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CTF-UTDM-HOF-ImperialBase

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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EvilGrins
OldUnreal Member
Posts: 500
Joined: Wed Oct 19, 2011 7:49 am

CTF-UTDM-HOF-ImperialBase

Post by EvilGrins »

The history on this map is, I think, THUNDERBOLT made it originally for MonsterHunt with RX/Strangelove in mind (and a much larger presentation) but he later cropped out a lot and made this CTF version.

Got permission to edit this years ago, and did... but I somewhat forgot it was sitting around collecting dust until recently.
Image

What we have here is a very symmtrical map and despite the MH version being much LARGER it's still very large and extensive. There was a wider range of weapons on it originally but I trimmed those down to mainly Star Wars themed gear; if the lack of weapons bothers don't blame me, blame those that didn't make more Star Wars-type weapons.
Image

Weapons on here are primarily: Star Wars Shock Rifle, Lighsabers, Redeemers, and Instagibs... if you can find them.
Image
There's also a Sniper Rifle, but to get to it you have to defeat Darth Jello!

Now, for those that haven't used a lightsaber it works like this:
· Primary Fire is standard slashing, like any melee weapon.
· Alt-Fire is a Force-push, knocks players away from you.
· Just holding it without doing anything The Force will block most incoming attacks.

Sorta.

It will block the alt-fire of a shock rifle but not the primary.

It will block Skaarj projectiles but not being slashed with their claws.

Usual Suspects
.u - /system
.umx - /music
.unr - /maps
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/iehacnzl ... alBase.zip
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