DM-Destory

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Dm Destory

  • Title  : DM-Destory
  • Version  : latest final
  • Release Date  : 06.17.2001
  • Filename  : DM-Destory.zip
  • Author  : Lee "fusion" Timms

--- Play Information ---

  • Game  : Unreal
  • Level Name  : Destory
  • New Sounds  : No
  • New Graphics  : YES (Altered doors)
  • New Music: : No
  • Known bugs  : Erm... spose there is a few HOMs hanging around.
  • Player Count : 8 - 16

--- Construction ---

  • Editor(s) used  : UnrealEd
  • Construction Time  : I dont count, maybe a 1 - 2 weeks on & off.
  • Dm Destory

MAP

Dm Destory . . . . Author Lee "fusion" Timms . . . . review by Flapjax

PROS

  • very cool castle layout
  • excellent texture selection

CONS

  • one half more symmetrical than the other

(this is a small complaint only accented because of the structural sophistication of the other half )

  • may be my machine but the stars, contrary to my expectations, don't hold still

(I could find no reason why the skybox was doing this[?] --- needs fixed)

  • would like to have seen some wall accents, torches, flags ...

(i.e. see DmdEthBecome'sHer by Daddog)* no music (personal caveat)

COMMENTS

Excellent example of how symmetry can be utilized without it being a hindrance to the game play. Some areas allow the player to get into the flow of the structure until the place feels real. Well thought out placement of walkways; cool in design and functionally account for the restrictions imposed on an Unreal game character. It is only the lack of appropriate appointments; wall hangings, statues, torches, flags, colored lighting, secret passages_(my favorite castle caveat) that keep this map from being *extraordinary*. It has a feel like it is 88% finished and so close to super-cool as to warrant a rewrite. "fusion" dress this map up, give it a dungeon, crumple that symmetric end as craftily as you did the other and it can go to the “top-of-the-list” category. d:-)


DmDestory-1.jpg DmDestory-2.jpg DmDestory-3.jpg