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Selected brush showing up in every window ???

Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
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cinnober
OldUnreal Member
Posts: 20
Joined: Sun Apr 13, 2008 1:07 pm

Selected brush showing up in every window ???

Post by cinnober »

It is possible to get a brush (add/subtracts etc.) light/show up in every window when it is selected ??

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GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: Selected brush showing up in every window ???

Post by GreatEmerald »

Sure is. Just click on the playerstart icon in all of the viewports just like you do on the 3D one. That will add real-time updating for them.

Or you can use actor search and enter the brush object name to get all your viewports centered on that brush. But that takes too much time and won't update the viewports until you do something if you didn't enable the real-time updating anyway.
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