Difference between revisions of "English .int/Language Guidelines"
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Line 1,450: | Line 1,450: | ||
|original=Fire | |original=Fire | ||
|translation=Fire | |translation=Fire | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,456: | Line 1,456: | ||
|original=Alternate Fire | |original=Alternate Fire | ||
|translation=Alternate Fire | |translation=Alternate Fire | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,462: | Line 1,462: | ||
|original=Move Forward | |original=Move Forward | ||
|translation=Move Forward | |translation=Move Forward | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,468: | Line 1,468: | ||
|original=Move Backwards | |original=Move Backwards | ||
|translation=Move Backwards | |translation=Move Backwards | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,474: | Line 1,474: | ||
|original=Turn Left | |original=Turn Left | ||
|translation=Turn Left | |translation=Turn Left | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,480: | Line 1,480: | ||
|original=Turn Right | |original=Turn Right | ||
|translation=Turn Right | |translation=Turn Right | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,486: | Line 1,486: | ||
|original=Strafe Left | |original=Strafe Left | ||
|translation=Strafe Left | |translation=Strafe Left | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,492: | Line 1,492: | ||
|original=Strafe Right | |original=Strafe Right | ||
|translation=Strafe Right | |translation=Strafe Right | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,498: | Line 1,498: | ||
|original=Jump/Up | |original=Jump/Up | ||
|translation=Jump/Up | |translation=Jump/Up | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,504: | Line 1,504: | ||
|original=Crouch/Down | |original=Crouch/Down | ||
|translation=Crouch/Down | |translation=Crouch/Down | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,510: | Line 1,510: | ||
|original=Mouse Look | |original=Mouse Look | ||
|translation=Mouse Look | |translation=Mouse Look | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,517: | Line 1,517: | ||
|translation=Activate Item | |translation=Activate Item | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,523: | Line 1,523: | ||
|translation=Next Item | |translation=Next Item | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,529: | Line 1,529: | ||
|translation=Previous Item | |translation=Previous Item | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
|original=Look Up | |original=Look Up | ||
|translation=Look Up | |translation=Look Up | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,540: | Line 1,540: | ||
|original=Look Down | |original=Look Down | ||
|translation=Look Down | |translation=Look Down | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,546: | Line 1,546: | ||
|original=Center View | |original=Center View | ||
|translation=Center View | |translation=Center View | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,552: | Line 1,552: | ||
|original=Walk | |original=Walk | ||
|translation=Walk | |translation=Walk | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,558: | Line 1,558: | ||
|original=Strafe | |original=Strafe | ||
|translation=Strafe | |translation=Strafe | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,564: | Line 1,564: | ||
|original=Next Weapon | |original=Next Weapon | ||
|translation=Next Weapon | |translation=Next Weapon | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,570: | Line 1,570: | ||
|original=Prev. Weapon | |original=Prev. Weapon | ||
|translation=Prev. Weapon | |translation=Prev. Weapon | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,576: | Line 1,576: | ||
