Difference between revisions of "Editor.int"
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{{Infobox Localization | |||
|name=Editor | |||
|language=English | |||
|game=Unreal | |||
|lines_done=136 | |||
|lines_total=136 | |||
|game2=Unreal Tournament | |||
|lines_done2=140 | |||
|lines_total2=140 | |||
}} | |||
__TOC__ | |||
== Public headers (Unreal) == | |||
<pre> | |||
[Public] | |||
; Shared commandlets | |||
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
; Unreal-exclusive commandlets | |||
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet) | Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet) | ||
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.RipAndTearCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.TextureMergerCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter) | |||
; "Editor" tree | |||
Preferences=(Caption="Editor",Parent="Advanced Options") | Preferences=(Caption="Editor",Parent="Advanced Options") | ||
Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) | |||
Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) | |||
Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) | |||
Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) | |||
; "Commandlets and Exporters" subtree | |||
Preferences=(Caption="Commandlets and Exporters",Parent="Editor") | |||
Preferences=(Caption="AudioPackage Commandlet",Parent="Commandlets and Exporters",Class=Editor.AudioPackageCommandlet,Immediate=True) | |||
Preferences=(Caption="BatchMeshExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.BatchMeshExportCommandlet,Immediate=True) | |||
Preferences=(Caption="FullBatchExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.FullBatchExportCommandlet,Immediate=True) | |||
Preferences=(Caption="MusicPackages Commandlet",Parent="Commandlets and Exporters",Class=Editor.MusicPackagesCommandlet,Immediate=True) | |||
Preferences=(Caption="RebuildImports Commandlet",Parent="Commandlets and Exporters",Class=Editor.RebuildImportsCommandlet,Immediate=True) | |||
Preferences=(Caption="SkeletalAnim (PSA) Exporter",Parent="Commandlets and Exporters",Class=Editor.SkeletalAnimExpPSA,Immediate=True) | |||
</pre> | |||
== Public headers (Unreal Tournament) == | |||
<pre> | |||
[Public] | |||
; Shared commandlets | |||
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
; UT-exclusive commandlets | |||
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
Object=(Name=Editor.ResRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
;Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) | |||
; "Editor" tree | |||
Preferences=(Caption="Editor",Parent="Advanced Options") | |||
Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) | |||
Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) | Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) | ||
Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) | Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) | ||
Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) | Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) | ||
</pre> | |||
== Rest of the File (Shared) == | |||
<pre> | |||
[MasterCommandlet] | |||
HelpCmd=master | HelpCmd=master | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Build master installer files" | |||
HelpUsage="master [-option...] [parm=value]..." | |||
HelpParm[0]="MasterPath" | |||
HelpDesc[0]="Root directory to copy source files from." | |||
HelpParm[1]="SrcPath" | |||
HelpDesc[1]="Root directory to copy source (release) files to." | |||
HelpParm[2]="RefPath" | |||
HelpDesc[2]="Path for delta-compressed path reference." | |||
HelpOneLiner= | [MakeCommandlet] | ||
HelpCmd=make | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Rebuild UnrealScript packages." | |||
HelpUsage="make [-option...] [parm=value]..." | |||
HelpParm[0]="Silent" | |||
HelpDesc[0]="No prompts; assume 'yes' to all questions." | |||
HelpParm[1]="NoBind" | |||
HelpDesc[1]="Don't force native functions to be bound to DLLs." | |||
HelpParm[2]="All" | |||
HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)." | |||
[ConformCommandlet] | |||
HelpCmd=conform | HelpCmd=conform | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Generate conforming binary files" | |||
