For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

Changing description of difficulty levels

Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
Post Reply
User avatar
Masterkent
OldUnreal Member
Posts: 1469
Joined: Fri Apr 05, 2013 12:41 pm

Changing description of difficulty levels

Post by Masterkent »

There is a suggestion to change the description of available difficulty levels from

Code: Select all

0    Easy            Tourist mode.
1    Medium          Ready for some action!
2    Hard            Not for the faint of heart.
[color=yellow]3    Very Hard       Whenever you're ready for some asskicking.
4    Unreal          Death wish.
5    Godlike         HOLY SHIT!
6    [i]- not available in menu -[/i]
[/color]to

Code: Select all

0    Easy            Tourist mode.
1    Medium          Ready for some action!
2    Hard            Not for the faint of heart.
[color=yellow]3    Unreal          Death wish.
4    Extreme         For players who want an extra difficulty.
5    Nightmare       For the hardcore gamers.
6    Ultra-Unreal    HOLY SHIT![/color]
Then the classic difficulty levels (available in pre-227 versions) would have the same names and hints as in v226.

You can vote for an option you like and suggest alternative names/hints if you want.
Last edited by Masterkent on Mon Feb 12, 2018 2:54 pm, edited 1 time in total.
User avatar
Buffalo Baggins
OldUnreal Member
Posts: 21
Joined: Mon Dec 12, 2016 2:08 am

Re: Changing description of difficulty levels

Post by Buffalo Baggins »

Please don't ever use the term gamers inside of a game without an extremely good reason, it's horribly cringe inducing. :-/

Other than that seems okay, would be good to have easy access to difficulty 6.
America is a tune. It must be sung together.
User avatar
Krull0r
Global Moderator
Posts: 543
Joined: Sun Jul 01, 2007 4:07 pm

Re: Changing description of difficulty levels

Post by Krull0r »

I like the suggested change
Image
User avatar
Smirftsch
Administrator
Posts: 8999
Joined: Wed Apr 29, 1998 10:00 pm
Location: NaPali
Contact:

Re: Changing description of difficulty levels

Post by Smirftsch »

yep, wisely chosen.
Sometimes you have to lose a fight to win the war.
User avatar
Neon_Knight
OldUnreal Member
Posts: 378
Joined: Tue Aug 25, 2009 9:02 pm

Re: Changing description of difficulty levels

Post by Neon_Knight »

If UT references are allowed, then...

0    Easy            Tourist mode.
1    Medium          Ready for some action!
2    Hard            Not for the faint of heart.
3    Unreal          Death wish.
4    Extreme         For players who want an extra difficulty.
5    Inhuman       For the bad dudes who aren't afraid of anything.
6    Godlike    I am the Alpha and the Omega.


...these are my picks lol.
Last edited by Neon_Knight on Mon May 07, 2018 1:25 pm, edited 1 time in total.
Localization project coordinator/spanish maintainer

Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
Post Reply

Return to “Unreal 227”