|original=Throw Weapon | |original=Throw Weapon | ||
|translation=Throw Weapon | |translation=Throw Weapon | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,582: | Line 1,582: | ||
|original=Feign Death | |original=Feign Death | ||
|translation=Feign Death | |translation=Feign Death | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,589: | Line 1,589: | ||
|translation=Music Menu | |translation=Music Menu | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
|original=Chat | |original=Chat | ||
|translation=Chat | |translation=Chat | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,600: | Line 1,600: | ||
|original=Team Chat | |original=Team Chat | ||
|translation=Team Chat | |translation=Team Chat | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,607: | Line 1,607: | ||
|translation=Show Scores | |translation=Show Scores | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,613: | Line 1,613: | ||
|translation=Grab Decoration | |translation=Grab Decoration | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,619: | Line 1,619: | ||
|translation=Toggle Behindview | |translation=Toggle Behindview | ||
|found_in=[[UMenu.int]], [[UnrealShare.int]] | |found_in=[[UMenu.int]], [[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,625: | Line 1,625: | ||
|translation=Activate Translator | |translation=Activate Translator | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,631: | Line 1,631: | ||
|translation=Suicide | |translation=Suicide | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,637: | Line 1,637: | ||
|translation=Quick Save | |translation=Quick Save | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,643: | Line 1,643: | ||
|translation=Quick Load | |translation=Quick Load | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,649: | Line 1,649: | ||
|translation=Screenshot | |translation=Screenshot | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,655: | Line 1,655: | ||
|translation=Change Brightness | |translation=Change Brightness | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,661: | Line 1,661: | ||
|translation=Admin Menu | |translation=Admin Menu | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,667: | Line 1,667: | ||
|translation=Cancel Connection | |translation=Cancel Connection | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,673: | Line 1,673: | ||
|translation=Disconnect | |translation=Disconnect | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
Line 1,679: | Line 1,679: | ||
|translation=Reconnect | |translation=Reconnect | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
|original=Console Button | |original=Console Button | ||
|translation=Console Button | |translation=Console Button | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,691: | Line 1,691: | ||
|translation=Console Character | |translation=Console Character | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]] | ||
|notes= | |notes=Unreal Only | ||
}} | }} | ||
{{LanguageTableRow | {{LanguageTableRow | ||
|original=Quick Console | |original=Quick Console | ||
|translation=Quick Console | |translation=Quick Console | ||
|found_in=[[UnrealShare.int]] | |found_in=[[UnrealShare.int]], [[UTMenu.int]] | ||
|notes= | |notes= | ||
}} | |||
{{LanguageTableRow | |||
|original=Show Voice Menu | |||
|translation=Show Voice Menu | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Thrust | |||
|translation=Thrust | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Wave | |||
|translation=Wave | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Victory 1 | |||
|translation=Victory 1 | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Victory 2 | |||
