[img]http://imgur.com/riK1bha.jpg[/img]
[img]http://imgur.com/hYUG2Or.jpg[/img]
Would like to see how these look with the new textures. So if you could sent these over that would be nice.That barrel looks great! If there is going to be a mass remodeling project, let me know so I can send the new textures to you. There are some minor differences, since some of the original Unreal textures had alignment issues. I fixed these alignment issues with the new skins.
My only request is that these models not be too poly dense. With all these high-res textures and models, I could see the game slowing down on many systems. The UT99 engine is not optimized for such things after all.
As for the polycount. My laptop (i5-3230M, GT740M) can run around 100 of the new barrels on-screen @ 1080p at the same time in nyleve before it starts to drop FPS. So unless mappers are putting that many decorations in one room do I see no problems. Even with the stock mesh Unreal doesn't handle that many meshes that well anyway. start to get framedrops around 200 of those despite the newer model having over 50 times the polys compared to the original.
Not sure if 227 has improved performance with (static)meshes though. It probably has so UT might run a bit slower. But I don't own that game so can't test.



