RPGdev

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LannFyre
OldUnreal Member
Posts: 157
Joined: Fri Mar 13, 2015 7:01 am

[UGold227i] RPGdev

Post by LannFyre »

Remaking this topic, had it purged.

I'm working on RPGdev for Unreal Gold 227i, a mod that is aiming to add:
- 3D platforming elements inspired by Abe's Oddysee (PS1, PC)
- Stealth elements inspired by Metal Gear Solid (PS1, PC)
- An RPG combat system, as well as an 8-direction sprite system, inspired by Xenogears (PS1)

So far I have:
- Player interactions added via an actor that can be detected via touch()ing it, capable of commanding a "turret" that can target specified shot-activated triggers.
- 8-directional sprite system, with texture imports via an .INT parser.
- Deus Ex Sounds/Textures (to be implemented though)
- Music from UT99 and Deus Ex
- A level up system (to be used with class system, undeveloped as of now)
- A 3rd person camera capable of being used as a scrolling or tracking camera

i tryin'a be a gud boi
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LannFyre
OldUnreal Member
Posts: 157
Joined: Fri Mar 13, 2015 7:01 am

Re: [UGold227i] RPGdev

Post by LannFyre »

A couple of videos of new stuff, custom sprites being worked on right now and I'm figuring out particles+weather.  Good times so far, more soon.



Last edited by LannFyre on Wed Oct 25, 2017 2:26 am, edited 1 time in total.
i tryin'a be a gud boi
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