Difference between revisions of "UBrowser.int"
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<nowiki>[Public]</nowiki> | |||
Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console) | |||
Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True) | |||
<nowiki>[UBrowserConsole]</nowiki> | |||
ClassCaption=Unreal Browser Console | |||
<nowiki>[UBrowserServerPing]</nowiki> | |||
AdminEmailText="Admin Email" | |||
AdminNameText="Admin Name" | |||
ChangeLevelsText="Change Levels" | |||
MultiplayerBotsText="Bots in Multiplayer" | |||
FragLimitText="Frag Limit" | |||
TimeLimitText="Time Limit" | |||
GameModeText="Game Mode" | |||
GameTypeText="Game Type" | |||
GameVersionText="Game Version" | |||
GameSubVersionText="Game SubVersion" | |||
WorldLogText="ngStats World Stat-Logging" | |||
TrueString="Enabled" | |||
FalseString="Disabled" | |||
MapFileString="Map Filename" | |||
DLLString="C++ Libary" | |||
DLLVerString="%s (ver %i)" | |||
WebURLString="Website URL" | |||
ServerOSString="Server OS" | |||
GameClassString="Game Class" | |||
<nowiki>[UBrowserServerListWindow]</nowiki> | |||
PlayerCountName="Players" | |||
ServerCountName="Servers" | |||
QueryServerText="Querying Master Server" | |||
QueryFailedText="Master Server Failed: " | |||
PingingText="Pinging Servers" | |||
CompleteText="Complete" | |||
InfoName="Info" | |||
<nowiki>[UBrowserOpenBar]</nowiki> | |||
OpenText="Open:" | |||
OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate." | |||
<nowiki>[UBrowserMainClientWindow]</nowiki> | |||
FavoritesName="Favorites" | |||
NewsName="Community News" | |||
RecentName="Recent servers" | |||
<nowiki>[UBrowserServerGrid]</nowiki> | |||
ServerName="Server" | |||
PingName="Ping" | |||
MapNameName="Map Name" | |||
PlayersName="Players" | |||
VersionName="Version" | |||
<nowiki>[UBrowserInfoMenu]</nowiki> | |||
RefreshName="&Refresh Info" | |||
AttachName="&Attach window" | |||
CloseName="&Close window" | |||
<nowiki>[UBrowserMainWindow]</nowiki> | |||
WindowTitleString="Server Browser" | |||
<nowiki>[UBrowserRightClickMenu]</nowiki> | |||
RefreshName="&Refresh All Servers" | |||
FavoritesName="Add to &Favorites" | |||
RemoveFavoritesName="Remove from &Favorites" | |||
RefreshServerName="&Ping This Server" | |||
PingAllName="Ping &All Servers" | |||
InfoName="&Server and Player Info" | |||
JoinPasswordName="Join with &Password" | |||
JoinServerName="&Join server" | |||
SpectateServerName="Join as &Spectator" | |||
ServerWebsiteName="Show server &Website" | |||
CopyAddressName="&Copy server address" | |||
<nowiki>[UBrowserPlayerGrid]</nowiki> | |||
NameText="Name" | |||
FragsText="Frags" | |||
PingText="Ping" | |||
TeamText="Team" | |||
MeshText="Mesh" | |||
SkinText="Skin" | |||
IDText="ID" | |||
<nowiki>[UBrowserGSpyLink]</nowiki> | |||
ResolveFailedError="The master server could not be resolved: " | |||
TimeOutError="Timeout talking to the master server" | |||
CouldNotConnectError="Connecting to the master server timed out: " | |||
<nowiki>[UBrowserHTTPLink]</nowiki> | |||
ResolveFailedError="The master server could not be resolved: " | |||
TimeOutError="Timeout talking to the master server" | |||
CouldNotConnectError="Connecting to the master server timed out: " | |||
<nowiki>[UBrowserSubsetFact]</nowiki> | |||
NotFoundError="Could not find the window: " | |||
NotReadyError="Window is not ready: " | |||
<nowiki>[UBrowserRulesGrid]</nowiki> | |||
RuleText="Rule" | |||
ValueText="Value" | |||
<nowiki>[UBrowserServerWebWin]</nowiki> | |||
WindowTitle="Unreal Web Explorer" | |||