|translation=Victory 2 | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Select Best Weapon | |||
|translation=Select Best Weapon | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Translocator | |||
|translation=Translocator | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Chainsaw | |||
|translation=Chainsaw | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Impact Hammer | |||
|translation=Impact Hammer | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Enforcer | |||
|translation=Enforcer | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Shock Rifle | |||
|translation=Shock Rifle | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=GES BioRifle | |||
|translation=GES BioRifle | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Pulse Gun | |||
|translation=Pulse Gun | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Sniper Rifle | |||
|translation=Sniper Rifle | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Ripper | |||
|translation=Ripper | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Minigun | |||
|translation=Minigun | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Flak Cannon | |||
|translation=Flak Cannon | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Rocket Launcher | |||
|translation=Rocket Launcher | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Redeemer | |||
|translation=Redeemer | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=View Teammate X | |||
|translation=View Teammate X | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Increase HUD | |||
|translation=Increase HUD | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | |||
{{LanguageTableRow | |||
|original=Decrease HUD | |||
|translation=Decrease HUD | |||
|found_in=[[UTMenu.int]] | |||
|notes=UT Only | |||
}} | }} | ||
{{LanguageTableFooter}} | {{LanguageTableFooter}} |
Revision as of 04:23, 19 July 2020
Oldunreal Localization Project |
---|
Portals: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
Unreal: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
UT99: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
UT2004: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
Guidelines: English • German • French • Spanish • Italian • Russian • Polish • Portuguese • Hungarian • Czech • Swedish • Catalan • Dutch • Norwegian • Japanese |
"Advanced Options" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Advanced Options | Advanced Options | Core.int, Engine.int | Root. | ||
Advanced | Advanced | Core.int, Engine.int | |||
Drivers | Drivers | Engine.int | Engine.Engine | Category=Drivers | |
Game Settings | Game Settings | Engine.int | Engine.GameInfo | ||
Decals | Decals | Engine.int | Unreal Only | ||
Audio | Audio | Engine.int | FMODAudioDrv.FMODAudioDevice | ||
Rendering | Rendering | Engine.int | |||
Networking | Networking | IpDrv.int, UnrealI.int, UnrealShare.int | UT Only | ||
Game Types | Game Types | UnrealI.int, UnrealShare.int, Botpack.int | Unreal Only | ||
Editor | Editor | Editor.int | |||
Display | Display | SDLDrv.int(*), WinDrv.int, XDrv.int(*) | SDLDrv.SDLClient(*), WinDrv.WindowsClient, XDrv.XClient(*) | (*) Unreal Only Category=Display | |
Joystick | Joystick | SDLDrv.int(*), WinDrv.int, XDrv.int(*) | SDLDrv.SDLClient(*), WinDrv.WindowsClient, XDrv.XClient(*) | (*) Unreal Only Category=Joystick |
"Advanced" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Game Engine Settings | Game Engine Settings | Engine.int | Engine.GameEngine | Category=Settings | |
Key Aliases | Key Aliases | Engine.int | Engine.Input | Category=Aliases | |
Raw Key Bindings | Raw Key Bindings | Engine.int | Engine.Input | Category=RawKeys | |
File System | File System | Core.int | Core.System |