HelpUsage="conform existing_file.ext old_file.ext" | |||
HelpParm[0]="existing_file.ext" | |||
HelpDesc[0]="Existing binary file to load, conform, and save." | |||
HelpParm[1]="old_file.ext" | |||
HelpDesc[1]="Old file to make source file binary compatible with." | |||
HelpOneLiner= | [BatchExportCommandlet] | ||
HelpCmd=batchexport | |||
HelpUsage= | HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | ||
HelpOneLiner="Export objects in bulk." | |||
HelpUsage="batchexport package.ext classname export_ext [path]" | |||
HelpParm[0]="package.ext" | |||
HelpDesc[0]="Package whose objects you wish to export." | |||
HelpParm[1]="classname" | |||
HelpDesc[1]="Class of object to export. It can be one of the following:" | |||
HelpParm[2]=" " | |||
HelpDesc[2]=" class, texture, sound, music, level, model, polys, textbuffer" | |||
HelpParm[3]="export_ext" | |||
HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:" | |||
HelpParm[4]=" " | |||
HelpDesc[4]=" class: uc, h" | |||
HelpParm[5]=" " | |||
HelpDesc[5]=" texture: bmp, pcx" | |||
HelpParm[6]=" " | |||
HelpDesc[6]=" sound: wav" | |||
HelpParm[7]=" " | |||
HelpDesc[7]=" music: s3m, xm, it or any other tracker format" | |||
HelpParm[8]=" " | |||
HelpDesc[8]=" level: t3d" | |||
HelpParm[9]=" " | |||
HelpDesc[9]=" model: t3d" | |||
HelpParm[10]=" " | |||
HelpDesc[10]=" polys: t3d" | |||
HelpParm[11]=" " | |||
HelpDesc[11]=" textbuffer: txt" | |||
HelpParm[12]="path" | |||
HelpDesc[12]="Path to export files to, like C:\MyPath." | |||
[PackageFlagCommandlet] | |||
HelpCmd=packageflag | HelpCmd=packageflag | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Set package flags in package files." | |||
HelpUsage="packageflag src.ext [<+|->flag [<+|->flag] ...]" | |||
HelpParm[0]="src.ext" | |||
HelpDesc[0]="Existing package file to load." | |||
HelpParm[1]="flag" | |||
HelpDesc[1]="+ to set a flag, or - to remove a flag, followed by one of:" | |||
HelpParm[2]=" AllowDownload" | |||
HelpDesc[2]=" Clients are allowed to download this package from the server." | |||
HelpParm[3]=" ClientOptional" | |||
HelpDesc[3]=" Clients can choose to skip downloading this package from the server." | |||
HelpParm[4]=" ServerSideOnly" | |||
HelpDesc[4]=" The package has no network relevancy on a server." | |||
HelpParm[5]=" BrokenLinks" | |||
HelpDesc[5]=" The package can be loaded with missing links." | |||
HelpParm[6]=" Unsecure" | |||
HelpDesc[6]=" Unused." | |||
[DataRipCommandlet] | |||
HelpCmd=datarip | HelpCmd=datarip | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Create a package with Texture, Music and Sound data ripped out." | |||
HelpUsage="datarip srcpackage.ext dstpackage.ext" | |||
HelpParm[0]="srcpackage.ext" | |||
HelpDesc[0]="Source Package." | |||
HelpParm[1]="dstpackage.ext" | |||
HelpDesc[1]="Destination Package." | |||
HelpOneLiner= | [UpdateUModCommandlet] | ||
HelpCmd=updateumod | |||
HelpUsage= | HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | ||
HelpOneLiner="Add, delete, replace or extract files from an umod." | |||
HelpUsage="updateumod UmodFile Command [Filename]" | |||
HelpParm[0]="UmodFile" | |||
HelpDesc[0]="The umod file to change or view." | |||
HelpParm[1]="Command" | |||
HelpDesc[1]="Can be one of the following:" | |||
HelpParm[2]=" EXTRACT" | |||
HelpDesc[2]=" File extraction" | |||
HelpParm[3]=" ADD" | |||
HelpDesc[3]=" File addition" | |||
HelpParm[4]=" DELETE" | |||
HelpDesc[4]=" File deletion" | |||
HelpParm[5]=" REPLACE" | |||
HelpDesc[5]=" File replacement" | |||
HelpParm[6]=" LIST" | |||
HelpDesc[6]=" File listing" | |||
HelpParm[7]="Filename" | |||
HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE." | |||
[ChecksumPackageCommandlet] | |||
HelpCmd=checksumpackage | HelpCmd=checksumpackage | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner=Display checksum for package file | HelpOneLiner="Display checksum for package file." | ||
HelpUsage="checksumpackage packagename" | |||
HelpUsage=checksumpackage packagename | HelpParm[0]="packagename" | ||
HelpDesc[0]="The name of the package to checksum." | |||
[StripSourceCommandlet] | [StripSourceCommandlet] | ||
HelpCmd=StripSource | HelpCmd=StripSource | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner=Strip the script buffers from a package. | HelpOneLiner="Strip the script buffers from a package." | ||
HelpUsage="stripsource packagename" | |||
HelpUsage=stripsource packagename | HelpParm[0]="packagename" | ||
HelpDesc[0]="The name of the package to strip sources." | |||
HelpParm[0]=packagename | |||
HelpDesc[0]=The name of the package to strip sources. | |||
[DumpIntCommandlet] | [DumpIntCommandlet] | ||
HelpCmd=DumpInt | HelpCmd=DumpInt | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner=Dump the language text contents out of a file. | HelpOneLiner="Dump the language text contents out of a file." | ||
HelpUsage="dumpint packagename" | |||
HelpUsage=dumpint packagename | HelpParm[0]="packagename" | ||
HelpDesc[0]="The name of the package to dump language text of." | |||
HelpParm[0]=packagename | |||
HelpDesc[0]=The name of the package to dump language text of. | |||
[ExportPackageCommandlet] | [ExportPackageCommandlet] | ||
HelpCmd=ExportPackage | HelpCmd=ExportPackage | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Simply export a package contents to .uc files in prior directory." | |||
HelpUsage="exportpackage packagename" | |||
HelpParm[0]="packagename" | |||
HelpDesc[0]="The name of the package to export UC files of." | |||
HelpOneLiner= | [CompareIntCommandlet] | ||
HelpCmd=CompareInt | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with." | |||
HelpUsage="compareint packageint miscint" | |||
HelpParm[0]="packageint" | |||
HelpDesc[0]="Main language file." | |||
HelpParm[1]="miscint" | |||
HelpDesc[1]="Secondary language file (to edit)." | |||
[ListObjectsCommandlet] | |||
HelpCmd=listobjects | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Lists Objects in package." | |||
HelpUsage="listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]" | |||
HelpParm[0]="-switch1, -switch2..." | |||
HelpDesc[0]="Option switches, can be one or more of the following:" | |||
HelpParm[1]=" -cp" | |||
HelpDesc[1]=" Prints pathname instead of name for Class." | |||
HelpParm[2]=" -op" | |||
HelpDesc[2]=" Prints pathname instead of name for Object." | |||
HelpParm[3]=" -na" | |||
HelpDesc[3]=" Do not align output." | |||
HelpParm[4]=" -ni" | |||
HelpDesc[4]=" Do not indent object hierarchy." | |||
HelpParm[5]=" -nc" | |||
HelpDesc[5]=" Do not display class." | |||
HelpParm[6]=" -co" | |||
HelpDesc[6]=" Just display Object Classes instead of each Object." | |||
HelpParm[7]="package" | |||
HelpDesc[7]="Package file." | |||
HelpParm[8]="baseclass" | |||
HelpDesc[8]="Optional base class of listed objects." | |||
[DumpMeshInfoCommandlet] | |||
HelpCmd=dumpmeshinfo | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Dumps information about meshes." | |||
HelpUsage="dumpmeshinfo <pkg>" | |||
HelpDesc[0]=The | [CheckUnicodeCommandlet] | ||
HelpCmd=checkunicode | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpUsage="Checks if the contents of a text file contains Unicode characters." | |||
HelpOneLiner="checkunicode <filewildcard>" | |||
HelpDesc[0]="<filewildcard>" | |||
HelpParm[0]="The files to check for Unicode characters. Can accept wildcards such as "*" and "?"." | |||
</pre> | |||
== Rest of the File (Unreal) == | |||
<pre> | |||
[AudioPackageCommandlet] | [AudioPackageCommandlet] | ||
HelpCmd=audiopackage | HelpCmd=audiopackage | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Create an audio package out of a directory." | |||
HelpUsage="audiopackage <input directory>" | |||
HelpOneLiner= | [DumpTextureInfoCommandlet] | ||
HelpCmd=dumptextureinfo | |||
HelpUsage= | HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | ||
HelpOneLiner="Dumps information about textures." | |||
HelpUsage="dumptextureinfo <pkg>" | |||
[MusicPackagesCommandlet] | [MusicPackagesCommandlet] | ||
HelpCmd=musicpackages | HelpCmd=musicpackages | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner=Creates music packages out of a directory | HelpOneLiner="Creates music packages out of a directory." | ||
HelpUsage="musicpackages <input directory>" | |||
HelpUsage=musicpackages <input directory> | |||
[ReduceTexturesCommandlet] | [ReduceTexturesCommandlet] | ||
HelpCmd=reducetextures | HelpCmd=reducetextures | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Purges unneeded uncompressed mipmaps." | |||
HelpUsage="reducetextures <inpkg> <outpkg>" | |||
HelpOneLiner= | [SaveEmbeddedCommandlet] | ||
HelpCmd=saveembedded | |||
HelpUsage= | HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | ||
HelpOneLiner="Saves an embedded package to a separate file." | |||
HelpUsage="saveembedded <pkg> <embpkg> <outfile>" | |||
HelpParm[0]=" " | |||
HelpDesc[0]=" " | |||
HelpParm[1]=" " | |||
HelpDesc[1]=" " | |||
HelpWebLink= | [BatchMeshExportCommandlet] | ||
HelpCmd=batchmeshexport | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Batch exports meshes." | |||
HelpUsage="batchmeshexport <pkg> <format> <outpath>" | |||
[RebuildImportsCommandlet] | |||
HelpCmd=rebuildimports | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Rebuilds import script for a package." | |||
HelpUsage="rebuildimports <pkg> [-upkg]" | |||
HelpParm[0]="-upkg" | |||
HelpDesc[0]="Switches output to upkg format. Default is uc." | |||
[ | [ProdigiosumInParvoCommandlet] | ||
HelpCmd=prodigiosuminparvo | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Batch exports all mip map levels." | |||
HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>" | |||
HelpOneLiner= | [FullBatchExportCommandlet] | ||
HelpCmd=fullbatchexport | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Extract package with directory structure." | |||
HelpUsage="fullbatchexport <pkg> <outpath>" | |||
HelpDesc[0]="Optional, to define export format:" | |||
HelpParm[0]=" -DefaultFontExtension" | |||
HelpParm[1]=" -DefaultMusicExtension" | |||
HelpParm[2]=" -DefaultSoundExtension" | |||
HelpParm[3]=" -DefaultTextureExtension" | |||
HelpUsage= | [FontPageDiffCommandlet] | ||
HelpCmd=fontpagediff | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Compares font pages." | |||
HelpUsage="fontpagediff <left font> <right font>" | |||
HelpWebLink= | [RipAndTearCommandlet] | ||
HelpCmd=ripandtear | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpUsage="Splits MyLevel resources from a map and saves the map and its resources as separate packages." | |||
HelpOneLiner="ripandtear <inputmap> <outputmap> <outputresources>" | |||
HelpDesc[0]="<inputmap>" | |||
HelpParm[0]="The map to read MyLevel resources from." | |||
HelpDesc[1]="<outputmap>" | |||
HelpParm[1]="The map to output the non-MyLevel'd map to." | |||
HelpDesc[2]="<outputresources>" | |||
HelpParm[2]="The class of output resources to take from the input map." | |||
[TextureMergerCommandlet] | |||
HelpCmd=texturemerger | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpUsage="Merges new high-res textures into an existing package or adds additional height- and normalmaps. Supports compressing of .bmp textures into BC1-BC7 formats during import. Can add additional footstep, clamp, detail and macrotexture information." | |||
HelpOneLiner="texturemerger [packagename]" | |||
HelpDesc[0]="[packagename]" | |||
HelpParm[0]="An optional parameter, it's the package where the textures will be saved to." | |||
HelpDesc[0]=" " | |||
HelpParm[1]="If no PackageName is specified, the TextureMerge directory is used in order to locate the names of all subfolders in searching for corresponding packages." | |||
[ | [FontExporter] | ||
HelpCmd=FontExporter | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Exports font pages." | |||
HelpUsage="FontExporter <pkg> <outpath>" | |||
</pre> | |||
== Rest of the File (Unreal Tournament) == | |||
HelpOneLiner= | <pre> | ||
[MergeDXTCommandlet] | |||
HelpCmd=mergedxt | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Merge DXT textures with standard textures." | |||
HelpUsage="mergedxt srcpath oldpath destpath" | |||
HelpParm[0]="srcpath" | |||
HelpDesc[0]="Path containing source files." | |||
HelpParm[1]="oldpath" | |||
HelpDesc[1]="Path containing old files." | |||
HelpParm[2]="destpath" | |||
HelpDesc[2]="Path for destination files." | |||
HelpUsage= | [MD5Commandlet] | ||
HelpCmd=md5 | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Manage the Packages.md5 checksums list." | |||
HelpUsage="md5 [-option Filename|Wildcard]" | |||
HelpParm[0]="-a Wildcard" | |||
HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list." | |||
HelpParm[1]="-l [Filename]" | |||
HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used." | |||
