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Sound Problems XP

Posted: Mon Jul 21, 2008 7:18 pm
by DanielIIC
Hi,
Unreal is doing well, all grathics work fine ....
but the sound change the speed if i walk.

Its sound very funny, as long as i stand the sound is totaly ok but in the moment i walk it played too fast (in the elevater as well).

any ideas?

THX Daniel

Re: Sound Problems XP

Posted: Mon Jul 21, 2008 7:59 pm
by Pitbull
Be a little more specific. What version of unreal are you using?  226, 227? Open AL, FMod, Galaxy?  Without more info it is impossible to give an answer.

Also read this thread.

http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1208897525

Re: Sound Problems XP

Posted: Thu Sep 18, 2008 9:35 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Uhmmmm...I know this is a very old topic but I had a similar problem recently so I decided to revive this topic.
I know the perfect solution if you use an nVidia grafix card.
It's pretty damn simple:
Just go to nVidia Control Panel, go to "3D Settings" section, go to application-based settings, select Unreal.exe (browse for it if it's not on the list) and put everything on ultra high.
DON'T FORGET TO TURN ON VERTICAL SYNCHRONIZATION!

Hope that solves it. :)

ThexDarksider

Re: Sound Problems XP

Posted: Thu Sep 25, 2008 7:12 pm
by Chaos13
"Its sound very funny, as long as i stand the sound is totaly ok but in the moment i walk it played too fast (in the elevater as well)."

Thats called Doppler. If you encounter this effect you are recommended to switch your sound driver to opposing one (FMod if you have AL or AL if you have FMod). Another way is to disable doppler \ set it's coefficient to minimum.

Re: Sound Problems XP

Posted: Thu Sep 25, 2008 8:06 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Lol I use Galaxy driver and I got this "doppler" cr@p on every driver. So I used the nVidia control panel, pumped everything to max and it worked fine. :P

Re: Sound Problems XP

Posted: Thu Sep 25, 2008 8:12 pm
by Chaos13
Doppler cant be completely disabled...

Re: Sound Problems XP

Posted: Thu Sep 25, 2008 8:17 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
It happens only on newer machines. If your PC is too good (LOL), pull out your grafix card and switch to integrated. (LOLx2)

Re: Sound Problems XP

Posted: Fri Sep 26, 2008 1:43 pm
by Chaos13
It happens only on newer machines. If your PC is too good (LOL), pull out your grafix card and switch to integrated. (LOLx2)
Grafix card?
I dont see any relation of grafix card to sound here.

Re: Sound Problems XP

Posted: Fri Sep 26, 2008 3:48 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Trust me, I don't see any relation too, but it works. :D

Re: Sound Problems XP

Posted: Fri Sep 26, 2008 4:24 pm
by Chaos13
With all stuff you do and with VSync you simply lag your game, so it will process data and sounds at lower frequency. I see a relation.

Re: Sound Problems XP

Posted: Fri Sep 26, 2008 4:28 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
And if I'm using dual-core CPU (I'm not), I should go to Set Affinity > CPU 1.

Re: Sound Problems XP

Posted: Fri Sep 26, 2008 4:44 pm
by Chaos13
227 fixes this already iirc

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 5:42 am
by Sy
227 fixes this already iirc
No, don't fixed.

1. In properties of the file Ulreal.exe to set compatibility Windows NT
2. Options -> Advanced options -> Audio -> ALAudio -> DopplerFactor = 0
3. Restart game

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 8:31 am
by Chaos13
I AM ABOUT DUAL-CORE! ._.
And whoever the hell are you, welcome to the Oldunreal Forums! =)
And your "fix" wont work if you are not using ALAudio.

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 9:26 am
by Sy
How to define that it is used? AL, FMod or Galaxy?

By the way, i have dual core and integrated grafix card.

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 9:34 am
by Chaos13
Advanced Options -> Drivers -> Audio -> ALAudio

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 9:38 am
by Sy
...and? In Audio more is galaxy and fmod. How to define what exactly AL works?


Ups! I have not noticed a word "Drivers".

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 11:40 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Idk exactly where is that option located atm but you can mess around with inis and restore them if you f*ck something up. :)

Re: Sound Problems XP

Posted: Sun Oct 05, 2008 12:49 pm
by Sy
And your "fix" wont work if you are not using ALAudio.
If need use Galaxy then
In unreal.ini find [Engine.Engine]
Change AudioDevice=ALAudio.ALAudioSubsystem to AudioDevice=Galaxy.GalaxyAudioSubsystem

or

Options -> Advanced Options -> Drivers -> AudioDevice -> Galaxy
All!
Compatibility Windows NT - not required
DopplerSpeed and DopplerFactor - default

If set galaxy, anything else to do it is not necessary

And on my integrated soundcard the sound became better. And on Fmod - best.
Fmod is switched as galaxy.

Re: Sound Problems XP

Posted: Mon Oct 06, 2008 12:12 pm
by GreatEmerald
Setting Doppler off without NT compatibility mode doesn't work... Yet FMOD works just as nice!
Is there EAX on FMOD by the way?