WinDrv.nlt
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Dutch speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
WinDrv | |
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Language | Dutch |
Game 1 | Unreal |
Status | 13/13 |
Game 2 | Unreal Tournament |
Status | 13/13 |
[Public] Class=(Class=WinDrv.WindowsClient,SuperClass=Engine.Client,Compat="Win32,Win64") Preferences=(Caption="Windows",Parent="Scherm",Class=WinDrv.WindowsClient,Immediate=True,Category=Display) Preferences=(Caption="Windows",Parent="Joystick",Class=WinDrv.WindowsClient,Immediate=True,Category=Joystick) [Errors] Failed3D="Initialisatie van 3D-hardware is mislukt" DDrawMode="DirectDraw kon de gevraagde videomodus niet instellen." [General] ViewPersp="Perspectief kaart" ViewXY="Overhead kaart" ViewXZ="XZ-kaart" ViewYZ="YZ-kaart" ViewOther="Uitkijk postje" Color16="&16-bits kleur" Color32="&32-bits kleur" AdvancedOptions="Geavanceerde mogelijkheden" [SDLClient] ClassCaption="Standaard Windows-manager"
Categories:
- Unreal Localization
- Unreal Dutch Localization
- Unreal Completed Localization Files
- Unreal Completed Dutch Localization Files
- Completed Dutch Localization Files
- Unreal Tournament Localization
- Unreal Tournament Dutch Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed Dutch Localization Files