(227j) Terra Mining Region (co-op edit/expansion of DMTerra)
Posted: Wed Oct 30, 2019 10:16 pm
Heya,
After sharing screenshots of this map in various places, I decided that I should probably showcase this map here on OldUnreal.
Terra Mining Region
As the mineral and resource harvesting efforts of the Skaarj occupation on Na Pali expands, so do their prospects. The Terra Mining Region, once a partitioned network of Nali folk homes, villages, communities and burial sites has become a landscape under progressively vigorous, encroaching Skaarj infrastructural development to facilitate an ever starving desire for constant 'bulk' material excavation and asphyxiated by the toxic fumes of looming industrial exhaust chimneys.
Stranded humans who are scrambling to survive the surrounding territory and the adjacent terrain, and lucky (enough) to survive or avoid the nearby Skaarj game grounds may find themselves here, whether for better or for worse. Maybe salvation here is far fetched, but with all factors considered, is it even worth letting fate decide?
Meanwhile, appointed Skaarj overlord of the region, Loszos'Jajir becomes increasingly suspicious of areas they are restricted from in their own territory. Are their masters hiding something from them?
The map is an edit of the deathmatch map which comes with UGold (and originally, it came with Return to Na Pali) called DMTerra, but repurposed for co-op (and alternatively singleplayer, but not recommended).
The map also features a day-night cycle:
Terra Mining Region is a map which can technically play out forever, as the Skaarj and their subsidiary minions can enter (and exit) the region to fulfill tasks, jobs or orders based on the whims of their commanding classes.
Players can choose to help the Nali communities, or choose to take what little they have left for themselves, possibly determining the diplomatic stances between other players, depending on how they treat the Nali (and of course, how they treat other players too)!
__________________________________________
Credits/People involved:
Myself : Mapping/modelling/texturing/skinning
Krull0r : Various technical advice + helping me learn how to use Kismet scripting.
.:..: : Author of the Kismet scripting trigger tool
Bleeder91 : Coding
Smirftsch and the 227 team : 227, which this map can't work without
Tera : For coincidently having a very similar name and also for some design suggestions
TLX : Design
AlternativeProjects : Music
Nivlek : For the original portion of the map from DMTerra
SilverWolf/83R/Buffalo Baggins/Kecko/AlternativeProjects/AlphaScout/Shivaxi : Project Gryphon
Rikia : Some good suggestions.
Andr0meda/G4lactic : Being kind enough to Allow me to use their computing power to bake textures.
(If i've forgotten somebody, please let me know! )
__________________________________________
New shots as of May:
___________________________________________
New shots as of August:
___________________________________________
New shots as of March2021:
___________________________________________
New shots from May2021:
___________________________________________
New shots as of November 2021:
___________________________________________
New gif and screenshot as of Jan 2022:
___________________________________________
New Gif of March 2022:
After sharing screenshots of this map in various places, I decided that I should probably showcase this map here on OldUnreal.
Terra Mining Region
As the mineral and resource harvesting efforts of the Skaarj occupation on Na Pali expands, so do their prospects. The Terra Mining Region, once a partitioned network of Nali folk homes, villages, communities and burial sites has become a landscape under progressively vigorous, encroaching Skaarj infrastructural development to facilitate an ever starving desire for constant 'bulk' material excavation and asphyxiated by the toxic fumes of looming industrial exhaust chimneys.
Stranded humans who are scrambling to survive the surrounding territory and the adjacent terrain, and lucky (enough) to survive or avoid the nearby Skaarj game grounds may find themselves here, whether for better or for worse. Maybe salvation here is far fetched, but with all factors considered, is it even worth letting fate decide?
Meanwhile, appointed Skaarj overlord of the region, Loszos'Jajir becomes increasingly suspicious of areas they are restricted from in their own territory. Are their masters hiding something from them?
The map is an edit of the deathmatch map which comes with UGold (and originally, it came with Return to Na Pali) called DMTerra, but repurposed for co-op (and alternatively singleplayer, but not recommended).
The map also features a day-night cycle:
Terra Mining Region is a map which can technically play out forever, as the Skaarj and their subsidiary minions can enter (and exit) the region to fulfill tasks, jobs or orders based on the whims of their commanding classes.
Players can choose to help the Nali communities, or choose to take what little they have left for themselves, possibly determining the diplomatic stances between other players, depending on how they treat the Nali (and of course, how they treat other players too)!
__________________________________________
Credits/People involved:
Myself : Mapping/modelling/texturing/skinning
Krull0r : Various technical advice + helping me learn how to use Kismet scripting.
.:..: : Author of the Kismet scripting trigger tool
Bleeder91 : Coding
Smirftsch and the 227 team : 227, which this map can't work without
Tera : For coincidently having a very similar name and also for some design suggestions
TLX : Design
AlternativeProjects : Music
Nivlek : For the original portion of the map from DMTerra
SilverWolf/83R/Buffalo Baggins/Kecko/AlternativeProjects/AlphaScout/Shivaxi : Project Gryphon
Rikia : Some good suggestions.
Andr0meda/G4lactic : Being kind enough to Allow me to use their computing power to bake textures.
(If i've forgotten somebody, please let me know! )
__________________________________________
New shots as of May:
___________________________________________
New shots as of August:
___________________________________________
New shots as of March2021:
___________________________________________
New shots from May2021:
___________________________________________
New shots as of November 2021:
___________________________________________
New gif and screenshot as of Jan 2022:
___________________________________________
New Gif of March 2022: