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227 on Android?

Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
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[UDHQ]Jackrabbit
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227 on Android?

Post by [UDHQ]Jackrabbit »

I am wondering with the recent news of the UT 227 patch if there were any plans for an Unralsource port to android devices . Currently I use DosBox and DeltaTouch for gaming but it would be nice to add Unreal to the list.
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Jaden Darchon (Pcube)
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Re: 227 on Android?

Post by Jaden Darchon (Pcube) »

Whoa.. Great idea! HeheHEheHehEhe. ...

I wonder if it will have Static Meshes Too...

sincerely,
--- The Jesus of JGrass
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[UDHQ]Jackrabbit
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Re: 227 on Android?

Post by [UDHQ]Jackrabbit »

Whoa.. Great idea! HeheHEheHehEhe. ...

I wonder if it will have Static Meshes Too...

sincerely,
--- The Jesus of JGrass
Ok cool, but just as long as the Avatars line up properly with the names....

-UnrealGoldRox
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Smirftsch
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Re: 227 on Android?

Post by Smirftsch »

although technically possible now with the Linux ARM port and XOpenGLDrv supporting GL ES it would be still a long way to go, and we would never get permission for this anyway.
Sometimes you have to lose a fight to win the war.
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[UDHQ]Jackrabbit
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Re: 227 on Android?

Post by [UDHQ]Jackrabbit »

although technically possible now with the Linux ARM port and XOpenGLDrv supporting GL ES it would be still a long way to go, and we would never get permission for this anyway.
Maybe in time permission could be granted.  A good example of proper implementation would be OMW (Open Microwave)

"The OpenMicroWave project is not affiliated with or endorsed by Bethesda Softworks. OpenMicroWave is an open-source recreation of the Morrowind game engine and contains no code or resources copyrighted by or belonging to Bethesda Softworks. To play the game, you need to copy a licensed installation of Morrowind from your PC."

I assume the same could be done for Unreal to avoid licensing issues.

Oh, and by the way can someone send me my stream passcode I need to download a copy of Morrowind :D
Last edited by [UDHQ]Jackrabbit on Sat Oct 19, 2019 1:16 pm, edited 1 time in total.
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Jaden Darchon (Pcube)
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Re: 227 on Android?

Post by Jaden Darchon (Pcube) »

Will the Version Wars ever truly come to an end?...... .. .. . . . ....

The Evil 226f Empire _vs_ the unreal Gold Rebels..

Triggering the AmbientSounds of warLords, the SunsEmpire home base fires a GibRocket of doom at Planet Narnia. How will the Holy Order of Unreal Gold Dodge the 4-titted Shock Combo?
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Kajgue
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Re: 227 on Android?

Post by Kajgue »

Will the Version Wars ever truly come to an end?...... ..  .. . . . ....

The Evil 226f Empire _vs_ the unreal Gold Rebels..

Triggering the AmbientSounds of warLords, the SunsEmpire home base fires a GibRocket of doom at Planet Narnia. How will the Holy Order of Unreal Gold Dodge the 4-titted Shock Combo?
LOL ;D
AKA - ( T : S : B ) Ice-Lizard
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lowenz
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Re: 227 on Android?

Post by lowenz »

[UDHQ]Jackrabbit wrote: Thu Oct 17, 2019 6:24 am I am wondering with the recent news of the UT 227 patch if there were any plans for an Unralsource port to android devices . Currently I use DosBox and DeltaTouch for gaming but it would be nice to add Unreal to the list.
Up.....it would be really interesting to run Unreal on Android TV with keyboard and mouse.
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