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DmEldritchValley Finished edit.

The forum related to the Usermaps section, please ask questions here. This board is for mappers to discuss and exchange experiences
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Ether
OldUnreal Member
Posts: 5
Joined: Wed Oct 24, 2018 12:06 am

DmEldritchValley Finished edit.

Post by Ether »

First map I made a year ago. Did a lot of small changes to make it better including adding more brushes, decorations and very improved lighting compared to last years.
Oh and Happy Halloween everyone!
================================================================
Title : EldritchValley
Release Date : 10/31/2018 re-edit:10/31/2019
Filename : DmEldritchValley
Author : Ether
Email Address : etherpanda13@gmail.com
Description :  Big Halloween themed deathmatch located in a dark cursed valley, tried to include as many spooky themes. Slight focus on sniping, a lot of little hiding spots and secrets to discover.
================================================================
--- Play Information ---
Game : Unreal
Level Name : EldritchValley
Single Player : Yes
BotPaths : Yes
Cooperative :
Deathmatch : Yes
Dark Match : Kinda?
New Sounds : No
New Graphics : No
New Music  : No
Known bugs : Brush collision is slightly weird on one rock but not really noticable.

            --- Construction ---
Editor(s) used : UnrealEd 2.1


Installation
------------
Unzip DmEldritchValley.zip into your Unreal directory. Be sure
you unzip with directories, or make sure the files go where
they're supposed to.



Extended description: My first completed map, spent too many hours this month on it. Enjoy and Happy Halloween!
--------------------


Copyright / Permissions
-----------------------

    User may not use this level in commercial exploitation
for any type of profit. Written permission must be granted by
author to use this level commercially.

    User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
txt file with level.


----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.


----------------------


https://www.dropbox.com/s/e8ejmj6t3hn1g ... y.zip?dl=0
Last edited by Ether on Sat Nov 02, 2019 9:55 pm, edited 1 time in total.
User avatar
Kajgue
Global Moderator
Posts: 752
Joined: Mon Oct 17, 2005 2:36 pm

Re: DmEldritchValley Finished edit.

Post by Kajgue »

Hey Ether :)

Got any screenshots you'd be able to attach to the initial post?
AKA - ( T : S : B ) Ice-Lizard
Image
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Ether
OldUnreal Member
Posts: 5
Joined: Wed Oct 24, 2018 12:06 am

Re: DmEldritchValley Finished edit.

Post by Ether »

Sorry about that, was crunching for time when I uploaded. Added a link to 10 screenshots of various areas and updated the description. Am also floating around the idea of editing this map into a single/coop series of maps together for some alien/monster hunting at some point.
User avatar
Kajgue
Global Moderator
Posts: 752
Joined: Mon Oct 17, 2005 2:36 pm

Re: DmEldritchValley Finished edit.

Post by Kajgue »

No problem! :)

Also interesting/nice looking map, will try it when i get some free time :)
AKA - ( T : S : B ) Ice-Lizard
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User avatar
Ether
OldUnreal Member
Posts: 5
Joined: Wed Oct 24, 2018 12:06 am

Re: DmEldritchValley Finished edit.

Post by Ether »

Thanks! I know some parts of it are weird and I gained a lot of experience from it. I felt that if I got rid of some teleports and just connected them realistically it might make the map bigger than it already is and wanted to shorten the time you might find someone to frag. I tried to balance all the placements of power ups and weapons and specifically made sure that anywhere you try to snipe from most of the other snipe points could also see you.

Also hadnt seen a ton of Halloween focused maps for unreal 1 so I felt like i might be able to make one. Went with no static song in place for random sounds so it always felt different depending on where you are.
Last edited by Ether on Sun Nov 03, 2019 4:13 am, edited 1 time in total.
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