"Game Types" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Darkmatch | Darkmatch | UnrealI.int | UnrealI.DarkMatch | Unreal Only | |
King of the Hill | King of the Hill | UnrealI.int | UnrealI.KingOfTheHill | Unreal Only | |
Coop Play | Coop Play | UnrealShare.int | UnrealShare.CoopGame | Unreal Only | |
Deathmatch | Deathmatch | UnrealShare.int | UnrealShare.DeathmatchGame | Unreal Only | |
Team Play | Team Play | UnrealShare.int | UnrealShare.TeamGame | Unreal Only | |
Tournament Deathmatch | Tournament Deathmatch | Botpack.int | Botpack.DeathmatchPlus | UT Only | |
Tournament Team Game | Tournament Team Game | Botpack.int | Botpack.TeamGamePlus | UT Only | |
Capture The Flag | Capture The Flag | Botpack.int | Botpack.CTFGame | UT Only | |
Assault | Assault | Botpack.int | Botpack.Assault | UT Only | |
Domination | Domination | Botpack.int | Botpack.Domination | UT Only | |
Last Man Standing | Last Man Standing | Botpack.int | Botpack.LastManStanding | UT Only | |
Tournament Darkmatch | Tournament Darkmatch | Botpack.int | Botpack.TournamentDarkmatch | UT Only |
"Networking" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Public Server Information | Public Server Information | Engine.int | Engine.GameReplicationInfo | ||
Map Lists | Map Lists | UnrealI.int, UnrealShare.int | Unreal Only | ||
TCP/IP Network Play | TCP/IP Network Play | IpDrv.int | IpDrv.TcpNetDriver | ||
Server Beacon | Server Beacon | IpDrv.int | IpDrv.UdpBeacon | ||
Master Server Uplink | Master Server Uplink | IpServer.int | IpServer.UdpServerUplink | ||
UBrowser | UBrowser | UBrowser.int | UBrowser.UBrowserMainClientWindow | Unreal Only | |
Unreal Integrity | Unreal Integrity | UnrealIntegrity.int | UnrealIntegrity.IntegrityServer | Unreal Only | |
Web Server | Web Server | UWeb.int(**), UWebAdmin.int(*) | UWeb.WebServer(**) | (*) Unreal Only, (**) UT Only | |
Web-Based Remote Administration | Web-Based Remote Administration | UTServerAdmin.int | UTServerAdmin.UTServerAdmin | UT Only |
"Web Server" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Web Manager | Web Manager | UWebAdmin.int | UWebAdmin.WebAdminManager | Unreal Only | |
Web Connection | Web Connection | UWebAdmin.int | UWebAdmin.WebServer | Unreal Only | |
Sub Web Manager | Sub Web Manager | UWebAdmin.int | UWebAdmin.SubWebManager | Unreal Only | |
Messaging Spectator | Messaging Spectator | UWebAdmin.int | UWebAdmin.MessagingSpectator | Unreal Only |
"Decals" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Blood | Blood | Engine.int | Unreal Only | ||
Pawn Shadow | Pawn Shadow | Engine.int | Engine.PawnShadow | Unreal Only | |
Decoration Shadow | Decoration Shadow | Engine.int | Engine.DecoShadow | Unreal Only | |
Projectile Shadow | Projectile Shadow | Engine.int | Engine.ProjectileShadow | Unreal Only | |
Config | Config | UnrealShare.int | UnrealShare.Scorch | Unreal Only Category=Decal |
"Blood" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Server | Server | Engine.int | Engine.GameInfo | Unreal Only. Category=BloodServer | |
Client | Client | UnrealShare.int | UnrealShare.UnrealBlood | Unreal Only Category=BloodClient |
"Editor" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Advanced | Advanced | Editor.int | Editor.EditorEngine | Category=Advanced | |
Colors | Colors | Editor.int | Editor.EditorEngine | Category=Colors | |
Grid | Grid | Editor.int | Editor.EditorEngine | Category=Grid | |
Rotation Grid | Rotation Grid | Editor.int | Editor.EditorEngine | Category=RotationGrid | |
AudioPackage Commandlet | AudioPackage Commandlet | Editor.int | Editor.AudioPackageCommandlet | Unreal Only | |
MusicPackages Commandlet | MusicPackages Commandlet | Editor.int | Editor.MusicPackagesCommandlet | Unreal Only |
