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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
OldUnreal takes over maintenance of the Unreal Tournament code base
Moderator: Buggie
- Ragamuffin
- Posts: 1
- Joined: Sat Apr 18, 2020 3:37 am
- Location: GER
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
I'm interested to try the new patch o/
- Decl
- Posts: 1
- Joined: Sun Apr 19, 2020 12:31 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, I'm also interested in being a beta tester.
- z9
- Posts: 4
- Joined: Wed Apr 15, 2020 5:59 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
so ehhh, any news on this? haven't received any messages about ithey there! I'd also like to be part of the beta please.
- butthead
- Posts: 3
- Joined: Tue Apr 21, 2020 9:13 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Would it be possible for me to test the Linux build?
- clinic
- Posts: 1
- Joined: Wed Apr 22, 2020 10:24 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, please I'm also interested in being a beta tester.
- vi-made
- Posts: 2
- Joined: Wed Apr 15, 2020 11:55 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Probably, we need to wait for the next beta built of the patch, but that just my thoughts.so ehhh, any news on this? haven't received any messages about ithey there! I'd also like to be part of the beta please.
Last edited by vi-made on Fri Apr 24, 2020 12:43 pm, edited 1 time in total.
- hitt
- Posts: 1
- Joined: Mon Apr 27, 2020 1:09 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, please I'm also interested in being a beta tester.
- peace^
- Posts: 1
- Joined: Sun Apr 26, 2020 1:36 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hi! I'm interested in testing the new patch
- Lumi
- Posts: 2
- Joined: Sun Apr 26, 2020 4:17 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, I'm also interested in being a beta tester in realtion to tacticalops
thanks
thanks
- Janosik
- Posts: 2
- Joined: Tue Apr 21, 2020 4:18 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hi i want test the new patch
- bounce
- Posts: 1
- Joined: Fri May 01, 2020 7:32 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
hey I'd like to test the new patch
- AcesLinuX
- OldUnreal Member
- Posts: 5
- Joined: Thu Mar 19, 2020 11:23 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hi guys, please I'm also interested in being a beta tester. I can test on all OS, but specially interested on mac build.
- randombo
- Posts: 1
- Joined: Tue Apr 14, 2020 11:14 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hey folks, respect for all the effort. Was wondering if I could try the patch? I havent been able to play UT because of stuttering since I upgraded to win10 and that was 4-5 years ago? Quarantine times and tried it again, it is playable but I am very eager to try the mouse input!
Cheers,
Cheers,
- tdm
- Posts: 1
- Joined: Mon May 04, 2020 8:02 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello!
Long time fan, really appreciate the work folks are doing to bring this back - thank you, thank you, thank you.
Would very much appreciate access to the beta - for both local and LAN testing (mac (client) + linux servers).
Cheers,
TDM
Long time fan, really appreciate the work folks are doing to bring this back - thank you, thank you, thank you.
Would very much appreciate access to the beta - for both local and LAN testing (mac (client) + linux servers).
Cheers,
TDM
- bannyy
- Posts: 1
- Joined: Mon May 04, 2020 12:23 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hey, I'm willing to test the new 469 patch on windows aswell as mac (if i'm provided with a link to download and install UT on mac)
I'm a very active player and have been playing the game for more than 10 years so I can provide any feedback you guys need. I play the Siege mod alot
I'm a very active player and have been playing the game for more than 10 years so I can provide any feedback you guys need. I play the Siege mod alot
- snakewarz
- Posts: 2
- Joined: Tue May 05, 2020 9:04 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, im also willing to try this thing out and provide any feedback that you need, message me. I play CTF, Siege, DM and IG
- Lampy
- Posts: 1
- Joined: Thu May 07, 2020 10:18 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hi, I'm going to be fair. I just joined because I really really like to try out UT on osx (Catalina) and I ended up my search here asking for a patch.
- tlk
- OldUnreal Member
- Posts: 64
- Joined: Fri May 08, 2020 6:24 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello!
It's fantastic news that after 20 yrs Sweeney finally granted his highest permission so good ppl can promote his work in their own time!!
So it this still on track? Any ETA like a week, a month, or an year?
I'm only interested in a Linux build and ofc willing to test the hell out of it (well at least to give it a go ). Hurray to finally the end of fiddling with a 20 year old binary!
Cos even tho I know I don't need yet more UT hours under my belt than I already have, but this is still just too awesome - and I'm willing to donate (for real) IF this is being actually worked on...
It's fantastic news that after 20 yrs Sweeney finally granted his highest permission so good ppl can promote his work in their own time!!
