UBrowser.int

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Revision as of 16:18, 28 November 2010 by Smirftsch (talk | contribs)
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[Public]

Object=(Name=UBrowser.UBrowserConsole,Class=Class,MetaClass=Engine.Console)

Preferences=(Caption="UBrowser",Parent="Networking",Class=UBrowser.UBrowserMainClientWindow,Immediate=True)


[UBrowserConsole]

ClassCaption=Unreal Browser Console


[UBrowserServerPing]

AdminEmailText="Admin Email"

AdminNameText="Admin Name"

ChangeLevelsText="Change Levels"

MultiplayerBotsText="Bots in Multiplayer"

FragLimitText="Frag Limit"

TimeLimitText="Time Limit"

GameModeText="Game Mode"

GameTypeText="Game Type"

GameVersionText="Game Version"

GameSubVersionText="Game SubVersion"

WorldLogText="ngStats World Stat-Logging"

TrueString="Enabled"

FalseString="Disabled"

MapFileString="Map Filename"

DLLString="C++ Libary"

DLLVerString="%s (ver %i)"

WebURLString="Website URL"

ServerOSString="Server OS"

GameClassString="Game Class"


[UBrowserServerListWindow]

PlayerCountName="Players"

ServerCountName="Servers"

QueryServerText="Querying Master Server"

QueryFailedText="Master Server Failed: "

PingingText="Pinging Servers"

CompleteText="Complete"

InfoName="Info"


[UBrowserOpenBar]

OpenText="Open:"

OpenHelp="Enter a standard URL, or select one from the URL history. Press Enter to activate."


[UBrowserMainClientWindow]

FavoritesName="Favorites"

NewsName="Community News"

RecentName="Recent servers"


[UBrowserServerGrid]

ServerName="Server"

PingName="Ping"

MapNameName="Map Name"

PlayersName="Players"

VersionName="Version"


[UBrowserInfoMenu]

RefreshName="&Refresh Info"

AttachName="&Attach window"

CloseName="&Close window"


[UBrowserMainWindow]

WindowTitleString="Server Browser"


[UBrowserRightClickMenu]

RefreshName="&Refresh All Servers"

FavoritesName="Add to &Favorites"

RemoveFavoritesName="Remove from &Favorites"

RefreshServerName="&Ping This Server"

PingAllName="Ping &All Servers"

InfoName="&Server and Player Info"

JoinPasswordName="Join with &Password"

JoinServerName="&Join server"

SpectateServerName="Join as &Spectator"

ServerWebsiteName="Show server &Website"

CopyAddressName="&Copy server address"


[UBrowserPlayerGrid]

NameText="Name"

FragsText="Frags"

PingText="Ping"

TeamText="Team"

MeshText="Mesh"

SkinText="Skin"

IDText="ID"


[UBrowserGSpyLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserHTTPLink]

ResolveFailedError="The master server could not be resolved: "

TimeOutError="Timeout talking to the master server"

CouldNotConnectError="Connecting to the master server timed out: "


[UBrowserSubsetFact]

NotFoundError="Could not find the window: "

NotReadyError="Window is not ready: "


[UBrowserRulesGrid]

RuleText="Rule"

ValueText="Value"


[UBrowserServerWebWin]

WindowTitle="Unreal Web Explorer"


[UBrowserLibPageWindow]

DLLTitleStr="Can't connect: Missing Dynamic Link Libary '%s'."

DLLVerTitleStr="Can't connect: Dynamic Link Libary version mismatched '%s'."

InfoText[0]="To connect this server you will need additional C++ libary '%s',"

InfoText[1]="for more info view the external info from below (hosted by %s):"


[UBrowserServerWebCW]

RefreshString="Refresh page"