SDLGLDrv.frt
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent French speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
SDLGLDrv | |
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Language | French |
Game | Unreal Tournament |
Status | 6/6 |
[Public] Object=(Name=SDLGLDrv.SDLGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=libGL.so.1) ; EN: Preferences=(Caption="SDL OpenGL Support",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) Preferences=(Caption="Support SDL OpenGL",Parent="Rendering",Class=SDLGLDrv.SDLGLRenderDevice,Immediate=True) [Errors] ; EN: NoFindGL="Can't find OpenGL driver %ls" NoFindGL="Impossible de trouver le driver OpenGL suivant: %ls" ; EN: MissingFunc="Missing OpenGL function %ls (%i)" MissingFunc="Fonction OpenGL Manquante: %ls (%i)" ; EN: ResFailed="Failed to set resolution" ResFailed="Impossible de changer la résolution"
Rest of the file (Unreal)
[SDLGLRenderDevice] ; EN: ClassCaption="SDL OpenGL Support" ClassCaption="Support SDL OpenGL" ; EN: AskUse="Do you want Unreal to use your SDL OpenGL rendering device?" AskUse="Souhaitez-vous qu'Unreal utilise votre carte SDL OpenGL?"
Rest of the file (Unreal Tournament)
[SDLGLRenderDevice] ; EN: ClassCaption="SDL OpenGL Support" ClassCaption="Support SDL OpenGL" ; EN: AskUse="Do you want Unreal Tournament to use your SDL OpenGL rendering device?" AskUse="Souhaitez-vous qu'Unreal Tournament utilise votre carte SDL OpenGL?"