<nowiki>[UBrowserLibPageWindow]</nowiki> | |||
DLLTitleStr="Can't connect: Missing Dynamic Link Libary '%s'." | |||
DLLVerTitleStr="Can't connect: Dynamic Link Libary version mismatched '%s'." | |||
<nowiki>InfoText[0]="To connect this server you will need additional C++ libary '%s',"</nowiki> | |||
<nowiki>InfoText[1]="for more info view the external info from below (hosted by %s):"</nowiki> | |||
<nowiki>[UBrowserServerWebCW]</nowiki> | |||
RefreshString="Refresh page" |
Revision as of 16:18, 28 November 2010
[Public]
Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console)
Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)
[UBrowserConsole]
ClassCaption=Unreal Browser Console
[UBrowserServerPing]
AdminEmailText="Admin Email"
AdminNameText="Admin Name"
ChangeLevelsText="Change Levels"
MultiplayerBotsText="Bots in Multiplayer"
FragLimitText="Frag Limit"
TimeLimitText="Time Limit"
GameModeText="Game Mode"
GameTypeText="Game Type"
GameVersionText="Game Version"
GameSubVersionText="Game SubVersion"
WorldLogText="ngStats World Stat-Logging"
TrueString="Enabled"
FalseString="Disabled"
MapFileString="Map Filename"
DLLString="C++ Libary"
DLLVerString="%s (ver %i)"
WebURLString="Website URL"
ServerOSString="Server OS"
GameClassString="Game Class"
[UBrowserServerListWindow]
PlayerCountName="Players"
ServerCountName="Servers"
QueryServerText="Querying Master Server"
QueryFailedText="Master Server Failed: "
PingingText="Pinging Servers"
CompleteText="Complete"
InfoName="Info"
[UBrowserOpenBar]
OpenText="Open:"
OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."
[UBrowserMainClientWindow]
FavoritesName="Favorites"
NewsName="Community News"
RecentName="Recent servers"
[UBrowserServerGrid]
ServerName="Server"
PingName="Ping"
MapNameName="Map Name"
PlayersName="Players"
VersionName="Version"
[UBrowserInfoMenu]
RefreshName="&Refresh Info"
AttachName="&Attach window"
CloseName="&Close window"
[UBrowserMainWindow]
WindowTitleString="Server Browser"
[UBrowserRightClickMenu]
RefreshName="&Refresh All Servers"
FavoritesName="Add to &Favorites"
RemoveFavoritesName="Remove from &Favorites"
RefreshServerName="&Ping This Server"
PingAllName="Ping &All Servers"
InfoName="&Server and Player Info"
JoinPasswordName="Join with &Password"
JoinServerName="&Join server"
SpectateServerName="Join as &Spectator"
ServerWebsiteName="Show server &Website"
CopyAddressName="&Copy server address"
[UBrowserPlayerGrid]
NameText="Name"
FragsText="Frags"
PingText="Ping"
TeamText="Team"
MeshText="Mesh"
SkinText="Skin"
IDText="ID"
[UBrowserGSpyLink]
ResolveFailedError="The master server could not be resolved: "
TimeOutError="Timeout talking to the master server"
CouldNotConnectError="Connecting to the master server timed out: "
[UBrowserHTTPLink]
ResolveFailedError="The master server could not be resolved: "
TimeOutError="Timeout talking to the master server"
CouldNotConnectError="Connecting to the master server timed out: "
[UBrowserSubsetFact]
NotFoundError="Could not find the window: "
NotReadyError="Window is not ready: "
[UBrowserRulesGrid]
RuleText="Rule"
ValueText="Value"
[UBrowserServerWebWin]
WindowTitle="Unreal Web Explorer"
[UBrowserLibPageWindow]
DLLTitleStr="Can't connect: Missing Dynamic Link Libary '%s'."
DLLVerTitleStr="Can't connect: Dynamic Link Libary version mismatched '%s'."
InfoText[0]="To connect this server you will need additional C++ libary '%s',"
InfoText[1]="for more info view the external info from below (hosted by %s):"
[UBrowserServerWebCW]
RefreshString="Refresh page"