HelpParm[2]="-m Filename" | |||
HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file." | |||
HelpParm[3]="-p Wildcard" | |||
HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list." | |||
HelpWebLink= | [PackageDumpCommandlet] | ||
HelpCmd=packagedump | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Dump the structure of an Unreal Package to stdout." | |||
HelpUsage="packagedump [Filename]" | |||
[DumpFontInfoCommandlet] | |||
HelpCmd=dumpfontinfo | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Dumps information about fonts." | |||
HelpUsage="dumpfontinfo <pkg>" | |||
[ExecCommandlet] | |||
HelpCmd=exec | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Executes a command file in a minimal editor environment." | |||
HelpUsage="exec filename" | |||
HelpDesc[0]= | [ScriptRaysCommandlet] | ||
HelpCmd=scriptrays | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Rebuilds script source for a package or class" | |||
HelpUsage="scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]" | |||
HelpParm[0]="pkg[.cls]" | |||
HelpDesc[0]="Package or class to rebuild." | |||
HelpParm[1]="out_d" | |||
HelpDesc[1]="Output directory." | |||
HelpParm[2]="-disassemble" | |||
HelpDesc[2]="Output disassembly instead of code." | |||
HelpParm[3]="-mugshot" | |||
HelpDesc[3]="Output declarations instead of code." | |||
HelpParm[ | [CheckSumCommandlet] | ||
HelpCmd=checksum | |||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="checksum packagename.u" | |||
HelpUsage="Calculates package checksum for stat logging." | |||
HelpDesc[0]="packagename.u" | |||
HelpParm[0]="Filename to calculate the checksum from." | |||
[ResRaysCommandlet] | |||
[[ | HelpCmd=resrays | ||
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" | |||
HelpOneLiner="Rebuilds the import #EXEC statements for a given package." | |||
HelpUsage="resrays <package>" | |||
HelpDesc[0]="<package>" | |||
HelpParm[0]="The package from where the #EXEC statementes must be rebuilt." | |||
</pre> | |||
{{Navbox Localization Language-Specific | |||
|language=English | |||
|game=Unreal | |||
}} | |||
{{Navbox Localization Language-Specific | |||
|language=English | |||
|game=Unreal Tournament | |||
}} |
Latest revision as of 00:46, 8 March 2022
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
Editor | |
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Language | English |
Game 1 | Unreal |
Status | 136/136 |
Game 2 | Unreal Tournament |
Status | 140/140 |
Public headers (Unreal)
[Public] ; Shared commandlets Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet) ; Unreal-exclusive commandlets Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.RipAndTearCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.TextureMergerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter) ; "Editor" tree Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) ; "Commandlets and Exporters" subtree Preferences=(Caption="Commandlets and Exporters",Parent="Editor") Preferences=(Caption="AudioPackage Commandlet",Parent="Commandlets and Exporters",Class=Editor.AudioPackageCommandlet,Immediate=True) Preferences=(Caption="BatchMeshExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.BatchMeshExportCommandlet,Immediate=True) Preferences=(Caption="FullBatchExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.FullBatchExportCommandlet,Immediate=True) Preferences=(Caption="MusicPackages Commandlet",Parent="Commandlets and Exporters",Class=Editor.MusicPackagesCommandlet,Immediate=True) Preferences=(Caption="RebuildImports Commandlet",Parent="Commandlets and Exporters",Class=Editor.RebuildImportsCommandlet,Immediate=True) Preferences=(Caption="SkeletalAnim (PSA) Exporter",Parent="Commandlets and Exporters",Class=Editor.SkeletalAnimExpPSA,Immediate=True)
Public headers (Unreal Tournament)
[Public] ; Shared commandlets Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet) ; UT-exclusive commandlets Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ResRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) ;Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) ; "Editor" tree Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
