Currently only as a custom mod for semi-public release 227j
I suggest that the patch developers consider how this can be inserted into 227k
1) All letters that are in the original fonts
2) Аccents added to LargeFont (ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞß)
3) Cyrillic letters added to LargeFont, MediumFont, WhiteFont, and SmallFont
4) LargeFont has only capital letters, as original
5) Minimal size (no other/unused unicode symbols)
For Russian localization
Replace in Engine.rut:
Code: Select all
[Fonts]
SmallFont=UniFonts.NewSmallFont
WhiteFont=UniFonts.NewWhiteFont
MedFont=UniFonts.NewMedFont
LargeFont=UniFonts.NewLargeFont
BigFont=UniFonts.NewMedFont
Replace in Engine.ptt:
Code: Select all
[Fonts]
SmallFont=UniFonts.NewSmallFont
WhiteFont=UniFonts.NewWhiteFont
MedFont=UniFonts.NewMedFont
LargeFont=UniFonts.NewLargeFont
BigFont=Engine.BigFont
https://github.com/Reorn/Unreal/raw/main/UniFonts.zip
Alt link:
https://github.com/Reorn/Unreal/blob/main/UniFonts.zip
Images:
https://ibb.co/HCP6n9Q
https://ibb.co/82Z4vvw