SkaarjShrinker mutator
Posted: Mon Aug 10, 2009 6:52 pm
i've been trying to make a mutator that would reduce the skaarjplayer's collisionheight and collisionradius to the standard human size.
i've asked some ppl to help out, but in the end we always got stuck on something. Pravin helped me a lot (thanks man!!) but we still didnt quite get there
what i tried in the beginning:
the mutator would simply reduce the height of any skaarjplayer. this only worked offline. online it didnt work for some reason..
then i tried:
making an item that would change the player's collisionheight/size if he was a skaarjplayer. if the player would pick up the item it would work, both offline and online. however, as a mutator, i had to get the item to the player. so the mutator spawned the item, and put it on the player's location. the player received the item, but it still fukked up for some reason. the client doesnt pick up the new collisionheight/radius.
i've been at it for quite a few days now, and i still cant figure out how to fix this issue.
this mutator is important because i need it for my RTNP release v1.1 because it turns out that about half the maps aren't playable as skaarjplayer, and its relatively impossible to edit them all so the skaarjplayer can play them too. so shrinking the player to regular human size is my own possible solution.
if any of u could do this i would GREATLY appreciate it!!
this is what i have so far:
[url]http://rolandunreal.ismywebsite.com/unreal/temp/SkaarjShrinker.u[/url]
i've asked some ppl to help out, but in the end we always got stuck on something. Pravin helped me a lot (thanks man!!) but we still didnt quite get there
what i tried in the beginning:
the mutator would simply reduce the height of any skaarjplayer. this only worked offline. online it didnt work for some reason..
then i tried:
making an item that would change the player's collisionheight/size if he was a skaarjplayer. if the player would pick up the item it would work, both offline and online. however, as a mutator, i had to get the item to the player. so the mutator spawned the item, and put it on the player's location. the player received the item, but it still fukked up for some reason. the client doesnt pick up the new collisionheight/radius.
i've been at it for quite a few days now, and i still cant figure out how to fix this issue.
this mutator is important because i need it for my RTNP release v1.1 because it turns out that about half the maps aren't playable as skaarjplayer, and its relatively impossible to edit them all so the skaarjplayer can play them too. so shrinking the player to regular human size is my own possible solution.
if any of u could do this i would GREATLY appreciate it!!
this is what i have so far:
[url]http://rolandunreal.ismywebsite.com/unreal/temp/SkaarjShrinker.u[/url]