[MasterCommandlet] HelpCmd=master HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Build master installer files" HelpUsage="master [-option...] [parm=value]..." HelpParm[0]="MasterPath" HelpDesc[0]="Root directory to copy source files from." HelpParm[1]="SrcPath" HelpDesc[1]="Root directory to copy source (release) files to." HelpParm[2]="RefPath" HelpDesc[2]="Path for delta-compressed path reference." [MakeCommandlet] HelpCmd=make HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuild UnrealScript packages." HelpUsage="make [-option...] [parm=value]..." HelpParm[0]="Silent" HelpDesc[0]="No prompts; assume 'yes' to all questions." HelpParm[1]="NoBind" HelpDesc[1]="Don't force native functions to be bound to DLLs." HelpParm[2]="All" HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)." [ConformCommandlet] HelpCmd=conform HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Generate conforming binary files" HelpUsage="conform existing_file.ext old_file.ext" HelpParm[0]="existing_file.ext" HelpDesc[0]="Existing binary file to load, conform, and save." HelpParm[1]="old_file.ext" HelpDesc[1]="Old file to make source file binary compatible with." [BatchExportCommandlet] HelpCmd=batchexport HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Export objects in bulk." HelpUsage="batchexport package.ext classname export_ext [path]" HelpParm[0]="package.ext" HelpDesc[0]="Package whose objects you wish to export." HelpParm[1]="classname" HelpDesc[1]="Class of object to export. It can be one of the following:" HelpParm[2]=" " HelpDesc[2]=" class, texture, sound, music, level, model, polys, textbuffer" HelpParm[3]="export_ext" HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:" HelpParm[4]=" " HelpDesc[4]=" class: uc, h" HelpParm[5]=" " HelpDesc[5]=" texture: bmp, pcx" HelpParm[6]=" " HelpDesc[6]=" sound: wav" HelpParm[7]=" " HelpDesc[7]=" music: s3m, xm, it or any other tracker format" HelpParm[8]=" " HelpDesc[8]=" level: t3d" HelpParm[9]=" " HelpDesc[9]=" model: t3d" HelpParm[10]=" " HelpDesc[10]=" polys: t3d" HelpParm[11]=" " HelpDesc[11]=" textbuffer: txt" HelpParm[12]="path" HelpDesc[12]="Path to export files to, like C:\MyPath." [PackageFlagCommandlet] HelpCmd=packageflag HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Set package flags in package files." HelpUsage="packageflag src.ext [<+|->flag [<+|->flag] ...]" HelpParm[0]="src.ext" HelpDesc[0]="Existing package file to load." HelpParm[1]="flag" HelpDesc[1]="+ to set a flag, or - to remove a flag, followed by one of:" HelpParm[2]=" AllowDownload" HelpDesc[2]=" Clients are allowed to download this package from the server." HelpParm[3]=" ClientOptional" HelpDesc[3]=" Clients can choose to skip downloading this package from the server." HelpParm[4]=" ServerSideOnly" HelpDesc[4]=" The package has no network relevancy on a server." HelpParm[5]=" BrokenLinks" HelpDesc[5]=" The package can be loaded with missing links." HelpParm[6]=" Unsecure" HelpDesc[6]=" Unused." [DataRipCommandlet] HelpCmd=datarip HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Create a package with Texture, Music and Sound data ripped out." HelpUsage="datarip srcpackage.ext dstpackage.ext" HelpParm[0]="srcpackage.ext" HelpDesc[0]="Source Package." HelpParm[1]="dstpackage.ext" HelpDesc[1]="Destination Package." [UpdateUModCommandlet] HelpCmd=updateumod HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Add, delete, replace or extract files from an umod." HelpUsage="updateumod UmodFile Command [Filename]" HelpParm[0]="UmodFile" HelpDesc[0]="The umod file to change or view." HelpParm[1]="Command" HelpDesc[1]="Can be one of the following:" HelpParm[2]=" EXTRACT" HelpDesc[2]=" File extraction" HelpParm[3]=" ADD" HelpDesc[3]=" File addition" HelpParm[4]=" DELETE" HelpDesc[4]=" File deletion" HelpParm[5]=" REPLACE" HelpDesc[5]=" File replacement" HelpParm[6]=" LIST" HelpDesc[6]=" File listing" HelpParm[7]="Filename" HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE." [ChecksumPackageCommandlet] HelpCmd=checksumpackage HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Display checksum for package file." HelpUsage="checksumpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to checksum." [StripSourceCommandlet] HelpCmd=StripSource HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Strip the script buffers from a