I want to play unreal inflitration over lan with my friends but dont want to go in internet(only want to play with friends over LAN)
How??
thanks
squeezie
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
lan-inflitration
- squeezie
- OldUnreal Member
- Posts: 13
- Joined: Mon Jan 24, 2005 3:23 pm
lan-inflitration
Inflitration for ever!!!!
- TCP_Wolf
- Administrator
- Posts: 1078
- Joined: Sun Mar 03, 2002 12:04 pm
- Contact:
Re: lan-inflitration
In your advanced options, simply set
Networking -> Master Server Uplink -> DoUplink
to false.
If that is not safe enough for you, you can manually comment out all uplink actors in your server ini file.
Networking -> Master Server Uplink -> DoUplink
to false.
If that is not safe enough for you, you can manually comment out all uplink actors in your server ini file.
-=]HONESTY PAYS[=-
- squeezie
- OldUnreal Member
- Posts: 13
- Joined: Mon Jan 24, 2005 3:23 pm
Re: lan-inflitration
And how can my friends Join my Game ?? Can they see the inflitrationServer in the list of LAN games?? and how can i create a inflitration LAN-Server??
Mfg Squeezie
Mfg Squeezie
Inflitration for ever!!!!
- Hyper
- OldUnreal Member
- Posts: 3515
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: lan-inflitration
give them the server IP and tell them to type "open "
- TCP_Wolf
- Administrator
- Posts: 1078
- Joined: Sun Mar 03, 2002 12:04 pm
- Contact:
Re: lan-inflitration
As long as you send a LAN beacon (by default all Unreal servers do) all clients in your LAN will see the server when selecting the LAN tab in "multiplayer join server" options.
There are only 2 scenarios afaik where the beacon won't show up:
1) the beacon has been disabled in the configuration
2) the server has more than 1 IP bound to itself and it gets confused as to which one is the primary
In any case, Hyper's solution will always work.
There are only 2 scenarios afaik where the beacon won't show up:
1) the beacon has been disabled in the configuration
2) the server has more than 1 IP bound to itself and it gets confused as to which one is the primary
In any case, Hyper's solution will always work.
-=]HONESTY PAYS[=-