"Audio" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
OpenAL 3D Audio Support | OpenAL 3D Audio Support | ALAudio.int | ALAudio.ALAudioSubsystem | ||
FMOD 3D Audio Support | FMOD 3D Audio Support | FMODAudioDrv.int | FMODAudioDrv.FMODAudioDevice | Unreal Only | |
Galaxy 3D Audio Support | Galaxy 3D Audio Support | Galaxy.int | Galaxy.GalaxyAudioSubsystem | ||
Cluster 3D Audio Support | Cluster 3D Audio Support | Cluster.int | Cluster.ClusterAudioSubsystem | UT Only |
"Rendering" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Direct3D 9 Support | Direct3D 9 Support | D3D9Drv.int | D3D9Drv.D3D9RenderDevice | ||
Direct3D 7 Support | Direct3D 7 Support | D3DDrv.int | D3DDrv.D3DRenderDevice | ||
3dfx Glide Support | 3dfx Glide Support | GlideDrv.int | GlideDrv.GlideRenderDevice | ||
S3 MeTaL Support | S3 MeTaL Support | MeTaLDrv.int | MeTaLDrv.MeTaLRenderDevice | ||
OpenGL Support | OpenGL Support | OpenGLDrv.int | OpenGLDrv.OpenGLRenderDevice | ||
SDL OpenGL Support | SDL OpenGL Support | SDLGLDrv.int | SDLGLDrv.SDLGLRenderDevice | ||
SDL Software Support | SDL Software Support | SDLSoftDrv.int | SDLSoftDrv.SDLSoftwareRenderDevice | ||
PowerVR SGL Support | PowerVR SGL Support | SglDrv.int | SGLDrv.SGLRenderDevice | ||
Software Rendering | Software Rendering | SoftDrv.int | SoftDrv.SoftwareRenderDevice | ||
Mesa 3D Support | Mesa 3D Support | XMesaGLDrv.int | XMesaGLDrv.XMesaGLRenderDevice | Unreal Only | |
XOpenGL Support | XOpenGL Support | XOpenGLDrv.int | XOpenGLDrv.XOpenGLRenderDevice | Category=Options | |
Direct3D 8 Support | Direct3D 8 Support | D3D8Drv.int | D3D8Drv.D3D8RenderDevice | Unreal Only |
"Map Lists" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Darkmatch Maps | Darkmatch Maps | UnrealI.int | UnrealI.DkMapList | Unreal Only | |
Deathmatch Maps | Deathmatch Maps | UnrealShare.int | UnrealShare.DmMapList | Unreal Only |
"XOpenGL Support" Tree
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Debug Options | Debug Options | XOpenGLDrv.int | XOpenGLDrv.XOpenGLRenderDevice | Category=DebugOptions |
Weapon/Item/Locale Names
Weapons
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Dispersion Pistol | Dispersion Pistol | UnrealShare.int | [Empty] | [Empty] | |
AutoMag | AutoMag | UnrealShare.int | [Empty] | [Empty] | |
Stinger | Stinger | UnrealShare.int | [Empty] | [Empty] | |
ASMD | ASMD | UnrealShare.int | [Empty] | [Empty] | |
Eightball Gun | Eightball Gun | UnrealShare.int | [Empty] | [Empty] | |
Flak Cannon | Flak Cannon | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
RazorJack | RazorJack | UnrealI.int | [Empty] | [Empty] | |
GES BioRifle | GES BioRifle | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Rifle | Rifle | UnrealI.int | [Empty] | [Empty] | |
Minigun | Minigun | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Quad-Barreled ShotGun | Quad-Barreled ShotGun | UnrealI.int | [Empty] | [Empty] | |
Translocator | Translocator | UnrealShare.int, Botpack.int | [Empty] | [Empty] | |
Peacemaker | Peacemaker | UnrealI.int | [Empty] | [Empty] | Unreal Only |
Chainsaw | Chainsaw | Botpack.int | [Empty] | [Empty] | UT Only |
Impact Hammer | Impact Hammer | Botpack.int | [Empty] | [Empty] | UT Only |
Enforcer | Enforcer | Botpack.int | [Empty] | [Empty] | UT Only |
Dual Enforcers | Dual Enforcers | Botpack.int | [Empty] | [Empty] | UT Only |
Shock Rifle | Shock Rifle | Botpack.int | [Empty] | [Empty] | UT Only |
Enhanced Shock Rifle | Enhanced Shock Rifle | Botpack.int | [Empty] | [Empty] | UT Only |
Pulse Gun | Pulse Gun | Botpack.int | [Empty] | [Empty] | UT Only |
Ripper | Ripper | Botpack.int | [Empty] | [Empty] | UT Only |
Rocket Launcher | Rocket Launcher | Botpack.int | [Empty] | [Empty] | UT Only |