package." HelpUsage="stripsource packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to strip sources." [DumpIntCommandlet] HelpCmd=DumpInt HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dump the language text contents out of a file." HelpUsage="dumpint packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to dump language text of." [ExportPackageCommandlet] HelpCmd=ExportPackage HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Simply export a package contents to .uc files in prior directory." HelpUsage="exportpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="The name of the package to export UC files of." [CompareIntCommandlet] HelpCmd=CompareInt HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with." HelpUsage="compareint packageint miscint" HelpParm[0]="packageint" HelpDesc[0]="Main language file." HelpParm[1]="miscint" HelpDesc[1]="Secondary language file (to edit)." [ListObjectsCommandlet] HelpCmd=listobjects HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Lists Objects in package." HelpUsage="listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]" HelpParm[0]="-switch1, -switch2..." HelpDesc[0]="Option switches, can be one or more of the following:" HelpParm[1]=" -cp" HelpDesc[1]=" Prints pathname instead of name for Class." HelpParm[2]=" -op" HelpDesc[2]=" Prints pathname instead of name for Object." HelpParm[3]=" -na" HelpDesc[3]=" Do not align output." HelpParm[4]=" -ni" HelpDesc[4]=" Do not indent object hierarchy." HelpParm[5]=" -nc" HelpDesc[5]=" Do not display class." HelpParm[6]=" -co" HelpDesc[6]=" Just display Object Classes instead of each Object." HelpParm[7]="package" HelpDesc[7]="Package file." HelpParm[8]="baseclass" HelpDesc[8]="Optional base class of listed objects." [DumpMeshInfoCommandlet] HelpCmd=dumpmeshinfo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dumps information about meshes." HelpUsage="dumpmeshinfo <pkg>" [CheckUnicodeCommandlet] HelpCmd=checkunicode HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpUsage="Checks if the contents of a text file contains Unicode characters." HelpOneLiner="checkunicode <filewildcard>" HelpDesc[0]="<filewildcard>" HelpParm[0]="The files to check for Unicode characters. Can accept wildcards such as "*" and "?"."
Rest of the File (Unreal)
[AudioPackageCommandlet] HelpCmd=audiopackage HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Create an audio package out of a directory." HelpUsage="audiopackage <input directory>" [DumpTextureInfoCommandlet] HelpCmd=dumptextureinfo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dumps information about textures." HelpUsage="dumptextureinfo <pkg>" [MusicPackagesCommandlet] HelpCmd=musicpackages HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Creates music packages out of a directory." HelpUsage="musicpackages <input directory>" [ReduceTexturesCommandlet] HelpCmd=reducetextures HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Purges unneeded uncompressed mipmaps." HelpUsage="reducetextures <inpkg> <outpkg>" [SaveEmbeddedCommandlet] HelpCmd=saveembedded HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Saves an embedded package to a separate file." HelpUsage="saveembedded <pkg> <embpkg> <outfile>" HelpParm[0]=" " HelpDesc[0]=" " HelpParm[1]=" " HelpDesc[1]=" " [BatchMeshExportCommandlet] HelpCmd=batchmeshexport HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Batch exports meshes." HelpUsage="batchmeshexport <pkg> <format> <outpath>" [RebuildImportsCommandlet] HelpCmd=rebuildimports HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuilds import script for a package." HelpUsage="rebuildimports <pkg> [-upkg]" HelpParm[0]="-upkg" HelpDesc[0]="Switches output to upkg format. Default is uc." [ProdigiosumInParvoCommandlet] HelpCmd=prodigiosuminparvo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Batch exports all mip map levels." HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>" [FullBatchExportCommandlet] HelpCmd=fullbatchexport HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Extract package with directory structure." HelpUsage="fullbatchexport <pkg> <outpath>" HelpDesc[0]="Optional, to define export