Editor.frt
Revision as of 14:53, 7 September 2020 by Neon Knight (talk | contribs)
Untranslated lines |
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The following page contains untranslated lines for the French language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent French speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Editor.frt | |
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Language | French |
Game | Unreal |
Status | 186/186 |
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent French speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Editor.frt | |
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Language | French |
Game | Unreal Tournament |
Status | 177/177 |
Unreal (Public Section)
[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter) Preferences=(Caption="Editeur",Parent="Options avancées") Preferences=(Caption="Avancées",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Couleurs",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grille",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Grille de rotation",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) Preferences=(Caption="(**)AudioPackage Commandlet",Parent="Editor",Class=Editor.AudioPackageCommandlet,Immediate=True) Preferences=(Caption="(**)MusicPackages Commandlet",Parent="Editor",Class=Editor.MusicPackagesCommandlet,Immediate=True)
Unreal Tournament (Public Section)
[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Editeur",Parent="Options avancées") Preferences=(Caption="Avancées",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Couleurs",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grille",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Grille de rotation",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Rest of the File (Unreal/UT commons)
[MasterCommandlet] HelpCmd=master HelpOneLiner="Créer master installer." HelpUsage="master [-option...] [parm=value]..." HelpParm[0]="MasterPath" HelpDesc[0]="Dossier racine dont seront extraites les sources." HelpParm[1]="SrcPath" HelpDesc[1]="Dossier racine où enregistrer les sources." HelpParm[2]="RefPath" HelpDesc[2]="Chemin des références avec compression delta." [MakeCommandlet] HelpCmd=make HelpOneLiner="Compile les packages UnrealScript." HelpUsage="make [-option...] [parm=valeur]..." HelpParm[0]="Silent" HelpDesc[0]="Pas de questions, répondra automatiquement "oui" à toute les questions." HelpParm[1]="NoBind" HelpDesc[1]="Ne force pas les fonctions natives à êtres liées aux DLLs." HelpParm[2]="All" HelpDesc[2]="Compilation propre (Sinon, les compilations sont incrémentées)." [ConformCommandlet] HelpCmd=conform HelpOneLiner="Génère des binaires conformes." HelpUsage="conform Fichier_Existant.ext Ancien_Fichier.ext" HelpParm[0]="Fichier_Existant.ext" HelpDesc[0]="Binaire existant à charger, conformer et sauver." HelpParm[1]="Ancien_Fichier.ext" HelpDesc[1]="Ancien Fichier avec lequel lequel le binaire doit être compatible." [BatchExportCommandlet] HelpCmd=batchexport HelpOneLiner="Export d'objets en masse." HelpUsage="batchexport package.ext classname export_ext [path]" HelpParm[0]="package.ext" HelpDesc[0]="Package dont vous souhaitez exporter un item." HelpParm[1]="classname" HelpDesc[1]="(**)Class of object to export. It can be one of the following:" HelpParm[2]=" " HelpDesc[2]=" class, texture, sound, music, level, model, polys, textbuffer" HelpParm[3]="export_ext" HelpDesc[3]="(**)File extension to export to. The accepted file extensions per class are as follows:" HelpParm[4]=" " HelpDesc[4]=" class: uc, h" HelpParm[5]=" " HelpDesc[5]=" texture: bmp, pcx" HelpParm[6]=" " HelpDesc[6]=" sound: wav" HelpParm[7]=" " HelpDesc[7]="(**) music: s3m, xm, it or any other tracker format" HelpParm[8]=" " HelpDesc[8]=" level: t3d" HelpParm[9]=" " HelpDesc[9]=" model: t3d" HelpParm[10]=" " HelpDesc[10]=" polys: t3d" HelpParm[11]=" " HelpDesc[11]=" textbuffer: txt" HelpParm[12]="path" HelpDesc[12]="Chemin d'exportation, exemple: c:\MonChemin." [PackageFlagCommandlet] HelpCmd=packageflag HelpOneLiner="Modifie les flags du package." HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]" HelpParm[0]="src.ext" HelpDesc[0]="Package existant à charger." HelpParm[1]="dest.ext" HelpDesc[1]="Nom du nouveau package créé avec les flags modifiés." HelpParm[2]="flag" HelpDesc[2]="+ pour mettre, ou - pour enlever un flag, suivi par:" HelpParm[3]=" " HelpDesc[3]=" AllowDownload" HelpParm[4]=" " HelpDesc[4]=" ClientOptional" HelpParm[5]=" " HelpDesc[5]=" ServerSideOnly" HelpParm[6]=" " HelpDesc[6]=" BrokenLinks" HelpParm[7]=" " HelpDesc[7]=" Unsecure" [DataRipCommandlet] HelpCmd=datarip HelpOneLiner="Créé un package de textures, musiques et sons extraits." HelpUsage="datarip srcpackage.ext dstpackage.ext" HelpParm[0]="srcpackage.ext" HelpDesc[0]="Package source." HelpParm[1]="dstpackage.ext" HelpDesc[1]="Package de destination." [UpdateUModCommandlet] HelpCmd=updateumod HelpOneLiner="Ajoute, enlève, remplace ou extrait les fichiers d'un .umod." HelpUsage="updateumod FichierUmod Commande [Nom du fichier]" HelpParm[0]="FichierUmod" HelpDesc[0]="Le fichier .umod à explorer ou changer." HelpParm[1]="Commande" HelpDesc[1]="(**)Can be one of the following:" HelpParm[2]=" " HelpDesc[2]="(**) EXTRACT (file extraction)" HelpParm[3]=" " HelpDesc[3]="(**) ADD (file addition)" HelpParm[4]=" " HelpDesc[4]="(**) DELETE (file deletion)" HelpParm[5]=" " HelpDesc[5]="(**) REPLACE (file replacement)" HelpParm[6]=" " HelpDesc[6]="(**) LIST (file listing)" HelpParm[7]="Nom du fichier" HelpDesc[7]="Le fichier à EXTRACT, ADD, DELETE ou REPLACE." [ChecksumPackageCommandlet] HelpCmd=checksumpackage HelpOneLiner="Afficher une somme de contrôle (checksum) pour le package." HelpUsage="checksumpackage NomDuPackage" HelpParm[0]="NomDuPackage" HelpDesc[0]="Le nom du package à controler." [StripSourceCommandlet] HelpCmd=StripSource HelpOneLiner="(**)Strip the script buffers from a package." HelpUsage="(**)stripsource packagename" HelpWebLink="http://www.oldunreal.com" HelpParm[0]="(**)packagename" HelpDesc[0]="(**)The name of the package to strip sources." [DumpIntCommandlet] HelpCmd=DumpInt HelpOneLiner="(**)Dump the language text contents out of a file." HelpUsage="(**)dumpint packagename" HelpWebLink="http://www.oldunreal.com" HelpParm[0]="(**)packagename" HelpDesc[0]="(**)The name of the package to dump language text of." [ExportPackageCommandlet] HelpCmd=ExportPackage HelpOneLiner="(**)Simply export a package contents to .uc files in prior directory." HelpUsage="(**)exportpackage packagename" HelpWebLink="http://www.oldunreal.com" HelpParm[0]="(**)packagename" HelpDesc[0]="(**)The name of the package to export UC files of." [CompareIntCommandlet] HelpCmd=CompareInt HelpOneLiner="(**)Compare 2 language files and delete/remove language entries that you compare with." HelpUsage="(**)compareint packageint miscint" HelpWebLink="http://www.oldunreal.com" HelpParm[0]="(**)packageint" HelpDesc[0]="(**)Main language file." HelpParm[1]="(**)miscint" HelpDesc[1]="(**)Secondary language file (to edit)." [ListObjectsCommandlet] HelpCmd=listobjects HelpOneLiner="(**)Lists Objects in package." HelpUsage="(**)listobjects [-s1 -s2 ...] <pkg> [<baseclass>]" HelpWebLink=" " HelpParm[0]="-cp" HelpDesc[0]="(**)Prints pathname instead of name for Class." HelpParm[1]="-op" HelpDesc[1]="(**)Prints pathname instead of name for Object." HelpParm[2]="-na" HelpDesc[2]="(**)Do not align output." HelpParm[3]="-ni" HelpDesc[3]="(**)Do not indent object hierarchy." HelpParm[4]="-nc" HelpDesc[4]="(**)Do not display class." HelpParm[5]="-co" HelpDesc[5]="(**)Just display Object Classes instead of each Object." HelpParm[6]="(**)pkg" HelpDesc[6]="(**)Package file." HelpParm[7]="(**)baseclass" HelpDesc[7]="(**)Optional base class of listed objects."
