Difference between revisions of "Passage.int"

From Oldunreal-Wiki
Jump to navigation Jump to search
(Preformatting.)
Line 1: Line 1:
<pre>
<code><pre>
[LevelInfo0]
[LevelInfo0]
Title="Sacred Passage"
Title="Sacred Passage"
LevelEntryText="Entering the Sacred Passage"
[LevelSummary]
Title="Sacred Passage"
LevelEntryText="Entering the Sacred Passage"


[TranslatorEvent1]
[TranslatorEvent1]
Line 7: Line 12:


[TranslatorEvent12]
[TranslatorEvent12]
Message="' ...For that will be the key'"
Message="'...For that will be the key'"
Hint="Activate the lever to let the water run."
Hint="Activate the lever to let the water run."


Line 15: Line 20:


[TranslatorEvent11]
[TranslatorEvent11]
Message="' Wood must break free...'"
Message="'Wood must break free...'"
Hint="Activate the lever to let the water run."
Hint="Activate the lever to let the water run."


Line 24: Line 29:
Message="Only the purest of heart may pay homage to the God of The Good Lore Chizra"
Message="Only the purest of heart may pay homage to the God of The Good Lore Chizra"
Hint="Activate the lever to let the water run."
Hint="Activate the lever to let the water run."
</pre>
</pre></code>
[[Category:English Localization]]
[[Category:English Localization]]

Revision as of 21:52, 21 June 2020

[LevelInfo0]
Title="Sacred Passage"
LevelEntryText="Entering the Sacred Passage"

[LevelSummary]
Title="Sacred Passage"
LevelEntryText="Entering the Sacred Passage"

[TranslatorEvent1]
Hint="Go for a swim and look for a secret passage."

[TranslatorEvent12]
Message="'...For that will be the key'"
Hint="Activate the lever to let the water run."

[TranslatorEvent13]
Message="You must have a keen eye, so that you may bathe in the sacred waters."
Hint="Look at each face."

[TranslatorEvent11]
Message="'Wood must break free...'"
Hint="Activate the lever to let the water run."

[TranslatorEvent0]
Hint="Go for a swim and look for a secret passage."

[TranslatorEvent2]
Message="Only the purest of heart may pay homage to the God of The Good Lore Chizra"
Hint="Activate the lever to let the water run."