format:" HelpParm[0]=" -DefaultFontExtension" HelpParm[1]=" -DefaultMusicExtension" HelpParm[2]=" -DefaultSoundExtension" HelpParm[3]=" -DefaultTextureExtension" [FontPageDiffCommandlet] HelpCmd=fontpagediff HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Compares font pages." HelpUsage="fontpagediff <left font> <right font>" [RipAndTearCommandlet] HelpCmd=ripandtear HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpUsage="Splits MyLevel resources from a map and saves the map and its resources as separate packages." HelpOneLiner="ripandtear <inputmap> <outputmap> <outputresources>" HelpDesc[0]="<inputmap>" HelpParm[0]="The map to read MyLevel resources from." HelpDesc[1]="<outputmap>" HelpParm[1]="The map to output the non-MyLevel'd map to." HelpDesc[2]="<outputresources>" HelpParm[2]="The class of output resources to take from the input map." [TextureMergerCommandlet] HelpCmd=texturemerger HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpUsage="Merges new high-res textures into an existing package or adds additional height- and normalmaps. Supports compressing of .bmp textures into BC1-BC7 formats during import. Can add additional footstep, clamp, detail and macrotexture information." HelpOneLiner="texturemerger [packagename]" HelpDesc[0]="[packagename]" HelpParm[0]="An optional parameter, it's the package where the textures will be saved to." HelpDesc[0]=" " HelpParm[1]="If no PackageName is specified, the TextureMerge directory is used in order to locate the names of all subfolders in searching for corresponding packages." [FontExporter] HelpCmd=FontExporter HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Exports font pages." HelpUsage="FontExporter <pkg> <outpath>"
Rest of the File (Unreal Tournament)
[MergeDXTCommandlet] HelpCmd=mergedxt HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Merge DXT textures with standard textures." HelpUsage="mergedxt srcpath oldpath destpath" HelpParm[0]="srcpath" HelpDesc[0]="Path containing source files." HelpParm[1]="oldpath" HelpDesc[1]="Path containing old files." HelpParm[2]="destpath" HelpDesc[2]="Path for destination files." [MD5Commandlet] HelpCmd=md5 HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Manage the Packages.md5 checksums list." HelpUsage="md5 [-option Filename|Wildcard]" HelpParm[0]="-a Wildcard" HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list." HelpParm[1]="-l [Filename]" HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used." HelpParm[2]="-m Filename" HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file." HelpParm[3]="-p Wildcard" HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list." [PackageDumpCommandlet] HelpCmd=packagedump HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dump the structure of an Unreal Package to stdout." HelpUsage="packagedump [Filename]" [DumpFontInfoCommandlet] HelpCmd=dumpfontinfo HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Dumps information about fonts." HelpUsage="dumpfontinfo <pkg>" [ExecCommandlet] HelpCmd=exec HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Executes a command file in a minimal editor environment." HelpUsage="exec filename" [ScriptRaysCommandlet] HelpCmd=scriptrays HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuilds script source for a package or class" HelpUsage="scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]" HelpParm[0]="pkg[.cls]" HelpDesc[0]="Package or class to rebuild." HelpParm[1]="out_d" HelpDesc[1]="Output directory." HelpParm[2]="-disassemble" HelpDesc[2]="Output disassembly instead of code." HelpParm[3]="-mugshot" HelpDesc[3]="Output declarations instead of code." [CheckSumCommandlet] HelpCmd=checksum HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="checksum packagename.u" HelpUsage="Calculates package checksum for stat logging." HelpDesc[0]="packagename.u" HelpParm[0]="Filename to calculate the checksum from." [ResRaysCommandlet] HelpCmd=resrays HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet" HelpOneLiner="Rebuilds the import #EXEC statements for a given package." HelpUsage="resrays <package>" HelpDesc[0]="<package>" HelpParm[0]="The package from where the #EXEC statementes must be rebuilt."
Categories:
- Unreal Localization
- Unreal English Localization
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files