Difference between revisions of "UBrowser.int"

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[Public]
<nowiki>[Public]</nowiki>
Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console)
 
Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)
Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console)
 
[UBrowserConsole]
Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)
ClassCaption=Unreal Browser Console
 
 
[UBrowserServerPing]
<nowiki>[UBrowserConsole]</nowiki>
AdminEmailText="Admin Email"
 
AdminNameText="Admin Name"
ClassCaption=Unreal Browser Console
ChangeLevelsText="Change Level"
 
MultiplayerBotsText="Bots in Multiplayer"
 
FragLimitText="Frag Limit"
<nowiki>[UBrowserServerPing]</nowiki>
TimeLimitText="Time Limit"
 
GameModeText="Game Mode"
AdminEmailText="Admin Email"
GameTypeText="Game Type"
 
GameVersionText="Game Version"
AdminNameText="Admin Name"
GameSubVersionText="Game SubVersion"
 
WorldLogText="ngStats World Stat-Logging"
ChangeLevelsText="Change Levels"
TrueString="Enabled"
 
FalseString="Disabled"
MultiplayerBotsText="Bots in Multiplayer"
MapFileString=Map Filename
 
FragLimitText="Frag Limit"
[UBrowserServerListWindow]
 
PlayerCountName="Players"
TimeLimitText="Time Limit"
ServerCountName="Servers"
 
QueryServerText="Querying Master Server"
GameModeText="Game Mode"
QueryFailedText="Master Server Failed: "
 
PingingText="Pinging Servers"
GameTypeText="Game Type"
CompleteText="Complete"
 
InfoName="Info"
GameVersionText="Game Version"
 
[UBrowserOpenBar]
GameSubVersionText="Game SubVersion"
OpenText="Open:"
 
OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."
WorldLogText="ngStats World Stat-Logging"
 
[UBrowserMainClientWindow]
TrueString="Enabled"
FavoritesName="Favorites"
 
NewsName="Community News"
FalseString="Disabled"
RecentName="Recent servers"
 
MapFileString="Map Filename"
[UBrowserServerGrid]
 
ServerName="Server"
DLLString="C++ Libary"
PingName="Ping"
 
MapNameName="Map Name"
DLLVerString="%s (ver %i)"
PlayersName="Players"
 
VersionName="Version"
WebURLString="Website URL"
 
[UBrowserInfoMenu]
ServerOSString="Server OS"
RefreshName="&Refresh Info"
 
AttachName="&Attach window"
GameClassString="Game Class"
CloseName="&Close window"
 
 
[UBrowserMainWindow]
<nowiki>[UBrowserServerListWindow]</nowiki>
WindowTitleString="Server Browser"
 
PlayerCountName="Players"
[UBrowserRightClickMenu]
 
RefreshName="&Refresh All Servers"
ServerCountName="Servers"
FavoritesName="Add to &Favorites"
 
RemoveFavoritesName="Remove from &Favorites"
QueryServerText="Querying Master Server"
RefreshServerName="&Ping This Server"
 
PingAllName="Ping &All Servers"
QueryFailedText="Master Server Failed: "
InfoName="&Server and Player Info"
 
JoinPasswordName="Join with &Password"
PingingText="Pinging Servers"
JoinServerName="&Join server"
 
SpectateServerName="Join as &Spectator"
CompleteText="Complete"
 
[UBrowserPlayerGrid]
InfoName="Info"
NameText="Name"
 
FragsText="Frags"
 
PingText="Ping"
<nowiki>[UBrowserOpenBar]</nowiki>
TeamText="Team"
 
MeshText="Mesh"
OpenText="Open:"
SkinText="Skin"
 
IDText="ID"
OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."
 
[UBrowserGSpyLink]
 
ResolveFailedError="The master server could not be resolved: "
<nowiki>[UBrowserMainClientWindow]</nowiki>
TimeOutError="Timeout talking to the master server"
 
CouldNotConnectError="Connecting to the master server timed out: "
FavoritesName="Favorites"
 
[UBrowserHTTPLink]
NewsName="Community News"
ResolveFailedError="The master server could not be resolved: "
 
TimeOutError="Timeout talking to the master server"
RecentName="Recent servers"
CouldNotConnectError="Connecting to the master server timed out: "
 
 
[UBrowserSubsetFact]
<nowiki>[UBrowserServerGrid]</nowiki>
NotFoundError="Could not find the window: "
 
NotReadyError="Window is not ready: "
ServerName="Server"
 
[UBrowserRulesGrid]
PingName="Ping"
RuleText="Rule"
 
ValueText="Value"
MapNameName="Map Name"
 
PlayersName="Players"
 
VersionName="Version"
 
 
<nowiki>[UBrowserInfoMenu]</nowiki>
 
RefreshName="&Refresh Info"
 
AttachName="&Attach window"
 
CloseName="&Close window"
 
 
<nowiki>[UBrowserMainWindow]</nowiki>
 
WindowTitleString="Server Browser"
 
 
<nowiki>[UBrowserRightClickMenu]</nowiki>
 
RefreshName="&Refresh All Servers"
 
FavoritesName="Add to &Favorites"
 
RemoveFavoritesName="Remove from &Favorites"
 
RefreshServerName="&Ping This Server"
 