Rest of the File (Unreal exclusives)
[AudioPackageCommandlet] HelpCmd=audiopackage HelpOneLiner="(**)Create an audio package out of a directory." HelpUsage="(**)audiopackage <input directory>" HelpWebLink=" " [DumpTextureInfoCommandlet] HelpCmd=dumptextureinfo HelpOneLiner="(**)Dumps information about textures." HelpUsage="(**)dumptextureinfo <pkg>" HelpWebLink=" " [MusicPackagesCommandlet] HelpCmd=musicpackages HelpOneLiner="(**)Creates music packages out of a directory." HelpUsage="(**)musicpackages <input directory>" HelpWebLink=" " [ReduceTexturesCommandlet] HelpCmd=reducetextures HelpOneLiner="(**)Purges unneeded uncompressed mipmaps." HelpUsage="(**)reducetextures <inpkg> <outpkg>" HelpWebLink=" " [SaveEmbeddedCommandlet] HelpCmd=saveembedded HelpOneLiner="(**)Saves an embedded package to a separate file." HelpUsage="(**)saveembedded <pkg> <embpkg> <outfile>" HelpWebLink="http://www.oldunreal.com" HelpParm[0]=" " HelpDesc[0]=" " HelpParm[1]=" " HelpDesc[1]=" " [DumpMeshInfoCommandlet] HelpCmd=dumpmeshinfo HelpOneLiner="(**)Dumps information about meshes." HelpUsage="(**)dumptextureinfo <pkg>" HelpWebLink=" " [BatchMeshExportCommandlet] HelpCmd=batchmeshexport HelpOneLiner="(**)Batch exports meshes." HelpUsage="(**)batchmeshexport <pkg> <format> <outpath>" HelpWebLink=" " [RebuildImportsCommandlet] HelpCmd=rebuildimports HelpOneLiner="(**)Rebuilds import script for a package." HelpUsage="(**)rebuildimports <pkg> [-upkg]" HelpWebLink=" " HelpParm[0]="-upkg" HelpDesc[0]="(**)Switches output to upkg format. Default is uc." [ProdigiosumInParvoCommandlet] HelpCmd=prodigiosuminparvo HelpOneLiner="(**)Batch exports all mip map levels." HelpUsage="(**)prodigiosuminparvo <pkg> <format> <outpath>" HelpWebLink=" " [FullBatchExportCommandlet] HelpCmd=fullbatchexport HelpOneLiner="(**)Extract package with directory structure." HelpUsage="(**)fullbatchexport <pkg> <outpath>" HelpWebLink=" " [FontPageDiffCommandlet] HelpCmd=fontpagediff HelpOneLiner="(**)Compares font pages." HelpUsage="(**)fontpagediff <left font> <right font>" HelpWebLink=" " [FontExporter] HelpCmd=FontExporter HelpOneLiner="(**)Exports font pages." HelpUsage="(**)FontExporter <pkg> <outpath>" HelpWebLink=" "
Rest of the File (UT exclusives)
[MergeDXTCommandlet] HelpCmd="mergedxt" HelpOneLiner="(**)Merge DXT textures with standard textures." HelpUsage="(**)mergedxt srcpath oldpath destpath" HelpParm[0]="(**)srcpath" HelpDesc[0]="(**)Path containing source files." HelpParm[1]="(**)oldpath" HelpDesc[1]="(**)Path containing old files." HelpParm[2]="(**)destpath" HelpDesc[2]="(**)Path for destination files." [MD5Commandlet] HelpCmd=md5 HelpOneLiner="(**)Manage the Packages.md5 checksums list." HelpUsage="(**)md5 [-option] [Filename|Wildcard]" HelpParm[0]="(**)-a Wildcard" HelpDesc[0]="(**)Add all files matching the wildcard to the Packages.md5 list." HelpParm[1]="(**)-l [Filename]" HelpDesc[1]="(**)Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used." HelpParm[2]="(**)-m Filename" HelpDesc[2]="(**)Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file." HelpParm[3]="(**)-p Wildcard" HelpDesc[3]="(**)Removes the checksum for the all files matching the wildcard from the Packages.md5 list." [PackageDumpCommandlet] HelpCmd=packagedump HelpOneLiner="(**)Dump the structure of an Unreal Package to stdout." HelpUsage="(**)packagedump [Filename]" [DumpFontInfoCommandlet] HelpCmd=dumpfontinfo HelpOneLiner="(**)Dumps information about fonts." HelpUsage="(**)dumpfontinfo <pkg>" HelpWebLink=" " [ExecCommandlet] HelpCmd=exec HelpOneLiner="(**)Executes a command file in a minimal editor environment." HelpUsage="(**)exec filename"
Categories:
- Incomplete Localization Files
- Incomplete French Localization Files
- FIX THESE PAGES ASAP!
- Wikify this page
- Unreal Localization
- Unreal French Localization
- Unreal Completed Localization Files
- Unreal Completed French Localization Files
- Completed French Localization Files
- Unreal Tournament Localization
- Unreal Tournament French Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed French Localization Files