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One Day by Chris Burgess - HOTFIX RELEASE
Posted: Tue Mar 22, 2022 3:08 pm
by Victor Delacroix
https://pixeldrain.com/u/Vz4Grh7y
Author: Chris Burgess
Hotfix details:
- maps renamed (generic filenames came into conflicts with existing custom AND stock packages)
- teleporters fixed to reflect the map filename changes.
Nothing more was touched.
225 required. 227 works fine as well.
Re: One Day by Chris Burgess - HOTFIX RELEASE
Posted: Sat Mar 26, 2022 10:14 pm
by Leo T_C_K
hold on a moment why was this one necessary? there has been one day fix around for a while now, it was used in zora's servers and 3's etc...it was partially made by turboman btw around 2003/2004. avaiable for normal download too
Re: One Day by Chris Burgess - HOTFIX RELEASE
Posted: Sat Mar 26, 2022 10:15 pm
by Victor Delacroix
Dawn.unr conflicts with a mod using Dawn.u and the other filenames were too generic for their own good. For now I can't tell if Night for instance or Eve conflicts with anything because it isn't possible for me to obtain every single Unreal / UT mod/map/add-on, but the risks remain.
Re: One Day by Chris Burgess - HOTFIX RELEASE
Posted: Sat Mar 26, 2022 10:30 pm
by Leo T_C_K
yes but it was fixed in turboman's fix already. He named it dawn2.unr etc.
he also fixed the noon map by adding playerstart into it so it works in coop and is not dependant on the teleporter.
since you said you haven't touched anything else, this could make it inferior to the widely used fix by turboman
if you didn't know of existence of these things, its strange because I used to consider them essential. I suppose its one of those things you get to take for granted.