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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Inf Items
- TCP_Wolf
- Administrator
- Posts: 1078
- Joined: Sun Mar 03, 2002 12:04 pm
- Contact:
Re: Inf Items
You select them in your inventory then hit your inventory use key to drop them (one at a time).
The claimmore code is buggy though and sometimes they explode right in your face.
The claimmore code is buggy though and sometimes they explode right in your face.
-=]HONESTY PAYS[=-
- DieHard SCWS
- Global Moderator
- Posts: 2064
- Joined: Sun Mar 16, 2003 11:33 pm
Re: Inf Items
The claimmore code is buggy though and sometimes they explode right in your face.
Claymores can do that in real life too, you know
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- Zero
- OldUnreal Member
- Posts: 26
- Joined: Sat Jul 08, 2006 9:32 pm
Re: Inf Items
in fact that happens when you use them while running forward, so you drop the claymore and immediately step in itYou select them in your inventory then hit your inventory use key to drop them (one at a time).
The claimmore code is buggy though and sometimes they explode right in your face.
however sometimes the claymore floats to the roof and thats a lil... weird.
proxies are triggered when someone goes near or a bullet hits near it, but due to the small collision height of the mine, sometimes you can walk safely a step above it, or run under them.
also you can place both inside walls, but that would be just silly :P
- Smirftsch
- Administrator
- Posts: 8999
- Joined: Wed Apr 29, 1998 10:00 pm
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Re: Inf Items
cleaned up topic, removed unrelated posts and locked it.
~Smirftsch
~Smirftsch
Sometimes you have to lose a fight to win the war.