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Black Adam

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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EvilGrins
OldUnreal Member
Posts: 500
Joined: Wed Oct 19, 2011 7:49 am

Black Adam

Post by EvilGrins »

This has been done awhile, but as usual with me the most minor of things held up from declaring this being done.
Image

It was the belt.

In the comics it's a very well defined thing, but in the movie it was barely at all noticeable.

Image

So I've opted for a limited but still semi-visible one... which I felt obligated to do as there's not much of anything other than a belt to show team colors from the back.

Enjoy!
https://www.mediafire.com/file/724wlpqc ... rBAdam.zip
OjitroC
OldUnreal Member
Posts: 20
Joined: Sun Dec 17, 2023 7:24 pm

Re: Black Adam

Post by OjitroC »

Looks good - nice to see another Super Villain thumbsup

Got voice clips for him but not sure what kind of weapon to give him as his powers appear to be largely concerned with magic (apart from flight/super strength etc, etc).
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EvilGrins
OldUnreal Member
Posts: 500
Joined: Wed Oct 19, 2011 7:49 am

Re: Black Adam

Post by EvilGrins »

OjitroC wrote: Sun Jan 14, 2024 7:32 pm Looks good - nice to see another Super Villain thumbsup

Got voice clips for him but not sure what kind of weapon to give him as his powers appear to be largely concerned with magic (apart from flight/super strength etc, etc).
Were this ut2004, the lightning gun would work well.
OjitroC
OldUnreal Member
Posts: 20
Joined: Sun Dec 17, 2023 7:24 pm

Re: Black Adam

Post by OjitroC »

Good idea - I could use the 'lightning guns' from Quake or Psi as there isn't one in the Uweaponway2k4 port of the UT 2k4 weapons.
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