Sniper Rifle | Sniper Rifle | Botpack.int | [Empty] | [Empty] | UT Only |
Redeemer | Redeemer | Botpack.int | [Empty] | [Empty] | UT Only |
Ammo
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Dispersion Pistol Powerup | Dispersion Pistol Powerup | UnrealShare.int | [Empty] | [Empty] | |
Clip | Clip | UnrealShare.int | [Empty] | [Empty] | |
Tarydium Shards | Tarydium Shards | UnrealShare.int | [Empty] | [Empty] | |
ASMD Core | ASMD Core | UnrealShare.int | [Empty] | [Empty] | |
Eightballs | Eightballs | UnrealShare.int | [Empty] | [Empty] | |
Flak Shells | Flak Shells | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Razor Blades | Razor Blades | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Tarydium Biosludge | Tarydium Biosludge | UnrealI.int | [Empty] | [Empty] | |
Rifle Rounds | Rifle Rounds | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Bullet Box | Bullet Box | UnrealShare.int, Botpack.int | [Empty] | [Empty] | |
Shell Box | Shell Box | UnrealI.int | [Empty] | [Empty] | |
Shock Cores | Shock Cores | Botpack.int | [Empty] | [Empty] | UT Only |
Enhanced Shock Cores | Enhanced Shock Cores | Botpack.int | [Empty] | [Empty] | UT Only |
Pulse Cells | Pulse Cells | Botpack.int | [Empty] | [Empty] | UT Only |
Rocket Pack | Rocket Pack | Botpack.int | [Empty] | [Empty] | UT Only |
Items
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
SearchLight | SearchLight | UnrealI.int | [Empty] | [Empty] | |
Nali Fruit Seeds | Nali Fruit Seeds | UnrealI.int | [Empty] | [Empty] | |
Jump Boots | Jump Boots | UnrealI.int | [Empty] | [Empty] | |
Force Field | Force Field | UnrealI.int | [Empty] | [Empty] | |
Invisibility | Invisibility | UnrealI.int, Botpack.int | [Empty] | [Empty] | |
Asbestos Suit | Asbestos Suit | UnrealI.int | [Empty] | [Empty] | |
Acoustic Dampener | Acoustic Dampener | UnrealI.int | [Empty] | [Empty] | |
Antitoxin Suit | Antitoxin Suit | UnrealI.int | [Empty] | [Empty] | |
Power Shield | Power Shield | UnrealI.int | [Empty] | [Empty] | |
Woodruff Seeds | Woodruff Seeds | UnrealI.int | [Empty] | [Empty] | Unreal Only |
Universal Translator | Universal Translator | UnrealShare.int | [Empty] | [Empty] | |
Shield Belt | Shield Belt | UnrealShare.int, Botpack.int | [Empty] | [Empty] | |
Flashlight | Flashlight | UnrealShare.int | [Empty] | [Empty] | |
Nali Healing Fruit | Nali Healing Fruit | UnrealShare.int | [Empty] | [Empty] | |
Health Pack | Health Pack | UnrealShare.int, Botpack.int | [Empty] | [Empty] | |
SCUBA Gear | SCUBA Gear | UnrealShare.int | [Empty] | [Empty] | |
Energy Amplifier | Energy Amplifier | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Voice Box | Voice Box | UnrealShare.int | [Empty] | [Empty] | |
Flare | Flare | UnrealShare.int | [Empty] | [Empty] | |
Super Health Pack | Super Health Pack | UnrealShare.int | [Empty] | [Empty] | |
Kevlar Suit | Kevlar Suit | UnrealShare.int | [Empty] | [Empty] | |
Bandages | Bandages | UnrealShare.int | [Empty] | [Empty] | |
Assault Vest | Assault Vest | UnrealShare.int | [Empty] | [Empty] | |
Master of the Woods | Master of the Woods | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Minigun Sentry | Minigun Sentry | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Damage Amplifier | Damage Amplifier | Botpack.int | [Empty] | [Empty] | UT Only |
Thigh Pads | Thigh Pads | Botpack.int | [Empty] | [Empty] | UT Only |
Body Armor | Body Armor | Botpack.int | [Empty] | [Empty] | UT Only |
AntiGrav Boots | AntiGrav Boots | Botpack.int | [Empty] | [Empty] | UT Only |
Big Keg O' Health | Big Keg O' Health | Botpack.int | [Empty] | [Empty] | UT Only |
Health Vial | Health Vial | Botpack.int | [Empty] | [Empty] | UT Only |
Keys and functions
Keys
Letters (A-Z) and numbers (0-9) are excluded of this list for simplicity reasons. Also input sets (i.e. Joy1-Joy16) will appear as <input> X (i.e. Joy X).
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Left Mouse | Left Mouse | UMenu.int | [Empty] | [Empty] | |
Right Mouse | Right Mouse | UMenu.int | [Empty] | [Empty] | |
Cancel | Cancel | UMenu.int | [Empty] | [Empty] | |
Middle Mouse | Middle Mouse | UMenu.int | [Empty] | [Empty] | |
Unknown X | Unknown X | UMenu.int | [Empty] | [Empty] | |
Backspace | Backspace | UMenu.int | [Empty] | [Empty] | |
Tab | Tab | UMenu.int | [Empty] | [Empty] | |
Enter | Enter | UMenu.int | [Empty] | [Empty] | |
Shift | Shift | UMenu.int | [Empty] | [Empty] | |
Control | Control | UMenu.int | [Empty] | [Empty] | |
Alt | Alt | UMenu.int | [Empty] | [Empty] | |
Pause | Pause | UMenu.int | [Empty] | [Empty] | |
Caps Lock | Caps Lock | UMenu.int | [Empty] | [Empty] | |
Mouse X | Mouse X | UMenu.int | [Empty] | [Empty] | |
Escape | Escape | UMenu.int | [Empty] | [Empty] | |
Space | Space | UMenu.int | [Empty] | [Empty] | |
Page Up | Page Up | UMenu.int | [Empty] | [Empty] | |
Page Down | Page Down | UMenu.int | [Empty] | [Empty] | |
End | End | UMenu.int | [Empty] | [Empty] | |
Home | Home | UMenu.int | [Empty] | [Empty] | |
Left | Left | UMenu.int | [Empty] | [Empty] | |
Up | Up | UMenu.int | [Empty] | [Empty] | |
Right | Right | UMenu.int | [Empty] | [Empty] | |
Down | Down | UMenu.int | [Empty] | [Empty] | |
Select | Select | UMenu.int | [Empty] | [Empty] | |
UMenu.int | [Empty] | [Empty] | |||
Execute | Execute | UMenu.int | [Empty] | [Empty] | |
Print Screen | Print Screen | UMenu.int | [Empty] | [Empty] | |
Insert | Insert | UMenu.int | [Empty] | [Empty] | |
Delete | Delete | UMenu.int | [Empty] | [Empty] | |
Help | Help | UMenu.int | [Empty] | [Empty] | |
Num. Pad X | Num. Pad X | UMenu.int | [Empty] | [Empty] | |
Separator | Separator | UMenu.int | [Empty] | [Empty] | |
Num. Lock | Num. Lock | UMenu.int | [Empty] | [Empty] | |
Scroll Lock | Scroll Lock | UMenu.int | [Empty] | [Empty] | |
Left Shift | Left Shift | UMenu.int | [Empty] | [Empty] | |
Right Shift | Right Shift | UMenu.int | [Empty] | [Empty] | |
Left Ctrl. | Left Ctrl. | UMenu.int | [Empty] | [Empty] | |
Right Ctrl. | Right Ctrl. | UMenu.int | [Empty] | [Empty] | |
Semicolon | Semicolon | UMenu.int | [Empty] | [Empty] | |
Equals | Equals | UMenu.int | [Empty] | [Empty] | |
Comma | Comma | UMenu.int | [Empty] | [Empty] | |
Minus | Minus | UMenu.int | [Empty] | [Empty] | |
Period | Period | UMenu.int | [Empty] | [Empty] | |
Slash | Slash | UMenu.int | [Empty] | [Empty] | |
Tilde | Tilde | UMenu.int | [Empty] | [Empty] | |
Joystick X | Joystick X | UMenu.int | [Empty] | [Empty] | |
Left Bracket | Left Bracket | UMenu.int | [Empty] | [Empty] | |
Backslash | Backslash | UMenu.int | [Empty] | [Empty] | |
Right Bracket | Right Bracket | UMenu.int | [Empty] | [Empty] | |
Single Quote | Single Quote | UMenu.int | [Empty] | [Empty] | |
Mouse Wheel Up | Mouse Wheel Up | UMenu.int | [Empty] | [Empty] | |
Mouse Wheel Down | Mouse Wheel Down | UMenu.int | [Empty] | [Empty] | |
Attention | Attention | UMenu.int | [Empty] | [Empty] | |
Cr Sel | Cr Sel | UMenu.int | [Empty] | [Empty] | |
Ex Sel | Ex Sel | UMenu.int | [Empty] | [Empty] | |
Er Eof | Er Eof | UMenu.int | [Empty] | [Empty] | |
Play | Play | UMenu.int | [Empty] | [Empty] | |
Zoom | Zoom | UMenu.int | [Empty] | [Empty] | |
No Name | No Name | UMenu.int | [Empty] | [Empty] | |
PA1 | PA1 | UMenu.int | [Empty] | [Empty] | |
OEM Clear | OEM Clear | UMenu.int | [Empty] | [Empty] |
Functions
Input sets (i.e. Look for Player 1-10) will appear as <function> X (i.e. Look for Player X).
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Fire | Fire | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Alternate Fire | Alternate Fire | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Move Forward | Move Forward | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Move Backwards | Move Backwards | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Turn Left | Turn Left | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Turn Right | Turn Right | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Strafe Left | Strafe Left | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Strafe Right | Strafe Right | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Jump/Up | Jump/Up | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Crouch/Down | Crouch/Down | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Mouse Look | Mouse Look | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Activate Item | Activate Item | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Next Item | Next Item | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Previous Item | Previous Item | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Look Up | Look Up | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Look Down | Look Down | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Center View | Center View | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Walk | Walk | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Strafe | Strafe | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Next Weapon | Next Weapon | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Prev. Weapon | Prev. Weapon | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Throw Weapon | Throw Weapon | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Feign Death | Feign Death | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Music Menu | Music Menu | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Chat | Chat | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Team Chat | Team Chat | UMenu.int, UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Show Scores | Show Scores | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Grab Decoration | Grab Decoration | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Toggle Behindview | Toggle Behindview | UMenu.int, UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Activate Translator | Activate Translator | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Suicide | Suicide | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Quick Save | Quick Save | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Quick Load | Quick Load | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Screenshot | Screenshot | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Change Brightness | Change Brightness | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Admin Menu | Admin Menu | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Cancel Connection | Cancel Connection | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Disconnect | Disconnect | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Reconnect | Reconnect | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Console Button | Console Button | UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Console Character | Console Character | UnrealShare.int | [Empty] | [Empty] | Unreal Only |
Quick Console | Quick Console | UnrealShare.int, UTMenu.int | [Empty] | [Empty] | |
Show Voice Menu | Show Voice Menu | UTMenu.int | [Empty] | [Empty] | UT Only |
Thrust | Thrust | UTMenu.int | [Empty] | [Empty] | UT Only |
Wave | Wave | UTMenu.int | [Empty] | [Empty] | UT Only |
Victory 1 | Victory 1 | UTMenu.int | [Empty] | [Empty] | UT Only |
Victory 2 | Victory 2 | UTMenu.int | [Empty] | [Empty] | UT Only |
Select Best Weapon | Select Best Weapon | UTMenu.int | [Empty] | [Empty] | UT Only |
Translocator | Translocator | UTMenu.int | [Empty] | [Empty] | UT Only |
Chainsaw | Chainsaw | UTMenu.int | [Empty] | [Empty] | UT Only |
Impact Hammer | Impact Hammer | UTMenu.int | [Empty] | [Empty] | UT Only |
Enforcer | Enforcer | UTMenu.int | [Empty] | [Empty] | UT Only |
Shock Rifle | Shock Rifle | UTMenu.int | [Empty] | [Empty] | UT Only |
GES BioRifle | GES BioRifle | UTMenu.int | [Empty] | [Empty] | UT Only |
Pulse Gun | Pulse Gun | UTMenu.int | [Empty] | [Empty] | UT Only |
Sniper Rifle | Sniper Rifle | UTMenu.int | [Empty] | [Empty] | UT Only |
Ripper | Ripper | UTMenu.int | [Empty] | [Empty] | UT Only |
Minigun | Minigun | UTMenu.int | [Empty] | [Empty] | UT Only |
Flak Cannon | Flak Cannon | UTMenu.int | [Empty] | [Empty] | UT Only |
Rocket Launcher | Rocket Launcher | UTMenu.int | [Empty] | [Empty] | UT Only |
Redeemer | Redeemer | UTMenu.int | [Empty] | [Empty] | UT Only |
View Teammate X | View Teammate X | UTMenu.int | [Empty] | [Empty] | UT Only |
Increase HUD | Increase HUD | UTMenu.int | [Empty] | [Empty] | UT Only |
Decrease HUD | Decrease HUD | UTMenu.int | [Empty] | [Empty] | UT Only |
Other
Difficulty Levels
Original entry | Translation | Found In | Class | Metaclass | Notes |
---|---|---|---|---|---|
Novice | Novice | UMenu.int | [Empty] | [Empty] | |
Average | Average | UMenu.int | [Empty] | [Empty] | |
Experienced | Experienced | UMenu.int | [Empty] | [Empty] | UT Only |
Skilled | Skilled | UMenu.int | [Empty] | [Empty] | |
Adept | Adept | UMenu.int | [Empty] | [Empty] | UT Only |
Masterful | Masterful | UMenu.int | [Empty] | [Empty] | |
Inhuman | Inhuman | UMenu.int | [Empty] | [Empty] | UT Only |
Godlike | Godlike | UMenu.int | [Empty] | [Empty] | UT Only |
Easy | Easy | UMenu.int | [Empty] | [Empty] | |
Medium | Medium | UMenu.int | [Empty] | [Empty] | |
Hard | Hard | UMenu.int | [Empty] | [Empty] | |
Unreal | Unreal | UMenu.int | [Empty] | [Empty] | |
Extreme | Extreme | UMenu.int | [Empty] | [Empty] | Unreal Only |
Nightmare | Nightmare | UMenu.int | [Empty] | [Empty] | Unreal Only |
Ultra-Unreal | Ultra-Unreal | UMenu.int | [Empty] | [Empty] | Unreal Only |