So it this still on track? Any ETA like a week, a month, or an year?
I'm only interested in a Linux build and ofc willing to test the hell out of it (well at least to give it a go ). Hurray to finally the end of fiddling with a 20 year old binary!
Cos even tho I know I don't need yet more UT hours under my belt than I already have, but this is still just too awesome - and I'm willing to donate (for real) IF this is being actually worked on...
Last edited by tlk on Fri May 08, 2020 11:30 am, edited 1 time in total.
- anth
- Administrator
- Posts: 355
- Joined: Sat Oct 17, 2009 6:31 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Yes, we have several people working on this daily and 50-100 people beta testing our patches. The next beta builds will _probably_ be available some time next week, at which point I'll also invite the next batch of people to the beta tester group. If you want to donate, then please use the paypal donation button in the menu on the left side of this web page. Thanks!Hello!
It's fantastic news that after 20 yrs Sweeney finally granted his highest permission so good ppl can promote his work in their own time!!
So it this still on track? Any ETA like a week, a month, or an year?
I'm only interested in a Linux build and ofc willing to test the hell out of it (well at least to give it a go ). Hurray to finally the end of fiddling with a 20 year old binary!
Cos even tho I know I don't need yet more UT hours under my belt than I already have, but this is still just too awesome - and I'm willing to donate (for real) IF this is being actually worked on...
- tlk
- OldUnreal Member
- Posts: 64
- Joined: Fri May 08, 2020 6:24 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Thanks for the response! Sounds cool... think I'll proceed to the donation button [smiley=beer.gif]Yes, we have several people working on this daily and 50-100 people beta testing our patches. The next beta builds will _probably_ be available some time next week, at which point I'll also invite the next batch of people to the beta tester group. If you want to donate, then please use the paypal donation button in the menu on the left side of this web page. Thanks!
- Ian :P
- Posts: 2
- Joined: Sat May 09, 2020 2:46 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello, guys!
Long time Unreal/UT fan here. I'm glad that this is really happening!
Looking forward to participating in beta test. Count me in please.
Long time Unreal/UT fan here. I'm glad that this is really happening!
Looking forward to participating in beta test. Count me in please.
- JP
- Posts: 1
- Joined: Sun May 10, 2020 6:26 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
I would like to test this new patch as well
- promax
- Posts: 1
- Joined: Tue May 12, 2020 1:56 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Hello,
I'd like to test this patch and more specifically in assault mode / with LeagueAS compatibilty.
Thanks
I'd like to test this patch and more specifically in assault mode / with LeagueAS compatibilty.
Thanks
- tlk
- OldUnreal Member
- Posts: 64
- Joined: Fri May 08, 2020 6:24 am
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Not sure what bugs exactly you guys have in mind to workaround, thought I'd compile a list of some I consider essential to have in a new shiny source port for Linux
Probably you already know about these, so just in case...
1) Ancient libstdc++ compiled into the binary conflicts with modern Mesa https://bugs.freedesktop.org/show_bug.cgi?id=108933 which effectively prevents launching as is
2) Crazy game speed in some cases - the engine core seems to try to spew out new frames as if from the Minigun. The effect varies, sometimes its slow like in treacle. Could be connected to power management, especially for some AMD CPUs. Probably a combination of factors.
3) ALSA or even Pulseaudio support instead of OSS
4) SDL2 would be nice - it behaves better for the user than the old one.
5) Last but not the least a state of the art OpenGL renderer))
Probably you already know about these, so just in case...
1) Ancient libstdc++ compiled into the binary conflicts with modern Mesa https://bugs.freedesktop.org/show_bug.cgi?id=108933 which effectively prevents launching as is
2) Crazy game speed in some cases - the engine core seems to try to spew out new frames as if from the Minigun. The effect varies, sometimes its slow like in treacle. Could be connected to power management, especially for some AMD CPUs. Probably a combination of factors.
3) ALSA or even Pulseaudio support instead of OSS
4) SDL2 would be nice - it behaves better for the user than the old one.
5) Last but not the least a state of the art OpenGL renderer))
- MindTrap
- Posts: 1
- Joined: Wed May 13, 2020 12:11 pm
Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Absolutely amazing news!
I've been playing Unreal Tournament GOTY since it first came out in 1999. You ever need an extra beta tester please don't hesitate in including me.
Thank you so much to all involved, happy fragging.
I've been playing Unreal Tournament GOTY since it first came out in 1999. You ever need an extra beta tester please don't hesitate in including me.
Thank you so much to all involved, happy fragging.