Relevant system specs:
nVidia GeForce 7800 GT 256MB
Windows Vista 32-bit
Graphics Driver 162.22_forceware_winvista_32bit_english_whql
RAM: 2 GB
CPU: AMD Athlon 64 x2
Unreal 227 beta, using OpenGL rendering
Problem Description:
While playing a coop game, a message appeared that Unreal.exe is no longer working, and an error report was being made. After this the application closes. [Appcrash]
Windows error reporting details, translated from Dutch:
Logfile:Product
Unreal.exe
Problem
No longer working
Date
27-12-2007 1:07
Status
Not reported
Problem with signature
Name of event: APPCRASH
Name of application: Unreal.exe
Version of application: 0.0.0.0
Timestamp: 4772baec
Error module: Core.dll
Version of module: 0.0.0.0
Timestamp of error module: 4772ba0c
Exception code: c0000005
Exception margin: 00030be3
OS version: 6.0.6000.2.0.0.256.1
Country-id: 1043
Extra information 1: eed1
Extra information 2: adefde6a7c4c00314c6ffca90aae5b41
Extra information 3: c169
Extra information 4: dba2ef89aa0a2ba08d41d0c4cf20e64d
These files may help with the problem description
Version.txt
AppCompat.txt
memory.hdmp
minidump.mdmp
Code: Select all
Log: LoadMap: 85.181.14.120:27777/sancient1?Name=Hyper.nl?Class=UnrealShare.MaleThree?Password=NoneOfYourBusiness?Skin=Male3Skins.Bane?Team=255
Log: File loaded sancient1
Init: Shut down moving brush tracker for Level Unreal.MyLevel
Log: File loaded sancient1
Log: Collecting garbage
Log: Purging garbage
Log: 53925.4ms Unloading: Package Unreal
Log: 53929.4ms Unloading: Package Liquids
Log: 53933.4ms Unloading: Package flyby
Log: 53938.4ms Unloading: Package ALAudio
Log: Garbage: objects: 19638->19242; refs: 593252
Log: Bringing Level sancient1.MyLevel up for play (117)...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 255
ScriptLog: Login: Hyper.nl
ScriptLog: Password NoneOfYourBusiness
Log: Possessed PlayerPawn: MaleThree Entry.MaleThree1
ScriptLog: All inventory from Hyper.nl is accepted
Init: Initialized moving brush tracker for Level sancient1.MyLevel
Log: Possessed PlayerPawn: zcPPMaleThree sancient1.zcPPMaleThree0
ScriptLog: Ping Timeout from 67.121.115.13 Giving Up
ScriptLog: Ping Timeout from 72.23.124.124 Giving Up
ScriptLog: Ping Timeout from 85.141.228.168 Giving Up
ScriptLog: Console leaving Typing
ScriptLog: Centering Console WIndow
Log: EndFullscreen
Log: Enter SetRes()
Log: UnSetRes() -> hRC != NULL
Init: GL_VENDOR : NVIDIA Corporation
Init: GL_RENDERER : GeForce 7800 GT/PCI/SSE2/3DNOW!
Init: GL_VERSION : 2.1.1
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_EXT_texture_compression_s3tc
Init: Device supports: GL_EXT_texture_env_combine
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: Device supports: GL_NV_texture_env_combine4
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_EXT_secondary_color
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_SGIS_generate_mipmap
Init: Device supports: GL_NV_multisample_filter_hint
Init: Device supports: GL_EXT_multi_draw_arrays
Init: Device supports: GL_ARB_vertex_program
Init: Device supports: GL_ARB_fragment_program
Init: Depth bits: 24
Log: 4 Texture Mapping Units found
Log: MaxAnisotropy = 16
Log: Trying to use S3TC extension.
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 12
ScriptLog: Centering Console WIndow
ScriptLog: HideConsole()
ScriptLog: Centering Console WIndow
ScriptLog: HideConsole()
Log: AttemptFullscreen
Log: Initializing OpenGLDrv...
Log: Enter SetRes()
Init: GL_VENDOR : NVIDIA Corporation
Init: GL_RENDERER : GeForce 7800 GT/PCI/SSE2/3DNOW!
Init: GL_VERSION : 2.1.1
Init: