Difference between revisions of "List of Unreal Engine games"
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|2016-07-04 | |2016-07-04 | ||
|''TEKKEN 7 Fated Retribution'' | |''TEKKEN 7 Fated Retribution (Arcade)'' | ||
|Fighting | |Fighting | ||
|Arcade(Namco System ES3) | |Arcade(Namco System ES3) | ||
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|2017-06-01 - XO/PS4<br>2017-06-02 - PC<br>2019-02-13 - Arcade | |2017-06-01 - XO/PS4<br>2017-06-02 - PC<br>2019-02-13 - Arcade | ||
|''TEKKEN 7 (Home)''<br>''TEKKEN 7 Fated Retribution Round 2'' | |''TEKKEN 7 (Home)''<br>''TEKKEN 7 Fated Retribution Round 2 (Arcade)'' | ||
|Fighting | |Fighting | ||
|Windows x64, PlayStation 4, Arcade(Namco System ES3) | |Windows x64, PlayStation 4, Arcade(Namco System ES3) |
Revision as of 20:11, 30 March 2024
List of Unreal Engine Games
Unreal Engine 1 ~ 2
Main version
[Unreal] engine
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Main Features | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1998-05-22 1999-05-31 - RtNP 2000-01-21 - Gold |
Unreal Unreal Mission Pack I: Return to Na Pali Unreal Gold |
First-person shooter | Windows x86, Mac OS, Linux (unofficial), Linux x64 (unofficial), Windows x64 (unofficial) |
Epic Mega Games, Digital Extremes Legend Entertainment (RtNP) |
GT Interactive | [Unreal] build ~ 98 - pre beta [Unreal] build 99 - 1997 X-mas beta [Unreal] build 100 ~ 143 - beta test [Unreal] build 144 - Feb 1998 beta [Unreal] build 200 - out of box [Unreal] build 201 ~ 226 - patches with merged some [Unreal Tournament] build 3xx code (Direct3D and Sound / build 226) [Unreal] build 227 (unofficial, OldUnreal) |
Software, 3dfx GLIDE PowerVR SGL OpenGL (build 209) S3 MeTal (build 224) Direct3D 6 (build 226) Direct3D 7 (unofficial) Direct3D 8 (unofficial), Direct3D 9 (unofficial), Direct3D 10 (unofficial), Direct3D 11 (unofficial), XOpenGL (unofficial) |
UnrealEd 1.0, UnrealEd 2.1 (unofficial, OldUnreal 227a~i), UnrealEd 2.2 (unofficial, OldUnreal 227j~) |
N/A | 32-bit Colored Soft Animated Dynamic Lighting system Extensible BSP and Portal Technology Curved-surface Multi Texturing Bump maping Environment Mapping Dynamic ranged scaled Detail Textures Procedural Animated Textures Multiple Channel Vertex Animation Multi Skybox system Complex Particle system Lens Flares and Corona Effects Lightmap for Raytraced and enveloped Lighting Special Light Effects adaptive LOD subdivition surface rendering algorithm Multi Colored Lighting with intermixing of Fuzzy Shadows Volumetric Lighting Volumetric Fog Digital Audio based Module sound system Doppler shift 3D Surround sound Dynamic Music system AI algorhytm GUI system Real-time in-engine Demo Recording UnrealScript and Unreal Virtual Machine system Highly Modular Extensibility engine design 8-bit Unicode Text for Language Localization |
First Generation Unreal Engine / Unreal Engine 1 | [Unreal Tournament] engine |
[Unreal] engine based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
1999-08-19 | Dr. Brain: Action Reaction | Educational | Windows x86 | Knowledge Adventure | Knowledge Adventure | [Unreal] build 224 | Software, Direct3D 6 |
N/A | N/A | N/A | N/A |
2000-05-10 - beta | Hired Guns | First Person sci-fi tactical RPG | Windows x86 | VR-1 / Psygnosis | N/A | [Unreal] build 216 | Software, 3dfx GLIDE, PowerVR SGL, OpenGL | N/A | N/A | N/A | N/A |
1999-10-31 | Nerf Arena Blast | First-person shooter | Windows x86 | Visionary Media, Inc. | Hasbro Interactive | [Unreal] build 225 with merged some [Unreal Tournament] build 300 ~ 333 code |
Software, 3dfx GLIDE, OpenGL, Direct3D 6 |
NerfEd(UnrealEd 1.0) | N/A | N/A | N/A |
1999-08-30 | Virtual Reality Notre Dame: A Real Time Construction | 3D Visualization and Presentation | Windows x86 | Digitalo Studios | Digitalo Studios | [Unreal] build 224 | Software, OpenGL, 3dfx GLIDE, Direct3D 6 |
N/A | N/A | N/A | N/A |
1998-10-114 | Star Trek: The Next Generation: Klingon Honor Guard | First-person shooter | Windows x86, Mac OS | MicroProse | MicroProse | [Unreal] build 216 ~ 219 | Software, 3dfx GLIDE, OpenGL, Direct3D 6, Direct3D 11(unofficial) |
UnrealEd 1.0 | N/A | N/A | N/A |
1998-12-01 | TNN Outdoors Pro Hunter | First-person shooter | Windows x86 | DreamForge Intertainment | ASC Games | [Unreal] build 216 ~ 220 | Software, 3dfx GLIDE, OpenGL, Direct3D 6 |
N/A | N/A | N/A | N/A |
1999-11-11 2022-04-06 - Re-Release |
The Wheel of Time | First-person shooter | Windows x86 | Legend Entertainment Nightdive Studios (Re-Release) |
GT Interactive Red Eagle Games (Re-Release) |
[Unreal] build 225 with merged some [Unreal Tournament] build 300 ~ 333 code |
Software, 3dfx GLIDE, OpenGL, Direct3D 6, Direct3d 7, Direct3D 9(Re-Release) Direct3D 11(unofficial) |
WoTEd(UnrealEd 1.0) | MP3 Playback audio system | own Particle System "ParticleSystems" own Decal System |
WoT engine |
1998 - alpha (0.86 based) 1999 - alpha (220, 220 based) |
X-COM: Alliance | First-person shooter | Windows x86 | MicroProse Chipping Sodbury | MicroProse | [Unreal] beta 0.86 (1998 version) [Unreal] build 200 ~ 220 (1999 version) |
Software, 3dfx GLIDE, OpenGL, Direct3D 6 |
UnrealEd 1.0 NewEd(early version of UnrealEd 2.0) |
MP3 Playback audio system | N/A | N/A |
[Unreal Tournament] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Improved from [Unreal] engine | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1999-11-23 2000-10-25 - GOTY |
Unreal Tournament Unreal Tournament Game of The Year Edition |
First-person shooter | Windows x86, Mac OS, OS X, Linux, Linux x64 (unofficial) | Epic Games, Digital Extremes | GT Interactive | [Unreal Tournament] build 321 - first beta demo [Unreal Tournament] build 322 - 3DFX beta demo [Unreal Tournament] build 338 - beta demo [Unreal Tournament] build 348 - demo [Unreal Tournament] build 400 - out of box [Unreal Tournament] build 401 ~ 436 - patches [Unreal Tournament] build 440 (unofficial, UTPG) [Unreal Tournament] build 451 (unofficial, UTPG) [Unreal Tournament] build 469 (unofficial, OldUnreal) |
Software, 3dfx GLIDE, OpenGL, Direct3D 5, Direct3D 6, Direct3D 7, Direct3D 8, Direct3D 9(unofficial), Direct3D 10(unofficial), Direct3D 11(unofficial), S3 Metal |
UnrealEd 1.0, UnrealEd 2.0, UnrealEd 2.2 (unofficial, OldUnreal 469) |
N/A | [Unreal] build 222 with merged some [Unreal] build 223 ~ 225 code |
Hardware T&L vast improved Rendering speed improved Lighting Skeletal Animation support (build 432) new Decal system improved Skybox improved AI improved Network engine improved Demo Recording new GUI system MovieUnreal++ for UT (Perilth) |
Second Generation Unreal Engine / Unreal Engine 2 (before June 2003) First Generation Unreal Engine / Unreal Engine 1 (after June 2003) |
[Unreal Warfare] engine [Unreal Tournament PlayStation 2] engine [Unreal Tournament Dreamcast] engine |
[Unreal Tournament] engine based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2001-03-23 | Adventure Pinball: Forgotten Island | 3D Pinball | Windows x86 | Digital Extremes | Electronic Arts | [Unreal Tournament] build 420 | Software, Direct3D 7 |
PBEd(UnrealEd 2.0) | N/A | N/A | N/A |
2001-02-21 | Clive Barker's Undying | Survival horror | Windows x86, OS X |
DreamWorks Interactive | Electronic Arts | [Unreal Tournament] build 420 | Direct3D 7, Direct3D 11(unofficial) |
UnrealEd 1.0, UnrealEd 2.0(unofficial) |
N/A | own Particle System "ParticleFX" | N/A |
2003-11-11 | Disney's Brother Bear | Action-adventure | Windows x86 | KnowWonder | NA: Disney Interactive EU: Ubisoft |
[Unreal Tournament] build 433 with merged some [Unreal Warfare] code (Sound Occlusion) |
Software, Direct3D 7 |
N/A | N/A | Undying's Particle System "ParticleFX" | HP2 engine |
2000-06-23 | Deus Ex | Action role-playing, First-person shooter | Windows x86, Mac OS | Ion Storm | Eidos Interactive | [Unreal Tournament ] build 400 | Software, OpenGL, 3dfx GLIDE, Direct3D 7, Direct3D 11(unofficial) |
UnrealEd 1.0, UnrealEd 2.0(unofficial) |
N/A | RPG layer system | N/A |
2002-03-26 | Deus Ex: The Conspiracy | Action role-playing, First-person shooter | PlayStation 2 | Ion Storm | Eidos Interactive | [Unreal Tournament] build 420 with merged some [Unreal Tournament PS2] code (PS2 support) |
OpenGL | N/A | N/A | RPG layer system | N/A |
2011-06-10 | Duke Nukem Forever | First Person Shooter | Windows x86, OS X, Xbox 360, PlayStation 3 |
3D Realms, Triptych Games, Gearbox Software, Piranha Games (multiplayer and console ports) |
2K Games, Aspyr Media(Mac) | [Unreal Tournament] build 400 original based on [Unreal] build 200 with merged some [Unreal] build 220 code later upgrade [Unreal Tournament] engine with merged UnrealEd 2.0 and some [Unreal Warfare] code (Static Mesh, Terrain, Partciel Emitter System) |
Direct3D 9 / SM3 - Win, X360, OpenGL / SM3 - OS X, PS3 |
N/A | Meqon Physics Miles Sound System MP3 Playback audio system Bink Video |
Per-pixel Lighting Normal Mapping Per-pixel Specular Lighting HDR Rendering Shader Model 3 based Effects Lipsync own Skeletal Animation |
N/A |
2002-05-11 | Mobile Forces | First-person shooter | Windows x86 | Rage Software | Majesco Entertainment | [Unreal Tournament] build 436 with merged some [Unreal Warfare] code (Static Mesh) |
Direct3D 8 | MobileForcesEd(UnrealEd 2.0) | own Physics engine | N/A | N/A |
2002-02-17 | New Legends | Action-adventure | Xbox | Infinite Machine | THQ | [Unreal Tournament] build 420 with merged some [Unreal Warfare] code (Static Mesh, Terrain, Xbox support) |
Direct3D 8 | N/A | N/A | own Dialog System own Particle System own AI |
N/A |
2002-11-08 | Harry Potter and the Chamber of Secrets | Action-adventure | Windows x86, OS X | KnowWonder | Electronic Arts | [Unreal Tournament] build 433 with merged some [Unreal Warfare] code (Sound Occlusion) |
Software, Direct3D 7, Direct3D 11(unofficial) |
N/A | N/A | Undying's Particle System "ParticleFX" | HP2 engine |
2001-11-16 | Harry Potter and the Philosopher's Stone | Action-adventure | Windows x86, OS X | KnowWonder | Electronic Arts | [Unreal Tournament] build 433 | Software, Direct3D 7, Direct3D 11(unofficial) |
N/A | N/A | Undying's Particle System "ParticleFX" | HP engine |
1999-11-17 - Alpha | Jazz Jackrabbit 3D | Third Person Shooter | Windows x86 | World Tree Games | N/A | [Unreal Tournament] build 400 | Software, OpenGL, Direct3D 7 |
Jazz3DEd(UnrealEd 1.0) | N/A | N/A | N/A |
2000-10-31 | Rune | Third-person shooter, Hack and slash | Windows x86, Mac OS, Linux | Human Head Studios | Gathering of Developers | [Unreal Tournament] build 400 | Software, 3dfx GLIDE, OpenGL, Direct3D 7, Direct3D 11(unofficial) |
RuneEd(UnrealEd 1.0) | N/A | N/A | Rune engine |
2001-04-27 | Rune: Halls of Valhalla | Third-person shooter, Hack and slash | Windows x86, Mac OS, Linux | Human Head Studios | Gathering of Developers | [Unreal Tournament] build 400 | Software, 3dfx GLIDE, OpenGL, Direct3D 7, Direct3D 11(unofficial) |
RuneEd(UnrealEd 1.0) | N/A | N/A | Rune engine |
2000-10-27 | Star Trek: Deep Space Nine: The Fallen | Adventure | Windows x86, Mac OS | The Collective | Simon & Schuster | [Unreal Tournament] build 338 | Software, 3dfx GLIDE, OpenGL, Direct3D 7, Direct3D 11(unofficial) |
UnrealEd 1.0 | N/A | N/A | N/A |
2002-04-23 | Tactical Ops: Assault on Terror | First-person shooter | Windows x86 | Kamehan Studios | Atari | [Unreal Tournament] build 436 | Software, 3dfx GLIDE, OpenGL, Direct3D 7 |
N/A | N/A | N/A | N/A |
2000-05-18 | Unrealty | 3D Visualization and Presentation | Windows x86 | Perilith Industrielle | Perilith Industrielle | [Unreal Tournament] build 405 | OpenGL, 3dfx GLIDE, Direct3D 7 |
UnrealtyEd (Perilth Industrielle's own C++ editor[keep Editor module, new written UI from scratch by Andrew Scheidecker{later worked Epic Games}]. this is NOT a UnrealEd 1.0 or NewEd[later developed UnrealEd 2.0]) | N/A | own Skeletal Animation System "MeshEx" | N/A |
2000-04-19 | X-COM: Enforcer | Third-person shooter | Windows x86 | MicroProse | Infogrames | [Unreal Tournament] build 420 | Software, Direct3D 7 |
X-ComEd(UnrealEd 2.0) | N/A | Wheel of Time's Particle System "ParticleSystems" | N/A |
[Unreal Warfare] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Improved from [Unreal Tournament] engine | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2001-01 - build 633 (CodeDrop) 2001-03 - build 672 (InterimDrop) 2001-05 - build 697 (CodeDrop) 2001-07 - build 739 (CodeDrop) 2001-08 - build 763 (InterimDrop) 2001-09 - build 777 (CodeDrop) 2002-01 - build 829 (CodeDrop) 2002-01 - build 848 (InterimDrop, Unreal Performance Test 2002) 2002-02 - build 856 (InterimDrop, Unreal Performance Test 2002) 2002-04 - build 918 (InterimDrop, Unreal Performance Test 2002) 2002-04 - build 926 (PreviewDrop) 2002-05 - build 927 (CodeDrop) 2002-09 - build 1003 (PreviewDrop) Unreal Warfare game unreleased (project cancelled) |
Unreal Warfare (Unreal Warfare game unreleased, it's cancelled project) |
First Person Shooter | Windows x86, Xbox Linux (Dedicate Server only / build 829) |
Epic Games | N/A | [Unreal Tournament] (Technology dev version) build 400 ~ 6xx [Unreal Warfare] build 633 ~ 1003 |
Direct3D 8 / No SM | N/A | Karma Physics 1.2 (build 829) | [Unreal Tournament] (original) build 400 with merged almost [Unreal Tournament] (original) build 401 ~ 432 code (included UnrealEd 2.0 and etc) with merged some [Unreal Tournament PlayStation 2] build 404 code (improved Skeletal Animation and autoaiming) with merged some Unreal Tournament build 436 code (network / build 633) |
Hardware Brush (Static Mesh) new Height filed based Terrain system and Editor new cutscene tool Matinee system and Editor(build 739) new Particle Emitter system new Material Shader system and Editor improved Skeletal Animation with Vertex Skinned Geometry (Skinning Animation) High resolution texture support using Radiosity to Lightmap generation vast improved Lighting system Projector Lighting and Shadows Physics Actor (Karma Physics) Physics based Gravity system (with Karma Physics) Physics based animation (with Karma Physics) Ragdoll Animation (with Karma Physics) Physics based Vehicle system Kvehicle (with Karma Physcis) load the Recent Map Files in File Menu (build 5xx) DrawScale3D (build 829) build changed Light (build 927) add Geometry Editing mode button(non active / build 927) Limit including spaces in Filenames (build 829) |
Third Generation Unreal Engine / Unreal Engine 3 (before June 2003) Second Generation Unreal Engine / Unreal Engine 2 (after June 2003) |
[Unreal Championship] engine [Unreal II: The Awakening] engine [Unreal Warfare PlayStation 2] engine [Unreal Warfare GameCube] engine [Unreal Engine] |
[Unreal Warfare] engine based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2002-08-28 | America's Army v1.0 ~ v1.5 | Tactical First Person Shooter | Windows x86, Linux, OS X |
U.S. Army | Freeware | [Unreal Warfare] build 927 | Direct3D 8 / No SM OpenGL / No SM |
N/A | Karma Physics 1.2 | own Linux support own OS X support |
AGP engine |
2005-11-17 | America's Army: Rise of a Soldier | First Person Shooter | Xbox | Secret Level | Ubisoft | [Unreal Warfare] build 927 with merged some [Unreal Tournament 2003] build 1070 ~ 1080 code (Texture MipBias, Stencil Buffer, etc) |
Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | AGP engine |
2003-12-02 | Deus Ex: Invisible War | Action role-playing game | Windows x86, Xbox | Ion Storm Inc. | Eidos Interactive | [Unreal Warfare] build 777 | Direct3D 8 / SM1 | N/A | Havok Physics LIPSinc Bink Video |
Per-pixel Lighting Normal Mapping Stencil buffer shadows own AI system own Trigger system own Metadata system own Material system own Particle system modified Skeletal Animation system own Navigation System own UI system own Audio system own Sound Schema system own Physics sound system own In-game Video system |
Flesh Engine |
2003-03-28 | Devastation | First person shooter | Windows x86, Linux | Digitalo Studios | Groove Games | [Unreal Warfare] build 6xx original based on [Unreal Tournament] build 405 with merged some [Unreal 2] build 411 dev code (new ed) with merged many [Unreal Warfare] code (almost enhancedments) with merged some [Unreal Tournament 2003] code (build changed path, DrawScale3D quick setting) |
Direct3D 8 / No SM | DevastatED(UnrealEd 3.0) | Karma Physics 1.2 | N/A | DEngine |
2012-03-07 - Xbox 360 2012-04-03 - PS3 2012-09-06 - PC |
I Am Alive | Third Person Shooter | Xbox 360, PlayStation 3, Windows x86 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare] build 829 | Direct3D 9 / SM3 | N/A | Havok Physics |
Shader Model 3 Effects Multithreading Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping Screen Space Ambient Occlusion own SCX Material system own AI system own Crowd system own Xbox 360 support own PlayStation 3 support |
LEAD engine |
2003-11-18 | Magic: The Gathering - Battlegrounds | Fighting | Windows x86, Xbox | Secret Level | Atari | [Unreal Warfare] build 926 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | N/A |
2004-10-19 - Xbox 2004-10-26 - PC |
Men of Valor: Vietnam | First Person Shooter | Windows x86, Xbox | 2015, Inc. | Vivendi Universal Games | [Unreal Engine] build 926 with merged many [Unreal Engine] code (Stencil Buffer, NPatch, etc] with merged some [Unreal Tournament 2003] code (DrawScale3d, XInterface, XGame, etc) with merged some [UDN Build] code (Particle System Editor) |
Direct3D 9 / SM3 | UnrealEd 3.0 (ESD version only) [package version not included SDK] |
Karma Physics 1.2 LIPSinc |
Shader Model 3 based Effects | N/A |
2006-09-19 - PC | Open Season [PC, Xbox, Xbox 360 version] | Action-adventure | Windows x86 Xbox Xbox 360 |
Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 927 | Direct3D 8 / SM1 | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Pixel shader 1.4 Effects own Xbox 360 support Magma system |
O Engine |
2003-04-14 | Postal 2 | First Person Shooter | Windows x86 | Running With Scissors | Running With Scissors | [Unreal Warfare] build 926 - Retail box & demo version with merged many [Unreal Engine] build 2110 code - v1337 with merge many [Unreal Tournament 2003] code - v1407 |
Direct3D 8 / No SM OpenGL / No SM |
PostEd(UnrealEd 3.0) | Karma Physics 1.2 | own Linux support own OS X support |
N/A |
2003-12-17 | Postal 2: Share the Pain | First Person Shooter | Windows x86, Linux, OS X | Running With Scissors | Running With Scissors | [Unreal Warfare] build 926 with merged much of [Unreal Tournament 2003] code | Direct3D 8 / No SM OpenGL / No SM |
PostEd(UnrealEd 3.0) | Karma Physics 1.2 | own Linux support own OS X support |
N/A |
2005-05-31 | Postal 2: Apocalypse Weekend | First Person Shooter | Windows x86, Linux, OS X | Running With Scissors | Running With Scissors | [Unreal Warfare] build 926 with merged much of [Unreal Tournament 2003] code | Direct3D 8 / No SM OpenGL / No SM |
PostEd(UnrealEd 3.0) | Karma Physics 1.2 | own Linux support own OS X support |
N/A |
2015-04-17 | Postal 2: Paradise Lost | First Person Shooter | Windows x86 | Running With Scissors | Running With Scissors | [Unreal Warfare] build 926 with merged much of [Unreal Tournament 2003] code | Direct3D 8 / No SM OpenGL / No SM |
PostEd(UnrealEd 3.0) | Karma Physics 1.2 | own Linux support own OS X support |
N/A |
2003-08-27 | Sephiroth (patch of before July 2011) Turf Battle (NA, 2014) [Aeria Games and Entertainment's Turf Battle (2008-12-09 ~ 2010-06-18) version is NOT Unreal Engine 2, it's a custom engine) |
MMORPG | Windows x86 | Imazic Entertainment Hyper Engines LLC (2005 ~ mid 2008) EonicGames (2014 ~, patch of before 2022) |
Imazic Entertainment Hyper Engines LLC (2005 ~ mid 2008) EonicGames (2014 ~, patch of before 2022) |
[Unreal Warfare] build 926 | Direct3D 8 / No SM | N/A | N/A | own Seamless loading map own MMORPG layer own network engine |
N/A |
2007-06-01 | Surf's Up [PC, Xbox 360, Playstation 3 version] | Action-adventure | Windows x86 Xbox 360 PlayStation 3 |
Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 927 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Pixel Shader 2 and 3 Effects own Xbox 360 support own PlayStation 3 support Magma system |
Sup Engine |
2004-05-25 | Thief: Deadly Shadows | Stealth | Windows x86, Xbox | Ion Storm | Eidos Interactive | [Unreal Warfare] build 777 | Direct3D 8 / SM1 | T3Ed(UnrealEd 2.6) | Havok Physics LIPSinc Bink Video |
Per-pixel Lighting Normal Mapping Stencil buffer shadows own AI system own Trigger system own Metadata system own Material system own Particle system modified Skeletal Animation system own Navigation System own UI system own Audio system own Sound Schema system own Physics sound system own In-game Video system |
Flesh Engine |
2006-03-09 | Tom Clancy's Ghost Recon Advanced Warfighter [Xbox version] | First Person Shooter | Xbox | Ubisoft Shanghai | Ubisoft | [Unreal Warfare] build 927 | OpenGL / No SM | N/A | Havok Physics | Magma system | Rainbow Six 3 engine |
2003-03-17 | Tom Clancy's Rainbow Six 3: Raven Shield | First Person Shooter | Windows x86, OS X | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 927 | Direct3D 8 / No SM | RavenShieldEd(UnrealEd 3.0) | Karma Physics 1.2 | N/A | Raven Shield engine |
2004-03-09 | Tom Clancy's Rainbow Six 3: Athena Sword | First Person Shooter | Windows x86 | Ubisoft Milan | Ubisoft | [Unreal Warfare] build 927 | Direct3D 8 / No SM | RavenShieldEd(UnrealEd 3.0) | Karma Physics 1.2 | N/A | Raven Shield engine |
2005-06-10 | Tom Clancy's Rainbow Six 3: Iron Wrath | First Person Shooter | Windows x86 | Ubisoft Casablanca | Ubisoft | [Unreal Warfare] build 927 | Direct3D 8 / No SM | RavenShieldEd(UnrealEd 3.0) | Karma Physics 1.2 | N/A | Raven Shield engine |
2003-10-28 | Tom Clancy's Rainbow Six 3 [Xbox version] | First Person Shooter | Xbox | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Splinter Cell's Real-time Dynamic Shadow Buffer and Projector Magma system |
Rainbow Six 3 engine |
2004-08-04 | Tom Clancy's Rainbow Six 3: Black Arrow | First Person Shooter | Xbox | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Real-time Dynamic Shadow Buffer and Projector (Third Echelon engine) Magma system |
Rainbow Six 3 engine |
2002-11-17 - Xbox 2003-02-19 - Win 2004-09-20 - OS X |
Tom Clancy's Splinter Cell (version 1) [PC, Xbox version] | Stealth | Windows x86, Xbox, OS X | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / No SM OpenGL / No SM - OS X |
N/A | own Dare Audio system | Real-time Dynamic Shadow Buffer and Projector own AI system |
Third Echelon engine |
2011-08-09 | Tom Clancy's Splinter Cell Classic Trilogy HD - Splinter Cell (version 1) [PlayStation 3 version] | Stealth | PlayStation 3 | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | OpenGL / SM3 | N/A | own Dare Audio system | Real-time Dynamic Shadow Buffer and Projector own AI system own PlayStation 3 support |
Third Echelon engine |
2004-03-23 - PC 2004-03-23 - Xbox |
Tom Clancy's Splinter Cell: Pandora Tomorrow (Singleplayer mode version 1) [PC, Xbox version] | Stealth | Windows x86, Xbox | Ubisoft Shanghai | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / SM1 | N/A | Karma Physics 1.2 own Dare Audio system |
Shader Model 1.4 Effects Real-time Dynamic Shadow Buffer and Projector own AI system |
Third Echelon engine |
2011-08-09 | Tom Clancy's Splinter Cell Classic Trilogy HD - Pandora Tomorrow (Singleplayer mode version 1) [PlayStation 3 version] | Stealth | PlayStation 3 | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | OpenGL / SM3 | N/A | Karma Physics 1.2 own Dare Audio system |
Shader Model 1.4 Effects Real-time Dynamic Shadow Buffer and Projector own AI system own PlayStation 3 support |
Third Echelon engine |
2004-03-23 | Tom Clancy's Splinter Cell: Pandora Tomorrow (Select Menu) [PC, Xbox version] |
Stealth | Windows x86, Xbox | Ubisoft Shanghai | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / No SM | N/A | N/A | N/A | XIII engine |
2005-03-28 - PC 2005-03-28 - Xbox |
Tom Clancy's Splinter Cell: Chaos Theory (Singleplayer, Co-op mode version 1) [PC, Xbox version] | Stealth | Windows x86, Xbox | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / SM1 Direct3D 9 / SM3 - Win |
N/A | Havok Physics own Dare Audio system |
Shader Model 3 Effects Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping own SCX Material system own AI system Magma system |
SCX engine |
2011-08-09 | Tom Clancy's Splinter Cell Classic Trilogy HD - Chaos Theory (Singleplayer version 1, Co-op mode not included) [PlayStation 3 version] | Stealth | PlayStation 3 | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | OpenGL / SM3 | N/A | Havok Physics own Dare Audio system |
Shader Model 3 Effects Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping own SCX Material system own AI system Magma system own PlayStation 3 support |
SCX engine |
2006-10-17 - Xbox 360 2006-11-07 - PC 2007-03-30 - PS3 |
Tom Clancy's Splinter Cell: Double Agent (offline mode Next-gen version) [PC, Xbox 360, PlayStation 3 version] | Stealth | Windows x86, Xbox 360, PlayStation 3 |
Ubisoft Shanghai | Ubisoft | [Unreal Warfare] build 829 | Direct3D 9 / SM3 | N/A | Havok Physics own Dare Audio system |
Shader Model 3 Effects Multithreading Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping own SCX Material system own AI system own Xbox 360 support Magma system own PlayStation 3 support |
SCX engine |
2006-10-24 | Tom Clancy's Splinter Cell: Double Agent (offline mode Current-gen version 1) [Xbox] | Stealth | Xbox | Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / SM1 | N/A | Havok Physics own Dare Audio system |
Per-pixel Lighting Normal Mapping Per-pixel Specular own SCX Material system own AI system Magma system |
SCX engine |
2010-04-13 - Xbox 360 2010-04-27 - Win 2011-02-17 - OS X |
Tom Clancy's Splinter Cell: Conviction | Stealth | Windows x86, Xbox 360, OS X |
Ubisoft Montreal | Ubisoft | [Unreal Warfare] build 829 | Direct3D 9 / SM3 | N/A | Havok Physics own Dare Audio system |
Shader Model 3 Effects Multithreading Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping Screen Space Ambient Occlusion own SCX Material system own AI system own Crowd system Xbox 360 support |
LEAD engine |
2013-08-20 | Tom Clancy's Splinter Cell: Blacklist | Stealth | Windows x86, Xbox 360, PlayStation 3, Wii U |
Ubisoft Toronto | Ubisoft | [Unreal Warfare] build 829 | Direct3D 9 / SM3, Direct3D 11 / SM5 - Win OpenGL / SM3 - PS3, Wii U |
N/A | Havok Physics own Dare Audio system |
Shader Model 3 Effects Shader Model 5 Effects Multithreading Direct3D 11 Multithread Rendering Per-pixel Lighting Normal Mapping Per-pixel Specular HDR Rendering Parallax Mapping Dynamic Soft Shadows Tone Mapping Screen Space Ambient Occlusion Horizon based Ambient Occlusion own SCX Material system own AI system own Crowd system Xbox 360 support own PlayStation 3 support own Wii U support |
LEAD engine |
2003-11-18 - Win, Xbox 2004-06-11 - OS X |
XIII (PC, Xbox version) | First Person Shooter | Windows x86 Xbox OS X |
Ubisoft Paris | Ubisoft | [Unreal Warfare] build 829 | Direct3D 8 / No SM | XIIIEd(UnrealEd 3.0) | N/A | N/A | XIII engine |
[Unreal Engine]
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Improved from [Unreal Warfare] engine | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2002-10 - build 2110 2003-05 - build 2226 2004-06 - build 2227 |
Unreal Engine (included all Unreal Warfare game codes and contents) |
First Person Shooter | Windows x86, Windows x64, Linux x86, Linux x64, OS X, Xbox | Epic Games | N/A | [Unreal Engine] build 2110 ~ 2227 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | [Unreal Warfare] build 1003 with merged almost [Unreal Tournament 2003] build 2107 code (DetailScale mode, OpenGL, Linux / build 2110) with merged almost [Unreal Tournament 2003] build 2225 code (displays realtime animated textures in Texture Browser, Native support for localization of text to 16-bit languages inclduing Chinese, Japanese, Korean / build 2226) with merged some [Unreal Tournament 2004] early dev code (SVehicle / build 2226) |
Rendering optimization ([Unreal Tournament 2003] code) OpenGL support ([Unreal Tournament 2003] code) Linux support ([Unreal Tournament 2003] code) improved version of Skeletal Mesh with Physics based Vehicle system SVehicle ([Unreal Tournament 2004] early dev code) Correct blank space comments at Texture.uc in Environment Map (build 2226) Limit including spaces in Directory Names (build 2110) Integrated the FlexTrack/ 16-bit packed quaternion animation compression (build 2227) Windows x64, Linux x64, OS X support (build 2227) new GUI system based on UT2003's XInterface system (build 2110) |
Third Generation Unreal Engine / Unreal Engine 3 / Unreal Engine 3.0 (before mid 2003) Second Generation Unreal Engine / Unreal Engine 2 / Unreal Engine 2.0 (after mid 2003) |
[UDN Build] [Unreal Engine 2 Runtime] [Unreal II: eXpanded MultiPlayer] engine [Unreal Championship 2] engine |
[Unreal Engine] based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2005-05-31 - Xbox 2005-08-09 - PC |
Advent Rising | Third person action-adventure | Windows x86, Xbox | GlyphX Games | Majesco Entertainment | [Unreal Engine] build 2226 | Direct3D 8 / SM1 | N/A | Karma Physics 1.2 | Pixel Shader 1.4 Distortion | Eon Engine |
2008-11-07 | Agni: Queen of Darkness (India) Inferno: Where Death Is Your Only Ally (Poland and Russia) Netherworld: Beyond Time I Stand (US) |
Third person action-adventure | Windows x86 | FXLabs Studio | FXLabs Studio | [Unreal Engine] build 2226 | OpenGL / No SM, Direct3D 8 / No SM |
N/A | Karma Physics 1.2 | Shader Model 3 Effects | N/A |
2003-03-17 - v1.6 |
America's Army v1.6 ~ v2.3 | Tactical First Person Shooter | Windows x86, Linux, OS X |
U.S. Army | Freeware | [Unreal Engine] build 2110 | OpenGL / No SM, Direct3D 8 / No SM |
N/A | Karma Physics 1.2 LIPSinc RoQ Movie |
N/A | AGP engine |
2007-08-21 - Win 2007-08-21 - Xbox 2008-10-23 - PS3 2009-10-07 - OS X |
BioShock | First Person Shooter | Windows x86, OS X, Xbox 360, PlayStation 3 |
2K Boston/2K Australia 2K Marin (PS3) |
2K Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 - PS3, OS X |
N/A | Havok Physics Havok Animation FMOD Audio system Flash based UII system LIPSinc |
Shader Model 3 Effects Shader Model 4 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting Parallax Occlusion Mapping HDR Rendering Dynamic Soft Shadows BioShock Specific Water Effects Distortion Effects Soft Edge Particle(Direct3D 10) Light Bloom Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system In-Game Video systen 3D Audio(FMOD) Multithreading own Console baking system own OS X support own Xbox 360 support own PlayStation 3 support |
Vengeance Engine 2 |
2014-08-28 | BioShock iOS | First Person Shooter | iOS | 2K China | 2K Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
OpenGL / SM3 | N/A | Havok Physics Havok Animation FMOD Audio system Flash based UII system LIPSinc own iOS support |
Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system |
Vengeance Engine 2 |
2016-09-13 - Win, PS4, XO, 2017-08-22 - macOS 2020-05-29 - Switch |
BioShock Remastered | First Person Shooter | Windows x86, macOS, Xbox One, PlayStation 4, Switch |
Blind Squirrel Games Feral Interactive (macOS) Virtuos (Switch) |
2K Games Feral Interactive (macOS) |
[Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 11 / SM5 - Win, Xbox One OpenGL / SM5 - macOS, PS4, Switch |
N/A | Havok Physics Havok Animation FMOD Ex Audio system Flash based UII system LIPSinc |
Shader Model 5 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting Parallax Occlusion Mapping HDR Rendering Dynamic Soft Shadows BioShock Specific Water Effects Distortion Effects Soft Edge Particle(Direct3D 11) Light Bloom Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system In-Game Video systen 3D Audio(FMOD Ex) Multithreading own Console baking system own macOS support own Xbox One support own PlayStation 4 support own Switch support |
Vengeance Engine 2 |
2010-02-07 - Win, PS3, X360, 2012-03-29 - OS X |
BioShock 2 | First Person Shooter | Windows x86, OS X, Xbox 360, PlayStation 3 | 2K Marin, 2K Australia | 2K Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 - PS3, OS X |
N/A | Havok Physics Havok Animation FMOD Audio system Flash based UII system LIPSinc |
Shader Model 3 Effects Shader Model 4 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting Parallax Occlusion Mapping HDR Rendering Dynamic Soft Shadows BioShock Specific Water Effects Distortion Effects Soft Edge Particle(Direct3D 10) Light Bloom Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system In-Game Video systen 3D Audio(FMOD) Multithreading own Console baking system own OS X support own Xbox 360 support own PlayStation 3 support |
Vengeance Engine 2 |
2010-02-07 - Win, PS3, X360, 2012-03-29 - OS X |
BioShock 2 (multiplayer) | First Person Shooter | Windows x86, OS X, Xbox 360, PlayStation 3 | 2K Marin, 2K Australia, Digital Extremes | 2K Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 - PS3, OS X |
N/A | Havok Physics Havok Animation FMOD Audio system Flash based UII system LIPSinc |
Shader Model 3 Effects Shader Model 4 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting Parallax Occlusion Mapping HDR Rendering Dynamic Soft Shadows BioShock Specific Water Effects Distortion Effects Soft Edge Particle(Direct3D 10) Light Bloom Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system In-Game Video systen 3D Audio(FMOD) Multithreading own Console baking system own OS X support own Xbox 360 support own PlayStation 3 support |
Vengeance Engine 2 |
2016-09-13 - Win, PS4, XO, 2017-08-22 - macOS 2020-05-29 - Switch |
BioShock 2 Remastered | First Person Shooter | Windows x86, macOS, Xbox One, PlayStation 4, Switch |
Blind Squirrel Games Feral Interactive (macOS) Virtuos (Switch) |
2K Games Feral Interactive (macOS) |
[Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 11 / SM5 - Win, Xbox One OpenGL / SM5 - macOS, PS4, Switch |
N/A | Havok Physics Havok Animation FMOD Ex Audio system Flash based UII system LIPSinc |
Shader Model 5 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting Parallax Occlusion Mapping HDR Rendering Dynamic Soft Shadows BioShock Specific Water Effects Distortion Effects Soft Edge Particle(Direct3D 11) Light Bloom Inverse Kinematics(Havok Animation) own AI system own gameplay trigger system In-Game Video systen 3D Audio(FMOD Ex) Multithreading own Console baking system own macOS support own Xbox One support own PlayStation 4 support own Switch support |
Vengeance Engine 2 |
2005-03-01 - Xbox 2005-03-15 - PC 2010-04-16 - Double Time(Mac OS X) |
Brothers In Arms: Road to Hill 30 | First Person Shooter | Windows x86, Xbox, Mac OS X | Gearbox Software Robosoft (Mac OS X) |
Ubisoft | [Unreal Warfare] build 2226 with merged some [Unreal Tournament 2003] code (DrawScale3D, build changed path, etc) with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, Play on Xbox button, etc) |
Direct3D 8 / SM1 - Xbox Direct3D 9 / SM2, SM3 OpenGL / SM3 - Mac OS X |
BiA SDK(UnrealEd 3.0) | Karma Physics 1.2 | Pixel Shader 3 based Effects HDR Rendering Light Bloom Depth of Field Render to Texture own Mac OS X support |
gbx engine |
2005-10-06 - PC 2005-10-06 - Xbox 2010-04-16 - Double Time(Mac OS X) |
Brothers In Arms: Earned in Blood | First Person Shooter | Windows x86, Xbox, Mac OS X | Gearbox Software Robosoft (Mac OS X) |
Ubisoft | [Unreal Warfare] build 2226 with merged some [Unreal Tournament 2003] code (DrawScale3D, build changed path, etc) with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, Play on Xbox button, etc) |
Direct3D 8 / SM1 - Xbox Direct3D 9 / SM2, SM3 OpenGL / SM3 - Mac OS X |
BiA SDK(UnrealEd 3.0) | Karma Physics 1.2 | Pixel Shader 3 based Effects HDR Rendering Light Bloom Depth of Field Render to Texture own Mac OS X support |
gbx engine |
2005-03-23 - PC 2005-03-23 - Xbox 2006-01-26 - Europe(PC) |
Combat: Task Force 121 America's Secret Operations(City Interactive Europe version) |
First-person shooter | Windows x86, Xbox | Direct Action Games | Groove Games | [Unreal Engine] build 2110 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | Zombie Engine |
2009-03-06 | Day of the Zombie | First Person Shooter | Windows x86 | Groove Games | Groove Games | [Unreal Engine] build 2226 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 | N/A | DOTZ engine |
2004-03-03 - Xbox 2004-03-18 - PC |
Dead Man's Hand | First Person Shooter | Windows x86, Xbox | Human Head Studios | Atari | [Unreal Engine] build 2110 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | N/A |
2003-11-18 | Desert Thunder | Shooter | Windows x86 | Brainbox Games | Groove Games | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | DT engine |
2010 | [DG Online] | MMORPG | Windows x86 | Kingsoft SHX Studio (Seasun Games) | Kingsoft | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | own MMORPG layer | DG online engine |
2013-09-11 - OBT 2016-10-13 - Relaunch OBT 2020-03-19 - EOS The Blue |
EOS(Echo of Soul) Online EOS The Blue |
MMORPG | Windows x86 | Nvius (2013 ~ 2015) Mr. Blue (2016 ~) BluePortion Games (EOS The Blue, 2020 ~) |
Hangame (2013 ~ 2015) Kakaogames (2016 ~) BluePortion Games (EOS The Blue, 2020 ~) |
[Unreal Engine] build 2226 | Direct3D 9 / SM3 | N/A | Karma Physics 1.2 | own MMORPG layer | SB engine |
2006-01-18 - OBT | Exteel | Online First Person Shooter | Windows x86 | NCsoft | NCsoft | [Unreal Engine] build 2226 | Direct3D 9 / SM3 | N/A | Karma Physics 1.2 | N/A | L2 engine |
2004-05-25 | Harry Potter and the Prisoner of Azkaban | Action-adventure | Windows x86 | KnowWonder | Electronic Arts | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | karma Physics 1.2 | N/A | HP3 engine |
2004 | [Jinyong Online 2] | MMORPG | Windows x86 | Chinese gamer International | Chinese Gamer International | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | MMORPG layer | JY2 engine |
2005-10-20 - PC 2005-10-26 - Xbox |
Land of the Dead: Road to Fiddler's Green | First Person Shooter | Windows x86, Xbox | Brainbox Games | Groove Games | [Unreal Engine] build 2226 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 | N/A | DOTZ engine |
2004-11-10 | Lemony Snicket's A Series of Unfortunate Events | 3D Platformer | Windows x86 | KnowWonder | Activision | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physcis 1.2 | N/A | HP3 engine |
2003-10-01 | Lineage II | MMORPG | Windows x86 | NCsoft | NCsoft | [Unreal Engine] build 2110 | Direct3D 8 / No SM, SM1 Direct3D 9 / SM2, SM3 |
N/A | Karma Physics 1.2 Beast(New Project Update 2010) |
own MMORPG layer Sseamless Loading system HDR Rendering Shader Model 1/2/3 based Effects Eye Adaptation Light Bloom Depth of Field MMO network |
L2 engine |
2004-08-22 | Marine Heavy Gunner: Vietnam | First Person Shooter | Windows x86 | Brainbox Games | Groove Games | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | HG engine |
2011 | [MLJH Online] | MMORPG | Windows x86 | Kingsoft Adin Studio | Kingsoft | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | own MMORPG layer HDR Rendering Shader Model 3 Effects |
DG online engine |
2007-05-28 - OBT | Ragnarok Online 2: The Gate of the World | MMORPG | Windows x86 | Gravity | Gravity | [Unreal Engine] build 2226 | Direct3D 9 / SM3 | N/A | Karma Physics 1.2 | own MMORPG layer Dynamic Sky and Environment Lighting system MMO network |
N/A |
2013 | Sanjie71 Online | MMORPG | Windows x86 | Wan71 | Wan71 | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | own MMORPG layer | N/A |
2010 | [Shui Hu Q Zhuan 2] | MMORPG | Windows x86 | Wanku | Wanku | [Unreal Engine] build 2227 | Direct3D 9 / SM3 | N/A | Karma Physics 1.2 | own MMORPG layer HDR Rendering Shader Model 3 Effects |
SH engine |
2004-03-03 | Shrek 2 | Action-adventure | Windows x86, OS X | KnowWonder | Activision | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | HP3 engine |
2004-06-15 - Xbox 2004-09-21 - PC |
Shadow Ops: Red Mercury | First Person Shooter | Windows x86, Windows x64, Xbox |
Zombie Studios | Atari | [Unreal Engine] build 2110 | Direct3D 8 / No SM Direct3D 9(Win x64) / No SM |
N/A | Karma Physcis 1.2 LIPSinc |
N/A | Zombie Engine |
2004-09-27 | Shark Tale | Action-adventure | Windows x86 | KnowWonder | Activision | [Unreal Engine] build 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | HP3 engine |
2005-03-01 | Star Wars: Republic Commando | First Person Shooter | Windows x86, Xbox | LucasArts | LucasArts | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2003] code |
Direct3D 8 / SM1 | UnrealEd 3.0 | Karma Physics 1.2 | Pinxel Shader 3 Effect Per-pixel Lighting with Normal Mapping |
CT engine |
2005-04-05 | SWAT 4 | First Person Shooter | Windows x86 | Irrational Games | Vivendi Universal Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM2 | SwatEd(UnrealEd 3.0) | Havok Physics LIPSinc |
Shader Model 2 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting HDR Rendering Water Surface Effects(Pixel Shader 2) Light Bloom In-Game Video systen own AI system own gameplay trigger system |
Vengeance Engine |
2006-02-28 | SWAT 4: Stetchkov Syndicate | First Person Shooter | Windows x86 | Irrational Games | Vivendi Universal Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM2 | SwatEd(UnrealEd 3.0) | Havok Physics LIPSinc |
Shader Model 2 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting HDR Rendering Water Surface Effects(Pixel Shader 2) Light Bloom In-Game Video systen own AI system own gameplay trigger system |
Vengeance Engine |
2006-02-17 | The Regiment | First Person Shooter | Windows x86 | Kuju Entertainment | Kuju Entertainment | [Unreal Engine] build 2226 | Direct3D 9 / No SM | N/A | Karma Physics 1.2 | N/A | SAS engine |
2004-03-23 - PC 2004-03-23 - Xbox |
Tom Clancy's Splinter Cell: Pandora Tomorrow (Spies vs Mercs mode version 1) [PC, Xbox version] | Stealth | Windows x86, Xbox | Ubisoft Annency | Ubisoft | [Unreal Engine] build 2110 | Direct3D 8 / No SM | UnrealEd 3.0 | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
N/A | Shadow Strike engine |
2005-03-28 - PC 2005-03-28 - Xbox |
Tom Clancy's Splinter Cell: Chaos Theory (Versus mode version 1) [PC, Xbox version] | Stealth | Windows x86, Xbox | Ubisoft Annency | Ubisoft | [Unreal Engine] build 2110 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 own Dare Audio system |
N/A | Shadow Strike engine |
2006-10-17 - Xbox 360 2006-11-07 - PC 2007-03-30 - PS3 |
Tom Clancy's Splinter Cell: Double Agent (online mode Next-gen version) [PC, Xbox 360, PlayStation 3 version] | Stealth | Windows x86, Xbox 360 PlayStation 3 |
Ubisoft Annency | Ubisoft | [Unreal Engine] build 2110 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX own Dare Audio system |
Pixel Shader Effects own Xbox 360 support own PlayStation 3 support |
Shadow Strike engine |
2006-10-24 | Tom Clancy's Splinter Cell: Double Agent(online mode Current-gen version 1) [Xbox] | Stealth | Xbox | Ubisoft Annency | Ubisoft | [Unreal Engine] build 2110 | Direct3D 8 / SM1 | N/A | PhysX own Dare Audio system |
N/A | Shadow Strike engine |
2004-10-05 | Tribes: Vengeance | First Person Shooter | Windows x86 | Irrational Games | VU Games | [Unreal Engine] build 2226 with merged many [UDN Build] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM2 | TvEd(UnrealEd 3.0) Mojo Cutscene Tool |
Havok Physics LIPSinc |
Shader Model 2 Effects Per-pixel Lighting with Normal Mapping Per-pixel Specular Lighting HDR Rendering Water Surface Effects(Pixel Shader 2) Light Bloom In-Game Video systen own AI system own gameplay trigger system |
Vengeance Engine |
2007-01-30 | Vanguard: Saga of Heroes | MMORPG | Windows x86 | Sigil Games Online | Sony Online Entertainment | [Unreal Engine] build 2226 with merged some [Unreal Tournament 2003] code with merged some [Unreal Tournament 2004] code |
Direct3D 9 / SM3 | N/A | Karma Physics 1.2 EmotionFX 2 Facial Motion |
Shader Model 3 Effects HDR Rendering Per-pixel Lighting Normal Mapping Per-pixel Specular own Terrain system own Volumetric Cloud system own MMORPG layer |
VG engine |
2006-01-24 - Xbox 2006-04-03 - PC 2007-03-27 - Europe(PC) |
World War II Combat: Road to Berlin Battlestrike: Secret Weapons(City Interactive Europe version) |
First Person Shooter | Windows x86, Xbox | Direct Action Games | Groove Games | [Unreal Engine] build 2110 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | Zombie Engine |
2006-06-21 - Xbox 2006-06-25 - PC 2007-06-25 - Europe(PC) |
World War II Combat: Iwo Jima The Heat of War(City Interactive Europe version) |
First Person Shooter | Windows x86, Xbox | Direct Action Games | Groove Games | [Unreal Engine] build 2110 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | Zombie Engine |
2012 | WXSJ Online | MMORPG | Windows x86 | HopeCool | HopeCool | [Unreal Engine] build 2226 | Direct3D 9 / SM3 | N/A | Karma Physics 1.2 | own MMORPG layer HDR Rendering Shader Model 3 Effects |
N/A |
[Unreal Tournament 2003] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on / Code sharing | Improved from [Unreal Cahmpionship] engine | Internal called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2002-09-30 | Unreal Tournament 2003 | First Person Shooter | Windows x86, Linux x86, Linux x64 OS X |
Epic Games, Digital Extremes | Atari | [Unreal Tournament 2] build 7xx ~ 8xx - Dev versions [Unreal Tournament 2] build 906 - E3 demo [Unreal Tournament 2003] build 927 - beta demo [Unreal Tournament 2003] build 1077 ~ 1080 - official demo 1 [Unreal Tournament 2003] build 1142 - official demo 2 [Unreal Tournament 2003] build 2206 - official demo 3 [Unreal Tournament 2003] build 2107 - retail version [Unreal Tournament 2003] build 2136 - 2225 - patches |
Software / No SM OpenGL / No SM Direct3D 8 / No SM |
UnrealEd 3.0 | Karma Physics 1.2 Pixomatic Software Renderer |
[Unreal Championship] build 7xx ~ 927 | Rendering optimization add Super High Detail Actor setting Stencil Buffer support Decompress Texture mode support (Full Resolution Textures) Texture MipBias setting support Detail Texture MipBias setting support NPatch (ATi TruForm) support Tesselation Factor support Check for Overflow support 16-bit color support (Backward Compatability) 16-bit Texture support (Backward Compatability) OpenGL support Linux support Mac OS X support (build 2225) UnrealTV support Build Changed Paths Native support for localization of text to 16-bit languages inclduing Chinese, Japanese, Korean (build 2141) displays realtime animated textures in Texture Browser (build 2136) Skeletal Animation for Overlay material simplifications and re-complications (build 2136) |
UT2003 engine / UT2k3 engine | [Unreal Tournament 2004] engine |
[Unreal Tournament 2004] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Improved from [Unreal Tournament 2003] engine | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2004-03-16 2004-09-21 - ECE |
Unreal Tournament 2004 Unreal Tournament 2004 Editor's Choice Edition |
First Person Shooter | Windows x86, Windows x64, Linux x86 Linux x64 OS X |
Epic Games, Digital Extremes | Atari | [Unreal Tournament 2004] build 3120 - beta demo [Unreal Tournament 2004] build 3334 - official demo [Unreal Tournament 2004] build 3186 - retail version [Unreal Tournament 2004] build 3204 ~ 3369 - patches |
Software / No SM OpenGL / No SM Direct3D 8 / No SM Direct3D 9 / No SM |
UnrealEd 3.0 | Karma Physics 1.3 LIPSinc (build 3323) Pixomatic Software Renderer |
[Unreal Tournament 2003] build 2107 with merged all code of [Unreal Tournament 2003] patches |
Skeletal Animation for Simplified spherical interpolation (no more explicit inter-quaternion alignment necessary) optimized AxWeatherEffect (rewritten) vast improved SVehicles (build 3323) improved Vehicle Physics improved Rendering performance improved loading speed improved Lighting system improved Network engine improved AI system VoIP support 64-bit Windows support Direct3D 9 support Particle System Editor ([UDN Build] code) improved and fixed for UnrealEd ([UDN Build] code) new GUI Animation system GUIUT2K4 displays realtime animated textures in Static Mesh Browser (build 3236) |
Unreal Engine 2.5 UT2004 engine / UT2K4 engine |
N/A |
[Unreal Tournament 2004] engine based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2005-05-17 - v2.4 | America's Army v2.4 ~ v2.8 | Tactical First Person Shooter | Windows x86, Linux, OS X |
U.S. Army | Freeware | [Unreal Tournament 2004] build 3339 | OpenGL / No SM, Direct3D 8 / No SM |
AA Mission Editor(UnrealEd 3.0) - after v2.5 | Karma Physics 1.3 LIPSinc RoQ Movie |
N/A | AGP engine |
2007-06-24 | America's Army (Arcade) | First Person Shooter | Arcade(GlobalVR) | GlobalVR | GlobalVR | [Unreal Tournament 2004] build 3339 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 LIPSinc RoQ Movie |
N/A | AGP engine |
2010-11-11 - OBT | BATTERY(Battle Territory) | Online First Person Shooter | Windows x86 | Webzen Games | Webzen Games | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects | N/A |
2007-01-22 2007-05-08 - Europe |
Close Quarters Conflict America's Secret Operations: Close Conflict(City Interactive Europe version) |
First Person Shooter | Windows x86 | Direct Action Games | Groove Games | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.3 | N/A | N/A |
2006-12-06 | D.M.Z.: North Korea | First Person Shooter | Windows x86 | Jarhead Games | Vivendi Games | [Unreal Tournament 2004] build 3339 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | Bloom Effect | N/A |
2011 | Cyphers | MOBA | Windows x86 | NEOPLE | NEOPLE | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects | N/A |
2010 | [Diamond Club Online] | 3D MMO Casino | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | HY Online engine |
2012 | [Diamond Club Online Mini] | 3D MMO Casino | Web version | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | HY Online engine |
2010 | [Emperor Online](Taiwan version) [Emperor Online](Chinese CATV version) |
MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2013 | [FOUR Online] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2013 | Fox Online | MMORPG | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | MAT engine |
2010 | [Hero Online] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2006 | [Huang Yi Online] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2011 | [Huang Yi Online 2] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2012 | JJ Online | Online Rhythmical Music | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | MAT engine |
2009-05-15 | Killing Floor | First Person Shooter | Windows x86, Linux, OS X |
Tripwire Interactive | Valve Corporation | [Unreal Tournament 2004] build 3339 | OpenGL / No SM Direct3D 8 / No SM Direct3D 9 / SM3 |
Killing Floor Editor(UnrealEd 3.0) | Karma Physics 1.3 | Shader Model 3 Effects | RO Engine |
2006-12-01 | Kung Fu: Deadly Arts | Online Fighting | Windows x86 | Bedlam Games | Groove Games | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | N/A |
2007-05-11 - OBT | LandMass | Online first person shooter | Windows x86 | WayPoint | WayPoint | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | N/A |
2010-08-18 | LOCO | MOBA | Windows x86 | DANAL | PARAN | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects | N/A |
2007-05-28 | Marine Sharpshooter 3 | First Person Shooter | Windows x86 | Jarhead Games | Groove Games | [Unreal Tournament 2004] build 3339 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | Bloom Effect | N/A |
2008-06-10 | Marine Sharpshooter 4: Locked and Loaded | First Person Shooter | Windows x86 | Groove Games | Groove Games | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | N/A |
2009-05-29 | MetalRage | Online First Person Shooter | Windows x86 | GameHi | GameHi | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects | N/A |
2010-03-01 | Mission Biotech | Adventure, Simulation | Windows x86 | Virtual Heroes | Applied Research Associates, Inc. | [Unreal Tournament 2004] build 3369 | OpenGL / No SM Direct3D 8 / No SM Direct3D 9 / No SM |
N/A | Karma Physics 1.3 | N/A | N/A |
2008 | [Mission Against Terror](China Kingsoft version) [Crazy Shooter Online](Thailand Winner Online version) - excluded version of Terminator mode and Mummy mode [X-SHOT online](Thailand Winner Online version) - separated version of Terminator mode and Mummy mode |
Online First Person Shooter | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | MAT engine |
2006-07-11 | Outlaw Chopper | First Person Shooter | Windows x86 | Jarhead Games | Vivendi Games | [Unreal Tournament 2004] build 3339 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | Bloom Effect | N/A |
2008-12-05 | Pamoja Mtaani ("Together in the Hood") | Open World Game | Windows x86 | Virtual Heroes | WB Entertainment | [Unreal Tournament 2004] build 3369 | OpenGL / No SM Direct3D 8 / No SM Direct3D 9 / No SM |
N/A | Karma Physics 1.3 | N/A | N/A |
2008-04-18 | Priston Tale 2 | MMORPG | Windows x86 | YD Online | YD Online | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects own MMORPG layer |
N/A |
2009-07-02 - CBT | Priston Tale War | MMORPG | Windows x86 | YD Online | YD Online | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects own MMORPG layer |
N/A |
2011 | [QT Online] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | Shader Model 3 Effects own MMORPG layer |
HY Online engine |
2007-03-02 | Redneck Kentucky and the Next Generation Chickens | First Person Shooter | Windows x86 | City Interactive | City Interactive | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | N/A |
2006-03-14 | Red Orchestra: Ostfront 41-45 | First Person Shooter | Windows x86, Linux, OS X | Tripwire Interactive | Valve Corporation | [Unreal Tournament 2004] build 3339 | OpenGL / No SM Direct3D 8 / No SM Direct3D 9 / SM3 |
ROEd(UnrealEd 3.0) | Karma Physics 1.3 | N/A | RO Engine |
2006-11-17 | Red Steel | First Person Shooter | Wii | Ubisoft Paris | Ubisoft | [Unreal Tournament 2004] build 3369 | OpenGL / No SM | N/A | PhysX | Secret Level's GCN code based own Wi support | N/A |
2011 | [Rush Team] | Online First Person Shooter | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | N/A | MAT engine |
2011 | [SD Online] | MMORPG | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | Shader Model 3 Effects own MMORPG layer |
MAT engine |
2011-07 | Sephiroth (patch of after July 2011) Turf Battle (NA, path of after 2022) |
MMORPG | Windows x86 | Imazic Entertainment EonicGames (NA) |
Imazic Entertainment EonicGames (NA) |
[Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | N/A | Shader Model 3 Effects own MMORPG layer |
N/A |
2012 | Steal Fighter | MOBA | Windows x86 | LTimegames | Gravity | [Unreal Tournament 2004] build 3369 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects | N/A |
2008-11-27 | The Chronicles of Spellborn | MMORPG | Windows x86 | Spellborn International | Acclaim Entertainment | [Unreal Tournament 2004] build 3323 | Direct3D 9 / SM3 | N/A | Karma Physics 1.3 | Shader Model 3 Effects own MMORPG layer |
N/A |
2012 | [TL Online] | MMORPG | Windows x86 | Kingsoft JC Studio | Kingsoft | [Unreal Tournament 2004] build 3369 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | MAT engine |
2012-03 | [TS Online 3] | MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
2009 | [WX Online](Taiwan version) [Marshall Online](Chinese CATV version) - keep Original version [Marshall Online 2](Chinese CATV version) - version of applied for Expansion packs |
MMORPG | Windows x86 | Chinese Gamer International | Chinese Gamer International | [Unreal Tournament 2004] build 3323 | Direct3D 8 / No SM | N/A | Karma Physics 1.3 | own MMORPG layer | HY Online engine |
Sub version
[Unreal II: The Awakening] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Enhanced / Modified | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2003-02-03 - PC 2004-02-10 - Xbox |
Unreal II: The Awakening | First Person Shooter | Windows x86, Xbox | Legend Entertainment | Atari | [Unreal II: The Awakening] build 829, 2001 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 LIPSinc |
[Unreal Warfare] build 829 original based [Unreal Tournament] build 400 later upgraded [Unreal Warfare] build 672 ~ 829 with merged some [Unreal Engine] build 2110 code (Fluid Surface, AntiPortal, Limit including spaces in Filenames and Directory Names) |
own Skeletal Animation System "Golem" own Dialog System own Particle System "ParticleSystems" (Different from Wheel of Time) |
Unreal 2 engine / Unreal2 engine / U2 engine | N/A |
[Unreal Championship] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Enhanced / Modified | Another called name | Base for / Code sharing |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2002-11-12 | Unreal Championship | First Person Shooter | Xbox | Epic Games, Digital Extremes | Atari | [Unreal Championship] build 928 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | [Unreal Warfare] build 927 original based [Unreal Warfare] build 697 with merged almost [Unreal Warfare] build 739 ~ 927 code |
write Package File Version in Log Import and Export the INT files DE's own Weather System "AxWeatherEffect" DE's own Partciel System "xEmitter" Procedural Mesh Multipass Texture Shader Epic's new BOT AI DE's GUI System "XInterface" each Texture Detail settings (World, PlayerSkin, WeaponSkin, Terrain, Interface, Lightmap, RednerMap) DrawScale3D quick setting add DetailScale mode (build 927) excluded build 927's Geometry Editing mode Limitless including spaces Filenames (build 927) |
UC engine | [Unreal Tournament 2003] build 7xx ~ 927 |
[Unreal Championship] engine based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified |
---|---|---|---|---|---|---|---|---|---|---|
2005-05-03 | Pariah | First Person Shooter | Windows x86, Xbox | Digital Extremes | Groove Games | [Unreal Championship] build 928 with merged some [Unreal Tournament 2004] code (displays realtime animated textures in Texture Browser, Npatch, Tesselation Factor, Detail Texture MipBias, Stencil Buffer, 16-bit color support (Backward Compatability), 16-bit Texture support (Backward Compatability)) with merged some [Unreal Championship 2] code (PC and Xbox Skeletal Shader) |
Direct3D 8 / SM1 | MiniEditor(in game editor) PariahEd(UnrealEd 3.0) |
Havok Physics | Normal Mapping Pixel Shader Distortion Push Buffer Post Process Effects High Detail Shadow add classification to each Texture Detail settings (PlayerFace, TerrainLayer, NormalMap) |
2006-06-18 - PC 2006-06-24 - Xbox |
Warpath | First Person Shooter | Windows x86, Xbox | Digital Extremes | Groove Games | [Unreal Championship] build 928 with merged some [Unreal Tournament 2004] code (displays realtime animated textures in Texture Browser, Npatch, Tesselation Factor, Detail Texture MipBias, Stencil Buffer, 16-bit color support (Backward Compatability), 16-bit Texture support (Backward Compatability)) with merged some [Unreal Championship 2] code (PC and Xbox Skeletal Shader) |
Direct3D 8 / SM1 | WarpathEd(UnrealEd 3.0) | Havok Physics | Normal Mapping Pixel Shader Distortion Push Buffer Post Process Effects High Detail Shadow add classification to each Texture Detail settings (PlayerFace, TerrainLayer, NormalMap) |
[UDN Build]
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middlewar | Based on | Enhanced / Modified | Another called namee | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2003-04 - UDN Build 1 ~ 3 2003-05 UDN Build 4 ~ 13 2003-06 - UDN Build 14 ~ 16 2003-07 - UDN Build 17 ~ 18 2003-08 - UDN Build 19 2004-01 - UDN Build 20 |
UDN Build | N/A | Windows x86, Xbox, Linux | Epic Games, Demiurge Studios, Perilith | N/A | [UDN Build] 1 ~ 20 | Direct3D 8 / SM1 Direct3D 9 / SM2, SM3 OpenGL / SM1, SM2, SM3 |
N/A | Karma Physics 1.2 | [Unreal Engine] build 2110 (UDN Build 1 ~ 6) [Unreal Engine] build 2226 (UDN Build 7 ~ 20) |
Hardware Shader Per-pixel Lighting Normal Mapping Per-pixel Specular Lighting simple specular-only Bump Mapping Full-scene bump mapping UDN Bump mapping Environment Mapped Bump Mapping Multipass Diffuse/Specular/Normal Mapping Particle Extensions Paritcle System Editor Pathing Improvements Package system Render to Texture Root Motion Physics High level event management system ScreenPlay Script based LipSyncing ScriptQuats Skeletal Blending Additional Skeletal Mesh natives Streaming Level Loading Colision Drawing Conditional Compliation Camera effects system Spline based Third Person Camera Typed Text Camera Effect Tex Skew Oscilator Bink Movies Animated Texture Browser Animation Browser Blending Advanced Lighting Effects Extending Skeletal Animation new GUI system GUIStyle GameRules system Statistics Graphing Memory/Statistics tool Terrain Memory Optimizations In-Game Collision Rendering improved Import Dialogs In-Game Movies Level Loading Progress Bar Mini Commit system<brMulticast Replication Rotation Gizmo Improved Actor dragging Play on Xbox Button |
[UDN Build] (non modified binaries) [UDN Build] Off (customized source code and rebuild binaries) |
N/A |
[UDN Build] based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2004-06-24 | Spider-Man 2 | Action-adventure | Windows x86, OS X | Fizz Factor | Activision | [UDN Build] 2226 | Direct3D 8 / No SM | N/A | Karma Physics 1.2 | N/A | N/A |
[Unreal Engine 2 Runtime]
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Enhanced / Modified | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2003-09-17 - 2226.19.03 2004-05-24 - 2226.20.01 2005-02-11 - 2226.20.02 |
Unreal Engine 2 Runtime | N/A | Windows x86 | Demiurge Studios | N/A | [Unreal Engine 2 Runtime] 2226.19.03, 2226.20.01, 2226.20.02 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 | [Unreal Engine] build 2226 with merged some [Unreal Tournament 2004] build 3323 code (improved SVehicle system) |
enhnaced Unreal Tournament 2004 build 3323 SVehicle system | N/A |
[Unreal Engine 2 Runtime] based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware |
---|---|---|---|---|---|---|---|---|---|
2004-04-01 | Unreal SpeedTree Demo (NOT a game, IDV's SpeedTree integrated into Unreal Engine promotion) |
N/A | Windows x86 | IDV | N/A | [Unreal Engine 2 Runtime] 2226.19.03 | Direct3D 8 / No SM | N/A | SpeedTree Runtime Library |
[Unreal II: eXpanded MultiPlayer] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Enhanced / Modified | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2003-12-10 | Unreal II: eXpanded MultiPlayer | First Person Shooter | Windows x86, Xbox | Legend Entertainment | Atari | [Unreal II: eXpanded MultiPlayer] build 2226 | Direct3D 8 / No SM | UnrealEd 3.0 | Karma Physics 1.2 | [Unreal Engine] build 2226 original based on [Unreal Engine] build 2110 with merged some [Unreal II:The Awakening code (Unreal 2 Particles) with merged many [UDN Build] code (Particle System Editor, etc) with merged some [Unreal Tournament 2003] code (DrawScale3D quick setting) |
N/A | N/A |
Seperated console version
[Unreal Tournament PlayStation 2] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|
2000-10-21 | Unreal Tournament [PlayStation 2 version] | First-person shooter | PlayStation 2 | Epic Games | Infogrames | [Unreal Tournament PlayStation 2] build 404 | OpenGL | N/A | N/A | [Unreal Tournament] build 404 with merged some [Unreal Tournament] build 405 ~ 432 code (UnrealEd 2.0, Skeletal Animation) |
N/A |
[Unreal Tournament PlayStation 2] engine based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Imternal call name |
---|---|---|---|---|---|---|---|---|---|---|
2001-06-28 | Rune: Viking Warlord | Third-person shooter, Hack and slash | PlayStation 2 | Human Head Studios | Gathering of Developers | [Unreal Tournament PlayStation 2] build 404 | OpenGL | N/A | N/A | Rune engine |
[Unreal Tournament Dreamcast] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|
2001-03-13 | Unreal Tournament [Dreamcast version] | First-person shooter | Dreamcast | Secret Level | Infogrames | [Unreal Tournament Dreamcast] build 404 | OpenGL | N/A | N/A | [Unreal Tournament PlayStation 2] build 404 | N/A |
[Unreal Warfare / Unreal Engine PlayStation 2]
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|
2001 ~ 2003 | Unreal Warfare / Unreal Engine [PlayStation 2] (NOT a game, only ported engine) (included all Unreal Warfare codes and contents) |
N/A | PlayStation 2 | Epic Games - build 633 Secret Level - build 697, 777, 829, 927, 2110, 2226 |
N/A | [Unreal Warfare / Unreal Engine PlayStation 2] build 633, 697, 777, 829, 927, 2110, 2226 | OpenGL / No SM | N/A | Karma Physics 1.2 | [Unreal Warfare / Unreal Engine] build 633 ~ 2227 | N/A |
[Unreal Warfare / Unreal Engine PlayStation 2] based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2005-03-15 | Brothers In Arms: Road to Hill 30 (Singleplayer Mode) | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Engine PlayStation 2] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | gbx engine |
2005-03-15 | Brothers In Arms: Road to Hill 30 (Multiplayer Mode) | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Engine PlayStation 2] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | gbx engine |
2005-10-26 | Brothers In Arms: Earned in Blood (singleplayer mode) | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Engine PlayStation 2] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | gbx engine |
2005-10-26 | Brothers In Arms: Earned in Blood (multiplayer mode) | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Engine PlayStation 2] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | gbx engine |
2006-12-05 | Brothers In Arms: D-Day | First Person Shooter | PlayStation Portable | Ubisoft Shanghai | Ubisoft | [Unreal Engine PlayStation 2] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / No SM | N/A | Karma Physics 1.2 | own PSP support | gbx engine |
2004-11-04 - JP 2004-12-01 - KOR 2005-11-16 - NA / Europe |
Magna Carta: Crimson Stigmata Magna Carta: Tears of Blood(NA / Europe) |
Role Playing Game | PlayStation 2 | Softmax | Sony Computer Entertainment | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | N/A |
2006-05-25 | Magna Carta Portable | Role Playing Game | PlayStation Portable | Softmax | Sony Computer Entertainment | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | N/A |
2006-09-19 | Open Season [PlayStation 2] | Action-adventure | PlayStation 2 | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system | O Engine |
2006-09-19 | Open Season [PSP version] | Action-adventure | PlayStation Portable | Ubisoft Quebec | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system own PSP support |
O Engine |
2006-12-07 | Star Wars: Lethal Alliance | First Person Shooter | PlayStation Portable | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system | Third Echelon engine |
2007-06-01 | Surf's Up [PlayStation 2 version] | Action-adventure | PlayStation 2 | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system | Sup Engine |
2004-11-30 | Tom Clancy's Ghost Recon 2 (offline mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2004-11-30 | Tom Clancy's Ghost Recon 2 (online mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Paris | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2006-03-28 | Tom Clancy's Ghost Recon Advanced Warfighter (offline mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2006-03-28 | Tom Clancy's Ghost Recon Advanced Warfighter (online mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Paris | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2004-03-23 | Tom Clancy's Rainbow Six 3 (Offline Mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2004-03-23 | Tom Clancy's Rainbow Six 3 (Online Mode) [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2007-06-12 | Tom Clancy's Rainbow Six: Vegas [PSP version] | First Person Shooter | PlayStation Portable | Ubisoft Quebec | Ubisoft | [Unreal Warfare PlayStation 2] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system own PSP support |
O Engine |
2003-04-08 | Tom Clancy's Splinter Cell (version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | own Dare Audio system | own AI system | Third Echelon engine |
2004-06-16 | Tom Clancy's Splinter Cell: Pandora Tomorrow (SinglePlayer modeversion 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Shanghai | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
own AI system | Third Echelon engine |
2004-06-16 | Tom Clancy's Splinter Cell: Pandora Tomorrow (Spies vs Mercs mode version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Annency | Ubisoft | [Unreal Engine PlayStation 2] build 2110 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
N/A | Shadow Strike engine |
2005-03-28 | Tom Clancy's Splinter Cell: Chaos Theory (Singleplayer, Co-op mode version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
own SCX Material system own AI system Magma system |
SCX engine |
2005-03-28 | Tom Clancy's Splinter Cell: Chaos Theory (Versus mode version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Annency | Ubisoft | [Unreal Engine PlayStation 2] build 2110 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
N/A | Shadow Strike engine |
2006-10-24 | Tom Clancy's Splinter Cell: Double Agent (offline mode Current-gen version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
own SCX Material system own AI system Magma system |
SCX engine |
2006-10-24 | Tom Clancy's Splinter Cell: Double Agent(online mode Current-gen version 2) [PlayStation 2 version] | Stealth | PlayStation 2 | Ubisoft Annency | Ubisoft | [Unreal Engine PlayStation 2] build 2110 | OpenGL / No SM | N/A | PhysX own Dare Audio system |
N/A | Shadow Strike engine |
2006-03-21 | Tom Clancy's Splinter Cell: Essentials |
Stealth | PlayStation Portable | Ubisoft Montreal | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
own PSP support | Third Echelon engine |
2002-11-01 | Twin Caliber | Action-adventure | PlayStation 2 | Rage Software | Rage Software | [Unreal Warfare PlayStation 2] build 633 with merged [Unreal Warfare PlayStation 2] build 829 code (Particle Emitter System, Karma Physics, Matinee, Volume, Projector, etc) |
OpenGL / No SM | N/A | N/A | N/A | N/A |
2003-11-18 | XIII [PlayStation 2 version] | First Person Shooter | PlayStation 2 | Ubisoft Paris | Ubisoft | [Unreal Warfare PlayStation 2] build 829 | OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | XIII engine |
[Unreal Warfare / Unreal Engine GameCube]
2001 ~ 2003Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|
Unreal Warfare / Unreal Engine [GameCube] (NOT a game, only ported engine) (included all Unreal Warfare codes and contents) |
N/A | GameCube | Secret Level | N/A | [Unreal Warfare / Unreal Engine GameCube] build 697, 777, 829, 927, 2110, 2226 | OpenGL / No SM | N/A | Karma Physics 1.2 | [Unreal Warfare / Unreal Engine PlayStation 2] build 697, 777, 829, 927, 2110, 2226 | N/A |
[Unreal Warfare / Unreal Engine GameCube] based games
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
Double Time(Wii) - 2008-09-23 | Brothers In Arms: Road to Hill 30 | First Person Shooter | Wii | Demiurge Studios | Ubisoft | [Unreal Engine GameCube] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / SM3 | N/A | Karma Physics 1.2 | own Wii support | gbx engine |
Double Time(Wii) - 2008-09-23 | Brothers In Arms: Earned in Blood | First Person Shooter | Wii | Demiurge Studios | Ubisoft | [Unreal Engine GameCube] build 2226 with merged some [UDN Build] code (Particle System Editor, Rotation Gizmo, etc) |
OpenGL / SM3 | N/A | Karma Physics 1.2 | own Wii support | gbx engine |
2006-09-19 - GC 2006-11-30 - Wii |
Open Season [GameCube, Wii version] | Action-adventure | GameCube, Wii | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 927 | OpenGL / No SM - GC OpenGL / SM1 - Wii |
N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system own Wii support |
O Engine |
2007-06-01 | Surf's Up [GameCube, Wii version] | Action-adventure | GameCube, Wii | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 927 | OpenGL / No SM - GC OpenGL / SM3 - Wii |
N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system own Wii support |
Sup Engine |
2005-03-15 | Tom Clancy's Ghost Recon 2 (offline mode) [GameCube version] | First Person Shooter | GameCube | Ubisoft Shanghai | Ubisoft | [Unreal Warfare GameCube] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2004-06-15 | Tom Clancy's Rainbow Six 3 [GameCube version] | First Person Shooter | GameCube | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 927 | OpenGL / No SM | N/A | N/A (NOT using Karma Physics with Ragdoll) own Dare Audio system |
Magma system | Rainbow Six 3 engine |
2003-04-10 | Tom Clancy's Splinter Cell (version 2) [GameCube version] | Stealth | GameCube | Ubisoft Shanghai | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | own Dare Audio system | own AI system | Third Echelon engine |
2004-06-20 | Tom Clancy's Splinter Cell: Pandora Tomorrow (Singleplayer mode version 2) [GameCube version] | Stealth | GameCube | Ubisoft Shanghai | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | Karma Physics 1.2 own Dare Audio system |
own AI system | Third Echelon engine |
2005-03-31 | Tom Clancy's Splinter Cell: Chaos Theory (Singleplayer, Co-op mode version 2) [GameCube version] | Stealth | GameCube | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
own SCX Material system own AI system Magma system |
SCX engine |
2006-10-26 - GC 2007-11-28 - Wii |
Tom Clancy's Splinter Cell: Double Agent (offline mode Current-gen version 2) [GameCube, Wii version] | Stealth | GameCube, Wii | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
own SCX Material system own AI system Magma system own Wii support |
SCX engine |
2011-04-10 | Tom Clancy's Splinter Cell 3D | Stealth | Nintendo 3DS | Ubisoft Montreal | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | Havok Physics own Dare Audio system |
own SCX Material system own AI system Magma system own 3DS support |
SCX engine |
2003-11-25 | XIII [GameCube version] | First Person Shooter | GameCube | Ubisoft Paris | Ubisoft | [Unreal Warfare GameCube] build 829 | OpenGL / No SM | N/A | Karma Physics 1.2 | N/A | XIII engine |
[Unreal Championship 2] engine
Release date | Title | Genre | Platform | Developer | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Based on | Enhanced / Modified | Another called name | Base for |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2005-04-18 | Unreal Championship 2: The Liandri Conflict | First Person Shooter / Third Person Shooter | Xbox | Epic Games | Midway Games | [Unreal Championship 2] build 2226 | Direct3D 8 / SM1 | N/A | Karma Physics 1.3 LIPSinc |
[Unreal Engine] build 2226 with merged some [Unreal Tournament 2004] code (xEmitter, Procedural Mesh, Multipass Texture Shader) |
Xbox Specific Pixel Shader Effect Full Scene Light Bloom Full Scene Emissive Materials Full Scene Depth of Field zoom scene Depth of Field Velocity driven Full screen Radial Blur Distortoin Color ramp Full Screen Blur from Concussionr Color Space Manipulation Dynamic Gamma GPU Projector Efficient Player Shadows Efficient Geometry Storage Instanced Content Memory Tracking Split-Screen Rendering Vehicle Support ([Unreal Tournament 2004] code) Xbox optimized UT2004 GUI system and Editor “Prefabricated” Unreal Matinee Sequences XMV Movies support |
Unreal Engine 2X | N/A |
Unreal Engine 3
Main version
[Unreal Engine 3] QA-approved build
Release Date | Target Platform | Engine Version | Graphics API / Shader Model | Third Party Middleware | Main Features |
---|---|---|---|---|---|
2006 | Winsows x86, OS X, Xbox 360, PlayStation 3 | Unreal Engine 3 build 1xxx ~ 2xxx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2007 | Winsows x86, OS X, Xbox 360, PlayStation 3 | Unreal Engine 3 build 2xxx ~ 3xxx changelist 2xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2008 | Winsows x86, OS X, Xbox 360, PlayStation 3 | Unreal Engine 3 build 3xxx ~ 4xxx changelist 2xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2009 | Winsows x86, OS X, Xbox 360, PlayStation 3 | Unreal Engine 3 build 4xxx ~ 6xxx changelist 3xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2010 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, iOS | Unreal Engine 3 build 6xxx ~ 7xxx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2011 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, iOS, Android, PS Vita, Flash | Unreal Engine 3 build 7xxx ~ 9xxx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, Direct3D 11 / SM5, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2012 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, Wii U, iOS, Android, PS Vita, Flash | Unreal Engine 3 build 9xxx ~ 10xxx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, Direct3D 11 / SM5, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2013 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, iOS, Android, PS Vita, Flash, HTML5 | Unreal Engine 3 build 10xxx ~ 11xxx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, Direct3D 11 / SM5, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2014 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, iOS, Android, PS Vita, Flash, HTML5 | Unreal Engine 3 build 120xx ~ 124xx changelist 1xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, Direct3D 11 / SM5, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
2015 | Winsows x86, Windows x64, OS X, Xbox 360, PlayStation 3, iOS, Android, PS Vita, Flash, HTML5 | Unreal Engine 3 build 13xxx changelist 2xxxxxx | Direct3D 9 / SM3, Direct3D 10 / SM4, Direct3D 11 / SM5, OpenGL / SM3, OpenGL ES / SM3 | PhysX, FaceFX 1.7.3.1 | HDR Rendering |
[Unreal Engine 3] QA-approved build based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2009-02-20 - EU 2009-02-24 - NA |
50 Cent: Blood on the Sand | Third Person Shooter | PlayStation 3, Xbox 360 | Swordfish Studios | THQ | UE3 version 4638 | OpenGL / SM3 - PS3 Direct3D 9 / SM3 - X360 |
N/A | PhysX | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2015-04-21 | Assassin's Creed Chronicles: China | Side-scrolling, action-adventure, stealth, Platform | Windows x86, PlayStation 4, Xbox One | Climax Studios, Ubisoft Montréal | Ubisoft | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2016-01-12 | Assassin's Creed Chronicles: India | Side-scrolling, action-adventure, stealth, Platform | Windows x86, PlayStation 4, Xbox One | Climax Studios, Ubisoft Montréal | Ubisoft | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2016-02-09 | Assassin's Creed Chronicles: Russia | Side-scrolling, action-adventure, stealth, Platform | Windows x86, PlayStation 4, Xbox One | Climax Studios, Ubisoft Montréal | Ubisoft | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2016-02-09 | Assassin's Creed Chronicles Trilogy Pack | Side-scrolling, action-adventure, stealth, Platform | Windows x86, PlayStation 4, PS Vita, Xbox One | Climax Studios, Ubisoft Montréal | Ubisoft | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2011-11-05 | Absolute Force Online | First-person shooter | Windows x86 | TQ Digital | NetDragon Websoft Inc | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-07-15 | Abyss Odyssey | 2D Fanrasy Action Plat-former | Windows x86, PlayStation 3, Xbox 360 | ACE Team | Atlus | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-10-02 | Adam's Venture: Episode 1 | Adventure | Windows x86 | Vertigo Digital Entertainment | Iceberg Interactive | UE3 version 6889 changelist 671132 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
N/A | PhysX | ||
2011-04-08 | Adam's Venture: Episode 2 | Adventure | Windows x86 | Vertigo Digital Entertainment | Iceberg Interactive | UE3 version 6889 changelist 671132 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
N/A | PhysX | ||
2012-03-09 | Adam's Venture: Episode 3 | Adventure | Windows x86 | Vertigo Digital Entertainment | Iceberg Interactive | UE3 version 6889 changelist 671132 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
N/A | PhysX | ||
2014-02-04 - PS3 2015-08-03 - Win |
Adam's Venture Chronicles | Adventure | PlayStation 3, Windows x86 | Vertigo Digital Entertainment | Playlogic Entertainment | UE3 version 9505 changelist 1174198 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2009-12-16 | Alien Breed Evolution | Isometric Shooter | Xbox 360 | Team17 | Team17 | Direct3D 9 / SM3 | N/A | PhysX | |||
2010-06-03 | Alien Breed: Impact | Isometric Shooter | Windows x86, PlayStation 3 | Team17 | Team17 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2010-09-22 | Alien Breed 2: Assault | Isometric Shooter | Windows x86, PlayStation 3, Xbox 360 | Team17 | Team17 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2010-11-17 | Alien Breed 3: Descent | Isometric Shooter | Windows x86, PlayStation 3, Xbox 360 | Team17 | Team17 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2013-09-24 | Alien Rage (singleplayer) | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | CI Games | CI Games | UE3 version 7255 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2013-09-24 | Alien Rage (multiplayer) | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | CI Games | CI Games | UE3 version 9953 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2011-12-27 | All Zombies Must Die! | Isometric Shooter | Windows x86, PlayStation 3, Xbox 360 | Doublesix | Square Enix | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-04-20 | All Zombies Must Die! Scorepocalypse | Isometric Shooter | Windows x86, PlayStation 3, Xbox 360 | Doublesix | Square Enix | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-06-29 2011-12-07 - Steam 2016-06-03 - XO 2017-03-31 - PS4 |
APB: All Points Bulletin | MMOTPS | Windows x86, Xbox One, PS4 Windows x64 (v1.30 ~) |
Realtime Worlds (~2010) Reloaded Productions (~2011) |
Electronic Arts (~2010) K2 Network (~2011) |
UE3 version 3908 changelist 218742 UE3 version 10897 changelist 1532151 (Reloaded / v2.1 ~) |
Direct3D 9 / SM3 Direct3D 11/ SM5 (Reloaded / v2.1 ~) |
N/A | PhysX | ||
2013-04-19 | ARA Unreal Engine 3 Web Player (using UGN) | Web-based Air Force training courses | OS X, Windows x86 | Virtual Heroes Division | The United States Air Force | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-11-01 | ARC Squadron | Space flight simulator | iOS | Psyonix | Psyonix | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-10-17 | ARC Squadron Redux | Space flight simulator | Android, iOS | Psyonix | Psyonix | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2019-01-03 | Astellia | MMORPG | Windows x64 | Studio 8 | Barunson E&A | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 | N/A | PhysX | NS Engine | |
2020-11-05 | Astellia Royal | MMORPG | Windows x64 | Studio 8, BORA | Barunson E&A | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 | N/A | PhysX | NS Engine | |
2012-02-21 | Asura's Wrath | Action, beat 'em up | PlayStation 3, Xbox 360 | CyberConnect2 | Capcom | UE3 version 8788 changelist 976115 | Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | ||
2013-02-12 | Aliens: Colonial Marines | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Gearbox Software | Sega | UE3 version 78xx changelist 751923 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-05-27 | Alpha Protocol | Action role-playing, Stealth | Windows x86, PlayStation 3, Xbox 360 | Obsidian Entertainment | Sega | UE3 version 3857 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-06-17 | America's Army 3.0 | First Person Shooter | Windows x86 | US Army | US Army | UE3 version 4206 | Direct3D 9 / SM3 | N/A | PhysX | ||
2013-08-30 | America's Army: Proving Ground | First Person Shooter | Windows x86 | US Army | US Army | UE3 version 9656 changelist 1202061 | Direct3D 9 / SM3 | AA:PG Mission Editor(very simple verson of UE3 UnrealEd) AA:PG Full Unreal Editor(UE3 UnrealEd) SDK uses D3D 11 / SM5 |
PhysX | ||
2011-06-14 | Alice: Madness Returns | Psychological horror Action-adventure |
Windows x86, PlayStation 3, Xbox 360 | Spicy Horse | Electronic Arts | UE3 version 6760 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-07-31 | American McGee's Grimm Episode 1: A Boy Learns What Fear Is | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-08-07 | American McGee's Grimm Episode 2: Little Red Riding Hood | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-08-14 | American McGee's Grimm Episode 3: The Fisherman and His Wife | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-08-21 | American McGee's Grimm Episode 4: Puss in Boots | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-08-28 | American McGee's Grimm Episode 5: The Girl Without Hands | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-09-04 | American McGee's Grimm Episode 6: Godfather Deathnds | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-09-11 | American McGee's Grimm Episode 7: The Devil and His Three Golden Hairs | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-09-18 | American McGee's Grimm Episode 8: Beauty and the Beast | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-10-30 | American McGee's Grimm Episode 9: The Master Thief | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-11-06 | American McGee's Grimm Episode 10: The Singing Bone | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-11-13 | American McGee's Grimm Episode 11: King Midas | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-11-20 | American McGee's Grimm Episode 12: Cinderella | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-11-27 | American McGee's Grimm Episode 13: The Golden Goose | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-12-04 | American McGee's Grimm Episode 14: Iron John | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-12-11 | American McGee's Grimm Episode 15: The Pied Piper | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-12-18 | American McGee's Grimm Episode 16: A Christmas Carol | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-02-12 | American McGee's Grimm Episode 17: The Frog King | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-02-19 | American McGee's Grimm Episode 18: Jack and the Beanstalk | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-02-26 | American McGee's Grimm Episode 19: Mulan | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-03-05 | American McGee's Grimm Episode 20: Pinocchio | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-03-12 | American McGee's Grimm Episode 21: Sleeping Beauty | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-04-16 | American McGee's Grimm Episode 22: The Adventures of Thumbling | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-04-23 | American McGee's Grimm Episode 23: Snow White | Action-adventure | Windows x86 | Spicy Horse | Turner Broadcasting System | UE3 version 3240 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-03-06 | Army of Two | Third-person shooter | PlayStation 3, Xbox 360 | EA Montréal | Electronic Arts | UE3 version 3004 | OpenGL / SM3 Direct3D 9 / SM3 |
N/A | PhysX | ||
2010-01-08 | Army of Two: The 40th Day | Third-person shooter | PlayStation 3, Xbox 360 | EA Montréal | Electronic Arts | OpenGL / SM3 Direct3D 9 / SM3 |
N/A | PhysX | |||
2007-10-23 | A.V.A(Alliance of Valiant Arms) | Online First-person Shooter | Windows x86 | Red Duck | Neowiz Games, NHN Corporation, Tencent Holdings | Direct3D 9 / SM3 | N/A | PhysX | |||
2019-05-02 - OBT | A.V.A(Alliance of Valiant Arms): Dog Tag | Online First-person Shooter | Windows x86 | Red Duck | Red Duck | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-03-31 | Bad Day | First-person Shooter | iOS | Farom Studio | Farom Studio | OpenGL ES 2.0 / SM3 Direct3D 9 / SM3 |
N/A | PhysX | |||
2009-08-25 2023-12-01 - Arkham Trilogy(Switch) |
Batman: Arkham Asylum ["Return to Arkham" remastered version ported to UE4] |
Action-adventure | Windows x86, PlayStation 3, Xbox 360, OS X, Switch | Rocksteady Studios Turn Me Up (Switch) |
Eidos Interactive, Warner Bros. Interactive Entertainment | UE3 version 4701 | Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, OS X, Switch |
N/A | PhysX | Bm Engine | |
2011-10-18 2023-12-01 - Arkham Trilogy(Switch) |
Batman: Arkham City ["Return to Arkham" remastered version ported to UE4] |
Action-adventure | Windows x86, PlayStation 3, Xbox 360, OS X, Switch | Rocksteady Studios Turn Me Up (Switch) |
Warner Bros. Interactive Entertainment | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 - Win, X360 Direct3D 11 / SM5 - Win OpenGL / SM3 - PS3, OS X OpenGL / SM5 - OS X, Switch |
N/A | PhysX, Wwise | Bm Engine | |
2012-11-18 | Batman: Arkham City - Armored Edition | Action-adventure | Wii U | WB Games Montréal | Warner Bros. Interactive Entertainment | UE3 version 7748 changelist 742347 | OpenGL / SM3 | N/A | PhysX, Wwise | Bm Engine | |
2011-12-07 | Batman: Arkham City Lockdown | Action | Android, iOS | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 8910 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2013-10-16 | Batman: Arkham Origins (mobile) | Action | Android, iOS | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 10902 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2013-10-25 | Batman: Arkham Origins | Action-adventure | Windows x86, PlayStation 3, Xbox 360, Wii U | WB Games Montréal | Warner Bros. Interactive Entertainment | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 Direct3D 11 / SM5 - Win OpenGL / SM3 - PS3, Wii U |
N/A | PhysX, Wwise, Simplygon | Bm Engine | |
2013-10-25 | Batman: Arkham Origins (online mode) | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | WB Games Montréal, Splash Damage | Warner Bros. Interactive Entertainment | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Wwise, Simplygon | Bm Engine | |
2015-06-23 2023-12-01 - Arkham Trilogy(Switch) |
Batman: Arkham Knight | Action-adventure, Vehicular combat, Racing | Windows x64, PlayStation 4, Xbox One, Switch | Rocksteady Studios Turn Me Up (Switch) |
Warner Bros. Interactive Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX, Wwise, Simplygon, Umbra 3 | Bm Engine | |
2016-05-03 | Battleborn | First-person shooter | Windows x64, PlayStation 4, Xbox One | Gearbox Software | 2K Games | UE3 version 8623 | Direct3D 11 / SM5 | N/A | PhysX | Willow Engine | |
2015 | The Age of Heroes(Chinese: 英雄紀元) | MMORPG | Windows x86 | USERJOY | USERJOY | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | |||
2015-07-02 | The Battle of Sol | Action, Simulation | Windows x86 | Bit Planet Games, LLC | Bit Planet Games, LLC | UE3 version 12272 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
UE3 UnrealEd | PhysX | ||
2010-11-26 - CBT 1 2011-02-25 - CBT 2 |
Berkanix Online | MMORPG | Windows x86 | Choirock Games | Choirock Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-11-08 | Big League Sports: Kinect | Extreme sports | Xbox 360 | Robomodo | Activision | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-03-26 - Win, PS3, X360 2013-08-29 - OS X 2015-03-17 - Linux 2016-09-16 - PS4, XO 2020-05-29 - Switch |
BioShock Infinite | First-person shooter | Windows x86, Linux, OS X, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Switch | Irrational Games Aspyr (OS X) Virtual Programming (Linux) Blind Squirrel Games (PS4, XO) Virtuos (Switch) |
2K Games Aspyr (OS X) |
UE3 version 6829 changelist 558646 | Direct3D 10 / SM4 - Win Direct3D 11 / SM5 - Win, XO Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3, OS X, Linux OepnGL / SM5 - PS4, OS X, Linux, Switch |
N/A | PhysX, Beast, Mopheme, Wwise, Kynapse | XEngine | |
2007-11-23 | Black College Football: BCFX: The Xperience | Sports video game | Windows x86, Xbox 360 | Nerjyzed Entertainment | Aspyr Media | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-12-11 | Black Knight Sword | Action-adventure | PlayStation 3, Xbox 360 | Digital Reality, Grasshopper Manufacture | Reverb Communications | OpenGL / SM3 Direct3D 9 / SM3 |
N/A | PhysX | |||
2014-11-12 | Black Squad | Online First-person shooter | Windows x86, Windows x64 | Neowiz Games | Neowiz Games | UE3 version 10233 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-07-07 | Blacklight: Tango Down | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Zombie Studios | Ignition Entertainment | UE3 version 6165 changelist 436666 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2012-04-03 | Blacklight: Retribution | First-person shooter | Windows x86, Windows x64, PlayStation 4, PlayStation 5 | Zombie Studios | Perfect World Entertainment | UE3 version 8788~10499 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 OpenGL / SM5 - PS5 |
UE3 UnrealEd SDK uses Direct3D 11 / SM5 |
PhysX, Wwise | ||
2007-11-12 | BlackSite: Area 51 | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Midway Austin | Midway Games | UE3 version 2605 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2011-10-25 | Blackwater | First-person shooter | Xbox 360 | Zombie Studios | 505 Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-04-22 | Blade for Kakao | Full 3D Mobile Action | Android, iOS | Action Square | 433 | OpenGL / SM3 | N/A | PhysX | |||
2012-06-30 | Blade & Soul [Frontier World and after June 2021 update ported to UE4] |
MMORPG | Windows x86, Windows x64 | NC Soft | NC Soft | UE3 version 42xx | Direct3D 9 / SM3 Direct3D 10 / SM4 |
N/A | PhysX | ||
2012-11-08 | BlastPoints | Action Mobile Games | Android, iOS | Film Victoria | Checkbox Studios Pty | OpenGL / SM3 | N/A | PhysX | |||
2016-02-05 | BLESS | MMORPG | Windows x64 | Neowiz Games | Neowiz Games | UE3 version 10499 changelist 1426632 | Direct3D 9 / SM3 | N/A | PhysX, Wwise | ||
2012-04-25 | Bloodforge | Action | Xbox 360 | Climax Studios | Microsoft Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-07-25 | Bloodmasque | ActionRPG | Android, iOS | Square Enix | Square Enix | OpenGL / SM3 | N/A | PhysX | |||
2013-10-15 | Blue Estate Prologue | First-person shooter | Windows x86, Windows x64 | HeSaw | Focus Home Interactive | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-06-24 | Blue Estate | First-person shooter | Windows x86, Windows x64, PlayStation 4, Xbox One | HeSaw | Focus Home Interactive | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | |||
2016-01-29 | Bombshell | Top-down Action RPG | Windows x86, PlayStation 4 | Interceptor Entertainment | 3D Realms | UE3 version 11767 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2009-10-20 | Borderlands | First-person shooter | Windows x86, PlayStation 3, Xbox 360, OS X | Gearbox Software | 2K Games | UE3 version 4871 changelist 308469 | Direct3D 9 / SM3 OpenGL - PS3, OS X |
UE3 UnrealEd | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2019-04-03 2020-05-29 - Legendary Collection(Switch) |
Borderlands Game of the Year Enhanced | First-person shooter | Windows x64, PlayStation 4, Xbox One, Switch | Blind Squirrel Games Turn Me Up (Switch) |
2K Games | UE3 version 5071 | Direct3D 11 / SM5 OpenGL - PS4, Switch |
N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2012-09-18 2015-03-24- Handsome Collection(PS4, XO) 2020-05-29 - Legendary Collection(Switch) |
Borderlands 2 | First-person shooter | Linux, OS X, Windows x86, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Switch, Android(Nvidia Shield only) | Gearbox Software, Armature Studio, Iron Galaxy Studios, 2K Australia, 2K Games Turn Me Up (Switch) |
2K Games | UE3 version 8631 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, OS X, Linux, PS4, Switch, Android |
N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2014-05-13 | Borderlands 2 (PS Vita version) | First-person shooter | PlayStation Vita | 2K China | Sony Computer Entertainment | UE3 version 8631 | OpenGL / SM3 | N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2018-12-20 - PSVR 2019-10-22 - Win |
Borderlands 2 VR | First-person shooter | Windows x64, PlayStation 4 VR | Gearbox Software | Sony Computer Entertainment | UE3 version 8637 | OpenGL / SM3 | N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2012-10-31 | Borderlands Legends | Tactical role-playing | iOS | 2K China, Gearbox Software | 2K Games | OpenGL / SM3 | N/A | PhysX | |||
2014-10-14 2015-03-24- Handsome Collection(PS4, XO) 2020-05-29 - Legendary Collection(Switch) |
Borderlands: The Pre-Sequel | First-person shooter | Linux, OS X, Windows x86, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Switch, Android (Nvidia Shield only) | 2K Australia, Gearbox Software, Armature Studio, Iron Galaxy Studios, 2K Australia, 2K Games Turn Me Up (Switch) |
2K Games | UE3 version 8631 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, OS X, Linux, PS4, Switch, Android |
N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2012-02-22 | Brand New Boy | Cartoon-Rendered 3D Action RPG | Android, iOS | OOZOO Inc | OOZOO Inc | OpenGL / SM3 | N/A | PhysX | |||
2013-08-07 - Xbox 360 2013-09-03 - PC, PS3 2015-08-12 - PS4, XO 2015-10-22 - iOS 2016-05-26 - Android, Windows Phone 2019-05-28 - Switch 2020-10-20 - Luna |
Brothers: A Tale of Two Sons [remake version moved to UE5] |
Adventure | Xbox 360, Windows x86, PlayStation 3, PlayStation 4, Xbox One, iOS, Android, Windows Phone, Switch, Amazon Luna | Starbreeze Studios Black Wing Foundation (mobile) Turn Me Up (mobile, Switch) |
505 Games | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, Android, iOS, Switch |
N/A | PhysX | ||
2008-09-23 | Brothers in Arms: Hell's Highway | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Gearbox Software | Ubisoft | UE3 version 3607 changelist 202286 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Mopheme | ||
2012-07-31 | Bullet Run | MMOFPS | Windows x86 | Acony Games | Sony Online Entertainment | OpenGL / SM3 | N/A | PhysX | |||
2011-02-22 | Bulletstorm [VR version ported to UE4] |
First-person shooter | Windows x86, PlayStation 3, Xbox 360 | People Can Fly | Electronic Arts, Epic Games | UE3 version 7052~7147 | Direct3D 9 / SM3 Direct3D 10 / SM4 - Win only OpenGL / SM3 - PS3 |
N/A | PhysX | Storm Engine | |
2017-04-07 | Bulletstorm Full Clip Edition [VR version ported to UE4] |
First-person shooter | Windows x64, PlayStation 4, Xbox One | People Can Fly | Gearbox Publishing | UE3 version 12170~12212 changelist 302690~303188 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | Storm Engine | |
2019-08-30 | Bulletstorm Duke of Switch Edition | First-person shooter | Switch | People Can Fly | Gearbox Publishing | UE3 version 12212 changelist 303188 | OpenGL / SM5 | N/A | PhysX | Storm Engine | |
2012 | Butterfly Sword Online(Chinese: 流星蝴蝶剑) | MMORPG | Windows x86 | 9you | 9you | UE3 version 5964 changelist 376067 | Direct3D 9 / SM3 | N/A | PhysX | ||
2009-06-01 | CellFactor: Psychokinetic Wars | First-person Shooter | Windows x86, PlayStation 3, Xbox 360 | Timeline Interactive | Ubisoft | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2011-02-07 | Chicken Coup | Casual | Android, iOS | Trendy Entertainment | Trendy Entertainment | OpenGL / SM3 | N/A | PhysX | |||
2012-01-10 | Choplifter HD | Shoot'em up | Windows x86, PlayStation 3, Xbox 360 | InXile Entertainment | InXile Entertainment | UE3 version 8171 changelist 833356 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2010 | City Fighter Online | Online Game | Windows x86 | 9you | 9you | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-11-24 - early access | Collateral | First Person Shooter | Windows | Dancing Dinosaur Games | Dancing Dinosaur Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-12-23 | Combat Arms: Zombies | First Person Shooter | Android, iOS | NEXON Mobile | NEXON | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-11-15 | Contrast | First Person Combat | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Compulsion Games | Compulsion Games | UE3 version 8225 changelist 844223 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2009-08-25 | Crimecraft | Persistent Third-person shooter, MMO | Windows x86 | Vogster Entertainment | THQ | UE3 version 4701 | Direct3D 9 / SM3 | N/A | PhysX | ||
2015-08-26 | Crookz - The Big Heist | Simulation, Strategy | Windows x86, LInux OS X | Skilltree Studios | Kalypso Media Digital | UE3 version 12097 changelist 1999891 | Direct3D 9 / SM3 - Win OpenGL / SM3 - Linux, OS X |
N/A | PhysX | ||
2021-11-12 | CrossFire HD | Online First-person shooter | Windows x64 | Smilegate | Tencent | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX, Wwise, Scaleform GFx | ||
2013-11-22 | Crimson Dragon | Rail shooter | Xbox One | Grounding, Inc. Land Ho! Co. Ltd. | Microsoft Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-09-19 | D4: Dark Dreams Don’t Die | Adventure | Windows x64, Xbox One | Access Games | Microsoft Studios | Direct3D 11 / SM5 | N/A | PhysX, WWise | |||
2009-05-22 | Damnation | Third-person Shooter | Windows x86, PlayStation 3, Xbox 360 | Point of View | Codemasters | UE3 version 3607 changelist 202286 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2010-01-19 | Dark Void | Third-person shooter | Windows x86, PlayStation 3, Xbox 360 | Airtight Games | Capcom | UE3 version 4701 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-11-15 | Davinci Fire(Korean: 다빈치 파이어 for Kakao) | Mobile First-person shooter | Android, iOS | Bridea Smart | Bridea Smart | OpenGL / SM3 | N/A | PhysX | |||
2011-01-11 - Win, PS3 2013-11-15 - PS4 2016-04-29 - XO 2019-08-06 - Switch |
DC Universe Online | MMORPG | Windows x86, PlayStation 3, PlayStation 4, Switch | Sony Online Austin | Sony Online Entertainment | UE3 version 5859 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4, Switch |
N/A | PhysX | ||
2011-07-06 | Dead Block | First Person Shooter | Windows x86, PlayStation 3, Xbox 360 | Candygun Games | Digital Reality Software | UE3 version 7026 changelist 597149 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-08-01 | Deadlight | Survival Horror | Windows x86, Xbox 360 | Tequila Works | Microsoft Studios | UE3 version 9249 changelist 1109819 | Direct3D 9 / SM3 | N/A | PhysX | ||
2016-06-21 | Deadlight: Director's Cut | Survival Horror | Windows x64, Xbox One, PlayStation 4 | Tequila Works | Deep Silver | UE3 version 11767 | Direct3D 11 / SM5 | N/A | PhysX | ||
2013-06-25 | Deadpool | Third person action game | Windows x86, PlayStation 3, Xbox 360, PlayStation 4, Xbox One | High Moon Studios | Activision | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | |||
2017-08-10 - 3rd CBT | Demon Hunter Legion(Chinese: 猎魔军团) | Isometric MMORPG | Windows x86, Windows x64 | Kingsoft SHX Studio (Seasun Games) | Kingsoft SHX Studio (Seasun Games) | UE3 version 10499 changelist 1426632 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2012-09-19 | Demons Score | Rail Shooter, Music Game | Android, iOS | iNiS | Square Enix | OpenGL / SM3 | N/A | PhysX | |||
2014-11-04 | Depth | First-person shooter, Action | Windows x86, WIndows x64 | Digital Confectioners | Digital Confectioners | UE3 version 12326 changelist 2092161 | Direct3D 9 / SM3 | DepthEd(UE3 UnrealEd) SDK uses Direct3D 11 / SM5 |
PhysX | ||
2011-12-02 | Desert Zombie: Last Stand | First-person shooter | iOS | Crystallised | Crystallised | OpenGL / SM3 | N/A | PhysX | |||
2008-12-01 | Destroy All Humans! Path of the Furon | Third-person shooter | PlayStation 3, Xbox 360 | Sandblast Games | THQ | Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | |||
2015-08-04 | Devil's Third | Third-person shooter, Hack and slash | Wii U | Valhalla Game Studios | Nintendo | OpenGL / SM3 | N/A | PhysX | |||
2016-06-03 | Devil's Third Online | Third-person shooter, Hack and slash | Windows x86 | Valhalla Game Studios | NEXON(JP) | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-04-04 | Diabolical Pitch | Action, Sports | Xbox 360 | Grasshopper Manufacture | Microsoft Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-10-09 | Dishonored | First-person Stealth | Windows x86, PlayStation 3, Xbox 360 | Arkane Studios | Bethesda Softworks | UE3 version 9099 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2013-01-15 | DmC: Devil May Cry | Hack and slash, Beat 'em up | Windows x86, PlayStation 3, Xbox 360, PlayStation 4, Xbox One | Ninja Theory | Capcom | UE3 version 8916 changelist 1009027 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2011-10-06 | The Dark Meadow | Mobile Action Arcade | Android, iOS | Phosphor Games | Phosphor Games | OpenGL / SM3 | N/A | PhysX | |||
2012-03-29 | The Dark Meadow: The Pact | Mobile Action Arcade | Android, iOS | Phosphor Games | Phosphor Games | OpenGL / SM3 | N/A | PhysX | |||
2016-01-19 | The Deadly Tower of Monsters | Top-down Action | Windows x86, PlayStation 4 | ACE Team | Atlus | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2013-03-06 | Dollar Dash | Action | Windows x86, PlayStation 3, Xbox 360 | Candygun Games UG | Kalypso Media Digital Ltd. | UE3 version 9953 changelist 1260027 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2014-02-13 | Doominator HD | First Person Shooter | iOS | Hiazmz Games | Hiazmz Games | OpenGL / SM3 | N/A | PhysX | |||
2011-05-25 | Dungeons & Dragons: Daggerdale | Action role-playing game | PlayStation 3, Xbox 360, Windows x86 | Bedlam Games | Atari | UE3 version 6165 changelist 436666 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2013-05-14 | DUST 514 | First-person shooter | PlayStation 3, PlayStation Vita | CCP Games | CCP Games | OpenGL / SM3 | N/A | PhysX | |||
2018-08-03 | Dirty Bomb | Online First Person Shooter | Windows x86, Windows x64 | Splash Damage | NEXON, WarChest | UE3 version 8710 changelist 955963 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX, Wwise | ||
2013-12-19 | Drakengard 3 | ActionRPG | PlayStation 3 | Access Games | Square Enix | OpenGL / SM3 | N/A | PhysX | |||
2014-07-24 | Dream Revenant | Adventure | iOS | Speedbump Studios | Bulkypix | OpenGL ES / SM3 | N/A | PhysX | |||
2011-06-09 | Dream:scape | Adventure | iOS | Speedbump Studios | Speedbump Studios | OpenGL ES / SM3 | N/A | PhysX | |||
2015-01-30 - included early access version of the Eden Star | Eden Star UE3 Combat Tech Demo [Eden Star game based on UE4] |
Third Person Shooter | Windows x64 | Flix Interactive | Flix Interactive | UE3 version 10499 changelist 1426632 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-06-30 | Eden to Greeeen | Arcade | Android | iNIS | zynga | OpenGL / SM3 |
N/A | PhysX | |||
2016-08-10 | Eisenhorn: XENOS | Action, Adventure | Windows x86, iOS, Android | Pixel Hero Games | Pixel Hero Games | Direct3D 9 / SM3 - PC OpenGL / SM3 - Android, iOS |
N/A | PhysX | |||
2014-02-21 | El Chavo Kart | Racing | PlayStation 3, Xbox 360 | Effecto Studios / Slang | Televisa Home Entertainment / Slang | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2020-12-05 | Elyon - Ascent: Infinite Realm | MMORPG | Windows x64 | Krafton | Kakaogames, PlayPark | UE3 version 10897 changelist 1532151 | Direct3D 11 / SM5 | N/A | PhysX, Wwise | S1 engine | |
2016-06-01 - Early Access | Energy Heroes | Third Person Shooter | Windows x86 | DSC Studio22 | DSC Studio22 | Direct3D 9 / SM3 | N/A | PhysX | |||
2010-10-05 | Enslaved: Odyssey to the West | Action-adventure, Platform | Windows x86, PlayStation 3, Xbox 360 | Ninja Theory | Namco Bandai Games | UE3 version 6165 changelist 436666 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2010-09-01 - iOS 2012-03-07 - Adobe Flash2013-01-29 - Android 2013-05-02 - HTML5 |
Epic Citadel | Technology Demo | Adobe Flash, Android, HTML5, iOS | Epic Games | Epic Games | Direct3D 9 / SM3 OpenGL / SM3 - iOS, Android Stage3D - Flash WebGL - HTML5 |
N/A | PhysX | |||
2014-02-04 | Fable Anniversary [original Fable: The Lost Chapters (2005) based on their own in-house engine -> Anniversary version moved to UE3][original fable engine running on background. UE3 is a base and altered graphics and audio resources] |
Action role-playing | Windows x86, Xbox 360 | Lionhead Studios | Microsoft Studios | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 | UE3 UnrealEd SDK uses Direct3D 11 / SM5 |
PhysX | ||
2012-10-09 | Fable: The Journey | Action role-playing, Kinect | Xbox 360 | Lionhead Studios | Microsoft Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2009-10-27 | Fairytale Fights | Action-adventure | PlayStation 3, Xbox 360 | Playlogic Game Factory | Playlogic Entertainment | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2016 | Fantasy All Stars(Chinese: 幻想全明星) | MOBA | Windows x86 | 7FGame | 7FGame | Direct3D 9 / SM3 | N/A | PhysX, FMOD | |||
2007-09-06 | Fatal Inertia | Racing | Xbox 360 | Koei | Koei | Direct3D 9 / SM3 | N/A | PhysX | |||
2008-05-29 | Fatal Inertia EX | Racing | PlayStation 3 | Koei | Koei | OpenGL / SM3 | N/A | PhysX | |||
2014-01-17 | Final Rush | First Person Shooter | Windows x86 | Strike Games | Strike Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-04-25 | Fireburst | Racing | Windows x86 | exDream | Strategy First | UE3 version 8916 changelist 1009027 | Direct3D 9 / SM3 | N/A | PhysX | ||
2013-08-21 - Xbox 360 2013-10-01 - PC 2013-10-02 - PS3 |
Flashback | Platform | Windows x86, PlayStation 3, Xbox 360 | Vector Cell | Ubisoft | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2016-04-02 | The Fleets of Sol | Strategy | Windows x86 | Bit Planet Games, LLC | Bit Planet Games, LLC | UE3 version 12272 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-03-11 | Floppy Frog | Casual | Android, iOS | Trendy Entertainment | Trendy Entertainment | OpenGL / SM3 | N/A | PhysX | |||
2012-12-04 | Forge | MMO Action | Windows x86 | Dark Vale Games | Dark Vale Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2008-02-25 | Frontlines: Fuel of War | First-person shooter | Windows x86, Xbox 360 | Kaos Studios | THQ | Direct3D 9 / SM3 | N/A | PhysX | |||
2007-10-16 | Fury | MMORPG | Windows x86 | Auran | Gamecock Media Group | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-03-07 | Fury Of The Gods iOS | Action, |Casual game|Casual | iOS | Spectral Games | Libredia | OpenGL / SM3 | N/A | PhysX | |||
2015-06-04 | Fury Of The Gods | Action, Casual | Windows x86 | Spectral Games | Libredia | UE3 version 11912 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-05-15 | Game of Thrones | Windows x86, PlayStation 3, Xbox 360 | Cyanide | Atlus | Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | ||||
2012-11-18 | Game Party Champions | Party Game | Wii U | Phosphor Games | Warner Bros Games | OpenGL / SM3 | N/A | PhysX | |||
2015-08-06 - PS4, PS Vita 2016-09-28 - PC 2022-03-17 - Switch |
Gal*Gun: Double Peace | Bishōjo game, Rail shooter | PlayStation 4, PlayStation Vita, Windows x86, Switch | Inti Creates | Alchemist | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 OpenGL / SM3 - PS4, PS Vita, Switch |
N/A | PhysX | ||
2017-06-21 | Get Even | First Person Shooter | Windows x64, PlayStation 4, Xbox One | The Farm 51 | Namco Bandai Games | UE3 version 9953 changelist 1260027 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | Storm Engine | |
2006-11-07 | Gears of War | Third-person shooter | Xbox 360 | Epic Games | Microsoft Game Studios | UE3 version 2310 | Direct3D 9 / SM3 | N/A | PhysX | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2007-11-06 | Gears of War (PC port and add 3 chapters) | Third-person shooter | Windows x86 | People Can Fly | Microsoft Game Studios | UE3 version 3329 | Direct3D 9 / SM2, SM3, Direct3D 10 / SM4 |
UE3 UnrealEd | PhysX | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2008-11-07 | Gears of War 2 | Third-person shooter | Xbox 360 | Epic Games | Microsoft Game Studios | UE3 version 4638 | Direct3D 9 / SM3 | N/A | PhysX | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2011-09-20 | Gears of War 3 | Third-person shooter | Xbox 360 | Epic Games | Microsoft Studios | UE3 version 8653~8741 | Direct3D 9 / SM3 | N/A | PhysX, Scaleform GFx | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2013-03-19 | Gears of War: Judgment | Third-person shooter | Xbox 360 | Epic Games, People Can Fly | Microsoft Studios | UE3 version 10566 | Direct3D 9 / SM3 | N/A | PhysX, Scaleform GFx | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2015-08-25 - XO, 2016-03-01 - Win |
Gears of War Ultimate Edition | Third-person shooter | Xbox One, WIndows x64 | The Coalition, Splash Damage | Microsoft Studios | UE3 version 3329 | Direct3D 11 / SM5 | N/A | PhysX, Scaleform GFx Wwise | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2017-07-20 2024-04-09 - Rampage Edition |
Gigantic Gigantic: Rampage Edition |
MOBA | Windows x64, Xbox One Rampage Edition - Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 |
Motiga Abstraction Games - Rampage Edition |
Perfect World Entertainment Gearbox Publishing - Rampage Edition |
Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL - PS4, PS5 |
N/A | N/A | |||
2010-02-01 | Global Agenda | Massively multiplayer online Third-person shooter Action role-playing |
Windows x86 | Hi-Rez Studios | Hi-Rez Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-10-27 | Global Ops: Commando Libya | Action, Third-person shooter | Windows x86 | Spectral Games | Immanitas Entertainment GmbH | UE3 version 4638 | Direct3D 9 / SM3 | N/A | PhysX | Cover System, Unreal Unit Change to 2.54cm | WarGame Engine |
2012 | Global Mission iOS(Chinese: 全球使命iOS)(China) Mercernary Ops iOS (NA / Europe) |
Third-person shooter | iOS | Yingpei Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2011-06-26 | Glorious Mission(Chinese: 光荣使命ONLINE) (English Subtitle: Passion Leads Army) |
First-person shooter | Windows x86 | Giant Interactive Group | Giant Interactive Group | Direct3D 9 /SM3 Direct3D 11 / SM5 |
N/A | PhysX | |||
2014-06-24 | God Martial(Korean: 신무): The Destiny Begins | Mobile Action RPG / Hack and slash | Android, iOS | WeMade Entertainment | WeMade Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2014-06-19 | Godfire: Rise of Prometheus | 2.5D Fighter | Android, iOS | Platige Image | Vivid Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2015-01-09 - Early Access | GRAV | Action-adventure RPG | Windows x86 | BitMonster | BitMonster | UE3 version 12181 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-02-20 - Arcade 2014-12-04 - PS3, PS4 2015-12-09 - PC |
GUILTY GEAR Xrd -SIGN- | Fighting | Arcade(Sega RingEdge 2), PlayStation 3, PlayStation 4, Windows x86 | Arc System Works | Sega(Arcade) Arc System Works(Home) |
UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 - Win OpenGL / SM3 - Arcade, PS3, PS4 |
N/A | PhysX | ||
2015-08-25 - Arcade 2016-05-26 - PS3, PS4 2016-12-14 - PC 2017-03-30 - -Rev2-(Arcade) 2017-05-25 - -Rev2(PS3, PS4) 2017-06-01 - -Rev2-(PC) |
GUILTY GEAR Xrd -REVELATOR- | Fighting | Arcade(Sega RingEdge 2), PlayStation 3, PlayStation 4, Windows x86 | Arc System Works | Sega(Arcade) Arc System Works(Home) |
UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 - Win OpenGL / SM3 - Arcade, PS3, PS4 |
N/A | PhysX | ||
2013-10-02 | Gunner Z | First Person Shooter | iOS | BitMonster | BitMonster | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012 | Gunslayer Legend | Online Third-person Shooter | Windows x86 | Tencent Games | Tencent Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-09-21 | Gyro13 - Steam Copter Arcade | Arcade | iOS | Cinemax | Cinemax | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-06-21 | Gyrozetter | Arcade | Arcade | Rocket Studio | Square Enix | Direct3D 9 / SM3 | N/A | PhysX | |||
2008-06-24 | Hail to the Chimp | Party | PlayStation 3, Xbox 360 | Wideload Games | Gamecock Media Group | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2013-10-24 | Heroes League | MOBA | Android, iOS | WeMade Entertainment | WeMade Entertainment | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-09-26 | Hero Warz(Korean: 최강의 군단): The Destiny Begins | Action RPG / MOBA | Windows x86 | A.storm | A.storm | Direct3D 9 / SM3 | N/A | PhysX | |||
2010-12-14 - OBT | Hessian Boots | online Third-person Shooter | Windows x86 | RiSoft | Direct3D 9 / SM3 | N/A | PhysX | ||||
2021-02-01 | Himeko Sutori | RPG | Windows x86, Windows x64 | Rockwell Studios, LLC | Rockwell Studios, LLC | UE3 version 13178 changelist 2774450 | Direct3D 9 / SM3 | UE3 UnrealEd | PhysX | ||
2011-03-15 | Homefront | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Kaos Studios, Digital Extremes (PC) | THQ | UE3 version 4601 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-08-16 | Horn | Mobile Action RPG | Android, iOS | Phosphor Games | Phosphor Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-09-01 | The Horror at MS Aurora | Horror | Windows x86 | 12 O'clock Studios | 12 O'clock Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2007-06-25 | Hour of Victory | First-person shooter | Windows x86, Xbox 360 | N-Fusion Interactive | Midway Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2015-09-30 | HumanSim Sedation & Airway | 3D Medical Trainer | Windows x86 | Virtual Heroes | Army Telemedicine & Advanced Technology Research Center | UE3 version 10897 Changelist 1532151 | Direct3D 9 / SM3 | N/A | PhysX | ||
2011-05-30 | Hunted: The Demon's Forge | Action, Adventure | Windows x86, PlayStation 3, Xbox 360 | InXile Entertainment | Bethesda Softworks | UE3 version 6699 changelist 536634 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2007-10-23 | Huxley | Online First-person Shooter, MMO | Windows x86 | Webzen | Webzen | Direct3D 9 / SM3 Direct3D 10 / SM4 |
N/A | PhysX | |||
2011-10-28 | In Time - The Game | iOS | Robomodo | Fox Mobile Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2010-12-09 | Infinity Blade | Action | iOS | Chair Entertainment | Epic Games | UE3 version 7595 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2011-10-28 | Infinity Blade FX | Action | Arcade(Adrenaline Amusements) | Chair Entertainment | Epic Games, Adrenaline Amusements | UE3 version 7595 | OpenGL / SM3 | N/A | PhysX | ||
2011-12-01 | Infinity Blade 2 | Action | iOS | Chair Entertainment | Epic Games | UE3 version 9059 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2012-02-20 | Infinity Blade Cross | Action | iOS | Chair Entertainment. iNiX | Epic Games | UE3 version 9059 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2013-09-18 | Infinity Blade 3 | Action | iOS | Chair Entertainment | Epic Games | UE3 version 12068 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2016-06-30 | Infinity Blade Saga | Action | Android, iOS | Chair Entertainment, Tencent | Tencent | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-04-03 | Injustice (mobile version) | Fighting | Android, iOS | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 10xxx | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2017-10-16 | Injustice Arcade | Fighting | Arcade | Raw Thrills | Raw Thrills | UE3 version 10xxx | OpenGL / SM3 | N/A | PhysX | ||
2013-04-16 - PS3, X360, Wii U 2013-11-12 - Ultimate Edition(PS3, PS Vita, PC, X360) 2013-11-15 - Ultimate Edition(PS4) |
Injustice: Gods Among Us | Fighting | Windows x86, PlayStation 3, PlayStation 4, Wii U, Xbox 360, PlayStation Vita | NetherRealm Studios High Voltage Software (PC, PS4), Armature Studio (PS Vita) |
Warner Bros. Interactive Entertainment | UE3 version 2605 with merged some UE3 version 10xxx codes |
Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, PS4, PS Vita, Wii U |
N/A | Havok Physics, Beast, Scaleform GFx, FMOD Ex | Midway Fighting system MK Script system Midway Cinema System Midway Audio system |
MK9 Engine v2 |
2017-05-16 - PS4, XO 2017-11-14 - PC 2018-03-27 - Legendary Edition(PS4, XO, PC) |
Injustice 2 | Fighting | PlayStation 4, Xbox One, Windows x64 | NetherRealm Studios QLOC (PC) |
Warner Bros. Interactive Entertainment | UE3 version 2605 with merged some UE3 version 10xxx codes |
Direct3D 11 / SM5 - XO OpenGL / SM5 - PS4 |
N/A | Havok Physics, Beast, Scaleform GFx, Wwise, Oodle | Midway Fighting system MK Script system Midway Cinema System Midway Audio system Own Billboard effects GPU Particles |
UNRSEngine |
2013-10-05 | Izanagi Online | Mobile MMORPG | Android, iOS | Asobimo | Asobimo | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-05-14 - PS Vita 2013-05-16 - iOS 2014-07-23 - Android 2014-09-15 - Windows |
Jacob Jones and the Bigfoot Mystery : Episode 1 | Puzzle, Adventure | Android, iOS, PS Vita, Windows x86 | Lucid Games | Sony Computer Entertainment | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 - Win OpenGL / SM3 - PS Vita OpenGL ES 2.0 - Android, iOS |
N/A | PhysX | ||
2014-07-24 - iOS, Android 2014-09-23 - Windows |
Jacob Jones and the Bigfoot Mystery : Episode 2 | Puzzle, Adventure | Android, iOS, PS Vita, Windows x86 | Lucid Games | Sony Computer Entertainment | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 - Win OpenGL / SM3 - PS Vita OpenGL ES 2.0 - Android, iOS |
N/A | PhysX | ||
2014-12-10 | Juju | Platform | Android, Windows x86, Xbox 360, PlayStation 3 | Flying Wild Hog | Flying Wild Hog | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3 OpenGL ES 2.0 - Android |
N/A | PhysX | ||
2016 | Destiny Seals (Turkish: Kader Mühürleri) | MMORPG | Windows x86 | Türk Telekom Sobee Game Studio | Türk Telekom Sobee Game Studio | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-11-07 | Karateka | Beat 'em up | iOS, Windows x86, PlayStation 3, Wii U, Xbox 360 | Liquid Entertainment | D3 Publisher | UE3 version 3857 changelist 215155 | Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, Wii U OpenGL ES 2.0 - iOS |
N/A | PhysX | ||
2016-03-26 | Kill Zombie for Kakao(Korean:킬 좀비 for KaKao) | Side-scrolling, Action | Android | D.A.E Games | D.A.E Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2010 | Killed in Action (K.I.A.) | Online First-person Shooter | Windows x86 | Virus Studios | Virus Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-08-01 | Killer is Dead | Action | Windows x86, PlayStation 3, Xbox 360 | Grasshopper Manufacture | Kadokawa Games | UE3 version 9953 changelist 1260027 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2010-11-04 | Kinect Adventures | Adventure / Sports game | Xbox 360 | Good Science Studio | Microsoft Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2015-07-28 | King's Quest Chapter I: A Knight to Remember | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2015-12-15 | King's Quest Chapter II: Rubble Without A Cause | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2016-04-26 | King's Quest Chapter III: Once Upon a Climb | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2016-09-27 | King's Quest Chapter IV: Snow Place Like Home | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2016-10-25 | King's Quest Chapter V: The Good Knight | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2016-12-20 | King's Quest Epilogue | Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | The Odd Gentlemen | Sierra Entertainment | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2013 | Kingpin Lanes | Sports | iOS | Speedbump Studios | Speedbump Studios | OpenGL ES - SM3 | N/A | PhysX | |||
2011-06-06 | Kinect Fun Labs | Kinect | Xbox 360 | Good Science Studio | Microsoft Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2008-11-04 | Legendary | First Person Shooter | Windows x86, PlayStation 3, Xbox 360 | Spark Unlimited | Gamecock Media Group | Direct3D 9 / SM3 | N/A | PhysX | |||
2016-11-03 - PS4 2018-09-26 - Win |
LET IT DIE | Action | PlayStation 4, Windows x64 | Grasshopper Manufacture | GungHo Online Entertainment | UE3 version 9953 changelist 1260027 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2017 | The Legend of the Eternal(Legend of Mir 3D, Eternal Legend Online)(Chinese: 传奇永恒) (formerly: The Ninth Heaven and Age of Dawn(Chinese: 光明纪元)) |
Isometric MMORPG | Windows x86 | Shanda Games | Shanda Games | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | |||
2009-03-27 | Leisure Suit Larry: Box Office Bust | Windows x86, PlayStation 3, Xbox 360 | Team17 | Codemasters | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||||
2015-01-30 | Life Is Strange Episode 1 [mobile and remastered versions are ported to UE4] |
Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Dontnod Entertainment | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2015-03-24 | Life Is Strange Episode 2 [mobile and remastered versions are ported to UE4] |
Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Dontnod Entertainment | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2015-05-19 | Life Is Strange Episode 3 [mobile and remastered versions are ported to UE4] |
Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Dontnod Entertainment | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2015-07-28 | Life Is Strange Episode 4 [mobile and remastered versions are ported to UE4] |
Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Dontnod Entertainment | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2015-10-20 | Life Is Strange Episode 5 [mobile and remastered versions are ported to UE4] |
Adventure | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Dontnod Entertainment | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2012-09-21 | Lili | Adventure RPG | Android, iOS | BitMonster | BitMonster | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2014-05-09 - PC 2017-06-22 - PS4 |
Lili: Child of Geos | Adventure RPG | Windows x86, PlayStation 4 | BitMonster | BitMonster | UE3 version 10315 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2012-06-12 | Lollipop Chainsaw | Action | PlayStation 3, Xbox 360 | Grasshopper Manufacture | Warner Bros. Interactive Entertainment | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2017-01-31 2019-11-11 - Redux |
Line of Sight(formerly: Combat Arms: Line of Sight) Line of Sight - Redux |
Online First-person shooter | Windows x86 | Black Spot Entertainment | Black Spot Entertainment | UE3 version 13169 | Direct3D 9 / SM3 | N/A | PhysX | ||
2019-12-04 | Lost Ark [mobile version "Lost Ark Mobile" ported to UE4] |
Isometric MMORPG | Windows x64 | Smilegate RPG | Smilegate Stove | UE3 verison 12097 changelist 1999891 | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX, Wwise | ||
2013 | Lost Memory | Third Person Shooter | iOS | Underworld Studio | GAMEVIL | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2007-12-06 | Lost Odyssey | RPG | Xbox 360 | Mistwalker, feelplus | Microsoft Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-08-27 | Lost Planet 3 | Third-person shooter | Windows x86, PlayStation 3, Xbox 360 | Spark Unlimited | Capcom | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Wwise, Kynapse, Gfx | SP Engine | |
2010-10-12 | Lucha Libre AAA: Heroes del Ring | Sports Professional wrestling Fighting Action |
PlayStation 3, Xbox 360 | Slang/Sabarasa | Konami/Slang | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2014-02-25 | Magus | Action | PlayStation 3 | Black Tower Studios | Aksys Games Localization, Inc. | OpenGL / SM3 | N/A | PhysX | |||
2013-06-04 | Marvel Heroes | MMO / ARPG | OS X, Windows x86, Xbox One, PlayStation 4 | Gazillion Entertainment<>Secret Identity Studios | Gazillion Entertainment | UE3 version 9668~10897 | Direct3D 9 / - SM3 Win, XO OpenGL / SM3 - OS X, PS4 |
N/A | PhysX | ||
2013-03-18 | Ma9 The Real | Sports | Windows x86 | Ani-Park | Netmarble | UE3 version 9668 | Direct3D 9 / SM3 | N/A | PhysX | ||
2013-06-13 | Man of Steel - Official Mobile Game | Android, iOS | Warner Bros | Warner Bros | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2013-06-13 | Man of Steel HD - Official Mobile Game | Android, iOS | Warner Bros | Warner Bros | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2011-10-27 - early demo | Manastorm: Lust for Guts | First Person Shooter | Windows x86 | TeamRockIt | TeamRockIt | UE3 version 8710 changelist 955963 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2007-11-16 | Mass Effect | Action RPG, Third-person Shooter | Windows x86, PlayStation 3, Xbox 360 | BioWare | Microsoft Game Studios (Xbox 360), Electronic Arts (PC, PS3) | UE3 version 3240 changelist 178950 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2010-01-26 | Mass Effect 2 | Action RPG, Third-person Shooter | Windows x86, PlayStation 3, Xbox 360 | BioWare | Electronic Arts | UE3 version 3607 changelist 202286 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2012-03-06 | Mass Effect 3 | Action RPG, Third-person Shooter | Windows x86, PlayStation 3, Xbox 360, Wii U | BioWare | Electronic Arts | UE3 version 6383 changelist 474472 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, Wii U |
N/A | PhysX | ||
2021-05-14 | Mass Effect Legendary Edition - Mass Effect | Action RPG, Third-person Shooter | Windows x64, PlayStation 4, Xbox One | BioWare, Blind Squirrel Games, Abstraction | Microsoft Game Studios (Xbox 360), Electronic Arts (PC, PS3) | UE3 version 3240 changelist 178950 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2021-05-14 | Mass Effect Legendary Edition - Mass Effect 2 | Action RPG, Third-person Shooter | Windows x64, PlayStation 4, Xbox One | BioWare, Blind Squirrel Games, Abstraction | Electronic Arts | UE3 version 3607 changelist 202286 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2021-05-14 | Mass Effect Legendary Edition - Mass Effect 3 | Action RPG, Third-person Shooter | Windows x64, PlayStation 4, Xbox One | BioWare, Blind Squirrel Games, Abstraction | Electronic Arts | UE3 version 6383 changelist 474472 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2009-08-06 | MagnaCarta II | RPG | Xbox 360 | Softmax | Banpresto | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-06-20 - PC, 2013-10 - X360/PS3 | Magrunner: Dark Pulse | First-person Action/Puzzle | Windows x86, PlayStation 3, Xbox 360 | Frogwares | Focus Home Interactive | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2014-05-12 - Band 2014-08-26 - Kakao 2016-03-23 - Kakao iOS |
Mattak[Ping Pong](Korean: 역전!맞짱탁구 with Band) 역전!맞짱탁구K for Kakao) |
Sports | Android, iOS | Bridea Smart | Bridea Smart, ENP Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-09-16 | Maze Mirage | First Person Puzzle | iOS | Kryptoplex Games | Kryptoplex Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2010-10-12 | Medal of Honor (single-player) | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | EA Los Angeles, Danger Close Games | Electronic Arts | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Beast, Kynapse | |||
2007-09-04 | Medal of Honor: Airborne | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | EA Los Angeles | Electronic Arts | UE3 version 2859 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2017-11-30 | Metro Conflict: The Origin | Online First-person shooter | Windows x86 | Red Duck | Red Duck | UE3 version 8171 changelist 833356 | Direct3D 9 / SM3 | N/A | PhysX, Morpheme | ||
2014-02-04 | Midnight Star | Mobile Sci-Fi Shooter | iOS | Industrial Toys | Industrial Toys | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2016-06-21 | Mighty No. 9 | Action platforming | Linux, OS X, Windows x86, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One | Comcept, Inti Creates | UE3 version 10499 changelist 1426632 | Direct3D 9 / SM3 - Win, X360, XO OpenGL / SM3 - PS3, PS4, Wii U, Linux, OS X |
N/A | PhysX | |||
2015-09-29 | Might & Magic Heroes VII | Turn-based strategy | Windows x64 | Black Hole Entertainment, Limbic Entertainment | Ubisoft | UE3 version 12161 changelist 2028530 | Direct3D 9 /SM3 - Win, X360, XO OpenGL / SM3 - PS3, PS4, Wii U, Linux, OS X |
Heroes(very simple version of UE3 UnrealEd) UE3 UnrealEd two edtiors between switch button |
PhysX | ||
2016-08-04 | Might & Magic Heroes VII: Trial by Fire | Turn-based strategy | Windows x64 | Black Hole Entertainment, Limbic Entertainment | Ubisoft | UE3 version 12161 changelist 2028530 | Direct3D 9 / SM3 | Heroes(very simple version of UE3 UnrealEd) UE3 UnrealEd two edtiors between switch button |
PhysX | ||
2014-09-10 | Minimum | Third-person shooter | Windows x86 | Human Head Studios | Atari | UE3 version 10245 | Direct3D 9 / SM3 | N/A | PhysX, Enlighten | ||
2008-11-11 | Mirror's Edge | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | EA Digital Illusions CE | Electronic Arts | UE3 version 3716 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Beast | ||
2014-06-03 | Murdered: Soul Suspect | Action-adventure game | Windows x86, Xbox 360, Xbox One, PlayStation 3, PlayStation 4 | Airtight Games | Square Enix | UE3 version 9953 changelist 1260027 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | ||
2010-08-11 | Monday Night Combat | Third-person shooter | Windows x86, Xbox 360 | Uber Entertainment | Microsoft Game Studios (Xbox 360), Uber Entertainment (PC) | UE3 version 5697 | Direct3D 9 / SM3 | N/A | PhysX | ||
2013-10-16 | Monster 500™ | Racing, Action | Android, iOS | Black Wing Foundation | CREATA (AUST) PTY LTD | UE3 version 10897 changelist 1532151 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2007-06-12 | Monster Madness: Battle for Suburbia | Shoot 'em up | Windows x86, Xbox 360 | Artificial Studios | SouthPeak Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2008-08-05 | Monster Madness: Grave Danger | Shoot 'em up | PlayStation 3 | Psyonix | SouthPeak Games | OpenGL / SM3 | N/A | PhysX | |||
2011 | Monster Madness: Grave Danger THD | Shoot 'em up | Android | Psyonix | SouthPeak Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2010-07-06 | Moonbase Alpha | Training Simulation | Windows x86 | NASA | NASA | UE3 version 4947 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-11-16 | Mortal Kombat vs. DC Universe | Fighting | PlayStation 3, Xbox 360 | Midway Games | Midway Games | UE3 version 2605 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX, Beast, Scaleform GFx, FMOD Ex | Midway Fighting system MK Script system Midway Cinema System Midway Audio system |
MwyEngine |
2011-04-19 - PS3, X360 2012-02-28 - Komplete Edition(PS3, X360) 2013-07-03 - Komplete Edition(PC) |
Mortal Kombat | Fighting | Windows x86, PlayStation 3, Xbox 360 | NetherRealm Studios High Voltage Software (PC) |
Warner Bros. Interactive Entertainment | UE3 version 2605 | Direct3D 9 / SM3 - PC, X360 OpenGL / SM3 - PS3 |
N/A | PhysX, Beast, Scaleform GFx, FMOD Ex | Midway Fighting system MK Script system Midway Cinema System Midway Audio system |
MK9 Engine |
2012-05-01 | Mortal Kombat (PS Vita version) | Fighting | PlayStation Vita | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 2605 | OpenGL / SM3 | N/A | Havok Physics, Beast, Scaleform GFx, FMOD Ex | Midway Fighting system MK Script system Midway Cinema System Midway Audio system |
MK9 Engine v1.5 |
2015-04-14 - PS4, XO, PC 2016-03-01 - XL(PS4, XO) 2016-10-04 - XL(PC) |
Mortal Kombat X | Fighting | Windows x64, PlayStation 4, Xbox One | NetherRealm Studios High Voltage Software (Original - PC) QLOC (XL - PC) |
Warner Bros. Interactive Entertainment | UE3 version 2605 with merged some UE3 version 10xxx codes |
Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | Havok Physics, Beast, Scaleform GFx, FMOD Ex | Midway Fighting system MK Script system Midway Cinema System Midway Audio system Own Billboard effects GPU Particles |
MK10 Engine |
2015-04-07 | Mortal Kombat X (mobile version) [later 2.0 update "Mortal Kombat Mobile" moved to UE4] |
Fighting | Android, iOS | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 10xxx | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2019-04-23 - PS4, XO, PC, Switch 2019-11-19 - Stadia 2020-06-16 - Aftermath(PS4, XO, PC, Switch, Stadia) 2020-11-17 - Ultimate(PS4, PS5, XO, XSX&S, PC, Switch, Stadia) |
Mortal Kombat 11 | Fighting | Windows x64, PlayStation 4, PlatStation 5, Xbox One, Xbox Series X&S, Switch | NetherRealm Studios QLOC (PC, Stadia) Shiver Entertainment (Switch) |
Warner Bros. Interactive Entertainment | UE3 version 2605 with merged some UE3 version 10xxx codes |
Direct3D 11 / SM5 - PC, XO, XSX&S Direct3D 12 / SM5 - PC OpenGL / SM5 - PS4, PS5, Switch, Stadia |
N/A | Havok Physics, Beast, Scaleform GFx, Wwise, Oodle, InstaLOD | Midway Fighting system MK Script system Midway Cinema System Midway Audio system Own Billboard effects GPU Particle own Material system "Chroma" |
UNRSEngine v2 |
2011-08-31 | Mortal Kombat Arcade Kollection HD | 2D Fighter | Windows x86 | NetherRealm Studios | Warner Bros. Interactive Entertainment | UE3 version 6829 changelist 558646 | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2010-06-09 | Mortal Online | MMORPG | Windows x86, Windows x64 | Star Vault | Star Vault | UE3 version 5194 - before v1.80 UE3 version 10908 - after v1.80 |
Direct3D 9 / SM3 | N/A | PhysX | ||
2018-12-17 - early access | Mortal Royale | MMORPG | Windows x64 | Star Vault | Star Vault | UE3 version 10908 | Direct3D 9 / SM3 | N/A | PhysX | ||
2017-03-23 | MU Legend | Isometric MMORPG | Windows x86, Windows x64 | Webzen | Webzen | UE3 version 12621 | Direct3D 9 / SM3 | N/A | PhysX | ||
2011-06-30 | MStar | Music, Rhythm | Windows x86 | Nurien Software | CJ E&M Games Corp. | Direct3D 9 / SM3 | N/A | PhysX | |||
2023-01-26 (Korea, Official Release) 2021-09-06 - (China, Open Beta Testing ~ Still 2023) |
Nightmare Breaker(Chinese: 超激斗梦境) Night Walker(Korean: 나이트 워커) |
Action RPG / MOBA | Windows x64 | A.storm | A.storm | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX, FMOD | |||
2014-01-21 - Early Acces | Nosgoth | Action | Windows x86 | Psyonix | Square Enix | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 | N/A | PhysX | ||
2011-09-29 | Off-Road Drive | Driving/Racing, Simulation | Windows x86, Xbox 360 | 1C Company | 1C Company | UE3 version 7257 changelist 640706 | Direct3D 9 / SM3 | N/A | PhysX | ||
2017-04-19 | Orcs Must Die! Unchained | Tower defense, Action, MOBA | Windows x86, Windows x64, PlayStation 4 | Robot Entertainment | Robot Entertainment | UE3 version 10xxx | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2013-09-04 - Win 2014-02-04 - PS4 2014-06-19 - XO 2015-03-31 - Linux, OS X 2018-02-27 - Bundle of Terror(Switch) |
Outlast | Survival Horror | Windows x86, Windows x64, Linux, OS X, PlayStation 4, Xbox One, Switch | Red Barrels Studio | Red Barrels Studio | UE3 version 12046 | Direct3D 9 / SM3 OpenGL / SM3 - Linux, OS X, PS4, Switch |
N/A | PhysX, Wwise, Scaleform GFx | ||
2014-05-06 - Win, PS4 2014-06-18 - XO 2015-03-31 - Linux, OS X 2018-02-27 - Bundle of Terror(Switch) |
Outlast: Whistleblower | Survival Horror | Windows x86, Windows x64, Linux, OS X, PlayStation 4, Xbox One, Switch | Red Barrels Studio | Red Barrels Studio | UE3 version 12046 | Direct3D 9 / SM3 OpenGL / SM3 - Linux, OS X, PS4, Switch |
N/A | PhysX, Wwise, Scaleform GFx | ||
2017-04-25 2018-03-27 - Switch |
Outlast 2 | Survival Horror | Windows x64, PlayStation 4, Xbox One, Switch | Red Barrels Studio | Red Barrels Studio | UE3 version 12046 | Direct3D 10 / SM4 Direct3D 11 / SM5 OpenGL / SM5 - PS4, Switch |
N/A | PhysX, Wwise, Scaleform GFx | ||
2016-06-03 | O.N.E for Kakao(Korean: 원 for Kakao) | Full 3D Mobile Action RPG | Android | kakaogame S | kakaogame S | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-08-14 - PS3 2013-04-18 - Win 2014-01-07 - Linux, OS X |
Papo & Yo | Adventure | PlayStation 3, Windows x86, Linux, OS X | Minority | Minority | UE3 version 9375 changelist 1140738 | Direct3D 9 / SM3 - Win OpenGL / SM3 - Linux, OS X, PS3 |
N/A | PhysX | ||
2018-05-08 - Win, PS4, XO 2018-06-12 - Switch |
Paladins: Champions of the Realm | Object-based FPS | Windows x86, Windows x64, PlayStation 4, Xbox One, Switch | Hi-Rez Studios | Hi-Rez Studios | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 OpenGL / SM5 - PS4, Switch Direct3D 11 / SM5 |
N/A | PhysX | ||
2009-11-17 | Planet 51 | Third-person shooter | Windows x86, PlayStation 3, Xbox 360 | Pyro Studio | Pyro Studio | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2014-07-07 - CBT(Win) 2015-03-17 - Pre-OBT(Win) 2016-02-08 - Free Beta(PS4) |
Pirates: Treasure Hunters | Action RPG Strategy / MOBA | Windows x86, PlayStation 4 | Virtual Toys | Netmarble | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | |||
2011-02-05 | Politsia | Action | Windows x86 | MIA Operative-Technical Department (Georgia) | Ministry of Internal Affairs of Georgia | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-10-25 | Politsia (I Done & II Done) | Action | Windows x86 | MIA Operative-Technical Department (Georgia) | Ministry of Internal Affairs of Georgia | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-10-29 | Primal Carnage | First Person Shooter, Action | Windows x86 | Lukewarm Media | Reverb Publishing | Direct3D 9 / SM3 | N/A | PhysX | |||
2015-04-03 | Primal Carnage: Extinction | First Person Shooter, Action | Windows x86, Windows x64, PlayStation 4 | Circle Five Studios, Pub Games | Circle Five Studios | UE3 version 10897 chnagelist 1532151 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
Primal Carnage Extinction Development Kit(UE3 UnrealEd) SDK uses Direct3D 11 / SM5 |
PhysX | ||
2008 | Project S.O.N. | Music, Rhythm | Windows x86 | Magic Grid Network | Magic Grid Network | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-06-21 | Quantum Conundrum | Puzzle-platformer | Windows x86, PlayStation 3, Xbox 360 | Airtight Games | Square Enix | UE3 version 8623 | Direct3D 9 / SM3 | N/A | PhysX, Enlighten | ||
2012-10-17 | Ravaged | First-person shooter | Windows x86 | 2 Dawn Games | 2 Dawn games | UE3 version 9641 | Direct3D 9 / SM3 | Ravaged Development Kit(RDK)(UE3 UnrealEd) | PhysX | ||
2013-08-27 | Real Boxing™ | Sports | Android, iOS, PlayStation Vita, Windows x86 | Vivid Games | Vivid Games | UE3 version 10898 changelist 1532677 | Direct3D 9 / SM3 OpenGL / SM3 - PS Vita OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
2017-04-20 | Real Boxing® Manny Pacquiao | Sports | Android, iOS | Vivid Games | Vivid Games | UE3 version 10898 changelist 1532677 | Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
TBA 2018-06-05 - Early access 2022-08-22 - Reforged OBT |
Realm Royale (2018) Realm Royale: Reforged (2022) |
Batle Royale FPS | Windows x64, PlayStation 4, Xbox One, Switch | Hi-Rez Studios | Hi-Rez Studios | UE3 version 10897 changelist 1532151 | Direct3D 11 / SM5 OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2011-09-13 | Red Orchestra 2: Heroes of Stalingrad | First Person Shooter | Windows x86 | Tripwire Interactive | Tripwire Interactive/1C Company | UE3 version 7258 changelist 641002 | Direct3D 9 / SM3 | RO2 Editor(UE3 UnrealEd) | PhysX, HumanIK, Umbra 3 | ||
2013-06-03 | Remember Me | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | Dontnod Entertainment | Capcom | UE3 version 8623 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-01-28 | Rekoil | First Person Shooter | Windows x86 | Plastic Piranha | Plastic Piranha | Direct3D 9 / SM3 | N/A | PhysX | |||
2012-05-31 | Renaissance Blood THD(Korean: 르네상스 블러드) | Mobile FPS | Android | Bridea Smart | NC Soft | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-05-15 | Renaissance Heroes(Korean: 르네상스 히어로즈) | MMOFPS | Windows x86 | Bridea Smart | Bridea Smart | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-06-24 | Ride to Hell: Retribution | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | Eutechnyx | Deep Silver | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2013-05-30 | Rising Storm | First Person Shooter | Windows x86, Windows x64 | Tripwire Interactive, Antimatter Games | Tripwire Interactive | UE3 version 7258 changelist 641002 | Direct3D 9 / SM3 | Rising Storm Editor(UE3 UnrealEd) | PhysX, HumanIK, Umbra 3 | ||
2017-05-30 | Rising Storm 2: Vietnam | First Person Shooter | Windows x86 | Tripwire Interactive, Antimatter Games | Tripwire Interactive | UE3 version 7258 changelist 641002 | Direct3D 11 / SM5 | Rising Storm 2 Editor(UE3 UnrealEd) | PhysX, HumanIK, Umbra 3, Wwise | ||
2008-12-16 | Rise of the Argonauts | Action role-playing | Windows x86, PlayStation 3, Xbox 360 | Liquid Entertainment | Codemasters | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2013-07-31 | Rise of the Triad | First Person Shooter | Windows x86, Windows x64 | Interceptor Entertainment | Apogee Software | UE3 version 10508 changelist 1429762 | Direct3D 9 / SM3 | Ludicrous Development Kit(UE3 UnrealEd) SDK uses Direct3D 11 / SM5 |
PhysX | ||
2015-10-01 - Free Test for iOS 2016-03-01 - Exclusive CBT for Android and iOS |
Relics Of Gods(Chinese: 神之遗迹) [later official release version moved to UE4] |
Turn-based strategy | Android, iOS | Kingsoft SHX Studio (Seasun Games) | Kingsoft SHX Studio (Seasun Games) | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2014-03-19 - PC 2014-03-21 - iOS |
Revolution Ace | Interactive Drama Action-Adventure | Windows x86, iOS | Laser Guided Games | Laser Guided Games | UE3 version 10900 changelist 1537896 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-03-29 | Rush'n Attack: Ex-Patriot | Platformer, Sidescroller, Stealth, Action | PlayStation 3, Xbox 360 | Vatra Games | Konami | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2008-06-03 | Robert Ludlum's The Bourne Conspiracy | PlayStation 3, Xbox 360 | High Moon Studios | Vivendi Universal Games | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | ||||
2005-06-30 | RoboHorde | Action | Windows x86 | Naked Sky Entertainment | Naked Sky Entertainment | UE3 version 610 | Direct3D 9 / SM2, SM3 - X360 | N/A | PhysX | ||
2012 | Robot Gladi8tor | Action | iOS | Speedbump Studios | Speedbump Studios | OpenGL ES / SM3 | N/A | PhysX | |||
2006-11-07 | RoboBlitz | Third-person Puzzle/Action | Windows x86, Xbox 360 | Naked Sky Entertainment | Naked Sky Entertainment | UE3 version 2306 | Direct3D 9 / SM2, SM3 - X360 | UE3 UnrealEd | PhysX | ||
2015-07-07 - Win, PS4 2016-02-17 - XO 2016-09-08 - Linux, macOS 2017-11-14 - Switch |
Rocket League [upgrade version moved to UE5] |
Sports | Windows x86, Windows x64, macOS, Linux, Xbox One, PlayStation 4, Switch | Psyonix | Psyonix | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 - Win Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - Linux, Mac, PS4, Switch |
N/A | PhysX | ||
2011-08-31 | Rock of Ages | Tower Defense | Windows x86, PlayStation 3, Xbox 360 | ACE Team | Atlus | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2011-04-15 | Sanctum | First-person shooter / Tower defense | OS X, Windows x86 | Coffee Stain Studios | Coffee Stain Studios | UE3 version 7876~9953 | Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX | ||
2013-05-15 | Sanctum 2 | First-person shooter / Tower defense | Linux, OS X, Windows x86, PlayStation 3, Xbox 360 | Coffee Stain Studios | Coffee Stain Studios / D3 Publisher / Reverb Publishing | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - OS X, Linux, PS3 |
N/A | PhysX | ||
2009-10-06 | Saw: The Video game | Survival horror | Windows x86, PlayStation 3, Xbox 360 | Zombie Studios | Konami | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2010-10-19 | Saw II: Flesh & Blood | Survival horror | PlayStation 3, Xbox 360 | Zombie Studios | Konami | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2010-09-27 | Weapons of the Gods(Chinese: 神兵传奇) | MMORPG | Windows x86 | 9you | 9you | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-07-03 | Scourge: Outbreak | Third-person Shooter | Windows x86, OS X, PlayStation 3, Xbox 360 | Tragnarion Studios | Bit Box S.L. | UE3 version 6890 changelist 571338 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, OS X |
N/A | PhysX | ||
2013-07-30 | School Run(Korean: 스쿨런: 질풍노도 여고생 for Kakao) | Android, iOS | Bridea Smart | WeMade Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2009-09-04 | Section 8 | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Timegate Studios | SouthPeak Games | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2011-04-20 | Section 8: Prejudice | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Timegate Studios | Timegate Studios | UE3 version 6612 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2023-06-02 - early access | Septaroad Voyager | RPG | Windows x86, Windows x64 | Rockwell Studios, LLC | Rockwell Studios, LLC | UE3 version 13178 changelist 2774450 | Direct3D 9 / SM3 | UE3 UnrealEd | PhysX | ||
2011-10-20 - CBT 1 2012-01-11 - CBT 2 |
Shadow Company | Online First-person Shooter | Windows x86 | DOOBIC Entertainment | DOOBIC Entertainment | Direct3D 9 / SM3 | N/A | PhysX | |||
2009-08-19 | Shadow Complex | Platform-adventure | Xbox 360 | Chair Entertainment | Microsoft Game Studios | UE3 version 5246 | Direct3D 9 / SM3 | N/A | PhysX | ||
2015-12-03 | Shadow Complex Remastered | Platform-adventure | Windows x86, OS X, PlayStation 4, Xbox One | Chair Entertainment, Hardsuit Labs | Epic Games | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM5 - PS4, OS X |
N/A | PhysX | ||
2011-07-21 | Shadows of the Damned | PlayStation 3, Xbox 360 | Grasshopper Manufacture | Electronic Arts | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||||
2014-09-30 2022-02-03 - Switch |
Sherlock Holmes: Crimes and Punishments | Investigation game | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Switch | Frogwares Mataboo (NS porting) |
Focus Home Interactive | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4, Switch |
N/A | PhysX | ||
2016-06-10 - Win 2016-10-25 - XO, PS4 2022-04-07 - Switch |
Sherlock Holmes: The Devil's Daughter | Investigation game | Windows x86, PlayStation 4, Xbox One, Switch | Frogwares | Bigben Interactive | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2012-03-13 | Silent Hill: Downpour | PlayStation 3, Xbox 360 | Vatra Games | Konami | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||||
2010-06-26 | Singularity | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Raven Software | Activision | UE3 version 4869 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2012-12-06 | SnowJinks | Third-person shooter | Android, iOS | Uppercut Games | Uppercut Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-01-26 | SOL: Exodus | Action, Simulation | Windows x86 | Bit Planet Games, LLC | Bit Planet Games, LLC | UE3 version 8259 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-06-14 | Sorcery | Action-Adventure | PlayStation 3 | The Workshop | Sony Computer Entertainment | OpenGL / SM3 | N/A | PhysX | |||
2016-01-28 | Soul and Stone | Mobile Action RPG / Hack and slash | Android, iOS | WeMade Entertainment | WeMade Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-08-30 | Space Hunter Sandra | Isometric Shooter | iOS | Gamemates Inc. | Gamemates Inc. | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-06-26 | Spec Ops: The Line | Third-person tactical shooter | Windows x86, Linux, OS X, PlayStation 3, Xbox 360 | Yager Development | 2K Games | UE3 versino 6890 changelist 571338 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, OS X, Linux |
N/A | PhysX | ||
2011-08-11 | Special Force 2 | Online First-person shooter | Windows x86 | Dragonfly GF | CJ E&M Games Corp. | UE3 version 6712 | Direct3D 9 / SM3 | N/A | PhysX | ||
2016-07-06 | Sudden Attack 2 | Online First-person shooter | Windows x86 | NEXON GT | NEXON | UE3 version 10897 changelist 1532151 | Direct3D 9 / SM3 | N/A | PhysX | ||
2013-11-21 | Special Force First Mission | First-person shooter | Android, iOS | Dragonfly GF | CJ E&M Games Corp. | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-02-06 | Special Forces: Team X | First-person shooter | Windows x86 | Zombie Studios | Atari | UE3 version 6165 changelist 436666 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-03-25 - Win 2015-08-19 - XO 2016-05-31 - PS4 2016-07-07 - OS X 2019-01-24 - Switch |
SMITE | MOBA | Windows x86, Windows x64, PlayStation 4, Xbox One, Mac OS X, Switch | Hi-Rez Studios | Hi-Rez Studios | UE3 version 8788 changelist 976115 | Direct3D 9 / SM3 OpenGL / SM3 - PS4, Switch Direct3D 11 / SM5 |
N/A | PhysX | ||
2010-02-10 | Stargate: Resistance | Third Person Shooter | Windows x86 | Cheyenne Mountain Entertainment | FireSky | UE3 version 3004 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-10-15 - CBT | Stargate Worlds | MMORPG | Windows x86 | Cheyenne Mountain Entertainment | FireSky | UE3 version 3004 | Direct3D 9 / SM3 | N/A | PhysX | ||
2015-04-12 | SteamPunk Racing(Formerly: Kog Karts) | Racing, Action | Android | Turn Me Up Games, Fun Factory, Black Wing Foundation | Black Wing Foundation | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2014 | Seal of Vajra | MMORPG | Windows x86 | T7Joy | T7Joy | UE3 version 8788 changelist 976115 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012 | Storm Warrior Online | MMORPG | Windows x86 | 2211.com | 2211.com | Direct3D 9 / SM3 | N/A | PhysX | |||
2007-09-07 | Stranglehold | Third-person shooter, Action | Windows x86, PlayStation 3, Xbox 360 | Midway Chicago, Tiger Hill Entertainment | Midway Games | Direct3D 9 / SM2, SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2014-10-07 | Styx : Master of Shadows | Action, RPG | Windows x86, PlayStation 4, Xbox One | Cyanide | UE3 version 10499 changelist 1426632 | Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | |||
2012-04-18 | Super Monday Night Combat | Third-person shooter, Multiplayer online battle arena | Windows x86 | Uber Entertainment | Uber Entertainment | UE3 version 8364~9505 | Direct3D 9 / SM3 | N/A | PhysX | ||
2008-10-09 | Supersonic Acrobatic Rocket-Powered Battle-Cars | Sports games | PlayStation 3 | Psyonix | Psyonix | OpenGL / SM3 - PS3 | N/A | PhysX | |||
2015-06-17 | Swing Racers | Racing | iOS | Morepork Games | Morepork Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2011-11-08 | The Black Eyed Peas Experience | Music, Rhythm | Xbox 360 | iNiS | Ubisoft | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-08-20 | The Bureau: XCOM Declassified | Third-person tactical shooter | Windows x86, PlayStation 3, Xbox 360 | 2K Marin | 2K Games | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3 - PS3 |
N/A | PhysX, Enlighten, Scaleform GFx, Kynapse, Wwise | |||
2011-01-25 | TERA(The Exiles of Realm Arborea) | MMORPG | Windows x86 Windows x64 |
Bluehole Studio | NHN Corporation, En Masse Entertainment, Frogster Interactive | UE3 version 4206 - version of before May 2020 UE3 version 13249 - version of after May 2020 |
Direct3D 9 / SM3 Direct3D 10 / SM4 Direct3D 11 / SM5 |
N/A | PhysX | S1 engine | |
2008-11-20 | The Last Remnant [remastered and mobile versions are ported to UE4] |
Windows x86, Xbox 360 | Square Enix | Square Enix | Direct3D 9 / SM3 | N/A | PhysX | ||||
2009-07-02 | The Punisher: No Mercy | First-person shooter | PlayStation 3 | Zen Studios | Sony Computer Entertainment | OpenGL / SM3 | N/A | PhysX | |||
2010-04-09 | The Scourge Project: Episode 1 and 2 | Third-person Shooter | Windows x86, Xbox 360 | Tragnarion Studios | Bit Box S.L. | UE3 version 5273 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-09-26 | The Vanishing of Ethan Carter [Redux and VR versions are ported to UE4] |
Adventure, Puzzle | Windows x86 | The Astronauts | The Astronauts | UE3 version 10706 changelist 1487166 | Direct3D 9 / SM3 | N/A | PhysX | ||
2014-02-25 | THIEF | Stealth game, First-person shooter | Windows x86, Windows x64, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Eidos Montréal | Square Enix | UE3 version 5296 | Direct3D 9 / SM3 - X360 Direct3D 10 / SM4 - Win Direct3D 11 / SM5 - Win OpenGL / SM3 - PS3 OpenGL / SM5 - PS4 Mantle / SM5 - Win |
N/A | PhysX, Wwise, Kynapse | ||
2012-05-03 | Thor: God of Thunder | Action | PlayStation 3, Xbox 360 | Liquid Entertainment | Sega | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2012-12-19 | THRED | Casual | iOS | BitMonster | BitMonster | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2018-04-30 | Tiger Knight | Real-time tactics, Action role-playing game | Windows x86, Windows x64 | NetDragon Websoft | Oasis Games | Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | |||
2021-11-09 | Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure [separated standalone Borderlands 2 DLC] |
First-person shooter | Windows x86, Xbox One, PlayStation 4 | Gearbox Software, Stray Kite Studios | 2K Games | UE3 version 8631 | Direct3D 9 / SM3 - PC, XO OpenGL / SM3 - PS4 |
N/A | PhysX, Mopheme, Scaleform GFx, Wwise | Willow Engine | |
2013-08-28 | TMNT: Out of the Shadows | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | Red Fly Studio | Activision | Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | |||
2008-09-09 | TNA iMPACT! | PlayStation 3, Wii, Xbox 360 | Midway Studios - Los Angeles | Midway Games | Direct3D 9 / SM3 - X360 OpenGL / SM3 - PS3, Wii |
N/A | PhysX | ||||
2008-11-04 | Tom Clancy's EndWar | Real-time strategy | Windows x86, PlayStation 3, Xbox 360 | Ubisoft Shanghai | Ubisoft | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2006-11-22 | Tom Clancy's Rainbow Six: Vegas | First Person Shooter | Windows x86, PlayStation 3, Xbox 360 | Ubisoft Montréal | Ubisoft | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2008-03-18 | Tom Clancy's Rainbow Six: Vegas 2 | First Person Shooter | Windows x86, PlayStation 3, Xbox 360 | Ubisoft Montréal | Ubisoft | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2012-07-18 | Tony Hawk's Pro Skater HD | Sports | Windows x86, PlayStation 3, Xbox 360 | Robomodo | Activision | UE3 version 8788 changelist 976115 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2015-09-29 | Tony Hawk's Pro Skater 5 | Sports | PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Robomodo, Disruptive Games | Activision | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4 |
N/A | PhysX | |||
2008-08-19 | Too Human | Action role-playing | Xbox 360 | Silicon Knights | Microsoft Game Studios | Direct3D 9 / SM3 | N/A | Havok | |||
2013-08-16 | Tower of Ascension(Korean: 승천의 탑) | Action | iOS | Gravity | Gravity | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012 | Tao Yuan(Chinese: 桃园) | Action, MO | Windows x86 | Playcool | Playcool | UE3 version 7026 changelist 597149 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-06-22 | Transformers: War for Cybertron | Third-person shooter | Windows x86, PlayStation 3, Xbox 360 | High Moon Studios | Activision | UE3 version 3806 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2011-06-14 | Transformers: Dark of the Moon | Third-person shooter | PlayStation 3, Xbox 360 | High Moon Studios | Activision | UE3 version 4363 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2012-08-21 | Transformers: Fall of Cybertron | Third-person shooter | Windows x86, PlayStation 3, Xbox 360 | High Moon Studios | Activision | UE3 version 8787 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2014-06-24 | Transformers: Rise of the Dark Spark | Third-person shooter | Windows x86, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U | Edge of Reality | Activision | UE3 version 10790 | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4, Wii U |
N/A | PhysX | ||
2015-03-19 | Trials of Blood(Korean: 전투의 신) | Action RPG | iOS, Android | Gravity | Gravity | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-04-12 | Tribes: Ascend | Online First-person Shooter | Windows x86 | Hi-Rez Studios | Hi-Rez Studios | UE3 version 7748 changelist 742347 | Direct3D 9 / SM3 | N/A | PhysX | ||
2010-11-26 | Tron: Evolution | First-person Shooter | Windows x86, PlayStation 3, Xbox 360 | Propaganda Games | Disney | UE3 version 6092 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2015 | Turkey Heroes(Chinese: 火鸡英雄传) | RPG | iOS | Yingpei Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2008-02-26 | Turning Point: Fall of Liberty | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Spark Unlimited | Codemasters | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2008-02-05 | Turok | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Propaganda Games | Touchstone Pictures | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2012 | Ty Online | MMORPG | Windows x86 | Changyou | Changyou | Direct3D 9 / SM3 | N/A | PhysX | |||
2007-11-21 | Undertow | Shooter game | Xbox 360 | Chair Entertainment | Chair Entertainment | Direct3D 9 / SM3 | N/A | PhysX | |||
2007-11-19 - PC 2007-12-11 - PS3 2008-07-03 - Xbox 360 |
Unreal Tournament 3 | First-person shooter | Windows x86, PlayStation 3, Xbox 360 | Epic Games | Midway Games | UE3 version 3464 - beta demo UE3 version 3487 - v1.0 UE3 version 3809 - v2.1 |
Direct3D 9 / SM2, SM3 OpenGL / SM3 - PS3 |
UE3 UnrealEd | PhysX | UT3 engine | |
2016-08-27 | Versus: Battle of the Gladiator | Action | Windows x86, Windows x64 | Netker Inc. | Netker Inc. | UE3 version 13163 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012-08-22 | Vote: The Game | Free Download game | iOS | Chair Entertainment | Epic Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2013-02-19 | Wanderer: War Song | Mobile RPG | Android, iOS | Wiishare Technology Co., Ltd | Wiishare Technology Co., Ltd | Direct3D 9 / SM3 | N/A | PhysX | |||
2011-10-11 | Warm Gun | Mobile FPS | iOS, Windows x86 | Emotional Robots, Inc. | Emotional Robots, Inc. | Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - iOS |
N/A | PhysX | |||
2012-11-01 | Warm Gun: Canival of Bullets | Mobile FPS | iOS, Windows x86 | Emotional Robots, Inc. | Emotional Robots, Inc. | Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - iOS |
N/A | PhysX | |||
2012-02-15 | Warp | Windows x86, PlayStation 3, Xbox 360 | Trapdoor | EA Partners | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||||
2007-10-16 | Warmonger: Operation Downtown Destruction | First-person Shooter | Windows x86 | NetDevil | NetDevil | Direct3D 9 / SM3 | N/A | PhysX | |||
2009-03-24 | Wheelman | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | Midway Studios – Newcastle, Tigon Studios | Midway Games | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | |||
2012-09-06 | Wild Blood | Action-Adventure | Android, iOS | Gameloft | Gameloft | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-05-23 - CBT | World of Mercenary | Free 2 Play Online First person shooter | Windows x86 | City Interactive | City Interactive | Direct3D 9 / SM3 | N/A | PhysX | |||
2013-05-30 | World War Z | Android, iOS | Paramount Digital Entertainment | Paramount Digital Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2013-10-31 | Wraithborne | Mobile Arcade | Android, iOS | Crescent Moon Games | Crescent Moon Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2012-07-25 | Wreckateer | Xbox 360 | Iron Galaxy Studios | Microsoft Studios | Direct3D 9 / SM3 | N/A | PhysX | ||||
2011-03-29 | WWE All Stars | Extreme Sports | PlayStation 3, Xbox 360 | THQ San Diego | THQ | Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | |||
2015-01-15 | WWE Immortals | Professional wrestling Fighting |
Android, iOS | Phosphor Games, NetherRealm Studios | Warner Bros. Interactive Entertainment | OpenGL ES 2.0 / SM3 | N/A | PhysX | |||
2011-09-27 | X-Men: Destiny | Third-person shooter | PlayStation 3, Wii, Xbox 360 | Silicon Knights | Activision | Direct3D 9 / SM3 OpenGL / SM3 - PS3, Wii |
N/A | Havok | |||
2009-05-01 | X-Men Origins: Wolverine | Hack and slash, Action-adventure | Windows x86, PlayStation 3, Xbox 360 | Raven Software | Activision | UE3 version 4206 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2012-10-09 | XCOM: Enemy Unknown | Turn-based tactics, Tactical RPG, Strategy | Linux, OS X, Windows x86, PlayStation 3, SteamOS, Xbox 360, Android, iOS | Firaxis Games | 2K Games | UE3 version 8916 changelist 1009027 | Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, SteamOS, Linux, OS X, Android, iOS |
N/A | PhysX | ||
2013-11-12 | XCOM: Enemy Within | Turn-based tactics, Tactical RPG, Strategy | Linux, OS X, Windows x86, PlayStation 3, SteamOS, Xbox 360, Android, iOS, PlayStation Vita | Firaxis Games | 2K Games | UE3 version 8916 changelist 1009027 | Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, SteamOS, Linux, OS X, Android, iOS, PS Vita |
N/A | PhysX | ||
2016-02-05 2020-05-29 - Collection(Switch) |
XCOM 2 | Turn-based tactics, Tactical RPG, Strategy | Windows x64, Linux, OS X, Playstation 4, Xbox One, Switch, iOS, Android | Firaxis Games Virtuos (Switch) |
2K Games | UE3 version 8916 changelist 1009027 | Direct3D 11 / SM4 OpenGL / SM4 - Linux, OS X, PS4, Switch |
UE3 UnrealEd | PhysX | ||
2017-08-30 2020-05-29 - Collection(Switch) |
XCOM 2: War of the Chosen | Turn-based tactics, Tactical RPG, Strategy | Windows x64, Linux, macOS, Playstation 4, Xbox One, Switch, iOS, Android | Firaxis Games Virtuos (Switch) |
2K Games | UE3 version 8916 changelist 1009027 | Direct3D 11 / SM4 OpenGL / SM4 - Linux, macOS, PS4, Switch |
UE3 UnrealEd | PhysX | ||
2017-08-16 | XCOM 2: War of the Chosen - Propaganda Center | Turn-based tactics, Tactical RPG, Strategy | Windows x64 | Firaxis Games | 2K Games | UE3 version 8916 changelist 1009027 | Direct3D 11 / SM4 | N/A | PhysX | ||
2020-04-24 | XCOM: Chimera Squad | Turn-based tactics, Tactical RPG, Strategy | Windows x64 | Firaxis Games | 2K Games | UE3 version 10897 changelist 1532151 | Direct3D 11 / SM4 | N/A | PhysX | ||
2014-03-18 | Yaiba: Ninja Gaiden Z | Action | Windows x86, PlayStation 3, Xbox 360 | Spark Unlimited, Team Ninja | Tecmo Koei | UE3 version 10246 changelist 1340247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | NRZ Engine | |
2013-04-30 | Zeno Clash II | Action-adventure | Windows x86, PlayStation 3, Xbox 360 | ACE Team | Atlus | UE3 version 10246 changelist 1040247 | Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2009 | Zero Hour America's Medic | Simulation | Windows x86 | Virtual Heroes | George Washington University | UE3 version 3717 changelist 97127 | Direct3D 9 / SM3 | N/A | PhysX | ||
2012 | ZhiQu Sanguo(Chinese: 智取三国) | RPG | iOS | Yingpei Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||||
2013-04-30 - PS3, PS Vita 2013-12-10 - PC |
Zombie Tycoon 2: Brainhov's Revenge | MOBA, RTS | Windows x86, Windows x64, PlayStation 3, PlayStation Vita | Frima Studio | Frima Studio | UE3 version 9505 changelist 1174198 | Direct3D 9 / SM3 - Win OpenGL / SM3 - PS3, PS Vita |
N/A | PhysX | ||
2010-10-16 | Zumba Fitness | Fitness game | PlayStation 3, Wii, Xbox 360 | Pipeworks Software | Majesco Entertainment | Direct3D 9 / SM3 OpenGL / SM3 - PS3, Wii |
N/A | PhysX |
Sub version
[ATLAS Technology]
[ATLAS Technology] based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2011 | Global Mission(Chinese: 全球使命) | Online Third-person shooter | Windows x86 | Yingpei Games | ZY Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2013 | Global Mission 2(Chinese: 全球使命2)(China) Mercernary Ops (NA / Europe) Final Mission (Taiwan) M.A.R.S. Online (Brazil / Turkey) Black Fire (Thailand / Russia) Mercernary Online (Philippines) |
Online Third-person shooter | Windows x86 | Yingpei Games | ZY Games (China) BELVER (Thailand / Russia) Massive Gaming (Philippines) |
Direct3D 9 / SM3 | N/A | PhysX | |||
2016 | Global Mission 3(Chinese: 全球使命3) | Online Third-person shooter | Windows x86 | Yingpei Games | ZY Games | Direct3D 11/ SM5 | N/A | PhysX | |||
2016-09-08 | Otherland | MMORPG | Windows x86, Windows x64 | REAL U | REAL U | UE3 version 8788 changelist 976115 | Direct3D 9 / SM3 | N/A | PhysX | ||
2016 | Rising Fire(Chinese: 火源计划) | Online Third-person shooter | Windows x86 | Yingpei Games | ZY Games | Direct3D 9 / SM3 | N/A | PhysX | |||
2013 | Xun Long Online(Chinese: 寻龙) | MMORPG | Windows x86 | Yingpei Games | Direct3D 9 / SM3 | N/A | PhysX | ||||
2014-09-19 | Zombie Monster Robots(N/A) Hazard Ops(Europe) |
Free 2 Play Online Third-person shooter | Windows x86 | Yingpei Games | En Masse Entertainment | Direct3D 9 / SM3 | N/A | PhysX |
[Unreal Development Kit] (UDK)
Release Date / Title | Target Platform | Engine Version | Graphics API / Shader Model | Third Party Middleware | Compile Time |
---|---|---|---|---|---|
UDK 2009-11-BETA | Windows x86 | Unreal Engine 3 version 5860 changelist 309428 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.1.15 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.0 Bink Video 1.9p |
2009-10-30 13:20:02 (32bit) |
UDK 2009-11-BETA-2 | Windows x86 | Unreal Engine 3 version 5860 changelist 309428 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.1.15 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.1 Bink Video 1.9p |
2009-11-10 22:43:12 (32bit) |
UDK 2009-12-BETA | Windows x86 | Unreal Engine 3 version 6094 changelist 422614 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.1 Bink Video 1.9p |
2009-12-10 13:30:04 (32bit) |
UDK 2010-01-BETA | Windows x86 | Unreal Engine 3 version 6165 changelist 436666 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.1 Bink Video 1.9p |
2010-01-11 23:52:46 (32bit) |
UDK 2010-02-BETA | Windows x86 | Unreal Engine 3 version 6262 changelist 450718 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r |
2010-02-01 03:06:18 (32bit) |
UDK 2010-03-BETA | Windows x86 | Unreal Engine 3 version 6383 changelist 474472 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 |
2010-03-01 14:27:53 (32bit) |
UDK 2010-04-BETA | Windows x86 | Unreal Engine 3 version 6522 changelist 503622 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 |
2010-04-09 12:14:47 (32bit) |
UDK 2010-05-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 6699 changelist 536634 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 Scaleform GFx 3.2.82 |
2010-05-20 10:03:33 (32bit) 2010-05-20 10:09:21 (64bit) |
UDK 2010-06-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 6829 changelist 558646 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 Scaleform GFx 3.2.82 |
2010-06-16 16:06:57 (32bit) 2010-06-16 16:12:13 (64bit) |
UDK 2010-07-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 6890 changelist 571338 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 Scaleform GFx 3.3.84 |
2010-07-06 16:00:56 (32bit) 2010-07-06 16:03:20 (64bit) |
UDK 2010-08-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 7026 changelist 597149 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.3.14 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 Scaleform GFx 3.3.85 |
2010-08-03 15:17:11 (32bit) 2010-08-03 15:23:33 (64bit) |
UDK 2010-09-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 7258 changelist 641002 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.4.1 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.0 Scaleform GFx 3.3.85 |
2010-09-14 14:54:36 (32bit) 2010-09-14 15:00:28 (64bit) |
UDK 2010-10-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 7422 changelist 674807 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.4.1 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.1 Scaleform GFx 3.3.86 |
2010-10-21 16:10:24 (32bit) 2010-10-21 16:14:39 (64bit) |
UDK 2010-11-BETA | Windows x86 Windows x64 |
Unreal Engine 3 version 7546 changelist 703463 | Direct3D 9 / SM3 Direct3D 10 / SM4 |
PhysX 2.8.4.1 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.1 Scaleform GFx 3.3.86 |
2010-11-18 15:25:51 (32bit) 2010-11-18 15:29:55 (64bit) |
UDK 2010-12-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 7637 changelist 720882 | Direct3D 9 / SM3 Direct3D 10 / SM4 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2010-12-11 09:29:40 (32bit) 2010-12-11 09:57:05 (64bit) 2010-12-11 10:18:33 (32bit Mobile) 2010-12-11 10:44:50 (64bit Mobile) |
UDK 2011-01-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 7748 changelist 742347 | Direct3D 9 / SM3 Direct3D 10 / SM4 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.9r APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-01-12 14:33:47 (32bit) 2011-01-12 14:49:24 (64bit) 2011-01-12 15:01:42 (32bit Mobile) 2011-01-12 15:16:28 (64bit Mobile) |
UDK 2011-02-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 7876 changelist 776445 | Direct3D 9 / SM3 Direct3D 10 / SM4 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-02-10 17:20:58 (32bit) 2011-02-10 17:26:10 (64bit) 2011-02-10 17:32:35 (32bit Mobile) 2011-02-10 17:36:44 (64bit Mobile) |
UDK 2011-03-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 7977 changelist 798121 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-02-28 19:23:11 (32bit) 2011-02-28 19:27:48 (64bit) 2011-02-28 19:33:36 (32bit Mobile) 2011-02-28 19:37:50 (64bit Mobile) |
UDK 2011-03-BETA-2 | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 7977 changelist 798121 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.3.1 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-03-10 13:46:04 (32bit) 2011-03-10 13:52:39 (64bit) 2011-03-10 13:58:21 (32bit Mobile) 2011-03-10 14:02:32 (64bit Mobile) |
UDK 2011-04-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 8171 changelist 833356 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-04-05 17:23:08 (32bit) 2011-04-05 17:27:39 (64bit) 2011-04-05 17:33:16 (32bit Mobile) 2011-04-05 17:37:46 (64bit Mobile) |
UDK 2011-05-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 8364 changelist 871961 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 |
2011-05-12 16:19:17 (32bit) 2011-05-12 16:23:49 (64bit) 2011-05-12 16:30:11 (32bit Mobile) 2011-05-12 16:34:33 (64bit Mobile) |
UDK 2011-06-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 8623 changelist 935754 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 Simplygon |
2011-06-23 05:43:35 (32bit) 2011-06-23 05:47:59 (64bit) |
UDK 2011-07-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 8710 changelist 955963 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 Simplygon |
2011-07-18 18:37:30 (32bit) 2011-07-18 18:42:12 (64bit) |
UDK 2011-08-BETA | Windows x86 Windows x64 iOS |
Unreal Engine 3 version 8788 changelist 976115 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES2 - iOS |
PhysX 2.8.4.4 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 Simplygon |
2011-08-12 20:18:11 (32bit) 2011-08-12 20:23:31 (64bit) |
UDK 2011-09-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 8916 changelist 1009027 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 Simplygon |
2011-09-18 12:33:45 (32bit) 2011-09-18 12:37:34 (64bit) |
UDK 2011-10-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9029 changelist 1047102 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 3.3.89 Simplygon |
2011-10-23 00:01:44 (32bit) 2011-10-23 00:05:43 (64bit) |
UDK 2011-11-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9140 changelist 1081640 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 4.0.13 Simplygon |
2011-11-22 16:58:47 (32bit) 2011-11-22 17:03:20 (64bit) |
UDK 2011-12-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9249 changelist 1109819 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 4.0.13 Simplygon ReCast |
2011-12-21 14:31:30 (32bit) 2011-12-21 14:35:39 (64bit) |
UDK 2012-01-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9375 changelist 1140738 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.0.0.1 Scaleform GFx 4.0.15 Simplygon ReCast |
2012-01-27 12:20:44 (32bit) 2012-01-27 12:27:39 (64bit) |
UDK 2012-02-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9505 changelist 1174198 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.1.0.1 Scaleform GFx 4.0.15 Simplygon ReCast |
2012-02-24 11:59:46 (32bit) 2012-02-24 12:07:01 (64bit) |
UDK 2012-03-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9656 changelist 1202061 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.1.0.1 Scaleform GFx 4.0.15 Simplygon ReCast |
2012-03-20 19:27:46 (32bit) 2012-03-20 19:32:00 (64bit) |
UDK 2012-05-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 9953 changelist 1260027 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.1.0.1 Scaleform GFx 4.0.16 Simplygon ReCast RealD |
2012-05-11 08:52:03 (32bit) 2012-05-11 08:56:27 (64bit) |
UDK 2012-07-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10246 changelist 1340247 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.1.0.1 Scaleform GFx 4.0.16 Simplygon ReCast RealD |
2012-07-25 19:25:27 (32bit) 2012-07-25 19:30:04 (64bit) |
UDK 2012-07-BETA-2 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10246 changelist 1340247 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.1.0.1 Scaleform GFx 4.0.16 Simplygon ReCast RealD |
2012-07-27 15:48:20 (32bit) 2012-07-27 15:52:52 (64bit) |
UDK 2012-11-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10499 changelist 1426632 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD |
2012-10-28 02:45:39 (32bit) 2012-10-28 02:50:03 (64bit) |
UDK 2012-11-BETA-2 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10499 changelist 1426632 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD |
2012-12-05 16:15:06 (32bit) 2012-12-05 16:19:36 (64bit) |
UDK 2013-02-BETA | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10897 changelist 1532151 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2013-02-13 11:16:29 (32bit) 2013-02-13 11:20:08 (64bit) |
UDK 2013-02-BETA-2 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10900 changelist 1537896 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2013-02-18 19:22:44 (32bit) 2013-02-18 19:26:12 (64bit) |
UDK 2013-05 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10905 changelist 1667866 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2013-05-29 18:42:52 (32bit) 2013-05-29 18:46:10 (64bit) |
UDK 2013-07 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 10907 changelist 1715227 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2013-07-01 15:00:14 (32bit) 2013-07-01 15:03:50 (64bit) |
UDK 2014-02 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 12097 changelist 1999891 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2014-02-17 13:31:14 (32bit) 2014-02-17 13:34:55 (64bit) |
UDK 2014-05 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 12264 changelist 2062495 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2014-05-05 03:42:52 (32bit) 2014-05-05 03:47:59 (64bit) |
UDK 2014-08 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 12466 changelist 2243543 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2014-08-08 04:03:32 (32bit) 2014-08-08 04:07:16 (64bit) |
UDK 2015-02 | Windows x86 Windows x64 OS X iOS |
Unreal Engine 3 version 12791 changelist 2424394 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8.4.6 FaceFX 1.7.4 Fonix Speech SpeedTreeRT 5.0.2 Bink Video 1.99a APEX 1.2.1.22 Scaleform GFx 4.0.16 Simplygon ReCast RealD Substance |
2015-01-29 19:31:11 (32bit) 2015-01-29 19:35:41 (64bit) |
[Unreal Development Kit] (UDK) based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware |
---|---|---|---|---|---|---|---|---|---|
2013-09-02 | 9.03m | Adventure | Windows x86 | Space Budgie | Space Budgie | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-06-27 | Action Alien | First Person Shooter | Windows x86 | Devdan Games | Devdan Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2018-02-26 | Action Alien: Prelude | First Person Shooter | Windows x86 | Devdan Games | Devdan Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2018-09-02 | Action Alien: Tropical Mayhem | First Person Shooter | Windows x86 | Devdan Games | Devdan Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-05-19 | Aerial Destruction | First Person Shooter | Windows x86 | Devdan Games | Devdan Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2010-04-25 | Angels Fall First: Planetstorm | First-person Sci-fi War game | OS X, Windows x86 | Strangely Interactive | Strangely Interactive | UE3 version 6262 changelist 450718 UDK 2010-02-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-01-31 - Win 2014-02-18 - OS X |
Antichamber | Adventure, Puzzle | Windows x86, OS X | Alexander Bruce Minority (OS X port) |
Alexander Bruce | UE3 version 7977 changelist 798121 UDK 2011-03-BETA based |
Direct3D 9 / SM3 - Win OpenGL / SM3 - OS X |
N/A | PhysX |
2015-12-12 | Axion | First Person Shooter | Windows x86 | Droog71 | Droog71 | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2010-02-18 - demo | Bounty Arms (demo version) [Commercial game moved to Unity, bacause license fee] |
Third Person Shooter | Windows x86 | Open Reset | Open Reset | UE3 version 6262 changelist 450718 UDK 2010-02-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-07-01 | BlackShadows | Adventure | Windows x86 | IceGames Studios | IceGames Studios | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2011 | Blinke | Puzzle, Platformer | Windows x86 | Morbi | Morbi | Direct3D 9 / SM3 | N/A | PhysX | |
2015-09-22 | BloodLust Shadowhunter | Action | Windows x86 | WRF Studios | WRF Studios | UE3 version 9953 changelist 1260027 UDK 2012-05-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2011-10-01 | Bring Me Down | Adventure | iOS | hanymalek | hanymalek | Direct3D 9 / SM3 | N/A | PhysX | |
2014-12-09 | Cargo 3 | Action | Windows x86, Windows x64 | Vinci Games | Vinci Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-05-30 | Carminante | First-person Shooter | Windows x86 | Timeline Interactive | W Studios | UE3 version 10900 changelist 1537896 | Direct3D 9 / SM3 | N/A | PhysX |
2014-05-02 - PC | Chaos Domain | Platform-adventure, Run and Gun | iOS, Windows x86 | Holy Warp, Black Wing Foundation | KISS Ltd - PC Holy Warp - iOS |
UE3 version 10897 changelist 1532151 UDK 2013-02 based |
OpenGL / SM3 Direct3D 9 / SM3 - Win |
N/A | PhysX |
2014-12-30 - beta | Claustrophobia: Save Me From Myself | Adventure | Windows x86 | MaurixSeptem | MaurixSeptem | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-05-02 | Clockwise | Adventure | Windows x86, Windows x64 | Pheenix93 | Pheenix93 | UE3 version 10499 changelist 1426632 UDK 2012-11-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2010-04-12 - beta | Coda | Adventure, Horror | Windows x86 | Coda Team | UE3 version 6383 changelist 474472 UDK 2010-03-BETA based |
Direct3D 9 / SM3 | N/A | PhysX | |
2014-05-12 | Coma Mortuary | Adventure, Horror | Windows x86 | N A GA Entertainment | N A GA Entertainment | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2010 | Corporate Property | First Person Shooter | Windows | Games Academy | Games Academy | UDK | Direct3D 9 / SM3 | N/A | PhysX |
2014-02-20 | Countless Rooms of Death | Adventure | Windows x86 | HCP Games | HCP Games | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-11-29 | Cyborg Arena [remake version "Cyborg Arena 2(Formely: Cyborg Arena UE4)" ported to UE4] |
First Person Shooter | Windows x86 | Devdan Games | Devdan Games | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-03-05 | Cylne | Adventure | Windows x86 | Cylne | Cylne | UE3 version 9953 changelist 1260027 UDK 2012-05-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-06-03 | Dark Raid | First-person shooter | Windows x86 | Vector Games | Vector Games | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-09-25 | Day One: Garry's Incident | Survival | Windows x86 | Wild Games Studio | Wild Games Studio | UE3 version 9953 changelist 1260027 UDK 2012-05-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-07-31 | Damn Virgins | Action Adventure | Windows x86, Windows x64 | Luis Ruiz | Luis Ruiz | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2016-09-03 | De-Void | Adventure | Windows x86 | Pulsetense Games | KISS ltd | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-08-04 | Dev Guy | Third-person shooter, Hack and slash | Windows x86, Windows x64 | Daniel Jonathan Bourke | Project tranquil | UE3 version 10499 changelist 1426632 UDK 2012-11-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-12-01 | A Tribute To Donkey Kong Country : First World | Platform | Windows x86, OS X | IgorF | IgorF | UE3 version 9029 changelist 1047102 UDK 2011-10-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-07-31 - early access | Dream [announced to move to UE4 during early access, but it never came out] |
Adventure | Windows x86 | HyperSloth | Mastertronic Group | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2010-02-04 | Dungeon Defense | Tower Defense/Action Role-playing game | Windows x86 | Trendy Entertainment | Trendy Entertainment | UE3 version 5860 UDK 2009-11-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-01-29 | Duplexer | Puzzle | Windows x86 | Vantage Games | Vantage Games | UE3 version 12264 changelist 2062495 UDK 2014-05 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-06-20 | Duty Calls | First-person shooter | Windows x86 | People Can Fly | People Can Fly | UE3 version 7422 UDK 2010-10-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-03-03 | E.T. Armies | Action | Windows x86 | Raspina Studio | Merge Publishing | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-08-01 | Eidolon | Exploration, Survival | Windows x86, OS X | Ice Water Games | Ice Water Games | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2013-10-16 | Eleusis | Adventure | Windows x86 | Nocturnal works | Nocturnal works | UE3 version 9029 changelist 1047102 UDK 2011-10-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2018-02-28 | Elium - Prison Escape | Action, RPG | Windows x64 | Lone Artisan Games | Lone Artisan Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-03-31 | Elite vs. Freedom | Action | Windows x86 | AVE | AVE | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-09-19 | Enola | Adventure | Windows x86, Windows x64, Mac OS X | The Domaginarium | Back Shell Media | UE3 version 10897 changelist 1532151 UDK 2013-02-BETA based |
Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - Mac |
N/A | PhysX |
2016-07-14 | Enoon | Adventure | Windows x86, Windows x64 | Fafri | Fafri | Direct3D 9 / SM3 | N/A | PhysX | |
2012-10-11 | ERIE | Horror Adventre | Windows x86 | Utah Game Forge | Utah Game Forge | UE3 version 8788 changelist 976115 UDK 2011-08-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-10-28 | Fabula Mortis | Action | Windows x64 | Deadghost Interactive | Deadghost Interactive | UE3 version 10246 changelist 1340247 UDK 2012-07-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013 - Pre-release | Falling Hell(lietuvių kalba: Griuvantis Pragaras) | First-person shooter | Windows x86 | WW4U | WW4U | UDK | Direrct3D 9 / SM3 | N/A | PhysX |
2017-01-05 | Figure 8 | Adventure | Windows x64 | itsame mario | itsame mario | Direct3D 9 / SM3 | N/A | PhysX | |
2014-01-17 | Final Rush | Action | Windows x64 | Strike Games | Strike Games | Direct3D 9 / SM3 | N/A | PhysX | |
2010 | Freeze-E Frosty's | Action | Windows x86 | Deep Digital Design | Deep Digital Design | UE3 version 7026 changelist 597149 UDK 2010-08-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-05-21 | Graveyard of Thieves | First Person Stealth, Puzzle | Windows x86 | KabuliwalaGames | KabuliwalaGames | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2012-09-07 - demo | Grapple (demo version) [Commercial game moved to Unity, bacause license fee] |
First Person Stealth, Puzzle | Windows x86, Windows x64 | Tuesday Society | Midnight City, Majesco Entertainment | Direct3D 9 / SM3 | N/A | PhysX | |
2017-10-26 | Grimoire: Manastorm | First-person shooter, Third-person shooter | Windows x86 | Omniconnection | Omniconnection | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-05-27 | Hippocampal: The White Sofa | Adventure | Windows x86 | Freegamer | Strategy First | UE3 version 9505 changelist 1174198 UDK 2012-02-BETA based |
Direct3D 9 / SM3 Direct3D 11/ SM5 |
N/A | PhysX |
2015-05-29 | Homesick | Adventure | Windows x86 | Lucky Pause | Lucky Pause | UE3 version 10499 changelist 1426632 UDK 2012-11 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-08-28 | Iggy's Egg Adventure | Side Scrolling Action | Windows x86 | Ginger Labs LLC | Ginger Labs LLC | Direct3D 9 / SM3 | N/A | PhysX | |
2013-07-23 | InFlux [Remake version "InFlux Redux" moved to UE4 announced. but never came out.] |
Casual | OS X, Windows x86 | Impromptu Games | Impromptu Games | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2016-05-03 | Insane Insects: The Inception | Action | Windows x86, Windows x64 | Bad Cast games | Strategy First | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-04-03 | In Verbis Virtus | Action-adventure, RPG | Windows x86 | Indomitus Games | Meridian4 | UE3 version 12264 changelist 2062495 UDK 2014-05 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-09-24 | Iron Soul | Third-person Shooter | Windows x86, OS X | BluBeeGames | BluBeeGames | UE3 version 8916 changelist 1009027 UDK 2011-09-BETA based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2016-05-26 - early access | Jeklynn Heights [announced to move to UE4 during early access, but it never came out] |
Action, Adventure | Windows x86 | Vex Studios | Vex Studios | UE3 version 12264 changelist 2062495 UDK 2014-05 |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2011-06-15 | Kaolao | Action | Windows x86 | Direct3D 9 / SM3 | N/A | PhysX | |||
2014-11-18 | KEL Reaper of Entropy | Adventure | Windows x86, Windows x64 | Tavern Games | Stained Glass Llama | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-11-19 | Kingdom Rise | Action, RPG | Windows x86 | Flyleap Studios Pty. Ltd. | Flyleap Studios Pty. Ltd. | UDK | Direct3D 9 / SM3 | N/A | PhysX |
2014-03-26 | Last Knight: Rogue Rider Edition | Arcade | OS X, Windows x86 | Toco Games | Toco Games | UE3 version 9029 changelist 1047102 UDK 2011-10-BETA based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2012-12-20 | Last Knight HD | Adventure | iOS | Crescent Moon Games LLC | Crescent Moon Games LLC | UE3 version 9029 changelist 1047102 UDK 2011-10-BETA based |
OpenGL ES 2.0 / SM3 | N/A | PhysX |
2016-08-01 | Lethe - Episode One | Action-adventure, | Windows x86 | KoukouStudios, Faber Interactive | Faber Interactive | UE3 version 12264 changelist 2062495 UDK 2014-05 |
Direct3D 9 / SM3 | N/A | PhysX |
2013-10-29 | Master Reboot | First-person Action, Adventure | Windows x86, OS X, PlayStation 3, Wii U | Wales Interactive | Wales Interactive | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX |
2014-08-05 | Mind: Path to Thalamus [Enhanced and VR Editions are moved to UE4] |
Adventure, Puzzle | Windows x86 | Carlos Coronado | Carlos Coronado | UE3 version 9375 changelist 1140738 UDK 2012-01-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2018 | Momo Game | Survival, Horror | Windows x86, macOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | Direct3D 9 / SM3 | N/A | PhysX | |
2013-12-19 | Money Land 3D Sub-Zero | Action | iOS | FMJ Games | FMJ Games | OpenGL ES 2.0 / SM3 | N/A | PhysX | |
2014-02-13 | NaissanceE | Adventure, Puzzle | Windows x86 | Limasse Five | Limasse Five | UE3 version 9375 changelist 1140738 UDK 2012-01-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-07-10 | Niko: Through The Dream | Adventure | Windows x86 | Studio Paint | Studio Paint | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-05-20 | Oafmatch | RPG | Windows x86 | NCR Games | Netcore Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-11-14 2016-08-27 - Redux |
Ocean City Racing Ocean City Racing: Redux |
Racing | Windows x86 | Onur Uça, OCR Dev Team | Onur Uça, OCR Dev Team | UE3 version 9953 changelist 1260027 UDK 2012-05-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2012-05-04 | Orion: Dino Beatdown | Adventure | Windows x86 | Spiral Game Studios | Spiral Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |
2013-04-15 | Orion: Dino Horde | Action Adventure | Windows x86 | Spiral Game Studios | Spiral Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |
2019-11-28 | ParaGame | Survival, Puzzle | Windows x86, macOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | Direct3D 9 / SM3 | N/A | PhysX | |
2012-10-19 - early access | Paranormal [moved to UE4 during early access] |
Adventure | Windows x86, Windows x64 | Matt Cohen | Matt Cohen | UE3 version 8171 changelist 833356 UDK 2011-04-BETA based (beta ~ early access) UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based (early access Patch #1) |
Direct3D 9 / SM3 | N/A | PhysX |
2017-07-21 | Planet Ancyra Chronicles | Action | Windows x86, Windows x64 | Pulsetense Games | KISS ltd | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-10-19 | Project Hovercraft | Action | Windows x86 | Allusio | Allusio | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-09-27 | Project Nimbus [Code Mirai, Rise Mirai, Complete Edition are moved to UE4] |
Action | Windows x86, Windows x64 | GameCrafterTeam | KISS ltd, GameTomo | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2009-11-07 | Prometheus | First-person Action puzzle | Windows x86 | Quantum Flux Games | Quantum Flux Games | UE3 version 5860 UDK 2009-11-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2011-12-17 - Win 2012-12-17 - Mac |
Q.U.B.E. | 3D First-person Puzzle | Windows x86, Windows x64, OS X | Toxic Games | Toxic Games | UE3 version 9249~10499 UDK 2011-12-BETA ~ UDK 2012-11-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2018-04-28 | Reframed | Action | Windows x86, Windows x64 | Pulsetense Games | KISS ltd | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2012-01-28 | Renegade X: Black Dawn | First-person shooter | Windows x86 | Totem Arts | Totem Arts | UE3 version 9029 changelist 1047102 UDK 2011-10-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016 - Open Beta | Renegade X: Multiplayer | First-person shooter | Windows x86, Windows x64 | Totem Arts | Totem Arts | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | UDK(UE3 UnrealEd) | PhysX |
2015-09-08 | Revenge: Rhobar's myth [Remake version "Revenge: Rhobar's Curse" moved to UE4] |
Adventure | Windows x86 | Polygon Art | Polygon Art | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-07-25 | Revolution 60 | Interactive Drama Action-Adventure | iOS | Giant Spacekat | Giant Spacekat | OpenGL ES 2.0 / SM3 | N/A | PhysX | |
2016-08-06 | Revolution 60 (Remastered for PC and MAC) | Interactive Drama Action-Adventure | Windows x86, OS X | Giant Spacekat | Giant Spacekat | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2016-04-01 | Rewind | 3D First-person Puzzle | Windows x86 | Stubborn Horse Studios | Stubborn Horse Studios | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-08-01 - early access | Recruits [announced to move to UE4 during early access, but it never came out] |
Action | Windows x86 | Commotion Games Pty Ltd | Commotion Games Pty Ltd | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2012-05-22 | Robot Pinball Escape | Action | Windows x86 | Utah Game Forge | Utah Game Forge | UE3 version 7748 changelist 742347 UDK 2011-01-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-01-08 | Robot Tsunami | Action | Windows x86 | Ground Up Games | Ground Up Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-03-14 | RoonSehv: Neterra | Adventure | Windows x86 | Babel Studio | Babel Studio | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-12-05 | Rooks Keep | Action Strategy | Windows x86, Windows x64 | RuneStorm | RuneStorm | UE3 version 10499 changelist 1426632 UDK 2012-11-BETA based |
Direct3D 9 / SM3, Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2010-06-01 | Sanctum Demo (UDK version) | First-person shooter / Tower defense | Windows x86 | Coffee Stain Studios | Coffee Stain Studios | UE3 version 6383 changelist 474472 UDK 2010-03-BETA based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2014-06-18 - early access | Seek: Light Through Darkness | Survival Horror | Windows x86 | Attic Box Games | Attic Box Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-06-10 | Segatakai | Adventure | Windows x86 | Indemonai Games | Indemonai Games | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-09-03 - early access | Siege of Inaolia | Action, RPG | Windows x86 | Riftwalker Ltd | Riftwalker Ltd | UDK | Direct3D 9 / SM3 | N/A | PhysX |
2014-04-28 | Slip | Action | Windows x86 | Handsome Games | Handsome Games | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-04-30 | Solarix | Action | Windows x86, Windows x64 | Pulsetense Games | KISS ltd | UE3 version 10900 changelist 1537896 UDK 2013-02-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2022-11-19 | Sonic Incursion | Side-Scrolling | OS X, Windows x86 | Ell678 | Ell678 | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 OpenGL / SM3 - OS X |
N/A | PhysX |
2013-02-23 - iOS | Speed Kills | Racing, Action | iOS, Windows x86 | Holy Warp, Black Wing Foundation | Holy Warp - iOS KISS Ltd - PC |
UE3 version 10897 changelist 1532151 UDK 2013-02-BETA based |
Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - iOS |
N/A | PhysX |
2015 - iOS 2016-09-12 - PC |
Squareface | Action | Windows x86, Windows x64, iOS | VAN CUBO | VAN CUBO | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL ES 2.0 / SM3 - iOS |
N/A | PhysX |
2015-07-30 | StartBolita [later updated version moved to UE5] |
Adventure | Windows x86 | 549gamestudio | 549gamestudio | Direct3D 9 / SM3 | N/A | PhysX | |
2015-09-28 | Stairs | Action, Adventure | Windows x86 | GreyLight Entertainment | Digital Tribe | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-01-24 | Strike Vector [enhanced version "Strike Vector EX" moved to UE4] |
Third-Person Shooter, First-Person Shooter | Windows x86 | Ragequit Corporation | Ragequit Corporation | UE3 version 10907 changelist 1715227 UDK 2013-07 |
Direct3D 9 / SM3 | N/A | PhysX |
TBA 2016-10-25 - Early Access |
Subsistence | First-person shooter | Windows x86 | ColdGames | ColdGames | UE3 version 12466 changelist 2243543 UDK 2014-08 based |
Direct3D 9 / SM3 | N/A | PhysX |
2019-02-08 | Supraball | Sports | Windows x86, Windows x64 | Supra Games | Supra Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-08-02 - early access | SurvHive | Action | Windows x86 | Rocking Hamster | Rocking Hamster | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-12-16 | Swingin Swiggins | Action, Adventure, Platformer | Windows x86 | Newfangled Arts | Newfangled Arts | UE3 version 12097 changelist 1999891 UDK 2014-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-12-12 | Swords & Some Magic | Platform-adventure, Action, Runner | iOS | Holy Warp, Black Wing Foundation | Nova Games Ltd | UE3 version 10897 changelist 1532151 UDK 2013-02-BETA based |
OpenGL ES 2.0 / SM3 | N/A | PhysX |
2016-04-20 | Tank Brawl | Action, RPG | Windows x86, Windows x64 | Phung Games | Phung Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2012-09-12 | The Five Cores [remastered version moved to UE4] |
Adventure | Windows x86 | Neebla Games | Neebla Games | UE3 version 9656 changelist 1202061 UDK 2012-03-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2019-09-26 | The Hero | Third-person shooter, Adventure | Windows x64 | Dark Space Studios | Dark Space Studios | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 11 / SM5 | N/A | PhysX |
2015-04-29 | The Kingfisher | Horror | Windows x86 | tinysandwitch88 | tinysandwitch88 | Direct3D 9 / SM3 | N/A | PhysX | |
2018-10-03 - early access | The Maestros | Real-time Strategy | Windows x86, Windows x64 | Systence Games | Systence Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2014-12-01 | The Old City: Leviathan | Adventure | Windows x86 | PostMod Softworks | PostMod Softworks | UE3 version 12264 changelist 2062495 UDK 2014-05 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-05-31 - early access | The Stomping Land [announced to move to UE4 during early access, but it never came out] |
First Person Shooter | Windows x86 | SuperCrit | SuperCrit | UDK | Direct3D 9 / SM3 | N/A | PhysX |
2021-09-29 | Them and Us | Action | Windows x64 | TendoGames | TendoGames | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2019-08-05 | Third Eye | Action, Adventure | Windows x86 | Vanishing Point Game Studios | Vanishing Point Game Studios | Direct3D 9 / SM3 | N/A | PhysX | |
2014-03-04 | Tower of Guns | Action | Windows x86, OS X | Terrible Posture Games | Versus Evil | UE3 version 10907 changelist 1715227 UDK 2013-07 based - v1.0 UE3 version 12097 changelist 1999891 UDK 2014-02 based - v1.10 UE3 version 12097 changelist 1999891PS4, XO |
Direct3D 9 / SM3 - Win OpenGL / SM3 - OS X |
N/A | PhysX |
2016-09-13 | Toxikk | First-person shooter | Windows x86, Windows x64 | Reakktor Studios | Reakktor Studios | UE3 version 12791 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2015-05-28 | Toy Wars Invasion | Action | Windows x86 | Web Interactive Solutions | Web Interactive Solutions | UE3 version 10246 changelist 1340247 UDK 2012-07-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-07-06 | UDK Beast Wars Zero | Action | Windows x86 | McShooterz | McShooterz | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2018 | Ui-ban | Survival, Horror | Windows x86, macOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | Direct3D 9 / SM3 | N/A | PhysX | |
2018-05-14 | Unbrided Horror [mobile version ported to UE4] |
Action | Windows x86, Windows x64, macOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2016-06-23 | UnderEarth | Adventure | Windows x86 | CrackerJack Games | CrackerJack Games | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2012-08-09 - PC 2013-03-18 - iOS |
Unmechanical | Puzzle video game | iOS, Windows x86 | Talawa Games | Teotl Studios (NA) Crimson Cow (EU) |
UE3 version 9249 changelist 1109819 UDK 2011-11-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-12-13 | Vestige | Puzzle | Windows x86 | Team Roma | Team Roma | UE3 version 7546 changelist 703463 UDK 2010-11-BETA based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2013-11-11 | Viscera Cleanup Detail: Shadow Warrior [later updated version moved to UE4/5] |
Simulation | Windows x86 | RuneStorm | RuneStorm | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013-12-14 | Viscera Cleanup Detail: Santa's Rampage [later updated version moved to UE4/5] |
Simulation | Windows x86 | RuneStorm | RuneStorm | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-10-24 | Viscera Cleanup Detail [later updated version moved to UE4/5] |
Simulation | Windows x86, Windows x64 | RuneStorm | RuneStorm | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2015-10-30 | Viscera Cleanup Detail - House of Horror [later updated version moved to UE4/5] |
Simulation | Windows x86, Windows x64 | RuneStorm | RuneStorm | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2018-12-10 | Viscera Cleanup Detail - The Vulcan Affair [later updated version moved to UE4/5] |
Simulation | Windows x86, Windows x64 | RuneStorm | RuneStorm | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
UDK(UE3 UnrealEd) | PhysX |
2011-08-18 | Vroom! (mobile) | Racing | iOS | Impromptu Games | Impromptu Games | UE3 version 8623 changelist 935754 UDK 2011-06-BETA based |
OpenGL / SM3 | N/A | PhysX |
2012-07-02 | Vroom! (PC) | Racing | Windows x86 | Impromptu Games | Impromptu Games | UE3 version 9953 changelist 1260027 UDK 2012-05-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-12-24 | Ukrainian Ninja | Windows x86 | Multiplayer Platformer | Michael Kissinger, Marco Hulden, Shaun Egan, Joshua Marks, Denys | Dragon Games LLC | UE3 version 12097~12791 UDK 2014-02~UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2011-11-16 | Waves | 2D Shooting | Windows x86 | Squid in a Box | Squid in a Box | UE3 version 8171 changelist 833356 UDK 2011-04-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2010-10-25 | White the Game – bringt Farbe ins Spiel | Action | Windows x86 | ENJMIN | ENJMIN | UDK | Direct3D 9 / SM3 | N/A | PhysX |
2009-11-01 | Whizzle | Arcade | Windows x86 | Psyonix | Psyonix | UE3 version 5860 UDK 2009-11-BETA based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-11-11 | Why is the Princess in a Magic Forest?! | Puzzle | Windows x86 | Fat Walrus Games | Fat Walrus Games | UE3 version 10246 changelist 1340247 UDK 2012-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-11-14 | Wickland | Action | Windows x86 | Mad Ram Software | Mad Ram Software | UE3 version 10907 changelist 1715227 UDK 2013-07 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-02-13 | Wooden Floor | Adventure | Windows x86, Windows x64 | Pheenix93 | Pheenix93 | UE3 version 10499 changelist 1426632 UDK 2012-11-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2016-01-12 | Wooden Floor 2 | Adventure | Windows x86, Windows x64 | Pheenix93 | Pheenix93 | UE3 version 10499 changelist 1426632 UDK 2012-11-BETA-2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2020-07-14 | Zaloop Game | First Person Horror | Windows x86, Windows x64, macOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2016-03-26 | Zombies on a Plane | Action | Windows x86 | Shangri-La Game Studios Ltd | 1C Company | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
2017-06-12 | Zulu Response | Action, Simulation, Strategy | Windows x86 | Web Interactive Solutions. | Web Interactive Solutions. | UE3 version 12791 changelist 2424394 UDK 2015-02 based |
Direct3D 9 / SM3 | N/A | PhysX |
[Unreal Development Kit] (UDK) with Full source code based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2013-09-05 - iOS 2015-03-24 - PS Vita |
2013: Infected Wars | Third Person Shooter | iOS, PS Vita | Action Mobile Games | Action Mobile Games | UDK with Full source | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2011-11-25 | Afterfall: InSanity | Survival horror, third-person shooter | Windows x86 | Intoxicate Studios | Nicolas Entertainment Group | UE3 version 8364 changelist 871961 UDK 2011-05 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2015-02-19 | Afterfall Reconquest Episode I | Survival horror, third-person shooter | Windows x86. X64(?) | Intoxicate Studios | Nicolas Entertainment Group | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5(?) |
N/A | PhysX | ||
2017-10-05 - Win, macOS 2017-12-05 - PS4 2017-12-07 - XO 2019-10-18 - Switch |
A Hat in Time | Adventure, Platforming | Windows x64, macOS, PlayStaion 4, Xbox One, Switch | Gears for Breakfast | Gears for Breakfast | UE3 version 12097 changelist 1999891 UDK 2014-02 based with Full Source |
Direct3D 9 / SM3 - Win, XO OpenGL / SM3 - macOS, PS4, Switch |
Unreal Editor for A Hat in Time(UE3 UnrealEd) | PhysX | ||
2014-05-28 | A Story About My Uncle | Adventure, 3D Platformer | Windows x86, Linux, OS X | Gone North Games | Coffee Stain Studios | UE3 version 12097 changelist 1999891 UDK 2014-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-08-18 - early access | ACE - Arena: Cyber Evolution [announced to move to UE4 during early access, but it never came out] |
MOSA, Action, Sports, Strategy | Windows x86 | Spearhead Games | Spearhead Games | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
TBA 2015-10-01 - Early Access |
Angels Fall First | First-person Sci-fi War game | Windows x86 Windows x64 |
Strangely Interactive | Strangely Interactive | UE3 version 12097 changelist 1999891 UDK 2014-02 based with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2014-02-18 | Antichamber (Linux) |
Adventure, Puzzle | Linux | Alexander Bruce Minority (Linux port) |
Alexander Bruce | UE3 version 7977 changelist 798121 UDK 2011-03 based with Full Source |
OpenGL / SM3 | N/A | PhysX | ||
2014-04-25 | Arche Blade | Third Person Action | Windows x86 | Code Brush | Code Brush | UE3 version 9505 changelist 1174198 UDK 2012-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-03-24 | Betrayer | First Person Shooter | Windows x86 | Blackpowder Games | Blackpowder Games | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2012-10-16 | Chivalry: Medieval Warfare | First-person combat | Windows x86, Windows x64 | Torn Banner Studios | Torn Banner Studios | UE3 version 10246 changelist 1340247 UDK 2012-07 based with Full Source |
Direct3D 9 / SM3 | UE3 UnrealEd SDK uses Direct3D 11 / SM5 |
PhysX | ||
2013-11-14 | Chivalry: Deadliest Warrior | First-person combat | Windows x86, Windows x64 | Torn Banner Studios | Torn Banner Studios | UE3 version 10246 changelist 1340247 UDK 2012-07 based with Full Source |
Direct3D 9 / SM3 | UE3 UnrealEd SDK uses Direct3D 11 / SM5 |
PhysX | ||
2015-07-17 | CroNix | MOBA | Windows x86, Windows x64 | Magics | Magics | UE3 version 11197 UDK based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-03-10 | Cypress Inheritance: The Beginning [later UE5 Remake version moved to UE5] |
Action-adventure | Windows x86, OS X | Cypress Inheritance, LLC | Cypress Inheritance, LLC | UE3 version 11581 UDK with Full Source code |
Direct3D 9 / SM3 OpenGL / SM3 |
N/A | PhysX | ||
2013-01-31 | Cypress Inheritance - Mobile App | Action-adventure | Android, iOS | Cypress Inheritance, LLC | Cypress Inheritance, LLC | UDK with Full Source code | OpenGL ES 2.0 / SM3 | N/A | PhysX | ||
2013-11-15 | Deadfall Adventures | First Person Shooter | Linux, Windows x86, Xbox 360 | The Farm 51 | Nordic Games | UE3 version 9953 changelist 1260027 UDK 2012-05 based with Full Source |
Direct3D 9 / SM3 OpenGL / SM3 - PS3, Linux |
N/A | PhysX | Evil Engine | |
2012-05-23 | Doctor Who: The Eternity Clock | Adventure, Puzzle | Windows x86, PlayStation 3, PlayStation Vita | Supermassive Games | BBC Worldwide Digital Entertainment | UDK with Full Source | Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS Vita |
N/A | PhysX | ||
2011-03-29 | Dungeon Defenders: First Wave | Tower Defense/Action Role-playing game | Android, iOS | Trendy Entertainment | Trendy Entertainment | UE3 version 6262 changelist 450718 UDK 2010-02 based with Full Source |
OpenGL / SM3 | N/A | PhysX | ||
2011-10-14 (Android) 2011-11-03 (iOS) |
Dungeon Defenders: Second Wave | Tower Defense/Action Role-playing game | Android, iOS | Trendy Entertainment | Trendy Entertainment | UE3 version 6262 changelist 450718 UDK 2010-02 based with Full Source |
OpenGL / SM3 | N/A | PhysX | ||
2010-10-15 - iOS 2010-12-23 - Android 2011-10-18 - PS3, PS Vita 2011-10-19 - Win, X360 2012-03-15 - OS X 2012-12-19 - Linux |
Dungeon Defenders | Tower Defense/Action Role-playing game | Android, iOS, Linux, OS X, Windows x86, PlayStation 3, PlayStation Vita, Xbox 360 | Trendy Entertainment | Trendy Entertainment | UE3 version 6262 changelist 450718 UDK 2010-02 based with Full Source |
OpenGL / SM3 Direct3D 9 / SM3 - Win, X360 |
Dungeon Defenders Development Kit(UE3 UnrealEd) | PhysX | ||
2014-07-22 | Dungeon Defenders Eternity | Tower Defense/Action Role-playing game | Android, iOS, Linux, OS X, Windows x86 | Nom Nom Games | Trendy Entertainment | UE3 version 6262 changelist 450718 UDK 2010-02 based with Full Source |
OpenGL / SM3 Direct3D 9 / SM3 - Win |
N/A | PhysX | ||
2017-06-20 | Dungeon Defenders 2 | MOBA | Linux, OS X, Windows x86, Windows x64, PlayStation 4 | Trendy Entertainment | Trendy Entertainment | UE3 version 6262 changelist 450718 UDK 2010-02 based with Full Source with some Unreal Engine 3 version 10xxx code |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-08-01 | Epigenesis | Online multiplayer sports, First-person shooter | Windows x86 | Dead Shark Triplepunch | Dead Shark Triplepunch | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2011-11-09 | Epoch | Third-person shooter | Android, iOS | Uppercut Games | Uppercut Games | OpenGL / SM3 | N/A | PhysX | |||
2013-11-14 | Epoch 2 | Third-person shooter | Android, iOS | Uppercut Games | Uppercut Games | OpenGL / SM3 - OS X | N/A | PhysX | |||
2014-06-05 | Epoch (PC version) | Third-person shooter | Windows x86 | Uppercut Games | Uppercut Games | UE3 version 11693 changelist 1841520 UDK based with Full source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2022-04-18 | Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® [Remake version moved to UE4] |
FPS | Windows x86, Xbox 360, PlayStation 3 | Nidal Nijm Games | Nidal Nijm Games | UE3 version 8364 changelist 871961 UDK 2011-05 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-04-01 - Win 2014-06-27 - Linux, OS X 2015-04-17 - X360, XO 2015-08-11 - PS3, PS4 2019-01-23 - Switch |
Goat Simulator [mobile version 2.0 ported to UE4] |
Simulation | Windows x86, Linux, OS X Xbox 360 Xbox One PlayStation 3, PlayStation 4 Switch |
Coffee Stain Studios | Coffee Stain Studios | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 - Win, X360, XO OpenGL / SM3 - Linux, OS X, PS3, PS4, Switch |
UE3 UnrealEd SDK uses Win x64 and Direct3D 11 / SM5 |
PhysX | ||
2014-09-16 - Android, iOS | Goat Simulator (mobile) mobile version 2.0 ported to UE4] |
Simulation | Android, iOS | Coffee Stain Studios | Coffee Stain Studios | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
OpenGL / SM3 - Android, iOS | N/A | PhysX | ||
2013-09-20 - PC 2014-02-21 - XO |
Takedown: Red Sabre | First Person Shooter | Windows x86, Windows x64, Xbox One | Serellan LLC | 505 Games | UE3 version 9505 changelist 1174198 UDK 2012-02 based with Full Source |
Direct3D 9 / SM3 | Unreal Editor for Takedown Game (UE3 UnrealEd) SDK uses Direct3D 11 / SM5 |
PhysX | ||
2010-10-26 | The Ball | First-person Action puzzle | Windows x86 | Teotl Studios | Tripwire Interactive | UE3 version 6699 changelist 536634 UDK 2010-05 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2013-12-11 | Tiny Brains | Puzzle | Windows x86 | Spearhead Games | Spearhead Games | UE3 version 10662 changelist 1475418 UDK with Full Source |
Direct3D 9 / SM3 | N/A | PhysX, Wwise | N/A | PhysX |
2012-12-12 - OBT 2014-02-15 - Early Access, Free to Play 2016-07-01 - XO 2016-07-08 - PS4 |
HAWKEN [remake version "HAWKEN REBORN" based on UE4] |
First-person shooter | Windows x86, Windows x64, Xbox One, PlayStation 4 | Adhesive Games (~2012) Reloaded Games (~2013) |
Meteor Entertainment (~2012) 505 Games (~2013) | UE3 version 10681~12033 UDK with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2011-10-31 | inMomentum | Racing | Windows x86 | Digital Arrow | White Rabbit Interactive | UE3 version 8980 ~ 9668 UDK with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2014-01-23(Episode 1 - iOS) ~ 2015-07-16(Episode 4 - iOS, Android) 2014 - Android(Episode 1) 2016-09-23 - PC(Episode 1 ~ 4) |
In Fear I Trust - Episode 1: Waking Up | Horror | Android, iOS, Windows x86 | Black Wing Foundation | Chillingo - iOS, Android 1C Company - PC |
UE3 version 12588 changelist 2319063 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
2014 - iOS, Android 2016-09-23 - PC |
In Fear I Trust - Episode 2: Last Desk | Horror | Android, iOS, Windows x86 | Black Wing Foundation | Chillingo - iOS, Android 1C Company - PC |
UE3 version 12588 changelist 2319063 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
2014 - iOS, Android 2016-09-23 - PC |
In Fear I Trust - Episode 3: Rust and Iron | Horror | Android, iOS, Windows x86 | Black Wing Foundation | Chillingo - iOS, Android 1C Company - PC |
UE3 version 12588 changelist 2319063 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
2015-07-16 - iOS, Android 2016-09-23 - PC |
In Fear I Trust - Episode 4: The Glimpse | Horror | Android, iOS, Windows x86 | Black Wing Foundation | Chillingo - iOS, Android 1C Company - PC |
UE3 version 12588 changelist 2319063 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL ES 2.0 / SM3 - Android, iOS |
N/A | PhysX | ||
2017-03-16 | iStorm | Action | Windows x86 | MoYi Technology | MoYi Technology | UE3 version 12178 changelist 2033408 UDK 2014-02 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2015-01-20 | Karmaflow: The Rock Opera Videogame | Adventure | Windows x86, Windows x64 | Basecamp Games | Basecamp Games | UE3 version 12621 changelist 2339011 UDK based with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2016-11-18 | Killing Floor 2 | First Person Shooter | Windows x64, PlayStation 4, Xbox One | Tripwire Interactive | Tripwire Interactive | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 11 / SM4, SM5 OpenGL / SM5 - PS4 |
UE3 UnrealEd | PhysX, Wwise | ||
2022-05-27 | Master Arena | Action | Windows x64 | CJGames | CJGames | UE3 version 13187 UDK based with Full Source |
Direct3D 9 / SM3 | Unreal Editor for Master Arena(UE3 UnrealEd) | PhysX | ||
2014-06-05 | Nether Nether: Resurrected |
First person urban survival game, MMORPG | Windows x64 | Phosphor Games (~ Oct 2013 - early access) Pure FPS (2013 ~ 2015) Phosphor Games (Oct 2015 ~ - Resurrected) |
Nether Productions | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2019-05-16 | Nether: The Untold Chapter | First person urban survival game, MMORPG | Windows x64 | Fredaikis AB | Nether Productions | UE3 version 10897 changelist 1532151 UDK 2013-02 based with Full Source |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX | ||
2014-08-25 | Orion: Prelude | Action Adventure game|Adventure | Windows x86, Windows x64 | Spiral Game Studios | Spiral Game Studios | UE3 version 11540 changelist 1562604 UDK based with Full Source |
Direct3D 9 / SM3 | Orion Prelude World Creation Tools(UE3 UnrealEd) SDK uses Direct3D 11 / SM5 |
PhysX | ||
2012-10-31 | Painkiller: Hell & Damnation | First-person shooter | Linux, Windows x86, PlayStation 3, Xbox 360 | The Farm 51 | Nordic Games | UE3 version 9954 changelist 1260027 UDK 2012-05 based with Full Source |
Direct3D 9 / SM3 - Win, X360 OpenGL / SM3 - PS3, Linux |
UE3 UnrealEd SDK uses Win x64 and Direct3D 11 / SM5 |
PhysX | Evil Engine | |
2014-05-21 - Win 2015-10-03 - Mac 2015-07-08 - iOS 2015-07-21 - PS3, PS4 2015-08-27 - Wii U 2015-10-03 - Linux |
Q.U.B.E. Director's Cut | 3D First-person Puzzle | Android, Windows x86, OS X, Xbox One, PlayStation 3, PlayStation 4, Wii U, Linux | Toxic Games Grip Digital (Consoles porting) |
Toxic Games (PC) Trendy Entertainment (Android) Grip Digital (Consoles) |
UE3 version 11697 changelist 1843639 UDK based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2017-04-18 | Shiness: The Lightning Kingdom | Action Adventure RPG | Windows x64, PlayStation 4, Xbox One | Enigami | Focus Home Interactive | UE3 version 13163 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX | ||
2015-11-12 2022-04-20 - Wolves of Deep Sea |
Steel Ocean(Chinese: 海战世界) Steel Ocean: Wolves of Deep Sea |
MMO, Simulation | Windows x86 | ICE Entertainment | ChangYou | UE3 version 10499 changelist 1426632 UDK 2012-11 based with Full Source |
Direct3D 9 / SM3 | N/A | PhysX | ||
2011-10-25 | The Haunted: Hells Reach | Third Person Action Horror | Windows x86, PlayStation 3, Xbox 360 | KTX Software | THQ/Signo&Arte | UE3 version 8788 changelist 976115 UDK 2011-08 based with Full Source |
Direct3D 9 / SM3 OpenGL / SM3 - PS3 |
N/A | PhysX | ||
2015-04-07 - PS3, PS4 2015-04-10 - XO 2015-05-15 - Linux |
Tower of Guns (Linux and Consoles) |
Action | PlayStation 3, PlayStation 4, Xbox One, Linux x64 | Terrible Posture Games | Grip Games (Consoles) Versus Evil (Linux) |
UE3 version 12097 changelist 1999891 UDK 2014-02 based with Full Source |
Direct3D 9 / SM3 - XO OpenGL / SM3 - Linux, PS3, PS4 |
N/A | PhysX | ||
2015-01-30 - XO 2015-02-10 - PS3, PS4 2015-11-24 - Linux, Mac 2015-11-26 - Win |
Unmechanical: Extended | Puzzle video game | Windows x86, Linux, OS X, PlayStation 3, PlayStation 4, Xbox One | Talawa Games Grip Digital (Console porting) |
Grip Digital (WW) | UE3 version 10246 changelist 1340247 UDK 2012-07 based with Full Source |
Direct3D 9 / SM3 OpenGL / SM3 - PS3, PS4, Linux, OS X |
N/A | PhysX | ||
2015-03-17 | Woolfe: The Red Hood Diaries | Sidescroller, Platformer Adventure, Puzzler Stealth, Hack‘n Slash |
Windows x86, Windows x64, PlayStation 4, Xbox One | GRIN Gamestudio | GRIN Gamestudio | UE3 version 12210 changelist 2039049 UDK based with Full Source |
Direct3D 9 / SM3 OpenGL / SM3 - PS4 |
N/A | PhysX |
[Unreal Development Kit] (Oculus-ready version of UDK)
Release Date / Title | Target Platform | Engine Version | Graphics API / Shader Model | Third Party Middleware | Compile Time |
---|---|---|---|---|---|
Oculus-ready version of UDK 2013-03 | Windows x86 Windows x64 OS X iOS |
UE3 version 109?? changelist 1?????? | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8 FaceFX 1.7 |
2013-09-19 08:16:37 (32bit) 2013-09-19 08:??:?? (64bit) |
Oculus-ready version of UDK 2013-09 | Windows x86 Windows x64 OS X iOS |
UE3 version 10916 changelist 1836147 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8 FaceFX 1.7 |
2013-09-19 08:16:37 (32bit) 2013-09-19 08:??:?? (64bit) |
Oculus-ready version of UDK 2013-09-v2 | Windows x86 Windows x64 OS X iOS |
UE3 version 10917 changelist 1847205 | Direct3D 9 / SM3 Direct3D 11 / SM5 OpenGL / SM3, SM5 - OS X OpenGL ES2 - iOS |
PhysX 2.8 FaceFX 1.7 |
2013-09-25 18:46:30 (32bit) 2013-09-25 18:??:?? (64bit) |
[Unreal Development Kit] (Oculus-ready version of UDK) based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware |
---|---|---|---|---|---|---|---|---|---|
2018-08-01 | AXYOS | First Person Shooter | Windows x86, Windows x64 | Axyos Games | Axyos Games | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 Direct3D 11 / SM5 |
N/A | PhysX |
2015-06-26 | CDF Ghostship | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE3 version 10916 changelist 1836147 Oculus-ready version of UDK 2013-09 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-03-25 | Ether One [Redux version ported to UE4] |
Adventure, Puzzle | Windows x86 | White Paper Games | White Paper Games | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-06-18 | Ghostship Aftermath | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE3 version 10916 changelist 1836147 Oculus-ready version of UDK 2013-09 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-08-08 | Ghostship Aftermath VR | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE3 version 10916 changelist 1836147 Oculus-ready version of UDK 2013-09 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-09-09 | Ghostship Aftermath Hassle Free | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE3 version 10916 changelist 1836147 Oculus-ready version of UDK 2013-09 based |
Direct3D 9 / SM3 | N/A | PhysX |
2015-04-19 - early access | House of Nightmares B-Movie Edition | Adventure | Windows x86 | Morphodox Studios | Morphodox Studios | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-09-26 | Kraven Manor | Adventure, Puzzle | Windows x86 | Demon Wagon Studios | Demon Wagon Studios | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2014-03-25 - early access | Montas [announced to move to UE4 during early access, but it never came out] |
Adventure | Windows x86 | Organic Humans | Organic Humans | UE3 version 10917 changelist 1847205 Oculus-ready version of UDK 2013-09-v2 based |
Direct3D 9 / SM3 | N/A | PhysX |
2013 | UnderCurrent | Adventure | Windows x86 | UnderCurrent Team | UnderCurrent Team | Direct3D 9 / SM3 | N/A | PhysX |
Seperated console version
[Unreal Engine 3 Unsupported Xbox One] ported version
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2018-04-03 | TERA(The Exiles of Realm Arborea) (Xbox One version) | MMORPG | Xbox One | Bluehole Studio | En Masse Entertainment | UE3 version 10897 changelist 1532151 | Direct3D 11 / SM5 | N/A | PhysX |
[Unreal Engine 3 Unsupported PlayStation 4] ported version
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2018-04-03 | TERA(The Exiles of Realm Arborea) (PS4 version) | MMORPG | PlayStation 4 | Bluehole Studio | En Masse Entertainment | UE3 version 10897 changelist 1532151 | OpenGL / SM5 | N/A | PhysX |
Unreal Engine 4 ~ 5 ~ 6 ~ Beyond ~
Unreal Engine 4 ~ 5 ~ 6 ~ Beyond ~ based games
Release date | Title | Genre | Platform | Developers | Publisher | Engine Version | Graphics API / Shader Model | Unreal Editor Release | Third Party Middleware | Enhanced / Modified | Internal called name |
---|---|---|---|---|---|---|---|---|---|---|---|
2018-03-23 | A Way Out | TPS, Action Advanture | Windows x64, PlayStation 4, Xbox One | HazeLight | Electronic Arts | UE4.17 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2018-05-19 - PC, XO, PS4 2019-10-31 - Switch |
Agony | Survival Horror | Windows x64, PlayStation 4, Xbox One, Switch | Madmind Studio | PlayWay | UE4.17 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2016-06-17 | Annie Amber | Adventure, VR | Windows x64 | Carlos Coronado | Carlos Coronado | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win | N/A | PhysX | ||
TBA 2024 | Archeage 2 | MMORPG | WIndows x64, Xbox Seires X&S, PlayStation 5 | XLGAMES | Kakao Games | UE5.x | N/A | ||||
2023-02-21 | Atomic Heart | FPS | WIndows x64, Xbox One, Xbox Seires X&S, PlayStation 4, PlayStation 5 | Mundfish | Focus Entertainment | UE4.27 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2017-08-29 - Win, Linux, mac, XO, PS42018-11-30 - Switch 2021-09-01 - Stadia |
ARK: Survival Evolved | MMORPG, Action Adventure, Survival | WIndows x64, PlayStation 4, Xbox One, Switch, Stadia | Studio Wildcard | Studio Wildcard | UE4.5 with addtional some UE4.13 ~ UE4.20 features |
Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch, Stadia |
Unreal Editor for ARK Dev Kit | PhysX | ||
2018-03-22 | ARK Park | Action Adventure, Survival, VR | WIndows x64, PlayStation 4 VR | Snail Games, Studio Wildcard | Snail Games | UE4.5 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2019-05-31 | PixARK | Survival | WIndows x64, PlayStation 4, Xbox One, Switch | Snail Games | Snail Games | UE4.5 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
Unreal Editor for PixARK Dev Kit | PhysX | ||
TBA 2023-10 | ARK: Survival Ascended | MMORPG, Action Adventure, Survival | WIndows x64, PlayStation 5, Xbox Series X&S | Studio Wildcard | Studio Wildcard | UE5.x (not decided yet) | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
TBA 2024 | ARK 2 | MMORPG, Action Adventure, Survival | WIndows x64, PlayStation 5, Xbox Series X&S | Studio Wildcard | Studio Wildcard | UE5.x (not decided yet) | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
TBA 2024 | Avowed | Action RPG | Windows x64, Xbox Series X&S | Obsidian Entertainment | Xbox Game Studios | UE5.x (not decided yet) | Direct3D 12 / SM6 | N/A | |||
2023-11-07 | Banishers: Ghosts of New Eden | Action RPG | Windows x64, PlayStation 5, Xbox Series X&S | Dontnod Entertainment | Focus Home Interactive | UE5.x (need to confirmed) | Direct3D 12 / SM6 Vulkan / SM6 |
N/A | |||
2016-10-11 - PS4 2017-04-25 - PC |
Batman: Arkham VR | Action Adventure | PlayStation 4, Windows x64 | Rocksteady Studios | WB Games | UE4.11 | OpenGL / SM5 - PS4 Direct3D 11 / SM5 - Win |
N/A | PhysX | ||
Return to Arkham(PS4, XO) - 2016-10-18 | Batman: Arkham Asylum [original version based on UE3 -> remastered version ported to UE4] |
Action Adventure | PlayStation 4, Xbox One | Virtuos | WB Games | UE4.x (need to confirmed) | OpenGL / SM5 - PS4 Direct3D 11 / SM5 - XO |
N/A | PhysX | ||
Return to Arkham(PS4, XO) - 2016-10-18 | Batman: Arkham City [original version based on UE3 -> remastered version ported to UE4] |
Action Adventure | PlayStation 4, Xbox One | Virtuos | WB Games | UE4.x (need to confirmed) | OpenGL / SM5 - PS4 Direct3D 11 / SM5 - XO |
N/A | PhysX | ||
TBA | BioShock (Next) | FPS | WIndows x64, Xbox Seires X&S, PlayStation 5 | Cloud Chamber Studios | 2K Games | UE5.x | Direct3D 12 / SM6 Vulkan / SM6 |
N/A | |||
2020-03-24 | Bleeding Edge | Action | Windows x64, Xbox One | Ninja Theory | Ninja Theory | UE4.20 | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-04-04 | Blind Souls | Adventure | Windows x64 | PulseTense | PulseTense | UE4.21 | Direct3D 11 / SM5 | N/A | PhysX | ||
2020-02-26 | Blade & Soul : Frontier World [original Blade & Soul based on UE3 -> Frontier World ported to UE4 based] |
MMORPG | Windows x64 | NC Soft | NC Soft | UE4.22 | Direct3D 11 / SM5 | N/A | PhysX | ||
2021-06-16 | Blade & Soul (UE4 update) [original Blade & Soul based on UE3 -> after June 2021 update ported to UE4 based] |
MMORPG | Windows x64 | NC Soft | NC Soft | UE4.25 | Direct3D 11 / SM5 | N/A | PhysX | ||
2017-10-26 | Blade Runner 2049 Memory Lab | Narrative, Action Adventure, Movie, Explorer, VR | WIndows x64 | Turn Me Up, Magnopus | Alcon Interactive Group, LLC | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-08-30 - PC, XO 2019-12-03 - PS4 2020-06-25 - Switch 2021-10-07 - Luna |
Blair Witch | Survival Horror | Windows x64, PlayStation 4, Xbox One, Switch, Luna | Bloober Team | Lionsgate Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch, Luna |
N/A | PhysX | ||
2020-10-29 | Blair Witch VR | Survival Horror | Windows x64 | Bloober Team | Lionsgate Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch, Luna |
N/A | PhysX | ||
2020-03-26 | Bloodlust 2: Nemesis | Action | Windows x64 | WRF Studios | WRF Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-02-23 TBA 2023 - Switch |
Blood Bowl 3 | Sports, Turn-based Strategy | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Cyanide | Nacon | UE4.27 | Direct3D 11 / SM5 OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2019-09-13 - PC, PS4, XO 2019-09-30 - mac 2019-12-17 - Stadia 2020-11-10 - XSX&S 2020-11-12 - PS5 |
Borderlands 3 | FPS | Windows x64, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Stadia | Gearbox Software | 2K Games | UE4.20 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - mac, PS4, PS5, Stadia |
N/A | PhysX | ||
2021-02-26 - Switch 2021-09-03 - PC |
BRAVELY DEFAULT II | RPG, Adventure | Switch, Windows x64 | Square Enix, Claytechworks | Square Enix | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - Switch |
N/A | PhysX | ||
2019-12-07 - Beta | Broomstick League | Sports, Shooting, Simulation | WIndows x64, Xbox One, PlayStation 4 | Blue Isle Studios | Blue Isle Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4 |
N/A | |||
2024-02-28 | Brothers: A Tale of Two Sons Remake [original game based on UE3 -> Remake version moved to UE5] |
First Person Horror | Windows x64, Xbox Series X&S, PlayStation 5 | Avantgarden SRL | 505 Games | UE5.3 | Direct3D 12 / SM6 | N/A | |||
2024-01-18 | Bulletstorm VR [original Bulletstorm, Full Clip Edition (Remastered), Duke of Switch Edition are based on UE3 -> VR version ported to UE4] |
FPS, VR | Windows x64, PlayStation 5 VR(PSVR2) | Incuvo | People Can Fly | UE4.27 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS5 |
N/A | PhysX | PCF Framework | |
2018-05-17 - PS4 2019-03-12 - PC, Switch |
The Caligula Effect: Overdose | RPG | Windows x64, PlayStation 4, Switch | FURYU Corporation, Engine Software BV | NIS America, Inc. | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2021-10-17 - PS4, Switch 2022-06-23 - PC 2023-10-17 - PS5 |
The Caligula Effect 2 | RPG | Windows x64, PlayStation 4, PlayStation 5, Switch | historia Inc. FURYU Corporation | historia Inc. | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2018-10-30 2019-10-08 - Switch |
Call of Cthulhu | RPG, Survival Horror | Windows x64, PlayStation 4, Xbox One, Switch | Cyanide | Focus Home Interactive | UE4.15 | Direct3D 11 / SM5 OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2019-10-26 | Caretaker | Action | Windows x64 | PulseTense | PulseTense | UE4.21 | Direct3D 11 / SM5 | N/A | PhysX | ||
2020-02-04 | CDF Starfighter VR | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA 2016-09-26 - early access |
Chernobyl VR Project | Survival | WIndows x64, PlayStation 4 VR | The Farm 51 | The Farm 51 | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2021-07-28 - PC 2021-09-28 - XO, PS4 2022-04-21 - XSX&S, PS5 |
Chernobylite | Survival | WIndows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | The Farm 51 | All in! Games SA | UE4.21 (early access) UE4.26 (official) |
Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2017-07-22 | Citadel: Forged With Fire | Action MMORPG | WIndows x64, Xbox One, PlayStation 4 | Blue Isle Studios | Blue Isle Studios | UE4.16 UE4.19 (patch at 2018-04-05) |
Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4 |
N/A | |||
2023-03-09 | Clash: Artifacts of Chaos | Action Adventure, Beat 'em up | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | ACE Team | Nacon | UE4.27 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2022-12-13 | Crisis Core: Final Fantasy VII Reunion | Action RPG | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Square Enix Business Division 1 | Square Enix | UE4.27 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2023-07-27 - PS4, PS5, Switch 2023-10-25 - PC |
CRYMACHINA | Action RPG | Windows x64, PlayStation 4, PlayStation 5, Switch | FURYU Corporation | NIS America, Inc. | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2018-05-08 - PC, XO, PS4 2021-06-08 - XSX&S |
Conan Exlies | Action Adventure, Survival | Windows x64, PlayStation 4, Xbox One, Xbox Series X&S | Funcom | Funcom | UE4.12 - early access UE4.15 |
Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4 |
Unreal Editor for Conan Exlies Dev kit | PhysX | ||
2021-11-02 - PC, PS4, PS5, Switch 2022-04-28 - XO, XSX&S |
Conway: Disappearance at Dahlia View | Adventure | Windows x64, Xbox One, PlayStation 4 | White Paper Games | White Paper Games | UE4.26 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2020-03-30 | Cyborg Arena UE4 Cyborg Arena 2 (after 2021-09-21 update) [original Cyborg Arena based on UE3/UDK -> Cyborg Arena UE4(2) ported to UE4] |
First Person Shooter | Windows x64 | Devdan Games | Devdan Games | UE4.25 | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-10-16 | Cypress Inheritance: The Beginning (UE5 Remake/Relaunch) [original game based on UE3/UDK -> Remake/Relaunched version moved to UE5] |
Action-adventure | Windows x64 | Cypress Inheritance, LLC | Cypress Inheritance, LLC | UE5.2 | Direct3D 12 / SM6 | N/A | |||
2014-04-29 | Daylight | FPS | Windows x64 | Zombie | Zombie | UE4 early access (beta version) | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-04-21 | Dead Island 2 | Action Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Dambuster Studios | Deep Silver | UE4.25 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2020-07-28 - PC, XO, PS4 2020-12-08 - Stadia 2021-06-29 - Switch |
Destroy All Humans! (2020 Reboot) [original Destroy All Human! (2005) based on their own in-houst engine -> Reboot version based on UE4] |
Action Adventure | Windows x64, PlayStation 4, Xbox One, Switch | Black Forest Games | THQ Nordic | UE4.22 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2022-05-31 | Destroy All Humans! Clone Carnage | Action Adventure | Windows x64, PlayStation 4, Xbox One | Black Forest Games | THQ Nordic | UE4.22 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2022-08-30 - PC, PS5, XSX&S 2023-06-27 - PS4, XO |
Destroy All Humans! 2: Reprobed (2022 Reboot) | Action Adventure | Windows x64, PlayStation 5, Xbox Series X&S, PlayStation 4, Xbox One | Black Forest Games | THQ Nordic | UE4.27 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2017-07-29 - PS4 2018-09-04 - PC |
Dragon Quest XI: Echoes of an Elusive Age | RPG | Windows x64, PlayStation 4 | Square Enix | Square Enix | UE4.14 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2019-09-27 - Switch 2020-12-04 - PC, PS4, XO 2021-03-16 - Stadia |
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition | RPG | Windows x64, Xbox One, PlayStation 4, Switch, Stadia | Square Enix | Square Enix | UE4.18 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch, Stadia |
N/A | PhysX | ||
TBA | DRAGON QUEST XII: The Flames of Fate | RPG | unconfirmed | Square Enix | Square Enix | UE5.x | N/A | ||||
2018-01-27 - PC 2018-02-01 - PS4, XO 2018-09-27 - Switch |
DRAGON BALL FighterZ | Fighting | Windows x64, PlayStation 4, Xbox One, Switch | Arc System Works | Bandai Namco | UE4.17 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2022-06-28 - PC, PS4, PS5 2023-04-20 - Switch |
DNF Duel (Dungeon & Fighter Duel) | Fighting | Windows x64, PlayStation 4, PlayStation 5, Switch | Arc System Works | Nexon | UE4.25 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2022-04-12 | DUNGEON&BURGLAR | Action, Casual | Windows x64 | historia Inc. | historia Inc. | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | |||
2020-05-28 - PC 2021-03-17 - XO, XSX&S 2021-08-04 - Switch 2022-05-24 - PS4 |
Dungeon Defenders: Awakened | Action, Strategy, RPG | Windows x64, Linux, macOS, Xbox One, Xbox Series X&S, Switch, PlayStation 4 | Chromatic Games | Chromatic Games | UE4.25 | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA 2022-03-29 - early access PC |
Dungeon Defenders: Going Rogue | Action, Adventure, RPG | Windows x64, Linux, macOS, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5, Switch | Chromatic Games | Chromatic Games | UE4.25 | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-02-01 | Earth's Shadow | Action | Windows x64 | WRF Studios | WRF Studios | UE4.26 | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA 2015-01-30 - early access |
Eden Star [Combat tech demo based on UE3/UDK -> commercial game based on UE4] |
Third Person Shooter | Windows x64 | Flix Interactive | Flix Interactive | UE4.x | Direct3D 11 / SM5 | N/A | PhysX | ||
2015-04-05 - PS4 2015-10-28 - PC |
Ether One Redux [original Ether One based on UE3/UDK -> Redux version ported to UE4] |
Adventure, Puzzle | PlayStation 4, Windows x64 | White Paper Games | White Paper Games | UE4.6 - v1.0.0 (PS4) UE4.8 - v1.0.3 (PS4 & PC) UE4.13 - v1.0.4 (PS4 & PC) UE4.22 - v1.0.5 (PS4 & PC) |
OpenGL / SM5 - PS4 Direct3D 11 / SM5 - Win |
N/A | PhysX | ||
TBA | Everwild | Action Adventure | Windows x64, Xbox Series X&S | Rare | Xbox Game Studios | UE5.x (not decided yet) | Direct3D 12 / SM6 | N/A | |||
TBA 2022-10-31 - early access |
Evil Nun: The Broken Mask | Action, Adventure | Windows x64 | Keplerian, Carlos Coronado | Keplerian | UE5.x (need to confirmed) | Direct3D 12 / SM6 | N/A | |||
TBA 2024 | FATAL FURY: City of the Wolves | Fighting | unconfirmed | SNK | SNK | UE5.x (not decided yet) | N/A | ||||
2018-06-28 - PS4 2018-11-29 - Arcade 2018-11-30 - PC |
FIGHTING EX LAYER | Fighting | Windows x64, PlayStation 4, Arcade(Taito Type X3) | Arika | Arika | UE4.19 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2019-04-01 | FIGHTING EX LAYER -a | Fighting | iOS, Android | Arika | Arika | UE4.x (need to confirmed) | Metal / SM5 - iOS OpenGL / SM5 - Android |
N/A | PhysX | ||
2021-04-01 | FIGHTING EX LAYER ANOTHER DASH | Fighting | Switch | Arika | Arika | UE4.x (need to confirmed) | Vulkan / SM5 | N/A | PhysX | ||
2020-04-10 | Final Fantasy VII Remake | Action RPG | PlayStation 4 | Square Enix Business Division 1 | Square Enix | UE4.18 | OpenGL / SM5 | N/A | PhysX | ||
2021-06-10 - PS5 2021-12-16 - PC |
Final Fantasy VII Remake Intergrade | Action RPG | PlayStation 5, Windows x64 | Square Enix Business Division 1 | Square Enix | UE4.18 with addtional some UE4.25 features(Unversioned Property Serialization, IOStore) |
OpenGL / SM5 - PS5 Direct3D 11 / SM5 |
N/A | PhysX, Oodle Texture, Oodle Kraken | ||
2024-02-29 | Final Fantasy VII Rebirth | Action RPG | PlayStation 5 | Square Enix Business Division 1 | Square Enix | UE4 (need to confirmed) | Vulkan / SM6 | N/A | |||
2023-05-18 = Win, mac TBA - PS5 |
Firmament | Adventure | Windows x64, macOS, PlayStation 5 | Cyan Worlds | Cyan Worlds | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - macOS, PS5 |
N/A | PhysX | ||
2017-07-25 - PC, Mac, XO, PS4 2018-03-09 - iOS 2018-06-13 - Switch 2018-08-10 - Android 2020-11-10 - XSX&S 2020-11-12 - PS5 |
Fortnite | Building TPS, Battleroyale, Metaverse Platform | Windows x64, macOS, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5, Switch, Android, iOS | Epic Games | Epic Games | Chapter 1 ~ 2 : UE4.19 ~ UE4.26 Chapter 3 : UE5.0 Chapter 4 : UE5.1 |
Direct3D 11 / SM5 - Win, XO Direct3D 12 / SM6 - Win, XSX&S OpenGL / SM5 - macOS, PS4, Android, Switch Vulkan / SM5 - Switch Vulkan / SM6 - macOS, PS5 Metal / SM5 - iOS |
UEFN (Unreal Editor for Fortnite) beta version - UE5.1 based | PhysX (Chapter 1 ~ 2) | ||
2022-04-18 | Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® Remake [original version (Classic) based on UE3/UDK -> Remake version moved to UE4] |
FPS | Windows x64 | Nidal Nijm Games | Nidal Nijm Games | UE4.27 | Direct3D 11 / SM5 | N/A | PhysX | ||
2017-08-10 | Gal*Gun VR | Bishōjo game, Rail shooter | Windows x64 | Inti Creates | Inti Creates | UE4 | Direct3D 11 / SM5 | N/A | PhysX | ||
2018-03-15 - PS4, Switch 2018-07-20 - PC |
Gal*Gun 2 | Bishōjo game, Rail shooter | Windows x64, PlayStation 4, Switch | Inti Creates | QCube | UE4.18 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2023-01-06 | Garten of Banban | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.1 | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2023-03-03 | Garten of Banban 2 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.1 | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2023-05-05 | Garten of Banban 3 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.1 | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2023-08-11 | Garten of Banban 4 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.1 | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
TBA | Garten of Banban 5 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.x (need to confirmed) | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2023-12-20 | Garten of Banban 6 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.3 | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
TBA 2024 | Garten of Banban 7 | First Person Horror | Windows x64, Android, iOS | Euphoric Brothers | Euphoric Brothers | UE5.x (need to confirmed) | Direct3D 12 / SM6 - Win Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2023-03-29 | Garten of Banban Reincanated | First Person Horror | Windows x64 | UniqueGeese | UniqueGeese | UE5.1 | Direct3D 12 / SM6 | N/A | |||
2016-10-16 | Gears of War 4 | Third Person Shooter | Windows x64, Xbox One | The Coalition | Microsoft Studios | UE4.11 | Direct3D 11 / SM5 | N/A | PhysX | Fenix Engine | |
2019-09-10 - PC, XO 2020-11-10 - XSX&S |
Gears 5 | Third Person Shooter | Windows x64, Xbox One, Xbox Series X&S | The Coalition | Microsoft Studios | UE4.11 with spot integrated rendering engine from UE4.19 with some additional 4.20 and 4.21 changes |
Direct3D 11 / SM5 | N/A | Havok Physics, Havok AI | Fenix Engine | |
2020-04-28 2020-11-10 - XO, XSX&S |
Gears Tactics | Third Person Shooter | Windows x64, Xbox One, Xbox Series X&S | Splash Damage, The Coalition | Microsoft Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX, Havok AI | ||
2020-11-17 | Ghostship Chronicles | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2022-10-21 | Gotham Knights | Third Person Action | Windows x64, PlayStaion 5, Xbox Series X&S | WB Games Montreal | WB Games | UE4.25 | Direct3D 11 / SM5 OpenGL / SM5 |
N/A | PhysX | ||
2018-02-06 - PS4 2018-03-13 - PC |
Granblue Fantasy: Versus | Fighting | Windows x64, PlayStation 4 | Arc System Works | Cygames | UE4.21 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2023-12-14 | Granblue Fantasy Versus: Rising | Fighting | Windows x64, PlayStation 4, PlayStation 5 | Arc System Works | Cygames | UE4.27 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, PS5 |
N/A | |||
2022-09-27 | Grounded | Survival | Windows x64, Xbox One, Xbox Series X&S | Obsidian Entertainment | Xbox Game Studio | UE4.27 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2015-12-01 | Guardions of Orion (Phase 2) | First Person Shooter | Windows x64 | DANKIE | DANKIE | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2021-06-08 - PC, PS4, PS5, Arcade 2023-03-07 - XO, XSX&S |
GUILTY GEAR -STRIVE- | Fighting | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Arcade(ALL.Net P-ras MULTI Ver.3) | Arc System Works | Arc System Works | UE4.25 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Arcade |
N/A | PhysX | ||
2021 | Goat Simulator (mobile v2.0 ~) [original PC/Console and mobile versions are based on UE3 -> mobile version after v2.0 ported to UE4] |
Sandbox Simulation | iOS, Android | Coffee Stain North AB | Coffee Stain Publishing AB | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2022-11-17 | Goat Simulator 3 | Sandbox Simulation | Windows x64, Xbox Series X&S, PlayStation 5, Android, iOS | Coffee Stain North AB | Coffee Stain Publishing AB | UE4.27 | Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - PS5, Android Vulkan / SM5 - Android Metal / SM5 - iOS |
N/A | PhysX | ||
2023-06-08 - PC, Switch 2023-06-22 - PS5, XSX&S |
Harmony: The Fall of Reverie | Adventure | Windows x64, PlayStation 5, Xbox Series X&S, Switch | Dontnod Entertainment | Dontnod Entertainment | UE5.x (need to confirmed) | Direct3D 12 / SM6 Vulkan / SM6 |
N/A | |||
2019-05-30 - patch | Halo: The Master Chief Collection (main framework, UI elements, player costumizations) |
FPS | Windows x64, Xbox One, Xbox Series X&S | 343 Industries | Microsoft Studios | UE4.21 | Direct3D 11 / SM5 | N/A | |||
TBA 2023-05-17 - early access |
HAWKEN REBORN [original HAWKEN based on UE3/UDK -> HAWKEN REBORN moved to UE4] |
Third-Person Shooter, First-Person Shooter | Windows x64 | 505 Games | 505 Games | UE4.27 | Direct3D 11 / SM5 | N/A | PhysX | ||
2017-08-08 - PC 2018-04-11 - XO 2018-07-31 - VR 2019-04-11 - Switch 2021-08-09 - XSX&S |
Hellblade: Senua's Sacrifice | Action Advanture | Windows x64, Xbox One, Xbox Series X&S, Switch | Ninja Thoery | Xbox Game Studios | UE4.15 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - Switch |
N/A | PhysX | ||
2018-08-01 | Hellblade: Senua's Sacrifice VR Edition | Action Advanture | Windows x64 | Ninja Thoery | Xbox Game Studios | UE4.15 | Direct3D 11 / SM5 | N/A | PhysX | ||
2022-08-25 | SD Gundam Battle Alliance | Action, RPG | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Artdink | Bandai Namco Entertainment | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
TBA 2024 | Senua's Saga: Hellblade II | Action Advanture | Windows x64, Xbox Series X&S | Ninja Thoery | Xbox Game Studios | UE5.x | Direct3D 12 / SM6 | N/A | |||
2022-05-20 - early access | SenS | Action Advanture | Windows x64, Xbox Series X&S | Limasse Five | Limasse Five | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-02-10 - PC, XSX&S, PS5 2023-05-05 - XO, PS4 2023-11-14 - Switch |
Hogwartz Legacy | Action RPG | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5, Switch | Avalanche Software | WB Games | UE4.27 | Direct3D 11 / SM5 - PC, XO, XSX&X Direct3D 12 / SM6 - PC OpenGL / SM5 - PS4 Vulkan / SM5 - PS5, Switch |
N/A | PhysX | ||
TBA 2024-02 | Homeworld 3 | Real-Time Strategy | WIndows x64 | Blackbird Interactive | Gearbox Software | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2022-07-30 | HORROR TALES: The Wine | Action, Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Carlos Coronado | Carlos Coronado | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO, XS&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2024 Q2 | HORROR TALES: The Beggar | Action, Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Carlos Coronado | Carlos Coronado | UE5.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO, XS&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | |||
TBA | HORROR TALES: The Astronaut | Action, Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Carlos Coronado | Carlos Coronado | UE5.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO, XS&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | |||
2018-04-03 - PC, PS4 2018-04-05 - Switch |
INFERNIUM | Adventure | Windows x64, PlayStation 4, Switch | Carlos Coronado | Carlos Coronado | UE4.16 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4, Switch |
Unreal Editor for INFERNIUM Modding Tools | PhysX | ||
2017-05-11 | Injustice 2 (mobile) | Fighting | Android, iOS | Netherrealm Studios | WB Games | UE4.15 | Vulkan / SM5 - Android Metal / SM5 - iOS |
N/A | PhysX | ||
2021-03-26 2022-11-04 - Switch |
It Takes Two | Action Advanture, Platform, Co-op | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | HazeLight Turn Me Up (Switch) |
Electronic Arts | UE4.26 | Direct3D 11 / SM5 - Win, XO, XS&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
TBA | Judas | FPS | Windows x64, PlayStation 5, Xbox Series X&S | Ghost Story Games | Ghost Story Games | UE5.x (need to confirmed) | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | PhysX | ||
2017-03-27 | Jump, Step, Step | Adventure | Windows x64, Xbox One, PlayStation 4, Switch | Phung Games | Phung Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2023-10-31 | Jusant | Platform | Windows x64, PlayStation 5, Xbox Series X&S | Dontnod Entertainment | Dontnod Entertainment | UE5.x (need to confirmed) | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2020-01-28 - PC, PS4, XO 2020-05-21 - Switch 2021-02-01 - Stadia 2023-02-14 - PS5, XSX&S |
Journey to the Savage Planet | Adventure, Motrovania | WIndows x64, Xbox One, Xbox Seires X&S, PlayStation 4, PlayStation 5, Switch, Stadia | Typhoon Studios Turn Me Up (Switch) |
505 Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
TBA | Lost Ark Mobile [original PC version of Lost Ark based on UE3 -> mobile version ported to UE5] |
Isometric MMORPG | Android, iOS | Smilegate RPG | Smilegate RPG | UE5 (need to confirmed) | Vulkan / SM6 - Android Metal / SM6 - iOS |
N/A | |||
2019-02-23 | Lost City of Vampires | Action | Windows x64 | WRF Studios | WRF Studios | UE4.21 | Direct3D 11 / SM5 | N/A | PhysX | ||
2021-11-11 | Shin Megami Tensei 5 | RPG | Switch | Atlus | Atlus | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | |||
2021-11-11 | Ships That Fight Underground (S.T.F.U) | First-person shooter | Windows x64 | Little Orbit | Little Orbit | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | |||
2021-11-16 - PC, PS5, XSX&S 2022-04-28 - PS4 |
Sherlock Holmes Chapter One | Action Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox Series X&S | Frogwares | Frogware | UE4.25 | Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2023-04-11 | Sherlock Holmes: The Awakened (2023 Remake) [original Sherlock Holmes: The Awakened (2007) is a 2D game] |
Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Frogwares | Frogwares | UE4.27 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2019-06-27 - PC, PS4, XO 2019-09-12- Switch 2021-02-19 - PS5 2021-04-28 - XSX&S |
Sinking City | Action Adventure, Survival Horror | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Frogwares | bigben Interactive | UE4.20 4.22 - Switch 4.25 - PS5, XSX&S |
Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2023-10-18 | Slender: The Arrival (Remastered) [original Slender: The Arrival (2013) based on Unity -> Remastered version moved to UE4] |
Survival Horror | WIndows x64, Xbox Seires X&S, PlayStation 5 | Blue Isle Studios | Blue Isle Studios | UE5.2 | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
TBA 2024 | S: Lost Chapters | Survival Horror | WIndows x64, Xbox Seires X&S, PlayStation 5 | Blue Isle Studios | Blue Isle Studios | UE5.x (not decided yet) | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2018-10-09 | Space Hulk: Tactics | Turn-based Tactics | Windows x64, PlayStation 4, Xbox One | Cyanide | Focus Home Interactive | UE4.17 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2016 - Android, iOS 2022-06-02 - PC |
SPACE PENGUINS | Casual | Windows x64, Android, iOS | historia Inc. | historia Inc. | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL - Android, iOS |
N/A | |||
2024-02-02 | Suicide Squad: Kill the Justice League | Action Adventure | Windows x64, PlayStation 5, Xbox Series X&S | Rocksteady Studios | WB Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - PS5 |
N/A | PhysX | ||
2023-05-30 - Win TBA - Linux, macOS, PS4, PS5, XO, XSX&S |
System Shock (Remake) | FPS, Action Adventure | Windows x64, Linux, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Night Dive Studios | Prime Matter | UE4.26 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Linux. macOS |
N/A | PhysX | ||
TBA | System Shock 3 | FPS, Action Adventure | Windows x64, PlayStation 5, Xbox Series X&S | Night Dive Studios, OtherSide Entertainment, Tencent | Tencent | UE5.x (need to confirmed) | Direct3D 12 / SM6 - Win, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2017-08-16 - PC 2018-05-01 - PS4 |
Killing Floor: Incursion | Survival Horror VR Shooter | Windows x64, PlayStation 4 VR | Tripwire Interactive | Tripwire Interactive | UE4.15 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4 |
N/A | PhysX | ||
TBA 2024 | Killing Floor 3 | Survival Horror FPS | Windows x64, Xbox Series X&S, PlayStation 5 | Tripwire Interactive | Tripwire Interactive | UE5.x | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2017-01-12 - PS4 2020-02-18 - XO 2021-03-30 - PC 2022-02-10 - Switch |
Kingdom Hearts HD 2.8 Final Chapter Prologue - | Action RPG | Windows x64, Xbox One, PlayStation 4, Switch | Square Enix Business Division 3 | Square Enix | UE4.12 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2019-01-25 - PS4, XO 2021-03-30 - PC 2022-02-10 - Switch |
Kingdom Hearts 3 | Action RPG | Windows x64, Xbox One, PlayStation 4, Switch | Square Enix Business Division 3 | Square Enix | UE4.17 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2019-01-25 - PS4, XO 2021-03-30 - PC 2022-02-10 - Switch |
Kingdom Hearts IV | Action RPG | Unconfirmed | Square Enix Business Division 3 | Square Enix | UE5.x | Direct3D 12 / SM6 Vulkan / SM6 |
N/A | |||
2019-05-16 | Koral | Adventure, Simulation | Windows x64, Switch | Carlos Coronado | Carlos Coronado | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC OpenGL / SM5 - Switch |
N/A | PhysX | ||
2019-05-28 - PC 2019-05-28 - PS4, XO 2021-05-20 - Switch |
Layers of Fear 2 | Adventure, Horror | Windows x64, PlayStation 4, Xbox One, Switch | Bloober Team | Bloober Team | UE4.21 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2023-06-15 | Layers of Fear (2023 Reboot) [original Layers of Fear (2016) based on Unity -> Reboot version based on UE4]] |
Adventure, Horror | Windows x64, PlayStation 5, Xbox Series X&S | Bloober Team | Bloober Team | UE5.x (need to confirmed) | Direct3D 12 / SM6 - Win, XO Vulkan / SM6 - PS5, Switch |
N/A | |||
2023-03-01 | LEAP | FPS | WIndows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | Blue Isle Studios | Blue Isle Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | |||
2017-12-04 | Life is Strange Episode 1 (mobile) [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | iOS, Android | Black Wing Foundation, Turn Me Up | Square Enix | UE4.15 | OpenGL ES / SM5 | N/A | PhysX | ||
2017-12-04 | Life is Strange Episode 2 (mobile) [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | iOS, Android | Black Wing Foundation, Turn Me Up | Square Enix | UE4.15 | OpenGL ES / SM5 | N/A | PhysX | ||
2017-12-04 | Life is Strange Episode 3 (mobile) [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | iOS, Android | Black Wing Foundation, Turn Me Up | Square Enix | UE4.15 | OpenGL ES / SM5 | N/A | PhysX | ||
2018-05-29 | Life is Strange Episode 4 (mobile) [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | iOS, Android | Black Wing Foundation, Turn Me Up | Square Enix | UE4.15 | OpenGL ES / SM5 | N/A | PhysX | ||
2018-05-29 | Life is Strange Episode 5 (mobile) [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | iOS, Android | Black Wing Foundation, Turn Me Up | Square Enix | UE4.15 | OpenGL ES / SM5 | N/A | PhysX | ||
2018-09-27 | Life is Strange 2 Episode 1: Roads | Adventure | Windows x64, Linux, macOS, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-01-24 | Life is Strange 2 Episode 2: Rules | Adventure | Windows x64, Linux, macOS, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-05-09 | Life is Strange 2 Episode 3: Wastelands | Adventure | Windows x64, Linux, macOS, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-08-22 | Life is Strange 2 Episode 4: Faith | Adventure | Windows x64, Linux, macOS, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-12-03 | Life is Strange 2 Episode 5: Wolves | Adventure | Windows x64, Linux, macOS, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2021-09-10 2021-12-07 - Switch |
Life is Strange: True Colors | Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch, Stadia | Deck Nine Games | Square Enix | UE4.25 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
Remastered Collection - 2022-02-02 | Life is Strange Remastered [original Life is Strange based on UE3 -> mobile and remastered versions are ported to UE4] |
Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch, Stadia | Deck Nine Games | Square Enix | UE4.23 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2023-09-19 | Lies of P | Third Person Action RPG | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | Round8 Studio | Neowiz | UE4.27 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2017-04-28 - PC, XO, PS4 2018-05-18 - Switch 2020-06-01 - Stadia 2023 TBA - iOS, Android |
Little Nightmares | Puzzle Platform, Survival Horror | Windows x64, Xbox One, PlayStation 4, Switch, iOS, Android | Tarsier Studios | Bandai Namco Entertainment | UE4.13 4.x (need to confirmed) - Switch, iOS, Android |
Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch, iOS, Android |
N/A | PhysX | ||
2021-02-11 - PC, XO, PS4, Switch, Stadia 2023-08-25 - XSX&S, PS5 |
Little Nightmares II | Puzzle Platform, Survival Horror | Windows x64, Xbox One, PlayStation 4, Switch, Xbox Series X&S, PlayStation 5 | Tarsier Studios, Supermassive Games(Enhanced Edition) | Bandai Namco Entertainment | UE4.24 UE4.26 - Enhanced Edition(XSX&S, PS5, PC patch) |
Direct3D 11 / SM5 - PC, XO Direct3D 12 / SM6 - PC, XSX&S OpenGL / SM5 - PS4, Switch Vulkan / SM6 - PS5 |
N/A | PhysX | ||
TBA 2024 | Little Nightmares III | Puzzle Platform, Survival Horror | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5, Switch | Supermassive Games | Bandai Namco Entertainment | UE5.x (not decided yet) | Direct3D 11 / SM5 - XO Direct3D 12 / SM6 - PC, XSX&S OpenGL / SM5 - PS4 Vulkan / SM6 - PS5, Switch |
N/A | |||
2022-07-22 - Switch 2023-04-27 - PC |
LIVE A LIVE | HD-2D Turn-based Tactics, RPG | Switch, Windows x64 | Square Enix, historia Inc. | Square Enix | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - Switch |
N/A | PhysX | HD-2D engine | |
2022-12-02 - PC, PS5, XSX&S 2023-05-11 - PS4, XO |
Marvel's Midnight Suns | Tactical RPG | Windows x64, PlayStation 5, Xbox Series X&S, PlayStation 4, Xbox One, Switch | Firaxis Games | 2K Games | UE4.26 | Direct3D 11 / SM5 - Win, XSX&S, XO OpenGL / SM5 - PS5, PS4 |
N/A | PhysX | ||
2017-09-09 | Marvel vs. Capcom: Infinite | Fighting | Windows x64, PlayStation 4, Xbox One | Capcom | Capcom | UE4.15 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2018-06-28 | Mayhem Combat | Fighting | Android, iOS | Vivid Games | Vivid Games | UE4.x (need to confirmed) | OpenGL ES / SM5 | N/A | PhysX | ||
2015-11-03 - PC 2018-12-13 - Switch |
Mind: Path to Thalamus Enhanced Edition [original version based on UE3/UDK -> Enhanced and VR Editions are ported to UE4] |
Adventure, Puzzle | Windows x64, Switch | Carlos Coronado | Carlos Coronado | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC OpenGL / SM5 - Switch |
N/A | PhysX | ||
2015-11-03 | Mind: Path to Thalamus VR Edition [original version based on UE3/UDK -> Enhanced and VR Editions are ported to UE4] |
Adventure, Puzzle | Windows x64, Switch | Carlos Coronado | Carlos Coronado | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-07-12 | MISSION: ISS | Education, Travel/Explorer, Space, VR | WIndows x64 | Turn Me Up, Magnopus | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | |||
2019-02-28 | Mortal Kombat Mobile (v2.0 ~) [original "Mortal Kombat X (mobile version) based on UE3 -> after v2.0 moved to UE4] |
Fighting | Android, iOS | Netherrealm Studios | WB Games | UE4.19 | Vulkan / SM5 - Android Metal / SM5 - iOS |
N/A | PhysX | ||
2022-10-31 - Location Testing 2023-10-17 - Official Release |
Mortal Kombat: Onslaught | Fighting | Android, iOS | Netherrealm Studios | WB Games | UE4.26 - Location Testing UE5.1 - Official Release |
Vulkan / SM5 - Android Metal / SM5 - iOS |
N/A | |||
2023-09-14 - Premium/Kollector's Edition 2023-09-19 - Standard Edition |
Mortal Kombat 1 | Fighting | Windows x64, PlayStation 5, Xbox Series X&S, Switch | Netherrealm Studios QLOC (PC) Shiver Entertainment (Switch) Saber Interactive (Switch) |
WB Games | UE4.27 | Direct3D 12 / SM6 - Win, XSX&S Vulkan / SM6 - PS5, Switch |
N/A | Oodle Data, Oodle Texture, Oodle Network, Scaleform GFx, Havok Physics, Havok Cloth, Wwise | NRS Engine | |
2022-01-26 | Mortal Online 2 | MMORPG | Windows x64 | Star Vault | Star Vault | UE4.27 - before v2.0 UE5.3 - after v2.0 |
Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - macOS, PS4, Luna |
N/A | PhysX | ||
2021-08-26 | MYST (2021 remake) | Adventure | Windows x64, macOS, Xbox One | Cyan Worlds | Cyan Worlds | UE4.26 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - macOS |
N/A | PhysX | ||
2016-08-24 - Win 2017-03-30 - mac 2017-08-30 - PS4 2020-04-10 - XO 2020-10-20 - Luna |
Obduction | Adventure | Windows x64, macOS, PlayStation 4, Xbox One, Luna | Cyan Worlds | Cyan Worlds | UE4.14 - v1.0 ~ 1.5 UE4.15 - 1.6 ~ 1.7 UE4.21 - 1.8 |
Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - macOS, PS4, Luna |
N/A | PhysX | ||
2017-08-15 - PC, PS4, XO 2017-10-24 - Linux, mac 2019-02-07 - Switch |
Observer | Psychological Horror | Windows x64, PlayStation 4, Xbox One, Linux, macOS, Switch | Bloober Team | Aspyr | UE4.15 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - Linux, mac, PS4, Switch |
N/A | PhysX | ||
2020-11-10 - PC, XSX&S 2020-11-12 - PS5 2021-03-25 - Luna 2021-07-16 - PS4, XO |
Observer: System Redux | Psychological Horror | Windows x64, PlayStation 5, Xbox Series X&S, Luna, PlayStation 4, Xbox One | Bloober Team | Aspyr | UE4.25 | Direct3D 11 / SM5 - Win, XSX&S, XO OpenGL / SM5 - PS5, PS4, Luna |
N/A | PhysX | ||
2018-07-13 - Switch 2019-06-08 - PC 2020-04-29 - Stadia 2021-03-25 - XO |
Octopath Traveler | HD-2D RPG | Windows x64, Xbox One, Switch, Stadia | Square Enix, ACQUIRE | Square Enix | UE4.18 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - Switch, Stadia |
N/A | PhysX | HD-2D engine | |
2020-10-28 | Octopath Traveler: Champions of the Continent | HD-2D RPG | Android, iOS | ACQUIRE | Square Enix | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | HD-2D engine | |
2023-02-24 | Octopath Traveler II | HD-2D RPG | Windows x64, PlayStation 4, PlayStation 5, Switch | Square Enix, ACQUIRE | Square Enix | UE4.27 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | HD-2D engine | |
TBA 2024 | DRAGON QUEST III: The Seeds of Salvation (HD-2D Remake) | HD-2D RPG | TBA | Square Enix | Square Enix | UE5.x (need to confirmed) | TBA | N/A | PhysX | HD-2D engine | |
2018-05-15 - PC, PS4 2018-12-13 - Switch 2019-07-07 - XO |
Omensight | Action, Adventure | Windows x64, Xbox One, PlayStation 4, Switch | Spearhead Games | Spearhead Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2019-10-25 - PC, XO, PS4 2020-06-05 - Switch 2023-03-07 - XSX&S, PS5 |
Outer Worlds | Action RPG | Windows x64, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X&S, Switch | Obsidian Entertainment Virtuos (Switch) |
Private Division | UE4.21 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
TBA | Outer Worlds 2 | Action RPG | Windows x64, Xbox Series X&S | Obsidian Entertainment | Xbox Game Studios | UE5.x (not decided yet) | Direct3D 12 / SM6 | N/A | |||
2018-11-06 | Overkill's The Walking Dead | FPS, Survival Horror | Windows x64 | Overkill Software | Starbreeze Publishing | UE4.18 | Direct3D 11 / SM5 | N/A | PhysX | ||
2016-03-18 - PC early access 2016-06-07 - PS4 open beta 2016-08-16 - PC open beta |
Paragon | MOBA | Windows x64, PlayStation 4 | Epic Games | Epic Games | UE4.11 ~ UE4.19 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2014-10-25 - early access | Paranormal (UE4 Remake) [original version based on UE3/UDK -> Remake version to UE4] |
Adventure | Windows x86, Windows x64 | Matt Cohen | Matt Cohen | UE4.5 (PT1) UE4.6 (PT2) UE4.12 (ALPHA V005) UE4.16 (ALPHA V006) UE4.18 (ALPHA V007) |
Direct3D 11 / SM5 | N/A | PhysX | ||
2023-09-21 | Payday 3 | FPS | Windows x64, PlayStation 5, Xbox Series X&S, Linux | Starbreeze Studios | Deep Silver | UE4.27 (release) UE5.x (post launch) |
Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - Linux, PS5 |
N/A | PhysX | ||
TBA | Perfect Dark (Reboot) | FPS | Windows x64, Xbox Series X&S | Rare | Xbox Game Studios | UE5.x (not decided yet) | Direct3D 12 / SM6 | N/A | |||
2024-02-02 | Persona 3 Reload | RPG | Switch | Atlus | Atlus | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | |||
2017-12-21 - PC 2018-09-04 - XO 2018-12-07 - PS4 2020-04-28 - Stadia |
PlayerUnknown's Battlegrounds | Battle Royale | Windows x64, Xbox One, PlayStation 4, Stadia | PUGB Studios Virtuos (Stadia) |
Krafton | UE4.14 - early access UE4.16 |
Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Stadia |
N/A | |||
2018-03-23 | PlayerUnknown's Battlegrounds Mobile | Battle Royale | Android, iOS | PUGB Studios Lightspeed Studios |
Krafton, Tencent Games | UE4.18 | OpenGL ES / SM5 | N/A | |||
2019-08-10 | PlayerUnknown's Battlegrounds Lite | Battle Royale | Windows x64 | PUGB Studios | Krafton | UE4.18 | Direct3D 11 / SM5 | N/A | |||
2021-11-11 | NEW STATE MOBILE | Battle Royale | Android, iOS | PUGB Studios | Krafton | UE4.26 | Vulkan / SM5 | N/A | |||
2022-10-21 | New Tales from the Borderlands | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S, Switch | Gearbox Studios Quebec | 2K Games | UE4.27 | Direct3D 11 / SM5 OpenGL / SM5 |
N/A | |||
2021-10-13 - PC 2022-02-16 - Android, iOS |
Poppy Playtime Chapter 1 | First Person Horror | Windows x64, Android, iOS | Mob Entertainment | Mob Entertainment | UE4.26 UE4.27 (PC version update 2023-06-21) |
Direct3D 11 / SM5 - Win OpenGL ES / SM5 - Android Metal / SM5 - iOS |
N/A | PhysX | ||
2022-05-06 - PC 2022-08-16 - Android, iOS |
Poppy Playtime Chapter 2 | First Person Horror | Windows x64, Android, iOS | Mob Entertainment | Mob Entertainment | UE4.27 | Direct3D 11 / SM5 - Win OpenGL ES / SM5 - Android Metal / SM5 - iOS |
N/A | PhysX | ||
2024-01-31 | Poppy Playtime Chapter 3 | First Person Horror | Windows x64 | Mob Entertainment | Mob Entertainment | UE5.1 | Direct3D 12 / SM6 - Win | N/A | |||
2024-01-31 | Poppy Playtime Launcher before Chapter 3 was released, it was made in Unity. Chpater 3 and beyond. based on UE5. |
First Person Horror | Windows x64 | Mob Entertainment | Mob Entertainment | UE5.1 | Direct3D 12 / SM6 - Win | N/A | |||
2017-11-21 - Japan 2018-04-10 - US 2019-08-20 - EU, AU |
Project Nimbus : Code Mirai [original PC version of Project Nimbus based on UE3/UDK -> Code Mirai, Rise Mirai, Complete Edition are moved to UE4] |
Action, Shooter | PlayStation 4 | GameTomo | GameTomo | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2018-11-19 - Japan | Project Nimbus : Code Mirai - Rise Mirai [original PC version of Project Nimbus based on UE3/UDK -> Code Mirai, Rise Mirai, Complete Edition are moved to UE4] |
Action, Shooter | PlayStation 4 | GameTomo | GameTomo | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2019-05-16 - Switch (US, EU, JP) 2019-06-26 - PC (Steam) 2019-08-29 - PS4 (EU, AU) 2019-09-03 - PS4 (US) |
Project Nimbus : Complete Edition [original PC version of Project Nimbus based on UE3/UDK -> Code Mirai, Rise Mirai, Complete Edition are moved to UE4] |
Action, Shooter | Switch, PlayStation4, Windows x64 | GameTomo | GameTomo | UE4.21 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
TBA 2022-12-12 - early access |
Project Playtime | Multiplayer First Person Survival Horror | Windows x64, Android, iOS | Mob Entertainment | Mob Entertainment | UE4.27 | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-09-27 | Post War Dreams | Action | Windows x64 | PulseTense | PulseTense | UE4.22 | Direct3D 11 / SM5 | N/A | PhysX | ||
2016-05-20 | POSTAL Redux [original version is a 2D game. complete development from scratch on UE4] |
Quarter View Action | Windows x64, Linux, PlayStaion 4, Switch | Running With Scissors | Running With Scissors | UE4.3 | Direct3D 11 / SM5 | N/A | PhysX | ||
2022-04-20 2023-03-21 - PS4, PS5 |
POSTAL 4: No Regerts | FPS | Windows x64, PlayStaion 4, PlayStation 5 | Running With Scissors | Running With Scissors | UE4.23 - early access UE4.25 - Official Release |
Direct3D 11 / SM5 | N/A | PhysX | ||
2016-12-30 - early access | Primal Carnage: Onslaught | First Person Shooter, Action, VR | Windows x64 | Pub Games | Circle Five Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2015-11-18 | Real Boxing 2 | Sports | Android, iOS, Switch | Vivid Games | Vivid Games | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2021 | Relics Of Gods(Chinese: 神之遗迹) [original version based UE3/UDK. moved to UE4] |
mobile MMORPG | Windows x64 | Kingsoft SHX Studio (Seasun Games) | Kingsoft SHX Studio (Seasun Games) | UE4.x (need to confimed) | Driect3D 11 / SM5 | N/A | PhysX | ||
2021-10-21 | Relics Of Gods 2(Chinese: 神之遗迹 2) | mobile MMORPG | Windows x64 | Kingsoft SHX Studio (Seasun Games) | Kingsoft SHX Studio (Seasun Games) | UE4.x (need to confimed) | Driect3D 11 / SM5 | N/A | PhysX | ||
2021-10-21 | Resident Evil 4 VR | VR | Windows x64 | Capcom, Armature Games | Capcom | UE4.25 | Driect3D 11 / SM5 | N/A | PhysX | ||
TBA | Revenge: Rhobar's Curse [original "Revenge: Rhobar's myth" based on UE3/UDK -> Revenge: Rhobar's Curse moved to UE4] |
Adventure | Windows x64 | Polygon Art | Polygon Art | UE4 (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA | Riven: Sequel to MYST (Remake) | Adventure | TBA | Cyan Worlds | Cyan Worlds | UE5.x (not decided yet) | Direct3D 12 / SM6 Vulkan / SM6 |
N/A | |||
2017-03-01 | Robo Recall | FPS, VR | Windows x64 | Epic Games | Epic Games | UE4.15 | Direct3D 11 / SM5 | Unreal Editor for Robo Recall MOD Kit | PhysX | ||
TBA | Rocket League (UE5 Upgrade) [original Rocket League based on UE3 -> Upgrade version move to UE5] |
Sports | Windows x64, Xbox Series X&S, PlayStation 5 | Psyonix | Epic Games | UE5.x (not decided yet) | Direct3D 12 / SM6 - Win, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2021-11-15 | Rocket League Sideswipe | Sports | Android, iOS | Psyonix | Epic Games | UE4.x (need to confirmed) | OpenGL / SM5 Vulkan / SM5 Metal / SM5 |
PhysX | |||
2017-08-28 - PC, XO, PS4 2019-05-14 - Switch |
Rock of Ages 2: Bigger & Boulder | Tower Defense, Racing | Windows x64, Xbox One, PlayStation 4, Switch | ACE Team | ATLUS | UE4.15 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2020-07-21 - PC, XO, PS4, Switch 2020-08-14 - Stadia |
Rock of Ages 3: Make & Break | Tower Defense, Racing, Sandbox | Windows x64, Xbox One, PlayStation 4, Switch, Stadia | ACE Team, Giant Monkey Robot | Modus Games | UE4.23 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch, Stadia |
N/A | PhysX | ||
TBA 2024 | S.T.A.L.K.E.R.2: Heart of Chornobyl | FPS | Windows x64, Xbox Series X&S | GSC Game World | GSC Game World | UE5.x (not decided yet) | Direct3D 12 / SM6 | N/A | |||
2020-11-12 - PS4, PS5 2022-10-13 |
Sackboy: A Big Adventure | Action RPG | Windows x64, PlayStation 4, PlayStation 5 | Sumo Digital | Sony Interactive Entertainment | UE4.25 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4, PS5 |
N/A | |||
2019-06-27 - PS4, XO 2019-11-19 - Stadia 2019-12-12 - Switch 2020-06-12 - PC 2021-03-16 - XSX&S |
SAMURAI SHODOWN | Fighting | Windows x64, PlayStation 4, Xbox One, Xbox Series X&S, Stadia | SNK | SNK | UE4.21 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, Stadia, Switch |
N/A | PhysX | ||
2018-03-20 - PC, XO 2020-11-10 - XSX&S |
Sea of Thieves | Action Adventure | Windows x64, Xbox One, Xbox Series X&S | Rare | Microsoft Studios | UE4.10 ~ UE4.25 | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-11-19 | Shenmue III | Action Adventure | Windows x64, PlayStation 4 | Ys Net | Deep Silver | UE4.20 | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
TBA | Silent Hill 2 (Reboot) | Survival Horror | Windows x64, PlayStation 5 | Bloober Team | Konami | UE5.x | Direct3D 12 / SM6 - Win Vulkan / SM6 - PS5 |
N/A | |||
2020-04-25 | Starfighter Origins Remastered | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2016-10-29 | StartBolita [original version based on UE3/UDK -> updated version ported to UE4/UE5] |
Adventure | Windows x64 | 549gamestudio | 549gamestudio | UE4.x (need to confirmed) UE5.1 (2023-01-05 update) |
Direct3D 11 / SM5 Direct3D 12 / SM6 |
N/A | PhysX | ||
2019-11-15 - PC, XO, PS4 2020-11-24 - Stadia 2021-06-11 - XSX&S, PS5 |
Star Wars: Jedi Fallen Order | FPS | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5, Stadia | Respawn Entertainment | Electronic Arts | UE4.21 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Stadia |
N/A | PhysX | ||
2023-04-28 - PC, XSX&S, PS5 TBA - XO, PS4 |
Star Wars: Jedi Survivor | FPS | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | Respawn Entertainment | Electronic Arts | UE4.26 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2018-05-22 | State of Decay 2 | Zombie Suvival | Windows x64, Xbox One | Undead Labs | Microsoft Studios | UE4.13 | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA | State of Decay 3 | Zombie Suvival | Windows x64, Xbox Series X&S | Undead Labs | Xbox Game Studios | UE5.x | Direct3D 12 / SM6 | N/A | |||
2016-04-12 | Stories: The Path of Destinies | Action, Adventure | Windows x64, Xbox One, PlayStation 4 | Spearhead Games | Spearhead Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2016-06-16 - PC, PS4 2018-01-17 - Arcade Edition(PC, PS4) 2019-03-14 - Type Arcade(Arcade) 2020-02-14 - Champion Edition(PC, PS4) |
Street Fighter V | Fighting | Windows x64, PlayStation 4, Arcade(Taito Type X4) | Capcom, Dimps | Capcom | UE4.6 | Direct3D 11 / SM5 - Win OpenGL / SM5 - PS4, Arcade |
N/A | PhysX, Enlighten | ||
2016-08-30 - PS4 2017-07-19 - PC |
Strike Vector EX [original Strike Vector based on UE3/UDK -> Strike Vector EX moved to UE4] |
Third-Person Shooter, First-Person Shooter | PlayStation 4, Windows x64 | Ragequit Corporation | Ragequit Corporation | UE4.x (need to confirmed) | OpenGL / SM5 - PS4 Direct3D 11 / SM5 - Win |
N/A | PhysX | ||
2017-03-14 | Styx: Shards of Darkness | Stealth | Windows x64, PlayStation 4, Xbox One | Cyanide | Focus Home Interactive | UE4.13 | Direct3D 11 / SM5 OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2019-07-10 | SolSeraph | Action, Strategy | Windows x64, Xbox One, PlayStation 4, Switch | ACE Team | Sega | UE4.21 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2018-10-19 | SOULCALIBUR VI | Fighting | Windows x64, PlayStation 4, Xbox One | Bandai Namco, Dimps | Bandai Namco | UE4.17 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2023-11-02 | Talos Priciple 2 | FPS, TPS, Puzzle | WIndows x64, Xbox Seires X&S, PlayStation 5 | Croteam | Devolver Digital | UE5.2 | Direct3D 12 / SM6 - PC, XSX&S Vulkan / SM6 - PS5 |
N/A | |||
2021-03-26 | Tank Brawl 2: Armor Fury | Action, RPG | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | Phung Games | Phung Games | UE4.25 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2015-03-18 | TEKKEN 7 (Arcade) | Fighting | Arcade(Namco System ES3) | Bandai Namco | Bandai Namco | UE4.4 | OpenGL / SM5 | N/A | PhysX | ||
2016-07-04 | TEKKEN 7 Fated Retribution (Arcade) | Fighting | Arcade(Namco System ES3) | Bandai Namco | Bandai Namco | UE4.9 | OpenGL / SM5 | N/A | PhysX | ||
2017-06-01 - XO/PS4 2017-06-02 - PC 2019-02-13 - Arcade |
TEKKEN 7 (Home) TEKKEN 7 Fated Retribution Round 2 (Arcade) |
Fighting | Windows x64, PlayStation 4, Arcade(Namco System ES3) | Bandai Namco | Bandai Namco | UE4.13 | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Arcade(Namco System ES3) |
N/A | PhysX | ||
2024-01-26 | TEKKEN 8 | Fighting | Windows x64, PlayStation 5, Xbox Series X&S | Bandai Namco | Bandai Namco | UE5.1 | Direct3D 12 / SM6 - Win, XSX&S OpenGL / SM6 - PS5 |
N/A | |||
2020-08-27 | Tell Me Why Cahpter 1: Homecoming | Adventure | Windows x64, Xbox One | Dontnod Entertainment | Xbox Game Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2020-09-03 | Tell Me Why Cahpter 2: Family Secrets | Adventure | Windows x64, Xbox One | Dontnod Entertainment | Xbox Game Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2020-09-10 | Tell Me Why Cahpter 3: Inheritance | Adventure | Windows x64, Xbox One | Dontnod Entertainment | Xbox Game Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2018-11-09 - PS4 2019-07-23 - PC |
Tetris Effect | Puzzle | Windows x64, PS4 | Monstars Resonair | Microsoft Studios | UE4.1x (need to confirmed) | Direct3D 11 / SM5 - PC OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2020-11-10 - XO, XSX&S 2021-08-18 - PC, PS4 2021-10-08 - Switch 2022-08-26 - Luna 2023-02-22 - PS5 |
Tetris Effect: Connected | Puzzle | Windows x64, Xbox One, Xbox Series X&S, PS4, PS5, Luna, Switch | Monstars Resonair | Microsoft Studios | UE4.25 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Luna, Switch |
N/A | PhysX | ||
2018-06-25 | The Awesome Adventures of Captain Spirit | Adventure | Windows x64, PlayStation 4, Xbox One | Dontnod Entertainment | Square Enix | UE4.16 | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2021-09-30 - PC, PS4, XO 2022-10-13 - PS5, XSX&S |
The Eternal Cylinder | Survival | Windows x64, Xbox One, Xbox Series X&S, PlayStation 4, PlayStation 5 | ACE Team | Good Shepherd Entertinament | UE4.23 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2023-07-27 | The Expanse: A Telltale Series Episode 1 - Archer's Paradox | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, Deck Nine Games | Telltale Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2023-08-10 | The Expanse: A Telltale Series Episode 2 - Hunting Grounds | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, Deck Nine Games | Telltale Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2023-08-24 | The Expanse: A Telltale Series Episode 3 - First Ones | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, Deck Nine Games | Telltale Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2023-09-07 | The Expanse: A Telltale Series Episode 4 - Impossible Objects | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, Deck Nine Games | Telltale Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2023-09-21 | The Expanse: A Telltale Series Episode 5 - Europa's Folly | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, Deck Nine Games | Telltale Games | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-07-30 | The Five Cores Remastered [original The Five Cores based on UE3/UDK -> remastered and VR version are moved to UE4 based] |
Adventure | Windows x64, macOS | Matthieu Gouby | Matthieu Gouby | UE4.22 - v1.0.0 UE4.27 - v1.2.0 |
Direct3D 11 / SM5 - Win OpenGL / SM5 - mac |
N/A | PhysX | ||
2019-07-30 | The Five Cores Remastered VR [original The Five Cores based on UE3/UDK -> remastered and VR version are moved to UE4 based] |
Adventure | Windows x64, macOS | Matthieu Gouby | Matthieu Gouby | UE4.22 - v1.0.0 UE4.27 - v1.2.0 |
Direct3D 11 / SM5 - Win OpenGL / SM5 - mac |
N/A | PhysX | ||
TBA 2015-12-02 - early access |
The Isle | Action, Adventure, Open World MMO | Windows x64 | Afterthought LLC | Afterthought LLC | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2018-12-06 - PS4 2019-06-10 - Switch 2019-12-12 - iOS, Android |
The Last Remnant Remastered [original The Last Remnant based on UE3 -> remastered and mobile versions are ported to UE4] |
RPG | PlayStation 4, Switch, iOS, Android | Square Enix | Square Enix | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2021-09-28 | The Market of Light | Action | Windows x64 | historia Inc. | historia Inc. | UE5.0 early access | Direct3D 11 / SM5 | N/A | |||
2021-01-28 - PC, XSX&S 2021-09-03 - PS5 2023-06-29 - Switch |
The Medium | Psychological Horror, Adventure | Windows x64, PlayStation 5, Xbox Series X&S, Switch | Bloober Team | Bloober Team | UE4.25 | Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - PS5, Switch |
N/A | PhysX | ||
2022-02-17 | THE KING OF FIGHTERS XV | Fighting | Windows x64, PlayStation 4, PlayStation 5, Xbox Series X&S | SNK | SNK | UE4.26 | Direct3D 11 / SM5 - Win, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2019-03-05 | The Occupation | Adventure | Windows x64, Xbox One, PlayStation 4 | White Paper Games | White Paper Games | UE4.19 | Direct3D 11 / SM5 - PC, XO OpenGL / SM5 - PS4 |
N/A | PhysX | ||
2023-05-19 - early access | The Outlast Trials | FPS, Suvival Horror | Windows x64 | Red Barrels | Red Barrels | UE4.27 | Direct3D 11 / SM5 | N/A | PhysX | ||
2015-09-12 - PC 2015-07-15 - PS4 2018-01-19 - XO 2019-08-15 - Switch |
The Vanishing of Ethan Carter Redux [original game based on UE3/UDK -> Redux version ported to UE4] |
Adventure, Puzzle | Windows x64, PlayStation 4, Xbox One, Switch | The Astronauts | The Astronauts | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win, XO OpenGL / SM5 - PS4, Switch |
N/A | PhysX | ||
2016-04-01 | The Vanishing of Ethan Carter VR [original game based on UE3/UDK -> Redux version ported to UE4] |
Adventure, Puzzle | Windows x64 | The Astronauts | The Astronauts | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA 2024 | The Wolf Among Us 2 | Graphics Adventure | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Telltale Games, AdHoc Studio | Telltale Games, Athlon Games | UE5.x (need to confirmed) | Direct3D 12 / SM6 OpenGL / SM6 |
N/A | |||
2022-03-25 | Tiny Tina's Wonderlands | FPS | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Gearbox Software | 2K Games | UE4.20 | Direct3D 11 / SM5 - Win, XO, XSX&S OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2020-09-04 - PC, PS4, XO 2021-03-26 - PS5, XSX&S 2021-06-25 - Switch |
Tony Hawk's Pro Skater 1 + 2 | Sports | WIndows x64, Xbox One, Xbox Seires X&S, PlayStation 4, PlayStation 5, Switch | Vicarious Vision Turn Me Up (Switch) |
Activision | UE4.24 | Direct3D 11 / SM5 - PC, XO, XSX&S OpenGL / SM5 - PS4, PS5, Switch |
N/A | PhysX | ||
2022-03-04 - Switch 2022-10-13 - PC |
Triangle Strategy | HD-2D Tactical RPG | Switch, Windows x64 | Square Enix, Artdink | Square Enix | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - Switch |
N/A | PhysX | HD-2D engine | |
2020-12-01 | Twin Mirror | Adventure | Windows x64, PlayStation 4, Xbox One | Dontnod Entertainment, Shibuya Productions | Dontnod Entertainment, Bandai Namco Entertainment | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2021-03-03 | Reficul 666 | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2018-05-10 | Reficul VR | Action Adventure | Windows x86 | MAG Studio | MAG Studio | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2021-03-19 | Unbrided Horror (mobile) [original PC version based on UE3/UDK -> mobile version ported to UE4 based] |
Action | Android, iOS | Aleksey Shevchenko (Indie_RU) | Aleksey Shevchenko (Indie_RU) | UE4.x (need to confirmed) | OpenGL / SM5 | N/A | PhysX | ||
2014-08-13 - pre-alpha | Unreal Tournament (Reboot) | FPS | Windows x64 | Epic Games | Epic Games | UE4.3 ~ UE4.15 | Direct3D 11 / SM5 | Unreal Editor for UT Editor | PhysX | ||
2020-06-02 | Valorant | FPS, Hero Shooter, Tactical Shooter | Windows x64 | Riot Games | Riot Games | UE4.24 ~ UE4.26 | Direct3D 11 / SM5 | N/A | PhysX | ||
TBA 2024 | Vampire: The Masquerade - Bloodlines 2 | Action RPG | Windows x64, PlayStation 5, Xbox Series X&S | The Chisene Room | Paradox Interactive | UE5.x (need to confirmed) | Direct3D 12 / SM6 | N/A | |||
2021-05-21 | Vampirem | Action | Windows x64 | WRF Studios | WRF Studios | UE4.x (need to confirmed) | Direct3D 11 / SM5 | N/A | PhysX | ||
2018-06-05 2019-10-29 - Switch |
Vampyr | Action RPG | Windows x64, PlayStation 4, Xbox One, Switch | Dontnod Entertainment | Focus Home Interactive | UE4.x (need to confirmed) | Direct3D 11 / SM5 OpenGL ES / SM5 |
N/A | PhysX | ||
2019-09-19 - iOS 2022-09-13 - Switch, PC 2022-09-16 - PS4 2023-01-23 - iOS(ReRelease) Android |
VARIOUS DAYLIFE | RPG | iOS, Switch, Windows x64, PlayStation 4, Android | DokiDoki Groove Works | Square Enix | UE4.x (need to confirmed) | Direct3D 11 / SM5 - Win OpenGL / SM5 - iOS, Android, PS4, Switch |
N/A | PhysX | ||
TBA | Viscera Cleanup Detail 2 (or UE4/UE5 port) [original version based on UE3 UDK -> enhanced version (or 2) ported to UE4/UE5] |
First Person Horror | Windows x64 | RuneStorm | RuneStorm | UE4.x -> UE5.x (development) | Direct3D 12 / SM6 | N/A | |||
2014-11-20 | WARMACHINE: Tactics | Turn-based tactics, Tactical RPG, Strategy | Windows x64 | WhiteMoon Dreams | Privateer Press Interactive | UE4.4 ~ UE4.10 | Direct3D 11 / SM5 | N/A | PhysX | ||
2023-08-17 - early access TBA |
Wayfinder | Action MMORPG | WIndows x64, PlayStation 4, PlayStation 5 | Airship Syndicate, Turn Me Up | Digital Extremes | UE4.x (early access) UE5.x (developing ~) |
Direct3D 11 / SM5 - PC Direct3D 12 / SM6 - PC OpenGL / SM5 - PS4, PS5 Vulkan / SM6 - PS5 |
N/A | |||
2021-02-04 | Werewolf: The Apocalypse – Earthblood | Action RPG | Windows x64, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X&S | Cyanide | Nacon | UE4.25 | Direct3D 11 / SM5 OpenGL / SM5 - PS4, PS5 |
N/A | PhysX | ||
2018-10-19 - early access 2022-12-10 - official |
World War 3 | FPS, Action | WIndows x64 | The Farm 51 | Wishlist Games, The 4 Winds Entertainment | UE4.19 ~ UE4.21 | Direct3D 11 / SM5 | N/A | PhysX | ||
2019-03-29 | Yoshi's Crafted World | Platform, Side Scrolling | Switch | Good-Feel | Nintendo | UE4.x (need to confirmed) | Vulkan / SM5 | N/A | |||
2020-03-30 | Zombie Road Rider | Racing | Windows x64 | Devdan Games | Devdan Games | UE4.25 | Direct3D 11 / SM5 | N/A | PhysX |