PingAllName="Ping &All Servers"
 
InfoName="&Server and Player Info"
 
JoinPasswordName="Join with &Password"
 
JoinServerName="&Join server"
 
SpectateServerName="Join as &Spectator"
 
ServerWebsiteName="Show server &Website"
 
CopyAddressName="&Copy server address"
 
 
<nowiki>[UBrowserPlayerGrid]</nowiki>
 
NameText="Name"
 
FragsText="Frags"
 
PingText="Ping"
 
TeamText="Team"
 
MeshText="Mesh"
 
SkinText="Skin"
 
IDText="ID"
 
 
<nowiki>[UBrowserGSpyLink]</nowiki>
 
ResolveFailedError="The master server could not be resolved: "
 
TimeOutError="Timeout talking to the master server"
 
CouldNotConnectError="Connecting to the master server timed out: "
 
 
<nowiki>[UBrowserHTTPLink]</nowiki>
 
ResolveFailedError="The master server could not be resolved: "
 
TimeOutError="Timeout talking to the master server"
 
CouldNotConnectError="Connecting to the master server timed out: "
 
 
<nowiki>[UBrowserSubsetFact]</nowiki>
 
NotFoundError="Could not find the window: "
 
NotReadyError="Window is not ready: "
 
 
<nowiki>[UBrowserRulesGrid]</nowiki>
 
RuleText="Rule"
 
ValueText="Value"
 
 
<nowiki>[UBrowserServerWebWin]</nowiki>
 
WindowTitle="Unreal Web Explorer"
 
 
<nowiki>[UBrowserLibPageWindow]</nowiki>
 
DLLTitleStr="Can't connect: Missing Dynamic Link Libary '%s'."
 
DLLVerTitleStr="Can't connect: Dynamic Link Libary version mismatched '%s'."
 
<nowiki>InfoText[0]="To connect this server you will need additional C++ libary '%s',"</nowiki>
 
<nowiki>InfoText[1]="for more info view the external info from below (hosted by %s):"</nowiki>
 
 
<nowiki>[UBrowserServerWebCW]</nowiki>
 
RefreshString="Refresh page"

Revision as of 16:18, 28 November 2010

[Public]

Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console)

Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)


[UBrowserConsole]

ClassCaption=Unreal Browser Console


[UBrowserServerPing]

AdminEmailText="Admin Email"

AdminNameText="Admin Name"

ChangeLevelsText="Change Levels"

MultiplayerBotsText="Bots in Multiplayer"

FragLimitText="Frag Limit"

TimeLimitText="Time Limit"

GameModeText="Game Mode"

GameTypeText="Game Type"

GameVersionText="Game Version"

GameSubVersionText="Game SubVersion"

WorldLogText="ngStats World Stat-Logging"

TrueString="Enabled"

FalseString="Disabled"

MapFileString="Map Filename"

DLLString="C++ Libary"

DLLVerString="%s (ver %i)"

WebURLString="Website URL"

ServerOSString="Server OS"

GameClassString="Game Class"


[UBrowserServerListWindow]

PlayerCountName="Players"

ServerCountName="Servers"

QueryServerText="Querying Master Server"

QueryFailedText="Master Server Failed: "

PingingText="Pinging Servers"

CompleteText="Complete"

InfoName="Info"


[UBrowserOpenBar]

OpenText="Open:"

OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."


[UBrowserMainClientWindow]

FavoritesName="Favorites"

NewsName="Community News"

RecentName="Recent servers"


[UBrowserServerGrid]

ServerName="Server"

PingName="Ping"

MapNameName="Map Name"

PlayersName="Players"

VersionName="Version"


[UBrowserInfoMenu]

RefreshName="&Refresh Info"

AttachName="&Attach window"

CloseName="&Close window"


[UBrowserMainWindow]

WindowTitleString="Server Browser"


[UBrowserRightClickMenu]

RefreshName="&Refresh All Servers"

FavoritesName="Add to &Favorites"

RemoveFavoritesName="Remove from &Favorites"

RefreshServerName="&Ping This Server"

PingAllName="Ping &All Servers"

InfoName="&Server and Player Info"

JoinPasswordName="Join with &Password"

JoinServerName="&Join server"

SpectateServerName="Join as &Spectator"

ServerWebsiteName="Show server &Website"

CopyAddressName="&Copy server address"


[UBrowserPlayerGrid]

NameText="Name"

FragsText="Frags"

PingText="Ping"

TeamText="Team"

MeshText="Mesh"

SkinText="Skin"

IDText="ID"


[UBrowserGSpyLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserHTTPLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserSubsetFact]

NotFoundError="Could not find the window: "

NotReadyError="Window is not ready: "


[UBrowserRulesGrid]

RuleText="Rule"

ValueText="Value"


[UBrowserServerWebWin]

WindowTitle="Unreal Web Explorer"


[UBrowserLibPageWindow]

DLLTitleStr="Can't connect: Missing Dynamic Link Libary '%s'."

DLLVerTitleStr="Can't connect: Dynamic Link Libary version mismatched '%s'."

InfoText[0]="To connect this server you will need additional C++ libary '%s',"

InfoText[1]="for more info view the external info from below (hosted by %s):"


[UBrowserServerWebCW]

RefreshString="Refresh page"